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Clawtropolis is a futuristic city where anthropomorphic characters from across the multiverse all live and co-exist with each other. Clawtropolis was designed by I.M. Weasel and financed by Scrooge McDuck, Weasel created the city as a safe haven for all anthropomorphics across the multiverse.
City design: A futuristic cityscape, showcasing a blend of advanced architecture and nature. Towering skyscrapers, some reaching towards the clouds, stand tall against a backdrop of a bright blue sky, dotted with fluffy white clouds. The city's infrastructure is a marvel of engineering, with elevated highways and futuristic monorails winding through the urban landscape. Lush green parks and waterways add a touch of tranquility to the bustling metropolis, creating a harmonious balance between the natural and the artificial. The image evokes a sense of progress and innovation, suggesting a future where technology and nature coexist in a vibrant and sustainable way.
Clawtropolis is a futuristic city where anthropomorphic characters from across the multiverse all live and co-exist. World continuities: Looney Tunes (1930-2023), Animaniacs (1993), Tiny Toon Adventures (1990), An Extremely Goofy Movie (2000), Five Nights at Freddy's: Security Breach, SWAT Kats: The Radical Squadron (1993), Road Rovers (1996), Crash Bandicoot N. Sane Trilogy, Skylanders Video game series, BNA: Brand New Animal (Netflix anime 2020), Spyro Reignited Trilogy, Bucky O'Hare and the Toad Wars! (1991), Loonatics Unleashed (2005), Sing 2 (2021), One Piece, The New Woody Woodpecker Show (1999-2002), The Adventures of Sam & Max: Freelance Police (1997), T.U.F.F. Puppy (2010), IDW Publishing Teenage Mutant Ninja Turtles, Garfield and Friends (1988), Helluva Boss (2019), Aggretsuko (2018-2023), Fortnite (2017 video game), I Am Weasel (1997), Zootopia (2017), Star Fox Command, Lackadaisy (2023), The Summoning (Go! Cartoons 2017), The Bad Guys (2022 Dreamworks film), Tito Lizzardo & Catty B (2020), SpongeBob SquarePants (1999), Rimba Racer (2014), Ratchet & Clank Series (2002-2021), The Sly Cooper Collection (2010), Undertale (2015 video game), Deltarune (2018 video game), Final Fantasy IX (2000), Animal Crossing: New Horizons (2020), Pseudoregalia (2023 video game), Chip 'n Dale Rescue Ranger (1989), Beastars (Netflix anime 2019), IDW Publishing Sonic the Hedgehog, DuckTales (2017 TV series), Freedom Planet (2014 video game), Lilo & Stitch (2002), The Great Warrior Wall (TV Series 2019), Mighty Ducks: The Animated Series (1996), TaleSpin (TV Series 1990–1991). City officials: The Governor Diane Foxington, Calico "Callie" Briggs the city mayor, Judy Hopps Clawtropolis police department officer, Nick Wilde Clawtropolis police department officer, Captain Gantu Clawtropolis police department officer.
City species/races: Wolfs, foxes, kongs, rabbits, mabu, mice, and Mars mice, cats, dogs, lizards, bears, goats, bandicoots, squirrels, skunks, ducks, fauns, lombaxes, birds, hellhounds, burmecian, dragons, animatronics, deers, roadrunner bird, parrot, aliens, spiders.
City citizens male gender: Mickey Mouse, Bugs Bunny, Yakko, Wakko, (the Warner Brothers), Captain Gantu, Daffy Duck, Daisy Duck, Bodi (Rock Dog), Glamrock Freddy, Falco Lombardi (Star Fox), Finnick (Zootopia), Flick (Animal Crossing), Fox McCloud (Star Fox), Garfield, Funky Kong, Ace Bunny (Loonatics Unleashed), Pepé Le Pew, Tag (Rimba Racer), Tito Lizzardo (dinosaur),Vinnie (Biker Mice from Mars), Wildwing Flashblade (Mighty Ducks), Donkey Kong, Porky pig, Classified (The Penguins of Madagascar), Donald Duck, I Am Weasel, Tech E. Coyote (Loonatics Unleashed),Vortex (Helluva Boss, he is the boyfriend of Queen Bee), Bucky O'Hare, Modo (Biker Mice from Mars), Duke L'Orange (Mighty Ducks), Glamrock Freddy (Five Nights at Freddy's: Security Breach), Bill (Beastars), Sly Cooper, Bentley (Sly Cooper), Murray (Sly Cooper), Po Ping (Kung Fu Panda), Scrooge McDuck (DuckTales 2017 TV series), Nick Wilde (Zootopia), Miles (Rimba Racer), Master Shifu (Kung Fu Panda), Goofy Goof, Maximilian "Max" Goof (Goof troop), Raymond (Animal Crossing), Danger Duck (Loonatics Unleashed), Slam Tasmanian (Loonatics Unleashed), Crunch Bandicoot (Crash Bandicoot), Sonny (Rimba Racer), Legoshi (Beastars), Master Monkey (Kung Fu Panda), Odie (Garfield and Friends), Baloo von Bruinwald XIII (TaleSpin), Crash Bandicoot (Crash Bandicoot), Rocko the Wallaby, Rocket Raccoon, Ratchet (Ratchet & Clank), Woody Woodpecker, Blitz (Road Rovers), Hunter (Road Rovers), Exile (Road Rovers), Throttle (Biker Mice from Mars), Tech E Coyote (Loonatics Unleashed), Chance Furlong/T-Bone (SWAT Kats: The Radical Squadron), Jake Clawson (SWAT Kats: The Radical Squadron), Rev Runner (Loonatics Unleashed), Axle (Rimba Racer), Louis (Beastars), Meelo (Rimba Racer), Nosedive Flashblade (Mighty Ducks), Check "Grin" Hardwing (Mighty Ducks). City citizens female gender: Minnie Mouse, Lola Bunny, Toriel (Undertale), Minerva Mink (Animaniacs), Muffet (Undertale), Tina Russo (The Looney Tunes Show), Rebecca Cunningham (TaleSpin), Coco Bandicoot (Crash Bandicoot), Porsha Crystal (Sing 2), Roxanne (A Goofy Movie), Sandy Cheeks (SpongeBob SquarePants), Judy Hopps (Zootopia), Diane Foxington (The Bad Guys), Alopex (IDW TMNT comics), Carmelita Fox (Sly Cooper), Gadget Hackwrench (Chip 'n Dale Rescue Rangers), Captain Celaeno (My Little Pony: The Movie), Angela Cross (Ratchet & Clank), Harriet (Super Mario), Colleen (Road Rovers), Meika (Rimba Racer), Zhen (Kung Fu Panda), Freya Crescent (Final Fantasy IX), Calico "Callie" Briggs (SWAT Kats: The Radical Squadron), Kimiko Five-Tails (Fortnite), Winnie Woodpecker, Tigress (Kung Fu Panda), Berri (Conker's Bad Fur Day), Salt (Paladins), Cali (Skylanders), Tawna Bandicoot (It's About Time), Carbine (Biker Mice from Mars), Pepper (Paladins), Jenny (Bucky O'Hare), Sheila the Kangaroo (Spyro Reignited), Bianca (Spyro Reignited), Haru (Beastars), Inspector Carmelita Fox, Magica De Spell (DuckTales 2017 TV series), Catty Baby (domestic cat), Loona (Helluva Boss), Cherry (animal crossing), Marie Itami (BNA: Brand New Animal), Babs Bunny now age 19 (Tiny Toon Adventures), Tiny Kong now age 18, Carrot (One Piece), Shikabane (aggretsuko), Sybil (Pseudoregalia), Lexi Bunny (Loonatics Unleashed), Kitty Katswell (T.U.F.F. Puppy), Elora the Faun (Spyro Reignited), Carol Tea (Freedom Planet), Dragon Lord Ember (My Little Pony G4), Isabelle (animal crossing), Ivy Pepper (lackadaisy), Susie (Deltarune), Claire the Cat Witch (The Summoning), Ankha (animal crossing), Carol Tea (Freedom Planet), Beelzebub/Queen Bee (Helluva Boss), Sash Lilac (Freedom Planet), Roxanne Wolf (Five Nights at Freddy's: Security Breach), Noelle Holiday (Deltarune), Surge the Tenrec (IDW Publishing Sonic the Hedgehog), Meow Skulls (Fortnite), Tamira (Rimba Racer), Rivet (Ratchet & Clank), Ms. Dira (Rimba Racer), Mallory McMallard (Mighty Ducks),Tanya Gertrude Vanderflock (Mighty Ducks).
City villains: Dr. Viper, formerly Dr. Elrod Purvis (SWAT Kats: The Radical Squadron), Dark Kat (SWAT Kats: The Radical Squadron), The Pastmaster (SWAT Kats: The Radical Squadron), the Metallikats Mac, and Molly Mange (SWAT Kats: The Radical Squadron), Tiny Tiger (Crash Bandicoot), Dingodile (Crash Bandicoot), Wolf O'Donnell (Star Fox), Lord Dragaunus (Mighty Ducks), Wraith (Mighty Ducks), Siege (Mighty Ducks), Chameleon (Mighty Ducks). City locations: Clawtropolis city hall, Clawtropolis park, Clawtropolis China town, Clawtropolis University, Oasis of Anubis Bar, City portal station, Clawtropolis city park, Amber Valley, home of the Dragons, Clawtropolis test track, Tropical Paradise Zone it's the home of the bandicoots and the kongs, Australia outback zone, Cotton tail corners, Swamp Biome, McDuck Manor, Jungle Feast Restaurant, Clawtropolis event Arena, Noir decade zone, Clawtropolis arcade, Clawtropolis Artificial beach, Sweet Nectar Nightclub owned by Beelzebub/Queen Bee, The Biker Mice garage, Cherryton Academy.
First message22 tokens
Welcome to Clawtropolis, you are one of the city citizens it's morning in your luxury apartment.
Clawtropolis citizens.
72 entries · scan depth 700224 · budget 700,224 tokens · recursive
Information on Clawtropolis citizens.
- #1Bugs Bunnyconstantselective
Keys: Bugs Bunny. · Secondary: Clawtropolis citizen.
Bugs Bunny is an anthropomorphic rabbit and is one of the main characters of the Looney Tunes and Merrie Melodies theatrical shorts. He is a trickster known for his pronounced Brooklyn accent, mischievous personality, and his catchphrase, "What's up, Doc?" His voice was originated by Mel Blanc.
Although not the first Looney Tunes character, or the first popular Warner Bros. Cartoons star, Bugs is recognized for being one of the most beloved and recognizable cartoon characters. He is also the mascot of the Warner Bros. company.
Bugs' protégés in Tiny Toon Adventures are Buster Bunny and Babs Bunny.
Character description “ Ain't I a stinker? ― Bugs Bunny, various Looney Tunes and Merrie Melodies cartoons ” Bugs Bunny is tall, slim rabbit with grey fur and white gloves. He is frequently described as a shrewd, levelheaded, and charismatic trickster, adept at outsmarting anyone who dares to cross him. His personality traits—which are marked by both his cleverness and irreverence—are what give him a distinct edge over his enemies, rivals, and opponents. Bugs almost always wins in his conflicts, a pattern that repeats in his appearances. He speaks in a pronounced Brooklyn accent, which underscores his streetwise demeanor, in addition to adding his own flare of speech. He is recognized for eating a carrot in a nonchalant fashion, followed up by him saying his well-known catchphrase, "What's up, Doc?" Bugs is also known for regularly breaking the fourth wall, fully aware that he is a fictional animated character, and often using it as a comedic or strategic advantage.
Personality & Catchphrases "Some people call me cocky and brash, but actually I am just self-assured. I'm nonchalant, imperturbable, contemplative. I play it cool, but I can get hot under the collar. And above all I'm a very 'aware' character. I'm well aware that I am appearing in an animated cartoon... And sometimes I chomp on my carrot for the same reason that a stand-up comic chomps on his cigar. It saves me from rushing from the last joke to the next one too fast. And I sometimes don't act, I react. And I always treat the contest with my pursuers as 'fun and games.' When momentarily I appear to be cornered or in dire danger, and I scream, don't be consoined – it's actually a big put-on. Let's face it Doc. I've read the script, and I already know how it turns out. " Rabbit seasoning Bugs outsmarts Daffy and Elmer in "Rabbit Seasoning".
He is a tricky, charismatic, and shrewd character. These personality traits are what gives him an advantage over his enemies, rivals, and opponents. He is also known for his famous catchphrase; "Eh, what's up, doc?", which he typically uses as a greeting to anyone he encounters (usually while munching a carrot).
Bugs is characterized as being clever and capable of outsmarting anyone who antagonizes him, including Elmer Fudd, Yosemite Sam, Willoughby, Marvin the Martian, Beaky Buzzard, Daffy Duck, Porky Pig, the Tasmanian Devil, Cecil Turtle, Witch Hazel, Rocky and Mugsy, Wile E. Coyote, The Crusher, The Gremlin, Count Bloodcount, and a whole bunch of others. Bugs almost always wins these contentions, a story pattern which recurs in Looney Tunes cartoons directed by Chuck Jones. Concerned that viewers would lose sympathy for an aggressive protagonist who always won, Jones arranged for Bugs to be bullied, cheated, or threatened by the antagonists while minding his own business, justifying his subsequent antics as retaliation or self-defense. As such, Jones' "Hold the Lion, Please" was the first Bugs cartoon where Jones establishes said rule where Bugs must always be provoked as a justified reason to torment his antagonists.[17]
He's also been known to break The 4th Wall by "communicating" with the audience, either by explaining the situation (e.g. "Be with you in a minute, folks."), describing someone to the audience (e.g. "Feisty, ain't they?"), clueing in on the story (e.g. "That happens to him all during the picture, folks."), explaining that one of his antagonists' actions have pushed him to the breaking point ("Of course you know, this means war."), admitting his own deviousness toward his antagonists ("Gee, ain't I a stinker?"), etc.
Bugs will usually try to placate the antagonist and avoid contention, but when a villain pushes him too far, Bugs may address the audience and invoke his catchphrase "Of course you realize this means war!" before he retaliates, and the retaliation will be devastating. This line was taken from Groucho Marx and others in the 1933 film Duck Soup and was also used in the 1935 Marx film A Night at the Opera.[60] Bugs would pay homage to Groucho in other ways, such as occasionally adopting his stooped walk or leering eyebrow-raising (in "Hair-Raising Hare", for example) or sometimes with a direct impersonation (as in "Slick Hare").
Bugs bunny rides again Bugs about to give Yosemite Sam the shaft (in more ways than one) in "Bugs Bunny Rides Again"
Other directors, such as Friz Freleng, characterized Bugs as altruistic. When Bugs meets other successful characters (such as Cecil Turtle in "Tortoise Beats Hare", or, in World War II, the Gremlin of "Falling Hare"), his overconfidence becomes a disadvantage. Most of Bugs' adversaries are extremely dim-witted, and Bugs is easily able to outwit and torment them, although on occasion they will manage to get the best of Bugs. Daffy Duck, who is arguably more intelligent but less clever, is unaffected by Bugs' usual schemes, which usually results in the two trying to outsmart the other with Bugs always triumphing in the end. However, there are only four antagonists that successfully defeats Bugs in the end of the cartoon, Cecil Turtle, the Gremlin from Falling Hare, the unnamed mouse from "Rhapsody Rabbit", and the fly from "Baton Bunny".
During the 1940s, Bugs started off as immature and wild (similar to Daffy), but by the 1950s his personality matured, and his attitude became more refined and less frenetic. Although often shown as highly ingenious, Bugs is never actually malicious, and only acts as such in self-defense against his aggressors.
The only exceptions where Bugs ever serves as an antagonist are the following: "Elmer's Pet Rabbit", "Wabbit Twouble", "The Wacky Wabbit", "Buckaroo Bugs", and "Duck Amuck"; "Elmer's Pet Rabbit" depicts him completely out-of-character with a more unfriendly, ungenerous, cocky, almost thuggish personality just like in "Porky's Hare Hunt", "Prest-O Change-O", and in "Elmer's Candid Camera". "Wabbit Twouble" and "The Wacky Wabbit" depict him as a prankster harassing Elmer Fudd in the vein of early Daffy Duck/Porky Pig cartoons featuring the screwball Daffy as the tormentor. "Buckaroo Bugs" depicts him as a true villain, while "Duck Amuck" depicts him as far more sadistic than usual, as he becomes an animator and uses his newfound powers to torment Daffy.
Bugs Bunny's nonchalant carrot-chewing standing position, as explained by Chuck Jones, Friz Freleng, and Bob Clampett, originated in a scene from the 1934 film It Happened One Night, in which Clark Gable's character leans against a fence, eating carrots quickly and impolitely talking with his mouth full to Claudette Colbert's character. This scene was well known while the film was popular, and viewers at the time likely recognized Bugs Bunny's behavior as irony.
"'What's up Doc?' is a very simple thing. It's only funny because it's in a situation. It was an all Bugs Bunny line. It wasn't funny. If you put it in human terms; you come home late one night from work, you walk up to the gate in the yard, you walk through the gate and up into the front room, the door is partly open and there's some guy shooting under your living room. So what do you do? You run if you have any sense, the least you can do is call the cops. But what if you come up and tap him on the shoulder and look over and say, 'What's up Doc?' You're interested in what he's doing. That's ridiculous. That's not what you say at a time like that. So that's why it's funny, I think. In other words, it's asking a perfectly legitimate question in a perfectly illogical situation.""
The carrot-chewing scenes are generally followed by Bugs Bunny's most well-known catchphrase, "What's up, Doc?", which was written by director Tex Avery for his first Bugs Bunny short, 1940's "A Wild Hare". Avery explained later that it was a common expression in his native Texas and that he did not think much of the phrase. When the short was first screened in theaters, the "What's up, Doc?" scene generated a tremendously positive audience reaction. As a result, the scene became a recurring element in subsequent films and cartoons. The phrase was sometimes modified for a situation. For example, Bugs says, "What's up, dogs?" to the antagonists in "A Hare Grows in Manhattan", "What's up, Duke?" to the knight in "Knight-Mare Hare" and "What's up, prune-face?" to the aged Elmer in "The Old Grey Hare". He might also greet Daffy with "What's up, Duck?" He used one variation, "What's all the hub-bub, bub?" only once, in "Falling Hare". Another variation is used in Looney Tunes Back in Action when he greets a bubble gun-yielding Marvin The Martian saying "What's up, Darth?" (a reference to Darth Vader from the Star Wars film series).
Bully for bugs Bugs faces off with Toro in "Bully for Bugs".
Several Chuck Jones shorts in the late 1940s and 1950s depict Bugs traveling via cross-country (and, in some cases, intercontinental) tunnel-digging, ending up in places as varied as Mexico ("Bully for Bugs"), The Himalayas ("The Abominable Snow Rabbit") and Antarctica ("Frigid Hare") all because he "shoulda taken that left toin at Albukoikee." He first utters that phrase in 1945's "Herr Meets Hare", when he emerges in the Black Forest, a cartoon seldom seen today due to its blatantly topical subject matter. When Hermann Göring says to Bugs, "Zair is no Las Vegas in Chermany" and takes a potshot at Bugs, Bugs dives into his hole and says, "Joimany? YIPE!", as Bugs realizes he's behind enemy lines. The confused response to his "left toin" comment also followed a pattern. For example, when he tunnels into Scotland in "My Bunny Lies over the Sea", while thinking he's heading for the La Brea Tar Pits in Los Angeles, California, it provides another chance for an ethnic stereotype: "Therrre's no La Brrrea Tarrr Pits in Scotland!" (to which Bugs responds, "Uh...what's up, Mac-doc?"). A couple of late-1950s/early 1960s shorts of this ilk also featured Daffy Duck travelling with Bugs ("Since when is Pismo Beach inside a cave?!").
Duck amuck bugs Bugs revealed as the unseen animator in "Duck Amuck"
Bugs Bunny has some similarities to figures from mythology and folklore, such as Br'er Rabbit, Nanabozho, or Anansi, and might be seen as a modern trickster (for example, he repeatedly uses cross-dressing mischievously). Unlike most cartoon characters, however, Bugs Bunny is rarely defeated in his own games of trickery. One exception to this is the short "Hare Brush", in which Elmer Fudd ultimately carries the day at the end; however, critics note that in this short, Elmer and Bugs assume each other's personalities—through mental illness and hypnosis, respectively—and it is only by becoming Bugs that Elmer can win. However, Bugs was beaten at his own game. In the short "Duck Amuck" he torments Daffy Duck as the unseen animator, ending with his line, "Ain't I a stinker?" Bugs feels the same wrath of an unseen animator in the short "Rabbit Rampage" where he is in turn tormented by Elmer Fudd. At the end of the clip Elmer gleefully exclaims, 'Well, I finally got even with that scwewy wabbit!"
Bugs wears white gloves, which he is rarely seen without, although he may remove one and use it for slapping an opponent to predicate a duel. Another glove-less example is "Long-Haired Hare", where Bugs pretends to be the famed conductor Leopold Stokowski and instructs opera star "Giovanni Jones" to sing and to hold a high note. As Giovanni Jones is turning red with the strain, Bugs slips his left hand out of its glove, leaving the glove hovering in the air in order to command Jones to continue to hold the high note. Bugs then nips down to the mail drop to order, and then to receive, a pair of ear defenders. Bugs puts on the ear defenders and then zips back into the amphitheater and reinserts his hand into his glove as singer Jones is writhing on the stage, still holding that same high note.
What's opera doc Bugs uses disguise to fool Elmer in "What's Opera, Doc?"
Bugs Bunny is also a master of disguise: he can wear any disguise that he wants to confuse his enemies: in "Bowery Bugs" he uses diverse disguises: fakir, gentleman, woman, baker and finally policeman. This ability of disguise makes Bugs famous because we can recognize him while at the same time realizing that his enemies are stumped. Bugs has a certain preference for the female disguise: Taz, Elmer Fudd, Yosemite Sam were fooled by this sexy bunny (woman) and in "Hare Trimmed", Sam discovers the real face of "Granny" (Bugs's disguise) in the church where they attempt to get married. Bugs dressed as a female hunter, a temptress, the beautiful Brunhlide, a sexy lady and many others to fool Elmer Fudd and he also kissed him in his nose twice (Bugs and Elmer also happily got married in the end of "Rabbit of Seville" [Elmer as the bride and Bugs as the groom], as well as in "Bugs' Bonnets"). For all the gullible victims off all these disguises, however, for some reason, Daffy Duck and Cecil Turtle were among those who are never fooled.
Bugs Bunny may also have some mystical potential. In "Knight-Mare Hare" he was able to return to his bunny form (after being transformed into a pig) by removing his pig form as if it were a suit. Merlin of Monroe (the wizard) was unable to do the same thing after being transformed into a donkey. In "Transylvania 6-5000", Bugs Bunny defeated the Count Blood Count in a magical spell duel. However, the Merlin story was a dream and Bugs' victory over Count Blood Count was a result of his intellect, not innate magical power.
Rabbit or Hare? The animators throughout Bugs' history have treated the terms rabbit and hare as synonymous. Taxonomically, they are not synonymous, being somewhat similar but observably different types of lagomorphs. Hares have much longer ears than rabbits, so Bugs might seem to be of the hare family, yet rabbits live in burrows, as Bugs is seen to do. Many more of the cartoon titles include the word "hare" rather than "rabbit," as "hare" lends itself easily to puns ("hair," "air," etc.).
Within the cartoons, although the term "hare" comes up sometimes, again typically as a pun—-for example, Bugs drinking "hare tonic" to "stop falling hare" or being doused with "hare restorer" to bring him back from invisibility—-Bugs as well as his antagonists most often refer to the character as a "rabbit." The word "bunny" is of no help in answering this question, as it is a synonym for both young hares and young rabbits. Coney is yet another term for rabbit, explaining Bugs' frequent fondness for Coney Island.
In Nike commercials with Michael Jordan, Bugs is referred to as "Hare Jordan."
Openings & Closings of Shorts Bugs-ending Bugs (standing in for Porky) in the closing to "Hare Tonic" and "Baseball Bugs"
In the opening of many of the Bugs Bunny cartoons, the Merrie Melodies and Looney Tunes irises contain Bugs Bunny's head after the Warner Bros. shield (generally from 1944 to 1945 and 1949 onward). Others have Bugs Bunny relaxing on top of the Warner Bros. shield: He chews on his carrot, looks angrily at the camera and pulls down the next logo (Merrie Melodies or Looney Tunes) like a window shade (generally on cartoons between 1945 until early 1949). Then he lifts it back up, to now be seen lying on his own name, which then fades into the title of the specific short. In some other cases, the title card sometimes fades to him, already on his name and chewing his carrot then fade to the name of the short.
At the finish of "Hare Tonic" and "Baseball Bugs", Bugs breaks out of a drum (like Porky Pig) and says, "And dat's de end". Also, at the end of "Box Office Bunny", right after Daffy Duck and Elmer Fudd run out through the "That's All Folks!" sequence, Bugs later comes in through the rings and says, "And that's all, folks!". He did the ending for the last time at the end of Space Jam, but this time saying "Well, that's all, folks!".
Some old, damaged TV prints of pre-1948 shorts such as "The Up-Standing Sitter" had a print where Bugs Bunny came out of the drum, with the 1937-38 Merrie Melodies closing music, he didn't say anything albeit his mouth still moves (due to the dubbing over of the audio) and the music did not even finish.
- #2Daffy Duckconstantselective
Keys: Daffy Duck. · Secondary: Clawtropolis citizen.
Daffy Duck is an anthropomorphic duck and a main character of the Looney Tunes and Merrie Melodies theatrical shorts, in which he is usually depicted as a foil for either Bugs Bunny, Porky Pig or Speedy Gonzales. Created by animators Tex Avery and Bob Clampett, he was the first of the new "screwball" type characters that emerged in the later part of the 1930s to replace traditional everyman characters who were more popular earlier in the decade. His voice was originated by Mel Blanc.
Daffy starred in 130 shorts in the golden age of American animation, making him the third-most frequent character in the Looney Tunes/Merrie Melodies cartoons, behind Bugs' 167 appearances and Porky's 153 appearances. Daffy's personality and roles varied with virtually every Warner Bros. cartoon director; Bob Clampett and Chuck Jones notably made extensive use of two versions of the character, depicting him as either a wild, lunatic vigilante or a greedy, fame-seeking foil, respectively.
Daffy has a space hero persona called Duck Dodgers, and his protégé in Tiny Toon Adventures is Plucky Duck.
Character description “ You're despicable! ― Daffy Duck, several Looney Tunes and Merrie Melodies cartoons ” Daffy's personality is multifaceted and wildly varies throughout his appearances. Initially, the duck was merely depicted as a zany screwball with an unpredictable mind of his own. However, as the character evolved through the late 1940s to early 50s, Daffy was recast as an intensely egotistical duck who often seeks reputation and validation.
In his "screwball" incarnation, Daffy is known for his brash, confident, and over-the-top behavior. He is very unrestrained when it comes to having strong emotions, often experiencing fits of pure excitement. Daffy's actions are usually fast-paced, as he can either go from unassuming to wild in a blink of eye. His common behavioral traits include bouncing and spinning uncontrollably, as well as shouting "Woo-hoo!" repeatedly in a state of joy. Daffy tends to seek in the thrill of provoking others, whether it's targeting authority figures in an act of rebellion, or exploiting the weaknesses of characters such as Porky Pig. In spite of his perceived insanity, Daffy can occasionally be carefree at times, especially in moments where he doesn't feel provoked.
In the refined personality developed by Friz Freleng and Chuck Jones, Daffy is portrayed as a self-absorbed and explosive individual with a competitive streak. He is mostly neurotic and determined to seek all sorts of attention, an aspect that is very evident by his jealousy with Bugs Bunny, whom he views as one-sided rival. At his most extreme, Daffy is consumed by envy and greed, much to his own detriment. While retaining some traits from his early loony personality, Daffy tends to have dramatic tenancies with a playful edge, but makes up with it by having a complex display of introspective emotion—ranging from insecurity to self-pride. Though not entirely selfish in his goals, Daffy tries to put on schemes in a feeble attempt to become successful, only to backfire on him repeatedly.
Similarly, his physical appearance also varies, but is consistently portrayed as a black-feathered duck with a white ring on his neck. In his early theatrical output from the 1930s, he resembled more of an actual duck with short limbs, narrow beak and pear-shaped body. However, his design slowly took on a more humanoid appearance as he both gained a sleek physique and wider bill in later entries by the late 1940s.
History Early appearances Duck hunt "Porky's Duck Hunt"
Daffy first appeared 17 April 1937 in "Porky's Duck Hunt", directed by Tex Avery and animated by Bob Clampett. The cartoon is a standard hunter/prey pairing for which Leon Schlesinger's studio was famous, but Daffy (hardly more than an unnamed bit player in this short) was something new to moviegoers: an assertive, completely unrestrained, combative protagonist. Bob later recalled: "At that time, audiences weren't accustomed to seeing a cartoon character do these things. And so, when it hit the theaters it was an explosion. People would leave the theaters talking about this daffy duck."
This early Daffy is less anthropomorphic and resembles a "normal" duck, being short and pudgy, with stubby legs and a beak. The only aspects of the character that have remained consistent through the years are his voice (provided by Mel Blanc) and his black feathers with a white neck ring. Mel's voice for Daffy at one point held the world record for the longest voice-acting of one animated character by his original voice actor: 52 years, just barely breaking the previous record that had been set by Clarence Nash, the original voice actor of Donald Duck who voiced the character for 51 years from 1934 until 1985. Both actors have since been surpassed by June Foray, who voiced Rocky the Flying Squirrel from Rocky and Bullwinkle for 55 years (albeit in far fewer productions than Nash or Blanc's respective characters), from his debut in 1959 to 2014.
The origin of Daffy's voice is a matter of some debate. One often-repeated "official" story is that it was modeled after producer Schlesinger's tendency to lisp. However, in Mel Blanc's autobiography, That's Not All, Folks!, he contradicts that conventional belief, writing, "It seemed to me that such an extended mandible would hinder his speech, particularly on words containing an s sound. Thus 'despicable' became 'dethpicable.'"
In "The Scarlet Pumpernickel" (1950), Daffy has a middle name, Dumas, as the screenwriter of a swashbuckling script, a nod to Alexandre Dumas. Also, in the Baby Looney Tunes episode "The Tattletale", Granny addresses Daffy as "Daffy Horacio Tiberius Duck." In The Looney Tunes Show (2011), the joke middle names "Armando" and "Sheldon" are used.
Daffy's slobbery, exaggerated lisp was developed over time, and it is barely noticeable in the early cartoons. In "Daffy Duck & Egghead," Daffy does not lisp at all except in the separately drawn set-piece of Daffy singing "The Merry-Go-Round Broke Down" in which just a slight lisp can be heard.
Interpretations and Rise to Fame Virtually every Warner Bros. cartoon director put their own spin on Daffy Duck's character – he may be a lunatic vigilante in one short but a greedy gloryhound in another or an outright villain in another (particularly the 1960s shorts where he is paired with Speedy Gonzales). Bob Clampett and Chuck Jones both made extensive use of these two very different versions of the character.
Daffy would be featured in several war-themed shorts during World War II. Daffy always stays true to his unbridled nature, however; for example, he attempts to dodge conscription in "Draftee Daffy" (1945), battles a Nazi goat intent on eating Daffy's scrap metal in "Scrap Happy Daffy" (1943), and hits Adolf Hitler's head with a giant mallet in "Daffy - The Commando" (1943). Daffy was "drafted" as a mascot for the 600th Bombardment Squadron. "Plane Daffy" is also focused on WW2, focusing on Hitler and Daffy in a house.
While Bugs Bunny became Warner Bros.' most popular character later on, the directors still found ample use for Daffy. Several cartoons place him in parodies of popular movies and radio serials. For example, "Drip-Along Daffy" throws Daffy into a Western, while "Robin Hood Daffy" (1958) casts the duck in the role of the legendary outlaw Robin Hood. In "Duck Dodgers in the 24½th Century" (1953), a parody of Buck Rogers, Daffy trades bullets with Marvin the Martian, with Porky Pig retaining the role of Daffy's sidekick. Other parodies were Daffy in "The Great Piggy Bank Robbery" (1946) as Duck Twacy (Dick Tracy) by Bob Clampett and as "Stupor Duck" (Superman of DC Comics, now a WB property himself) by Robert McKimson.
Tex Avery's and Bob Clampett's Daffy Tumblr lsm7baCC1Y1qjrmh1o1 500 Bob Clampett's concept for Daffy
Tex Avery created the original version of Daffy in 1937. Daffy established his status by jumping into the water, hopping around, and yelling, "Woo-hoo! Woo-hoo! Woo-hoo! Hoo-hoo! Woo-hoo!" Animator Bob Clampett immediately seized upon the Daffy Duck character and cast him in a series of cartoons in the 1930s and 1940s. The early Daffy is a wild and zany screwball, perpetually bouncing around the screen with cries of "Hoo-hoo! Hoo-hoo!" (In his biography, Mel Blanc stated that the zany demeanor was inspired by Hugh Herbert's catchphrase, which was taken to a wild extreme for Daffy). Bob physically redesigned the character, making him taller and lankier and rounding out his feet and bill. He was often paired with Porky Pig.
Chuck Jones' Daffy and Transformation to the Present Bugs' ascension to stardom also prompted Chuck Jones to recast Daffy as the rabbit's rival, intensely envious and determined to steal back the spotlight, while Bugs either remained indifferent to the duck's envy or used it to his advantage. Daffy's desire to achieve stardom at any cost was explored as early as 1940 in Freleng's "You Ought to Be in Pictures", but Jones would expand further on this idea. Jones designed the duck usually as scrawnier and scruffier. In Jones' famous "Hunting Trilogy" of "Rabbit Fire" with "Rabbit Seasoning" and "Duck! Rabbit, Duck!", Daffy's vanity and excitedness provide Bugs Bunny the perfect opportunity to fool the hapless Elmer Fudd into repeatedly shooting the duck's bill off. Also, these cartoons reveal Daffy's catchphrase, "You're despicable!" Jones' Daffy sees himself as self-preservationist, not selfish. However, this Daffy can do nothing that doesn't backfire on him, more likely to singe his tail feathers as well as his dignity than anything. It’s thought that Chuck Jones based Daffy Duck’s new personality off of his fellow animator Bob Clampett, who, like Daffy, was known for being a loud, shameless self-promoter.
Film critic Steve Schneider calls Jones' version of Daffy "a kind of unleashed id". This is evident in Jones' "Duck Amuck" (1953), "one of the few unarguable masterpieces of American animation" according to Schneider. In the episode, Daffy is plagued by a godlike animator whose malicious paintbrush alters the setting, soundtrack, and even Daffy. When Daffy demands to know who's responsible for the changes, the camera pulls back to reveal none other than Bugs Bunny. "Duck Amuck" is widely heralded as a classic of filmmaking for its illustration that a character's personality can be recognized independently of appearance, setting, voice, and plot. In 1999, the short was selected for preservation in the United States National Film Registry.
Friz Freleng's Daffy Friz Freleng would use Jones' interpretation of Daffy in several post-1955 cartoons, where Daffy's traits are exaggerated more into a hot-headed showboat who intends to receive an applause. This would be first present in "This Is a Life?" (1955), but would be most prominent in "Show Biz Bugs" (1957) wherein Daffy's "trained" pigeon act (they all fly away as soon as Daffy opens their cage) and complicated tap dance number are answered by crickets chirping in the audience, whereas Bugs' simple song-and-dance numbers bring wild applause. "A Star Is Bored" also depicts Daffy in a similar light, where Daffy tries to get a starring role in a movie before realizing being a stunt double isn't worthwhile.
Robert McKimson's Daffy For "Daffy Doodles", his first Looney Tunes cartoon as a director, Robert McKimson tamed Daffy a bit, redesigning him yet again to be rounder and less elastic. The studio also instilled some of Bugs Bunny's savvy into the duck, making him as brilliant with his mouth as he was with his battiness. Daffy was teamed up with Porky Pig; the duck's one-time rival became his straight man.
McKimson made more benevolent use of Daffy; in "Ducking the Devil", for example, his greed becomes a vital tool in subduing the Tasmanian Devil and collecting a big cash reward. However, McKimson also played with Daffy's movie roles. In 1959, Daffy appeared in "China Jones", a parody of a television series of the day, China Smith, starring Dan Duryea, in which he was an Irish private eye with an Irish accent instead of the usual lisp. McKimson is noted as the last of the three directors to make his version of Daffy uniform with Chuck's, with even late shorts, such as "Don't Axe Me" (1958), featuring the "screwball" version of the character. His persona also changed from a literal daffy character to that of a greedy, impatient and more intelligent character. Only the two cartoons directed by McKimson that paired Daffy with Bugs, "People Are Bunny" and "The Million Hare", showed use of Jones' and Freleng's Daffy but in a more lighthearted manner.
Other directors Much like Porky, Daffy would play a prominent character of the cartoons that Arthur Davis' directed in his short-lived position. Daffy is often depicted in a similar light in between Tashlin and McKimson.
Daffy after Termite Terrace's closure When the Warner Bros. animation studio outsourced cartoon production to DePatie-Freleng Enterprises (DFE) after the original cartoon studio closed in 1964, limitations resulted in most of the previous cast being retired. With Daffy being one of the few exceptions (alongside Speedy Gonzales, Road Runner, and Wile E. Coyote), he was often paired with Speedy in attempt to boost theatrical ratings for having both characters present over running the two characters series separately. However, Daffy Duck is recast into an antagonist in several cartoons, where his mean spirit is taken to extremes. From 1964 until 1968, Daffy was transformed into a grouchier, more disturbing and bitter character who aims to get whatever he wants without any repercussions, hence making him more similar in personality to Yosemite Sam. Although such trait was only temporarily depicted in "Stork Naked" (1955), it became permanent for the rest of his theatrical cartoon career after "The Iceman Ducketh" (1964).
For example, in "Well Worn Daffy" (1965), Daffy is determined to keep the mice away from a desperately needed well seemingly for no other motive than pure maliciousness. Furthermore, when he draws all the water he wants, Daffy then attempts to destroy the well in spite of the vicious pointlessness of the act, forcing Speedy to stop him. In "Assault and Peppered" (1965), he whipped and declared war on poor Mexican mice for starving on his property. In "Go Go Amigo" (1965), he holds up a local radio station at gunpoint so that Speedy and his friends couldn't listen to music at Daffy's electronics store.
Whilst Daffy usually lost in his bouts, he actually defeated Speedy in "Chili Corn Corny" (1965) and "Mucho Locos" (1966). In many of the later DFE cartoons, such as "Feather Finger" (1966) and "Daffy Rents" (1966), Daffy is portrayed as a more sympathetic character rather than the full-blown villain he is in cartoons like "Well Worn Daffy" and "Assault and Peppered". In some cases, such as "Fiesta Fiasco" and "Skyscraper Caper", the two are friends.
The last classic cartoon featuring Daffy and Speedy was "See Ya Later Gladiator" (1968), after which he and Speedy were retired in favor of the original characters introduced from Warner Bros.-Seven Arts, including Cool Cat and Merlin the Magic Mouse.
Post-Golden Age When Warner Bros. revived Daffy and the rest of the classic Looney Tunes cast in modern interpretations, Chuck Jones' greedy, selfish, neurotic, sassy, immature and spotlight-hungry of Daffy is commonly used, completely ignoring the "evil Daffy" traits exhibited in the mid-1960s.
Daffy appears in later cartoons, like a piano duel with his Disney counterpart and rival Donald Duck in the 1988 Disney film Who Framed Roger Rabbit, as both are playing "Hungarian Rhapsody No. 2". In this film, Daffy's appearance is based on his early-1940s Bob Clampett design.
In 1987, to celebrate Daffy's 50th anniversary, Warner Bros. released "The Duxorcist" as its first theatrical Looney Tunes short in two decades. Daffy also appeared in several feature-film compilations, including two films centering on Daffy. The first was released in 1983, Daffy Duck's Movie: Fantastic Island; the second came in 1988, Daffy Duck's Quackbusters, which is considered one of the Looney Tunes' best compilation films and featured another new theatrical short, "The Night of the Living Duck". Daffy has also had major roles in films such as Space Jam in 1996 and Looney Tunes Back in Action in 2003. The latter film does much to flesh out his character. That same year, Warner Bros. cast him in a Duck Dodgers series. In this show, Duck Dodgers actually is Daffy Duck due to him being frozen in suspended animation. He had a cameo appearance in The Sylvester & Tweety Mysteries. Daffy has also been featured in several Webtoons.
In Looney Tunes Back in Action, Daffy is put under a more sympathetic light where he feels underappreciated alongside his envy of Bugs' popularity, which gets him fired. He goes on an adventure with DJ to battle The ACME Company and save DJ's father, but his real purpose of coming is to get the Blue Monkey diamond.
In the television series Tiny Toon Adventures, Daffy is a teacher at Acme Looniversity, where he is the hero and mentor of student Plucky Duck. Daffy is shown as a baby in the Baby Looney Tunes show and makes occasional cameos in Animaniacs and Histeria!. In Loonatics Unleashed, his descendant is Danger Duck, who often acts lame and unpopular to his teammates because of his arrogance but is far more heroic, loyal and selfless.
Daffy starred in the lead role in the 2006 direct-to-video film Bah, Humduck! A Looney Tunes Christmas in an Ebeneezer Scrooge-esque role who is the owner of the Lucky Duck Mall. Unusually, the film combines both Daffy's egotistical Chuck Jones persona and Daffy's villainous DePatie-Freleng/Format Films/Seven-Arts personas for the character's Ebeneezer Scrooge-esque role, while making him a sympathetic character at the same time by giving him a character arc courtesy of the Ghosts of Christmas Past, Present and Future showing him the errors of his ways.
Daffy also starred in the 2012 3D short "Daffy's Rhapsody" with Elmer Fudd that was originally set to premiere before Happy Feet Two but instead it debuted prior to Journey 2: The Mysterious Island. The short features Daffy and Elmer in the first CG or 3D depiction of these specific Looney Tunes characters. According to Matthew O’Callaghan who directed the short, the audio comes from a 1950s recording for a children's album voiced by Mel Blanc.
Cartoon Network, during the summer of 2013, created a video montage[2] of cartoon characters from their shows. In the end of the montage, the CN logo is formed by several characters quickly appearing in and out of existence. Two of the cameoed characters were Daffy Duck and Bugs Bunny representing gods.
The Looney Tunes Show Daffyduck2011 Daffy returned to Cartoon Network in The Looney Tunes Show, voiced by Jeff Bergman. His characterization here seems to incorporate some elements of Clampett's and Jones' designs while giving him an overall more cheery if dimwitted personality. In the show, he has moved out of the forest and shares Bugs Bunny's house with him. Unlike Bugs and their neighbors, Daffy has no way of earning money and relies on Bugs for food and shelter.
He has tried on numerous occasions to get rich quick but ended up failing repeatedly. Daffy's one possession he is proud of is his paper-mache parade float, constructed on top of a minivan, which is his main means of transportation. It was destroyed by a car wash incident, and Daffy sought to replace it with a yacht by tricking Porky Pig into giving him the expensive loan, but his less-than-stellar boating skills ended that ambition. His parade float is repaired shortly after. Another one of his most prized possessions is his recliner. He saved up his own money working at a fast food restaurant before he met Bugs. It broke and was briefly replaced in "The Shell Game" but was repaired and returned to Daffy in the same episode. He also prizes his white collar, the only one of his possessions to not be either destroyed or stolen. In "Rebel Without a Glove", it was revealed that the collar is actually a pearl necklace given to him by his grandmother.
His girlfriend on the show is Tina Russo. While Daffy's greed and jealousy of Bugs remains, he appears to be less antagonistic in this show, with the exception of the series finale. This is the final production to feature Daffy's egotistical Chuck Jones persona, as all further productions would use his original screwball personality instead.
New Looney Tunes/Wabbit: A Looney Tunes Prod. Daffy Duck Wabbit Daffy Duck and Porky Pig in New Looney Tunes
Daffy finally appeared again after Looney Tunes: Rabbits Run (2015) in a New Looney Tunes clip[3] from "Porky's Duck-Livery Service", his only appearance in Season 1. Daffy appears in more episodes in Seasons 2 and 3 after the series quit focusing solely on Bugs Bunny in favor of focusing on the other Looney Tunes characters in addition to Bugs.
Here, Daffy abandons his egotistical Chuck Jones personality and reverts back to the zany screwball character as perfected by Tex Avery and Bob Clampett, although some episodes may feature his Jones personality when the plot calls for it, like "You Were Never Duckier", "Daffy Dilly", and "Don't Axe Me", classic shorts which combine both his Clampett and Jones personalities together all at once. In addition, he is now redesigned to resemble his early-1940s screwball Daffy design by Bob Clampett. In this series, Daffy was voiced by Dee Bradley Baker, who previously voiced the character in Space Jam.
Bandicam 2020-05-12 13-21-48-572 Daffy mimicking the statue of Walt Disney and Mickey Mouse (with Tex Avery in place of Disney) in "Wet Cement"
Looney Tunes Cartoons Daffy appears in some of the Looney Tunes Cartoons, retaining his screwball personality and character design from the early shorts and New Looney Tunes. He was voiced by Eric Bauza.
Like the original shorts, Daffy is paired up with Porky Pig, causing mayhem for the pig. While he retains his personality from the 1940s Looney Tunes cartoons, Daffy Duck still retains his Chuck Jones-era persona, although unlike the New Looney Tunes, this is not only when the plot and script demand it, but also when there is something that disfavors Daffy Duck, when there are scenes of sharing things or when there is a lot of money and precious things. Also, it's very common for Daffy Duck to go bad at the end of an episode, unlike New Looney Tunes, which rarely did.
Space Jam A New Legacy Daffy Duck Space Jam A New Legacy CG CG in Space Jam A New Legacy
Daffy appeared in Space Jam A New Legacy as the coach of the Tune Squad. He was voiced again by Eric Bauza. His design and personality are as much as closer and similar to the Chuck Jones-era. His role is smaller than it was in Space Jam.
Bugs Bunny Builders Daffy appears in the preschool series Bugs Bunny Builders, once again retaining his screwball personality and character design from the early shorts, New Looney Tunes and Looney Tunes Cartoons, only this time, he is more heroic and less selfish than the previous series, only doing unintentional things unaware of his own flaws/actions while helping his friends work on construction sites. A running gag shows that everytime the crew go to build, Daffy would do stunts that are referred to the projects that the team builds.[4] He is once again voiced by Eric Bauza.[5]
Looney Tunes: Acme Fools Daffy Duck appears in Looney Tunes: Acme Fools where his personality and design are similar to the Chuck Jones-era.
Tiny Toons Looniversity Daffy Duck appears in Tiny Toons Looniversity. While his personality was vague in season 1; his personality in season 2 is established as being more close to the Chuck Jones-era. His design was given a slight change in Tiny Toons Looniversity in which he has brown pupils.
The Day the Earth Blew Up: A Looney Tunes Movie Daffy Duck and Porky in The Day the Earth Blew Up Daffy Duck and Porky Pig in The Day the Earth Blew Up: A Looney Tunes Movie
Daffy Duck is one of the main protagonists of The Day the Earth Blew Up: A Looney Tunes Movie alongside Porky Pig, both of whom are voiced by Eric Bauza.
In this film, their childhood sees them raised by Farmer Jim all the way to their adulthood. As they find themselves working at the Goodie Gum factory after a job offer from Petunia Pig, Daffy stumbles upon an alien plot regarding the factory’s Super Strongberry gum flavor infecting those who chew it. Together, he, Porky, and Petunia team up to stop the gum from infecting everyone and to save the Earth.
Comics The Dell Comics published several Daffy Duck comic books, beginning in Four Color Comics #457, #536, and #615 and then continuing as Daffy #4-17 (1956–1959), then as Daffy Duck #18-30 (1959–1962). The comic book series was subsequently continued in Gold Key Comics Daffy Duck #31-127 (1962–1979). This run was, in turn, continued under the Whitman Comics imprint until the company completely ceased comic book publication in 1984. In 1994, the corporate WB's cousin, DC Comics, became the publisher for comics featuring all the classic Warner Bros. cartoon characters, and while not getting his own title, Daffy has appeared in many issues of Looney Tunes.
- #3Lola Bunnyconstantselective
Keys: Lola Bunny. · Secondary: Clawtropolis citizen.
Lola Bunny is an anthropomorphic female rabbit character. According to Kevin Sandler in Reading the Rabbit: Explorations in Warner Bros. Animation, she was created as a "female merchandising counterpart" to Bugs Bunny. She debuted as Bugs' love interest and member of the Tune Squad in the 1996 sports comedy film Space Jam.
Space Jam Lola has tan fur, blonde bangs, and wears a yellow cropped tank-top, purple shorts and a matching purple rubber band on both ears tied like a high ponytail, which may also hint that she is a lop rabbit. In the movie, however, her cropped tank top was white, and her shorts and hair rubber band were dark blue. She also wore a black jacket. She wears white gloves on her hands. Her feet are also tan and have three toes. She has aqua colored eyes, smaller buckteeth than Bugs or her former female counterparts, and has purple plum eyeshadow for makeup. She also appears to have a curvy hourglass figure body. Lola is voiced by Kath Soucie in the film.
Lola's basketball skills get her a spot on the Tune Squad, in which the Looney Tunes characters battle the villainous Monstars for their freedom, with help from Michael Jordan.
Although she initially turns down Bugs' advances, her feelings shift to affection after he saves her from a belly-flopping Pound, getting himself painfully squashed in the process, showing that he is willing to put himself in harm's way for her and genuinely cares for her. Acting on these feelings, she kisses him, much to his excitement and near the film's end, she becomes his girlfriend.
Lola's personality and appearance is a combination of the tomboy and femme fatale archetypes, along with the confident professional women often featured in the films of Howard Hawks. She is a tough talking, no-nonsense woman, as displayed by her reactions to being called the term "doll," which she finds to be derogatory and highly offensive. She is extremely independent and self-reliant. She is highly athletic, easily the best player after Michael Jordan himself. She is quite capable of easily charming men around her.
History 1990s-2000s; 2010-present Vlcsnap-2012-08-28-17h43m02s25 Lola's first appearance in Space Jam (1996).
The film Space Jam (1996) introduced a new female rabbit character, Lola Bunny, who almost completely supplanted Honey as both a merchandising figure and Bugs' sweetheart. During the movie's tenure in the theaters, and for some time after that, Lola appeared on practically every merchandising item released by Warners or its licensees (whether or not they were tied into the movie).
Lola first appeared in the 1996 film Space Jam. She is shown with tan fur, blonde bangs and wears a purple rubber band on both ears like a ponytail. She has aqua-colored eyes and a slim hourglass figure. Lola is voiced by Kath Soucie in the film.
Lola was created to serve as a romantic interest for Bugs. Lola has a "curvaceous body", wears tight clothes, and poses seductively when she first appears on screen. In response, Bugs is instantly smitten, and several other male characters ogle at her. First, Lola demonstrates her basketball skills, and then the film uses a Tex Avery-style gag concerning the libido of males: Bugs floats up the air and then crashes to the floor. The scene is reminiscent of "Wolfie" from Red Hot Riding Hood (1943), a character defined by his lust for females. The effect serves to reduce Bugs and his fellow characters to stereotypical "guys".
This adds to the film a sub-plot typical for the romantic comedy of whether there will be a romance between Lola and Bugs. Lola does have a feminist catchphrase, "Don't ever call me doll", and her athleticism is not a typical feminine trait. As Tony Cervone explained, the animators originally had in mind more "tomboyish" traits for her but feared that she would appear "too masculine". So they ended up emphasizing her "feminine attributes". The romantic subplot of the film concludes with a conventional resolution. Lola is nearly injured by one of the opponents in the basketball game, and Bugs rescues her. Bugs receives her grateful kiss during the game and kisses her back following its end, with Lola reacting in her own Tex Avery-style gag on libido.
Lola's personality is a combination of the Hawksian woman, tomboy, and femme fatale archetypes. She is a tough-talking, no-nonsense woman who is extremely independent and self-reliant. In addition, she is highly athletic while also incredibly seductive in her behavior.
Appearances Films Space Jam In the mid-1990s, artists working for Warner Bros. started working on Space Jam. In this movie Honey Bunny was planned to be Bugs Bunny's female counterpart. In early sketches an athletic female bunny with a bow on her head is seen, wearing a dress referring to the flag of the United States of America. However, some artists commented that she looks too much like Bugs in drag and they decided to change her look. They probably took an earlier yellow version of Honey Bunny and updated her to a more modern look. Probably from the very beginning they wanted to change her name as well. Among proposed names there appeared such ones like Bunni Bunny, Lola Buni, Lola Rabbit, and even Daisy Lou. Eventually, the character was given the name Lola Bunny. Lola first appeared in the 1996 film Space Jam. She is shown with tan fur, blonde bangs, and wears a yellow tank-top, purple shorts and a matching purple rubber band on both ears like a ponytail. She wears white gloves on her hands. Her feet are also tan and have three toes. She has aqua colored eyes. Lola is voiced by Kath Soucie in the film.
Lola's basketball skills get her a spot on the Tune Squad, in which the Looney Tunes characters battle the villainous Monstars for their freedom, with help from Michael Jordan.
Although she initially turns down Bugs' advances, her feelings shift to affection after he saves her from a belly-flopping Pound, getting himself painfully squashed in the process (showing that he is willing to put himself in harm's way for her and genuinely cares for her). Acting on these feelings, she kisses him near the film's end and becomes his girlfriend.
Lola's personality is a combination of the Hawksian woman, tomboy, and femme fatale archetypes. She is a tough-talking, no-nonsense woman (as displayed by her reactions to being called the term "doll," which she finds to be derogatory and highly offensive) who is extremely independent and self-reliant. She is highly athletic (easily the best player after Michael Jordan himself). She is also incredibly seductive in her behavior, quite capable of easily charming men around her (as displayed with the other Looney Tunes in her first appearance in the movie but with none more so than Bugs Bunny himself, her boyfriend).
Tweety's High-Flying Adventure Other appearances include her role as the reporter in the direct-to-video film Tweety's High-Flying Adventure.
Baby Looney Tunes' Eggs-traordinary Adventure Looney Tunes: Rabbits Run Rabbits Run Lola Lola appears as the protagonist in the 2015 film, Rabbits Run, voiced by Rachel Ramras. This version of Lola maintain her Looney Tunes Show appearance and personality.
Space Jam: A New Legacy Lola appeared in the sequel to Space Jam. She was be voiced by Zendaya. As with the original film, she was apart of the Tune Squad and was teammates this time with LeBron James. This version of Lola was met with high criticism, with people calling her not interesting.
Television WebToons Following Space Jam, Lola has regularly appeared in solo stories in the monthly Looney Tunes comic published by DC Comics. Lola Bunny was also featured in a webtoon on looneytunes.com, entitled "Dating Do's & Don't's." During this webtoon, in the form of a fifties educational film, Bugs Bunny attempts to take Lola out on a date, but Elmer Fudd, as well as Lola's disapproving dad (voiced by Tom Kenny) hinder him.
Baby Looney Tunes An infant version of her, voiced by Britt McKillip in Season 1, Hynden Walch in Season 2 is among the regular characters of Baby Looney Tunes. Like her older counterpart, she has tomboyish traits and an affinity for basketball. Lola is also much more childlike and emotional in her personality.
Loonatics Unleashed In the action comedy Loonatics Unleashed, her descendant is Lexi Bunny who seems to be the first in command of the Loonatics team over Ace Bunny (the descendant of Bugs). Lola seems to have inherited her ancestor's athletic prowess and general witty and no-nonsense attitude along with her seductive charm.
The Looney Tunes Show Ltwplola21280x1024 Lola also appears in The Looney Tunes Show, voiced by Kristen Wiig. Compared to her "trophy girl" personality in Space Jam, her personality differs greatly in this show, being shown as somewhat less intelligent, more clueless to her surroundings and situations, talks abnormally fast, and tends to obsess over Bugs. Her wealthy parents, Walter (voiced by John O'Hurley) and Patricia (voiced by Grey DeLisle in Season 1, Wendi McLendon-Covey in Season 2) appear in the show as well. This particular version of Lola was met with a mixture of praise and criticism, not knowing that the writers tried giving Lola Bunny more character than in Space Jam.
- #4Tina Russoconstantselective
Keys: Tina Russo. · Secondary: Clawtropolis citizen.
Tina Russo is a character in The Looney Tunes Show. Her debut appearance was in the episode "Double Date".
About Tina She is Daffy Duck's tough, savvy, street-smart, rebellious, feisty, and tomboy girlfriend. She's attracted to Daffy, despite his flaws, because, in her own words, "she likes a project". She works at the Copy Place.
She is copying papers and giving Daffy business cards that claim that he is a wizard at the Copy Place.
In Season 2, Tina transformed from more of a "recurring character" role, into a full-fledged major character like Lola Bunny or Porky Pig, appearing in almost every episode of the second season, and being a center of focus on several of the episodes such as "You've Got Hate Mail" and "Customer Service".
In "Daffy Duck, Esquire", she tells Daffy that her dad, Frank Russo, is coming to town for the week, but she isn't going to be meeting him, because she fears that her father will not approve of Daffy because he is unemployed, uneducated and is not financially stable. In the end, he approves, after understanding that she loves him. Tina has a sister who went to beauty school and is the mother of her nephew, Zachary.
Background Personality She is Daffy Duck's tough, savvy, street-smart, rebellious and feisty girlfriend. She's attracted to Daffy, despite his flaws, because, in her own words, "she likes a project." She works at the Copy Place.
In Season 2, Tina has transformed from more of a "recurring character" role, into a full fledged major character like Lola Bunny or Porky Pig, appearing in almost every episode of the second season, and being a center of focus on several of the episodes such as "You've Got Hate Mail" and "Customer Service".
In "Daffy Duck, Esquire", she tells Daffy that her dad, Frank Russo, is coming to town for the week, but she isn't going to be meeting him, because she fears that her father will not approve of Daffy because he is unemployed, uneducated and is not financially stable. But in the end he approves, after understanding that she loves him. Tina has a sister who went to beauty school and is the mother of her nephew, Zachary.
Appearance Tina is roughly the same height as Daffy, although judging by her body and hips she is in considerably better shape than Daffy (Which isn't hard considering he is a weak and feeble wuss). Her feathers are pastel yellow, and her legs and beak are a lighter shade of orange than Daffy, Also according to him; Tina's beak is bigger.
She has brown hair which appears to be streaked or highlighted, her hair has looked to be very red in photos of her however, She wears brown or sometimes black eyeshadow.
She has several outfits shown throughout her appearances, She wears a denim skirt with a variety of shirts, Normally seen wearing a blue shirt which appears to be a work shirt from Copy Place, when off work she is seen wearing a red, or red and white shirt (although the pure red shirt hasn't been seen since season 1 and was probably scrapped).
Tina also has a number of dresses that look like cocktail dresses, three in total, one in red, one in purple, and a black/red one seen in Christmas Rules, Other outfits she has been seen wearing were carpenters gear from when she fixed Bugs' House, a Motorcycle suit, and a dressing gown similar to the one Bugs owns (Which Daffy likes to steal). She also wore a black shoulderless dress during the beauty pageant and a dark purple fur coat during her night at the theater.
- #5Mickey Mouseconstantselective
Keys: Micky Mouse. · Secondary: Clawtropolis citizen.
“During the last few years we’ve ventured into a lot of different fields, and we’ve had the opportunity to meet and work with a lot of wonderful people. I only hope that we never lose sight of one thing — that it was all started by a mouse.” ―Walt Disney[src] Mickey Mouse is an animated cartoon character created by Walt Disney and Ub Iwerks. A cheerful and plucky anthropomorphic mouse, Mickey made his first public appearance in Steamboat Willie, on November 18, 1928. Estimated as standing 2' 3" (68.58 centimeters) and weighing 23 pounds (10.43 kilograms), Mickey is easily identified by his round ears, red shorts with white buttons, white gloves, and yellow shoes. He speaks in a falsetto voice, and his speech is typically infused with 1930s slang like "swell" and "gee". The essence of Mickey's character is that of an underdog[29][30][31] who, despite being small and vulnerable, overcomes larger-than-life adversity through quick wit and a can-do spirit.
Mickey was popularized by his long-running short film series. His simplistic, "rubberhose" design allows for both relatable emotion, and exaggerated physical gags. Mickey's versatility, meanwhile, enables him to slip into any profession, location, or time period, while maintaining his core characteristics. Mickey steadily branched into other mediums over the years, beginning with a comic strip by cartoonist Floyd Gottfredson in 1930. In 1940, Mickey made his feature-length film debut with Fantasia, for which he was given his modern redesign by animator Fred Moore. In the 1950s, Mickey became a television mainstay with the premiere of 1955's The Mickey Mouse Club, as well as an icon for the Disney theme parks with the opening of Disneyland. Mickey has also featured prominently in critically acclaimed video games, such as 1990's Castle of Illusion and the Kingdom Hearts series.
Upon his inception, Mickey rapidly rose to the pinnacle of American culture, becoming the most popular and recognizable cartoon character in the world, and the prime influence of following cartoons.[32] The character was especially treasured by Walt Disney, himself. The two were widely regarded as "alter-egos" by peers and historians,[33][3] a perception supported by Walt originating Mickey's voice. Disney once attributed his success to the advent of Mickey, famously proclaiming that, "it was all started by a mouse".
As its most famous character, Mickey serves as the mascot of The Walt Disney Company. He has appeared in over 130 films, for which he received numerous accolades. In 1932, Walt Disney was presented an honorary Academy Award for the creation of Mickey Mouse.[34] In 1978, Mickey became the first cartoon character to receive a star on the Hollywood Walk of Fame. Today, Mickey stands as the highest-grossing animated character of all time, and the 4th highest-grossing media franchise overall.[35]
Background According to Symphony Hour, "Mickey and the Culture Clash", and "The Fancy Gentleman", Mickey's full name is Michel Mouse. He has an older sister named Felicity Fieldmouse, by whom Mickey has twin nephews named Morty and Ferdie Fieldmouse, whom he occasionally watches over.
Mickey is normally depicted as living a modest life with his pet dog, Pluto. His earliest cartoons portrayed him as a country boy living in the Midwest. The Adventures of Mickey Mouse: Book I—published in 1931—described Mickey as living "in a cozy nest under the floor of the old barn." As the shorts evolved, Mickey's residence was moved to the more urban settings of Hollywood, California, as seen in Mickey's Kangaroo and Mickey's Elephant. The official backstory of Disneyland's Mickey's Toontown plays into this, explaining that Mickey is of midwestern origins, but moved to Hollywood for the sake of his acting career. In the comics, Mickey's hometown is the city of Mouseton in the state of Calisota.
Mickey's longtime girlfriend is Minnie Mouse. According to Walt Disney, Mickey and Minnie are married in private life and are merely depicted as dating onscreen.[36] Despite their long-term relationship, Mickey has occasionally vied for Minnie's affections against her ex-boyfriend, Mortimer Mouse.
Mickey's occupational status is dependent on the story, but he is usually depicted as a jack-of-all-trades, working as anything from a steamboat deckhand to a sorcerer's apprentice. The most recurring employer of Mickey's is the Ajax Corporation, where he has worked alongside his best friends, Donald Duck and Goofy. Ajax consists of a variety of odd jobs (ghost exterminators, car washers, rollercoaster painters, etc.) and most of Mickey's assignments result in failure due to his and his team's incompetence. In comic stories, Mickey has frequently been portrayed as a detective working closely with his friend Horace Horsecollar and the Chief of Police, Chief O'Hara.
Though not for pay, Mickey has been a regular contributor to his local orphanage—which houses hundreds of nameless mice children. With help from Minnie, Donald and other friends, Mickey has organized numerous benefits for the orphans, such as picnic outings and theatre shows. In some cartoons, he and Pluto have even welcomed the orphans into their home.[37]
In some continuities, such as that of Darkwing Duck, A Goofy Movie, and numerous meta Disney productions, like House of Mouse, Mickey is portrayed as an A-list celebrity made famous by his theatrical cartoon shorts, which are said to be based on real events in his life. According to Walt Disney himself, Mickey is officially an actor, meaning in every appearance, one sees the same Mickey, in his capacity as an actor. There is, and always is, only one Mickey.
Concerning his in-universe age, Mickey is depicted as being relatively young. The official character training video for Disneyland (recorded in the 1970s) describes him as "an average young boy of no particular age."[38]
Personality “Mickey's a little bit in your face. Mickey's like, 'Hey! I'm smart, I can do anything, I get into trouble, but I can get out of it... I'm sort of rebellious, you know. I live by my own rules.' He's an adolescent dream, is what he is. Rebelling and making it work, that's Mickey.” ―Writer Ron Suskind during the American Experience: Walt Disney special on PBS Steamboat Willie establishes Mickey's core characteristics. He is cheerful in spirit, yet roughish in complexion. He ignored the commands of his overbearing boss for the sake of gallivanting around the steamboat. His mentality mirrored that of a rebellious child, as he mocked his superiors and threw a tantrum when others rebuked his merriment. Though impishly self-serving, he showed empathy and chivalry by forgoing protocol to aid Minnie during her time of need. With an air of valiance in spite of his diminutive stature and put-upon background, Mickey is an underdog with a heart of gold. By the high society denizens seen in Society Dog Show, Mickey is regarded as riff raff. In The Klondike Kid, Mickey describes himself as "a nobody". Pete often refers to Mickey as "Runt", a derogative term meaning an undersized or weak person. Regardless, Mickey remains jovial. His rebellious and independent mien allows him to take his downtrodden lot in life in stride with a smile and laugh.
Walt Disney once explained that elements of Mickey's character were derived from comic actor Charlie Chaplin, stating, "I think we were rather indebted to Charlie Chaplin for the idea. We wanted something appealing and we thought of a tiny bit of a mouse that would have something of the wistfulness of Chaplin ... a little fellow trying to do the best he could."[39] Iwerks described Mickey's characterization as having been inspired by Douglas Fairbanks. Iwerks once wrote, "He was the super-hero of his day, always winning, gallant and swashbuckling. Mickey's action was in that vein. He was never intended to be a sissy, he was always an adventurous character. I thought of him in that respect, and I had him do naturally the sort of thing Doug Fairbanks would do."[40] In addition to Chaplin and Fairbanks, Disney has attributed the development of Mickey's personality to other Hollywood figures, as well, such as Fred Astaire and Harold Lloyd.
With limited resources to his name, Mickey's greatest attribute is his wit. He is a thinker and schemer, being able to construct quick plots and ploys to advance his ambitions. This is prominently displayed in times of crises, in which Mickey must come up with hasty solutions to rescue his friends from perils, such as natural disasters, or his nemesis Pete.[41] When paired with Donald and Goofy, Mickey serves as the resourceful "brains" of the trio by coming up with the plans and directing his companions to their desired goals. However, Mickey's schemes are often hindered by his own clumsiness and reckless abandon. Though he presents himself as slick and confident, Mickey is awkward and bumbling in actuality. In Fantasia, Mickey carried himself with a mighty air while donning Yen Sid's sorcerer hat, but fumbled with his oversized clothing and bungled his magic spells. He enjoys dressing in dapper attire to imitate high society as seen in cartoons, such as Mickey Steps Out and Mickey's Delayed Date, only to trip over himself while showing off. When exposed for the little guy he is, Mickey's typical response is a sheepish, self-reflecting grin.
Even with his foibles, Mickey retains a can-do spirit that allows him to smile in the face of danger and move pass his mistakes. He gets by through optimism and has a positive outlook on the world and himself, often displayed by his jovial demeanor. Mickey's optimism is a double-edged sword, however, as while it pushes him to pursue his goals, it also causes him to underestimate trouble under the belief that he can do anything. In "Mickey's Piano Lesson", in fact, he justified his insolence by arrogantly proclaiming, "I'm Mickey Mouse!". Mickey is quick to share his positivity with others, to keep their spirits high during low times.[42] At times, Mickey's buoyancy can be invasive. In cartoons, such as "The Adorable Couple", he attempts to force his positive demeanor onto Donald and Daisy, to disastrous results.
For all his juvenile mischief, Mickey is a reliable leader. When put in charge of a production, for example (such as a stage show or the House of Mouse nightclub theater) he is professional and composed, even when inconveniences get in the way. In addition to being a strong leader, Mickey is a devoted friend. He has, on numerous occasions, risked his life for the safety of others while never expecting recompense. This is most prominently seen with Minnie, for whom Mickey has often felt inclined to sacrifice his own happiness as seen in Mickey's Once Upon a Christmas. He is charitable and selfless, looking out for the less fortunate despite often being in undesirable predicaments, himself. In Mickey's Good Deed, Mickey sold Pluto to a wealthy household and used the money to supply a poor family with food and Christmas gifts—despite being homeless and hungry, himself. In Epic Mickey, Mickey sacrificed his only chance of escaping the Wasteland to rescue Oswald and Gus from danger, both of whom he had just met. A hero at his core, Mickey takes charge without second thought when trouble arises. In cartoons, such as Gulliver Mickey and Runaway Brain, he fearlessly fought against monsters to protect the people around him.
Occasionally, Mickey can be too caring towards others, which can drive him to disregard his own needs.[43] At times, his empathetic heart blinds his better judgment, resulting in Mickey being taken advantage of by malicious forces.[44] There have also been instances where Mickey's desire to help can be excessive to the point of being intrusive, thus causing even more trouble in the long run.[45]
Mickey's temper can be rather explosive after being pushed to a certain limit.[46] When faced with his two most frequent adversaries, Pete and Mortimer Mouse for example, Mickey tends to act irritable and churlish. He is also relentless when it comes to getting back at his foes for their harassment.[47] In some cases, instead of outright giving his enemies satisfaction by losing his temper, Mickey would resort to sly pranks and trickery to best his foes—this being a way to one-up them, while also getting in a few laughs at the same time.[48] Because of his laid-back nature, however, Mickey is usually remorseful after letting his anger get the best of him, and does all that he can to remedy affected feelings, if any.[49]
Mickey evidently struggles with insecurity to some extent. In "Goofy for a Day", he panicked at the prospect of losing his hosting job at the House of Mouse, believing "show business" is the only profession that he's actually good at. His popularity seems to act as a double-edged sword. While he typically enjoys the attention, Mickey also feels a sense of pressure from the public to always be at his very best. This is most notably seen when Mickey is tasked with hosting live entertainment in front of a large audience. In which, he becomes short-fused and anxious.[50][16] His insecurities are also apparent in his relationship with Minnie, as Mickey has repeatedly gone to great lengths to impress her—typically out of fear of losing her, as seen in "Mickey's Rival Returns" and "Mickey Tries to Cook". Some cartoons suggest that Mickey has commitment issues. In "A Midsummer Night's Dream", Mickey exclaims, "I just had the scariest dream!" after waking from a dream in which he married Minnie. The cartoon Mickey's Nightmare highlighted Mickey's apprehensions regarding parenthood.
In spite of being an anthropomorphic mouse, Mickey has the tendencies to act with his animal nature, including the fact that being a mouse, he loves cheese. In the television series House of Mouse, Mickey, being a mouse, is made fun of when he is shown to exercise on a hamster wheel and drink from a rodent drinking bottle (like the ones found in a hamster cage). These particular facts seem to only exist in the House of Mouse and haven't been shown again, proving to have been used for brief gags only.
Physical appearance As designed by Ub Iwerks, Mickey's body was primarily comprised of circles and soft, rounded shapes. Mickey's most notable physical features are his ears, which are always depicted as circular from every angle. Mickey's 3-circle silhouette has become a well-known emblem of the character and an established symbol in pop culture. Originally, Mickey's face was a plain white color. When Fred Moore redesigned the character, Mickey's face adopted a Caucasian-toned hue.
Don Towsley Mickey Mouse Model Sheet A model sheet of Mickey Mouse by animator Don Towsley. (c. 1937).
One of the most significant changes to Mickey's design were his eyes. They were originally drawn as blackened ovals, which moved across the entirety of his face to convey looking in different directions. For a brief period of time, beginning in The Karnival Kid, Mickey was drawn with "pie eyes" to create the illusion of light reflection. For Moore's redesign, pupils were added to Mickey's eyes to allow for more expression in the character animation. In Kingdom Hearts III—which adds further detail to the character models through computer animation—Mickey is depicted with blue irises.
Mickey Mouse model sheet A model sheet of Mickey Mouse's redesign by animator Fred Moore. (c. 1938).
Mickey is diminutive in stature, standing at roughly 2 ft. He had a portly figure through the mid-1930s. In the Moore redesign, Mickey's body became a slimmer, pear shape. He is traditionally depicted as wearing a pair of red shorts with two white buttons on the front. In some instances, two additional buttons appear on the back of the shorts. Occasionally—as was the case in Parade of the Award Nominees—Mickey's buttons are instead colored yellow. When not wearing his usual shorts, red typically endures as Mickey's primary color motif (as seen in The Band Concert and Clock Cleaners).
Since The Opry House in 1929, Mickey has worn a pair of white opera gloves. Also known as "Toon Gloves", the garments were added to Mickey's ensemble as a means of distinguishing his hands from his black-furred body. In the first of Mickey's colored cartoons, his gloves were yellow. Mickey sports only three fingers and a thumb, which was a conscious choice by Walt Disney and his animators. Disney once stated, "Artistically, five digits are too many for a mouse. His hand would look like a bunch of bananas. Financially, not having an extra finger in each of 45,000 drawings that make up a six and one-half minute short has saved the studio millions."[51]
Mickey's traditional ensemble is completed by a pair of large, yellow shoes, which first appeared in The Gallopin' Gaucho. Initially blocky in design, Mickey's shoes adopted a somewhat plush appearance over time, being pliable with rounded edges. For a period of time in the 1940s, the shoes were instead colored brown.
- #6Minnie Mouseconstantselective
Keys: Minnie Mouse. · Secondary: Clawtropolis citizen.
“Gosh, Minnie, you've always been a princess to me.” ―Mickey Mouse[src] Minnie Mouse is an animated cartoon character created by Walt Disney. She is the longtime girlfriend of Mickey Mouse, known for her sweet disposition, large head bows and polka-dotted dresses. Inspired by flapper girls of the 1920s, Minnie made her public debut in the short Steamboat Willie on November 18, 1928. Her first spoken words, "Yoo-hoo!", have become a signature catchphrase synonymous with the character.
Minnie is traditionally depicted as a starving musician, singer and songwriter. Her classy, yet no-nonsense demeanor acts as a foil to the troublemaking Mickey. Throughout the 1930s, Minnie was a frequent participant in Mickey's adventures, often serving as the damsel-in-distress at the hands of the villainous Peg-Leg Pete. In the 1940s, Minnie was relegated to bit parts in cartoons starring her kitten, Figaro, and Mickey's dog, Pluto. By the 1950s, she faded into obscurity altogether, and remained dormant for decades.
Minnie was revitalized with the premiere of the 1988 television special Totally Minnie, her first starring role. Since then, she has endured as one of Disney's most popular and significant characters. Typically partnered with her best friends, Daisy Duck and Clarabelle Cow, Minnie has headlined her own cartoons, such as in Mickey Mouse Works, Minnie's Bow-Toons and Electric Holiday. Paul Rudish's series of shorts developed Minnie's comedic potential by highlighting her impulsivity and spunk while maintaining the character's endearing demeanor.
In 2018, Minnie was recognized for her contributions to animation with a star on the Hollywood Walk of Fame. Recently, she has also been featured as a fashion icon at such events as New York Fashion Week and the Fashion Awards in Los Angeles. She additionally serves as the figurehead of the Rock the Dots apparel and merchandise promotions—inspired by her affinity for polka dots.
Background Personality “Just imagine... He'll stride into the room, a light will glow from him. I'll hear music, he'll bring me flowers and he'll sweep me off my feet! And, I'll know he's the one when he makes me laugh.” ―Minnie dreamily fantasizing of her dream lover, giving an example of her romantic personality.[src] Minnie is classy, cheerful and feminine. She is filled to the brim with love and affection, sweet to nearly everyone she comes across and can typically see the beauty in most things. Minnie's kindness is sometimes exploited by other characters, but Minnie values her good-natured spirit, as it often brings happiness to others, and is something she strives to accomplish regularly.[3] She is quite empathetic in this regard, to the point where she'll take someone else's problems and seek to rectify it herself, even if that someone may be her enemy.[4]
Intelligent and sophisticated, Minnie often serves as the "voice-of-reason" amongst her friends, specifically in House of Mouse. In the series, Minnie has repeatedly taken charge of hectic situations, usually as a result of Mickey's inability to handle too much pressure, despite being the co-owner of the club.[5] This is so much the case that Minnie became notably offended when Mickey believed she couldn't handle a task as mundane as traversing through the club's basement (granted, it was an extremely large basement).[6] Minnie is capable and even when serving as the "damsel-in-distress" under the hands of the villainous Pete, Minnie would often retaliate if given the chance, thus assisting Mickey in taking down the villain and saving the day.[7][8][9] In the series Mickey Mouse, Minnie would sometimes fall into trouble, to which Mickey would go out of his way to rescue her — by the time he finds her, however, he learns that she was able to handle the situation herself.[10][11]
Minnie is not without her foibles, however, as she can be passive at times, which forces her to deal with an excessive amount of tomfoolery at the hands of her friends.[12][13] She can also be extremely stubborn and doesn't take orders (or even advice) from anyone, always going by her own rules and doing what she believes is best. Though this is a positive trait in that it makes her independent and confident, it also leads her to act rash and compulsive, at least up until she realizes the troubles she's caused.[14][15]
Minnie is also outspoken when dealing with adversaries. She is intolerant toward any kind of rudeness or bullying, especially when the bullying is related to misogynistic and prejudiced viewpoints.[16][17] And while she can be passive at times, Minnie also has her limits. She has lost her temper numerous times at Daisy for her diva attitude and Mickey for his occasional selfishness.[18][19] Her aggression is also on regular display when Mortimer Mouse is involved, as she'll gladly make a fool out of the rodent for his constant harassment.[20]
To her core, Minnie is a lover — of life, nature, her friends, and most significantly Mickey, who serves not only as her boyfriend but also her best friend. As she believes in the "true love" commonly found in fairy tales, Minnie is rather dreamy and whimsical (contrary to her more no-nonsense side), something she is completely unapologetic for.[21]
Physical appearance Minnie's trademark outfit is usually a dress revealing her white bloomers with a large matching bow and oversized high heel pumps that all are one color (depending on the cartoon). Like Mickey and Goofy, Minnie also wears white gloves for fashion. Her outfit is sometimes red or pink with white polka dots, other times it has been a blue outfit with a pink bow and shoes. In earlier cartoons, she wore a pillbox hat with a flower in place of her bow. In some cartoons, Minnie wore only a skirt, a bow, bloomers, and her oversized high heels. In Eau de Minnie, it is revealed that she is seen wearing a black shirt with her skirt.
- #7Goofyconstantselective
Keys: Goofy. · Secondary: Clawtropolis citizen.
“We call him Goofy. He's always been a modest, unassuming fellow. One who's never let fame go to his head.” ―Walt Disney on Goofy[src] Goofy is an animated cartoon character created by Pinto Colvig, Walt Disney and Tom Palmer.[12] Making his theatrical debut in Mickey's Revue on May 27, 1932, Goofy is an anthropomorphic dog who is characterized as being clumsy and slow-witted, but with a good-natured disposition. Along with his misfit garments and rumpled hat, Goofy's defining characteristic is arguably his signature guffaw (enunciated as "a-hyuck").
The earliest iterations of the character, originally known as "Dippy Dawg", were inspired by stories of a "half-baked village nitwit" from Colvig's hometown.[12] Disney and his storymen had initially envisioned the Goof as an incidental stock character, but Colvig's comic performance proved popular amongst audiences.[13] Animator Art Babbit would be largely responsible for developing and refining the Goof's character. Babbit imbued Goofy with a warm-hearted and laid-back mien, while also establishing such traits as Goofy's sloppy wardrobe and gesticulation. The character was often accompanied by a leitmotif, "The World Owes Me a Living", written and performed by Colvig. Since the release of Mickey's Service Station in 1935, Goofy has regularly been paired with Mickey Mouse and Donald Duck to form a comedy trio. Goofy would eventually receive his own film series, starting with Goofy and Wilbur in 1939.
Beginning in the 1940s, Jack Kinney would feature Goofy in a series of "How To" cartoons, which saw a pantomime Goof participating in recreational activities (mainly sports) at the behest of a posh narrator. Goofy was reinvented as an Everyman father in the 1950s—in a series of shorts that would later inspire the 1992 animated series Goof Troop, which depicted Goofy as the suburban single parent of his son and only child, Max Goof. Goofy would also become the first of Disney's classic characters to star in his own feature-length film, being 1995's A Goofy Movie.
Background Personality Clumsy, unintelligent, and humble are some of the words that describe Goofy. Living a rather simple lifestyle, Goofy tends to miss the obvious, act somewhat childish and absent-minded, and gets confused very easily.[14] As a result of these factors, Goofy is rather accident-prone and is an easy target for trouble. Nevertheless, his blissfulness usually keeps him from any legitimate harm, as he tends to walk away from life-threatening danger with a smile and his signature guffaw.[15]
While he always has good intentions, Goofy's blissfulness and optimism can sometimes blind him from the feelings of those around him, however, most notably Mickey, Donald, and his son Max, who are often annoyed by his antics, as they typically receive the short end of the trouble that follows him around.[16][17][18] Despite this flaw, Goofy is extremely supportive and caring towards his loved ones. He tries his best to lighten their spirits when they feel down and selflessly sticks by them when they're in need. Goofy is also charming, somewhat infectiously; often at times when someone meets him for the first time, they are immediately taken by his welcoming aura.[16][19]
Ironically, however, while Goofy is generally calm and laid-back and rarely gets angry, he's aware of his fairly limited intelligence, and though usually self-loving, he does not always enjoy being goofy. In A Goofy Movie, for example, Max tricks Goofy into taking him to a concert in Los Angeles. After discovering the truth, Goofy became uncharacteristically upset and downhearted, feeling his son had such a low opinion of his capabilities and intelligence that he believed scamming him would be an easy thing to accomplish. This is one of the rare occasions where he displayed genuine anger.
He has shown a level of intelligence, as he is shown to be a superb sports player in his "How to" cartoons, which requires the ability to follow tactics. He is also smart enough to raise a child as a single parent; Max's development into a mature and responsible adult proved that Goofy's parenting skills were completely reliable. Additionally, Goofy can be stern and no-nonsense when he believes necessary, most notably seen in his "George Geef" cartoons.
Goofy is also one of the most versatile Disney characters. Although primarily a good guy, the Goof has occasionally played antagonist roles in many cartoons, such as "Ye Olden Days", "Motor Mania", "Freewayphobia", "Goofy's Freeway Troubles", "Mickey's Christmas Carol", "No Service", and in many of the sports-themed Goofy shorts of the 1940s.
Family In contrast with other major Disney characters, such as Mickey Mouse and Donald Duck, who are always shown only as uncles, Goofy's family life has instead afforded him portrayals as both a husband and a father. In the 1950s, cartoon shorts were produced that depicted Goofy as a family man, having both a wife—but always with her face unseen—and a son, Goofy Junior, whose birth was seen in the short "Fathers Are People". Though, this status of Goofy's was eventually phased out afterward.
His grandmother, Grandma Goofy, made her debut in a 1944 Mickey Mouse newspaper strip, with her first speaking appearance being in 1955. In a 1953 newspaper strip, Goofy says that he grew up in a large family.[20] Though the specific members vary, many subsequent sources would go on to illustrate this in their own ways.
In the 1957 Disneyland episode "The Adventure Story", it was said that Goofy's father is named Amos Goofy and that he is, in fact, the Goofy from the cartoon "African Diary". Other members of Goofy's family tree given in the special included Wilbur Goofy (1901), Wyatt Goofy (1880), Lewis Goofy (1807), Pilgrim Goofy (1642), Leonardo da Goofy (1551), Cedric Goofy (1142), Nero Goofy (636 A.D.), Horatio Goofy (106 B.C.), and Caveman Goofy (no date given). Plus Goofy's Aunt Matilda, his Uncle Joe (the Goofy from "For Whom the Bulls Toil"), and his grandfather Ebenezer Goofy (a raincoat-wearing sailor).[21]
In comic books, Goofy was regularly featured as having a nephew, Gilbert, who has never appeared outside of comics. In the 1958 comic Goofy's Last Stand, more information about Goofy's father is given as Goofy says "Looky here! Muh pappy was a railroad man!" while showing his family album to Gilbert. In the European comic books, Goofy has an adventurer cousin called Arizona Goof, who is a spoof of the archaeologist Indiana Jones. Goofy's brother Gaffy (Pappo in the original Italian version) disappeared in the jungle and was reunited with his brother in the Mickey Mouse comic The Quest for Tarzan (first published in 1957).[22]
In modern years, Goofy's status as a family man, as originally depicted in the 1950s cartoons, resurfaced in the 1992 animated TV series Goof Troop, albeit with two major changes. His marital status was changed to make him a single father, while his son was re-invented from Goofy Junior into Max Goof.[23] It was this TV show and its related media that explored Goofy's family more than any other media.
GoofClanReunion The Goof Clan, as seen in "Calling All Goofs". From left to right: Great-Uncle Pattonleather Goof, Uncle M. Angelo Goof, Cousin Wernher von Goof, Aunt Goophelia, Goofy, and Max.
Several episodes of the show would feature Goofy telling Max about the heroic exploits of their ancestors, including Sir Goofy of Knock-Knees A.K.A. Goofin' Hood (Goofy's ninth great-granddad), Eliot Goof (Goofy's uncle), Sherlock Goof (Goofy's great-great-uncle), Mopalong Goofy (Goofy's great-great-grandpa), and Caveman Goof (Goofy's ancestor). The episode "Goof Under My Roof" first mentioned Goofy's Aunt Goophelia, whose china cabinet was said to be the family heirloom. Aunt Goophelia later appeared in person at a family reunion in "Calling All Goofs" along with three other members of the Goof Clan: Great-Uncle Pattonleather Goof, Cousin Wernher von Goof, and Uncle M. Angelo Goof. Other relatives seen or mentioned in the show were Goofy's niece/Max's cousin Debbie, Goofy's great-great-grandfather Gooferamus T. Goofy,[7] his "great-grand-uncle" Dr. Frankengoof,[8] an unnamed uncle who "had a rewarding yet brief career in the circus,"[9] his Aunt Mildred, his other great-great-grandfather Gooferamus G. Goof,[7] and even his grandma (whom he referred to as "Granmammy").
Goofy's parents were also mentioned in two Goof Troop episodes each, in contexts that implied them both to still be alive during the show's time.[24][25][26] Goofy even once implied that his mother had given birth to him at a public place like a zoo or a farm or some such.[27] His father, meanwhile, was also a point of importance and reverence in the 1995 spinoff feature film A Goofy Movie, wherein it was said that Goofy, when he was Max's age, once took a road trip to Lake Destiny, Idaho with his father and that the two had also once gone on a camping trip at Yosemite National Park. A map depicting the road trip to Lake Destiny was shown in the movie to have first belonged to a "Walter P. Goofey", which was passed down to a "Benjamin Goofey" and then to "all Goofeys". The movie also featured a fishing pole that had been "handed down from Goof to Goof to Goof," as well as a fishing technique called the Perfect Cast, that Goofy described as "a family secret handed down through about twelve or thirteen Goof generations."
In the April 1995 issue of Disney Adventures magazine, a Goof Troop comic strip titled "Losted Founder's Day" referred to Goofy's granddad as having known the real story of how Spoonerville (Goofy's hometown in Goof Troop) was founded, which he passed down to Goofy who then told it to Max. In the same comic, it is implied (but never confirmed outright) that another of Goofy's ancestors was a man named Sourdough Goof, who was one of two gold prospectors involved in the formation of Spooner Lake in the 1800s (the other being his partner, Grubstake Pete, who was likewise implied to be one of Pete's ancestors). In the French magazine Le Journal de Mickey, three out of nine Goof Troop (or La Bande à Dingo) comic strips published from 1993 to 1995 went into Goofy's ancestral history in ways very much like the aforementioned "Goof History" episodes of the TV show. The ancestors described by Goofy (or "Dingo", as he is known in France) in these issues were Aladdingo, his lover-turned-wife Princess Samia, Sherlock Goof again[28] and Messire Dingochotte de La Mancha.[10]
In An Extremely Goofy Movie, Goofy's father is brought up again when his old counting machine is given to Max as a going-away-to-college present from Goofy. Both of Goofy's parents have also made cameo appearances in episodes of House of Mouse, with his mother appearing in the cartoon short "How to Be Groovy, Cool and Fly" during the episode "Big Bad Wolf Daddy", and his father briefly shown working in the nightclub's kitchen in "Goofy's Menu Magic". A grandfather of Goofy's, Captain Goof-Beard, has also appeared in the Mickey Mouse Clubhouse episode "Mickey's Pirate Adventure", and Goofy's Grandma was the subject of the 2013 Mickey Mouse TV series episode aptly titled "Goofy's Grandma".
Voice
- #8Donald Duckconstantselective
Keys: Donald Duck. · Secondary: Clawtropolis citizen.
“One of the greatest satisfactions in our work here at the studio is the warm relationship that exists within our cartoon family. Mickey, Pluto, Goofy, and the whole gang have always been a lot of fun to work with. But like many large families, we have a problem child. You're right, it's Donald Duck.” ―Walt Disney[src] Donald Duck (or simply referred to as "The Duck"[15]) is an animated cartoon character created by Walt Disney as a foil to Mickey Mouse.[16] Making his screen debut in The Wise Little Hen on June 9, 1934, Donald is characterized as a cocky showboat with a brash and juvenile personality. He is normally depicted wearing a sailor suit, cap and a bow tie. Along with his semi-unintelligible voice (as famously created by his original voice actor, Clarence "Ducky" Nash), Donald's most dominant trait is his short temper, which is predominantly expressed through explosive tantrums and fits of quacking and squawking. Much of Donald's anger stems from his exceptionally bad luck, though his misfortunes are often the karmic result of his own arrogance and greed.
Donald garnered universal acclaim as early as his second appearance in Orphan's Benefit and quickly became a mainstay in Disney's short films thereafter. His foibles endeared him to audiences, who found the duck's attitude to be both relatable and entertaining.[17] Animators and story artists were also fond of Donald, as the character was allowed to exhibit more negative traits that couldn't be bestowed upon Mickey or the happy-go-lucky Goofy.[18] Beginning with 1937's Don Donald, Donald earned his own series of cartoons, which would introduce several recurring characters, such as his girlfriend Daisy Duck, and his nephews Huey, Dewey, and Louie.
Having starred in over 190 films, Donald has appeared in more theatrical films than any other Disney character. Several of his cartoons were honored by the Academy Awards, while other notable accolades include a star on the Hollywood Walk of Fame and cemented footprints at the Chinese Theatre. Part of Donald's widespread popularity can be attributed to his long-running comic book series under the supervision of renowned artists, such as Ted Osborne, Al Taliaferro, Carl Barks, and Don Rosa. These stories depict Donald as living in the city of Duckburg and have been enjoyed by generations of readers on a global scale.
Background According to Don Rosa's timeline, Donald Duck was born in 1920. According to the cartoon Donald Gets Drafted (1942), Donald's full name is Donald Fauntleroy Duck (his middle name appears to be a reference to his sailor hat, which was a common accessory for "Little Lord Fauntleroy" suits). The Quack Pack episode "All Hands on Duck", the Legend of the Three Caballeros episode "Sheldgoose Square Dance" and Disney's website also stated his full name as Donald Fauntleroy Duck. Donald's birthday is officially recognized as June 9, 1934, the day his debut film was released, but in The Three Caballeros (and its subsequent spin-off), his birthday is given as simply "Friday the 13th", while in Donald's Happy Birthday, it is elaborated to be March 13th.
Although not shown chronologically, Donald's most youthful appearance was a flashback to when he was a hatchling, featured in the animated TV special "This is Your Life, Donald Duck" and the comic book story of the same name. In both the animation and the comic, presented by Jiminy Cricket, Donald was shown hatching from his egg and throwing one of his famous tantrums simultaneously, making the losing his temper his first-ever action as a living creature. Only in the comic, it is shown that Donald got his hat from a sailor when he was a baby when his grandmother took him for his first visit to Duckburg.
Personality “Like "a Western hero," Mickey is straightforward, good-natured, and modest. Donald is greedy, conceited, sneaky, and hot-tempered.” ―The Walt Disney Family Museum's analysis on Donald Duck.[19] Dd-1 Art depicting Donald's trademark temper tantrum.
Donald has been described as a "problem child" by Walt Disney. True to this, he is a rather—albeit humorously—controversial character in nature, with his most famous personality trait being his explosive temper. When angered, Donald will pitch a fit of quacking and bouncing in place while flaunting his fists, usually as a threat to whomever (or whatever) caused him his latest annoyance. He is also arrogant and can be quite the show-off, especially when he is skilled at something. This has a tendency to get him into trouble, however, as he often gets in over his head.[20] Much of Donald's comedy comes from his exaggerated rudeness and the repercussions that come with said rudeness. For example, Donald finds enjoyment in bullying, pranking, and humiliating others for his own amusement. What he cannot tolerate, however, is his victims fighting back against him—as such, these battles often lead to Donald's humiliation.[21][22][23]
In contrast to these negative traits, Donald is—at his core—a warm and loving character. When not dealing with a problem, Donald can be quite jovial and friendly, and he usually tries his hardest to keep his temper under control for the sake of his own contentment, as well as those around him.[24] Additionally, Donald shares a very loving relationship with Huey, Dewey, and Louie, and treats them as his own children, despite their rivalries. The triplets love their "Unca Donald", with a particular scene in the first episode of DuckTales showcasing them having a heartfelt goodbye moment as Donald prepares to leave for the navy. Donald also has shown signs of humility, most notably in Mickey's Once Upon a Christmas, when Huey, Dewey, and Louie's pranks ruin Christmas for him and the whole family. When the tree falls on Donald, instead of yelling at his nephews, he stays sadly silent, humiliated, and defeated, while Daisy comforts him. When truly faced with the wrongs of his actions, Donald will accept them and find the strength to bring himself to face his mistakes head-on. One of the most prominent displays of this was in Mickey's Twice Upon a Christmas, where after vandalizing the Mousey Mall's Christmas display out of holiday fatigue, he was visibly horrified by his actions and spent the remainder of the short willingly paying recompense.
For all his bravado, Donald is secretly insecure about himself. He takes offense to those who cannot understand his voice and is notoriously envious of Mickey Mouse's popularity. Donald's bad luck also plays a part in his low self-esteem, as he sometimes sees himself as a failure due to his frequent mishaps. Donald tends to hide this with a boisterous veneer, though he has confided in Daisy about his inhibition on occasion. Daisy is also one of the very few Disney characters capable of pacifying Donald's psychotic temper, even though she has a temper of her own.[25][26] What Donald sometimes lacks in confidence; he makes up for with perseverance. His aggressive nature can act as a double-edged sword; while at times a hindrance for him, it has also helped him in times of need.[27] When faced with a threat of some kind, Donald may get frightened and even intimidated, but rather than getting scared, he gets mad and has taken up fights with ghosts, sharks, mountain goats, and even the forces of nature and has usually won. In fact, many shorts and cartoons have shown a significant increase in his physical strength and fighting prowess when pushed far enough. He sometimes portrays qualities of a bruiser, being quick to fight his adversaries.
Donald is often portrayed as having great difficulty holding down a job and can be described as a typical "jack of all trades, master of none". His attempts at these professions often go comically wrong, with Donald causing one calamity after another.
Donald has a few memorable phrases that he occasionally comes out within given situations. "What's the big idea?" is a common one, which Donald sarcastically squawks when burdened by another character. "Aw, phooey!" is usually exclaimed as a sign of either apathy or defeat. "So!" is Donald's usual declaration when confronting someone (or something) antagonizing him. When excited, Donald will often shout, "Oh boy, oh boy, oh boy!"
Physical appearance Donald is a white duck with orange-yellow webbed feet and bill, with blue sclerae and black pupils. He is usually seen wearing a bright blue sailor shirt with yellow accents and a red bow tie, along with a bright blue sailor hat with a black cylinder-shaped brim and black ribbon hanging from the side. In his debut appearance, his bill was much longer, his sclerae was white, his bow tie was black, his sailor shirt was a lighter blue with white accents, and his sailor hat was white was a light blue cylinder-shaped brim and a black ribbon hanging from the side. His hat was originally a flat sailor cap. As Donald evolved in the late 1930's and early 1940's, his sailor shirt and hat became a slightly darker blue with the main blue part of his hat having a puffy, bean-shaped appearance. In a few comics and the Mickey Mouse Works series, his bow tie was now red. As he evolved in CGI appearances like Mickey Mouse Clubhouse and Mickey Mouse Mixed-Up Adventures, his sailor hat's black cylinder-shaped brim was now wider and larger while the main blue part of his hat stayed the same. Additionally, his sailor shirt has yellow accents, and both his shirt and hat are a lighter blue. This look is the famous recognizable design of Donald everyone knows and loves today.
- #9Porsha Crystalconstantselective
Keys: Porsha Crystal. · Secondary: Clawtropolis citizen, Clawtroplis celebrity.
"She's afraid. She'll never be able to play the part. But here I am, and I'm young, and I'm not afraid at all." — Porsha volunteering to take Rosita's part Porsha Crystal is a female Arctic-gray wolf and one of the main characters in Sing 2.
Appearance Porsha is a tall Arctic-gray wolf with yellow eyes and bluish-grey and white fur. She wears purple sunglasses, a dark blue jacket with multicolored accents, yellow trousers, grey and white sneakers, and a blue vintage t-shirt with Clay Calloway's face on the front.
In one scene she's briefly seen wearing a gold-colored shirt and yellow tinted sunglasses instead of her usual clothes.
In her "Out of This World"'s original rehearsal, she wears a pink, purple, and white body suit, sparkly gray gloves and high heeled boots, and a space helmet.
For Out of This World, she wears a green alien costume with dark green spots, eyes sprouting out the top of the head, and six arms - it was initially designed to fit Rosita, so the extra arms are much shorter and are located on her shoulders and under her arms, the legs were cut out and matching green leggings are worn underneath, and she also wears dark green knee-length high heeled boots and elbow length green gloves, with matching green lipstick and green eyeshadow. Porsha is a tall Arctic-gray wolf with yellow eyes and bluish-grey and white fur. She wears purple sunglasses, a dark blue jacket with multicolored accents, yellow trousers, grey and white sneakers, and a blue vintage t-shirt with Clay Calloway's face on the front.
In one scene she's briefly seen wearing a gold-colored shirt and yellow tinted sunglasses instead of her usual clothes.
In her "Out of This World"'s original rehearsal, she wears a pink, purple, and white body suit, sparkly gray gloves and high heeled boots, and a space helmet.
For Out of This World, she wears a green alien costume with dark green spots, eyes sprouting out the top of the head, and six arms - it was initially designed to fit Rosita, so the extra arms are much shorter and are located on her shoulders and under her arms, the legs were cut out and matching green leggings are worn underneath, and she also wears dark green knee-length high heeled boots and elbow length green gloves, with matching green lipstick and green eyeshadow.
Personality Porsha appears to be quite adventurous, as she is seen eagerly volunteering to perform a dangerous stunt in Rosita's place, and is shown to be quite a skilled aerialist and singer, although is later shown to be an awful actress. She is also shown to be rather spoiled, with her voice actor Halsey calling her “awful”, as her father appears to give her whatever she wants, including Rosita's lead role in Out of This World, due in part to both Rosita being too afraid of heights to complete the stunts and Porsha having a dream the previous night where she performed for everyone, convincing her she’s better for the role. She doesn’t particularly take the job seriously either as she shows up late to rehearsal after shopping.
She's a drama-queen and can jump to her own conclusions, leading to misunderstandings, such as when Buster Moon says he needs to give the lead back to Rosita and offers her to switch roles. Porsha freaks out and thinks he’s firing her and storms out while assuming everyone hates her.
She is also shown to be a bit ditzy, such as pronouncing "sci-fi" as "sky-fi" and not knowing what a captain's log is.
She’s shown to be heartbroken over her father wrongfully blaming her for making him look bad for being "fired" and selfishly insulting her. She also seems to be aware of how violent he can be when he doesn't get his way, as when she returns to the studio, she warns everyone that none of them are safe from his wrath.
In the end, she rejoins the gang and apologizes for overreacting, and accepts the role as the Planet of Joy alien and performs quite well, while also mustering up the courage to stand up to her father during the performance.
However, despite her spoiled nature, she does have some empathy and consideration for others, seeing as she begged her father to stop when he tried to murder Buster Moon.
Biography Sing 2 She is first introduced in the film by her father during the studio tour, the latter declaring that she is a huge Clay Calloway fan, even wearing a vintage T-shirt with his face and seeing the set loves "sky-fi", which she meant to say "sci-fi". Following Rosita's sudden dizziness as she was about to do a harness stunt, Porsha settles onto the platform with the urge to try the jump. Buster Moon objects to this, so Porsha complains to Jimmy, automatically giving her the green light to jump without hesitation. Already gleefully dabbling in the sensation, Porsha claims everything goes like in her dream last night where everyone in the studio was there and Buster had asked her to sing for him. She then sings "Girl On Fire" and once back downstairs, she insists that Rosita is too scared to play the main role and claims it herself. Buster still objects, but Crystal "convinces him" to let Porsha be the star of Out of This World.
Now the main character, Porsha turns out to be a terrible actress during her first rehearsal, which Buster doesn't have the courage to tell her. Coming back later from shopping, making her two hours late for rehearsal, Porsha is surprised to see Miss Crawly at the helm, while Buster left with Ash to recruit Calloway. As preparations for Out of This World soon come to an end, Porsha's acting has still not progressed. Realizing this, Buster summons Porsha to his office where he explains that although she is exceptional, he deems it best for Rosita to reprise her role. Porsha absurdly interprets this as being fired and angrily walks out of the office with the intention of telling her father about it, just to believe that everyone hates her when they look at her incredulously. Buster doesn't have time to clear up the misunderstanding as Porsha slams the studio door.
Porsha is then seen in Crystal's office sobbing as her father is only outraged by the image that his daughter being "fired" can cause him, even ordering Porsha to stop crying and starts cruelly blaming her because she has embarrassed him, even though she didn't, and now everyone will think his daughter is a "talentless loser" and has her escorted home by one of his bodyguards. She continues to sob in her bedroom until Miss Crawly comes to recruit her to return to the prematurely compromised show. Warmly greeted by the group, Porsha admits her overreacting earlier while warning that they are not safe from her father, although Johnny finds a solution to this problem by calling his father Big Daddy for protection.
When Out of This World is presented clandestinely to the crowd, Porsha dressed as a six-armed green alien, which originally done by Rosita, now takes the central role of the second musical performance. Before entering the scene, Buster encourages the young wolf to show the world what she is truly made of. Porsha passionately sings and dances "Could Have Been Me" and when an angry Jimmy intervening backstage orders her to get off the stage, she finally stands up to him, running up to him as she sings the lyrics "I don’t hear you now" as she points at her ears to taunt him, as she continues her graceful performance with the tarsier dancers and finishes under the cheers from the crowd, much to the joy of the female wolf. Soon after, she helplessly witnesses her father's attempt to kill Buster by throwing him from above, and is heard begging him to stop, but Buster is saved by Rosita from Jimmy’s breaking point. Porsha then watches Rosita and Gunter's "Break Free" musical number and Ash and Calloway's duet, "I Still Haven't Found What I'm Looking For". The gang then appear on stage and get praised by the audience, Jimmy appears on stage and obnoxiously attempts to take all the credit for himself. But He noticed That The gang left, leaving the audience to do nothing but laugh at him. Suki then ordered the police officers to arrest Jimmy for his attempt to assassinate Buster during the show.
With the show finally over and successful, Porsha joins the gang on their journey back to Calatonia when suddenly, Suki stops their bus to tell them that the Majestic Theater wants to produce their show. Once Calloway agrees to continue, everyone else also accepts without hesitation. On the big night, Porsha and the others receive encouragement from everyone shortly before the start of the new Out of This World.
Sing: Thriller Porsha attends GMO the Musical at the New Moon Theater, and later becomes one of the infected dancing zombies that terrorize Buster and Miss Crawly at Clay Calloway's Halloween party in Buster's dream.
Quotes "Hey!" — Porsha greeting Buster after being introduced by her father, Jimmy Crystal "Oh my gosh. I'm like, so into vintage right now." — Porsha, referring to her Clay Calloway T-shirt "Wait. Is this like, a sky-fi show? (Buster: Uh, sci-fi? Yes. Yes, it is.) Oh my gosh, I love sky-fi!" — Porsha, seeing the set designs, meaning to say "sci-fi" "Ooh! Can I try?" — Porsha volunteering to try out the harness "Daddy! He won't let me jump!" — Porsha to her father, about Buster not allowing her to do the harness stunt "Whoo hoo hoo! I love it! It's easy!" — Porsha having fun on the harness "Oh my gosh, you guys! This is exactly like the dream I had last night! Seriously, you were all there! And you, and you, and that funny-looking guy over there! All of you! And you asked me to sing for ya!" — Porsha, describing her dream "Daddy! I’m hungry for French toast!" — Porsha to her father, craving for French toast "Take that, you nasty alien monster!" — Porsha to Rosita during a rehearsal "Did I do good?" — Porsha to Buster, regarding her acting ability "Yay! Did you hear that? He thinks I'm awesome." — Porsha to Rosita, after the former was "complimented" by Buster on her acting ability "Wait, where's the koala? Who are you?" — Porsha, seeing Miss Crawly for the first time "Ugh! It’s not my fault! He keeps missing the catch!" — Porsha complaining to Miss Crawly about Gunter during rehearsal "Captain's log. I must take care, for I have landed on the Planet of War." — Porsha, flatly performing her lines "What the heck is a captain's log, anyway?" — Porsha, questioning her lines "You're firing me?!" — Porsha, misunderstanding Buster's decision to give the lead role back to Rosita "Oh, wait till my dad hears that you fired me!" — Porsha, storming out of Buster's office "(sighs) Oh, my gosh. You all hate me, don't you?" — Porsha, breaking down after seeing everyone looking at her incredulously " Well I don't care if you hate me!" — Believing she didn’t care. "You and your stupid, stupid sky-fi show can go to heck!" — Porsha, storming off after a miscommunication with Buster "Yeah, well, uh, maybe I overreacted a little before." — Porsha, returning to the show "Wow, my dad’s gonna flip when he finds out about us." — Porsha looking forward to doing the show behind her father’s back "Safe? Heh! Ehh, no. None of us are safe." — Porsha when Buster claims his troupe is safe from her father "Daddy, stop it!" — Porsha, trying to stop her father from taking Buster up the lift to throw the koala off of the stage catwalk
- #10Diane Foxingtonconstantselective
Keys: Diane Foxington. · Secondary: Clawtropolis mayor.
Diane Foxington is the former Governor of California, and the overarching protagonist of the The Bad Guys film. Her character is loosely based on Agent Fox.
Biography The Bad Guys Diane Foxington is first seen on TV, making very cynical remarks about the Bad Guys and calling them "second-rate has-beens." When she meets Mr. Wolf, they debate the artistic value of a sculpture. Later on, Diane makes a speech about the meteorite that crashed into the city. She then is about to present the golden dolphin to Marmalade but is shocked to see it missing. After the Bad Guys are caught, Mr. Wolf asks Diane and Marmalade to give them a chance to be more than second rate criminals. Diane is reluctant at first but agrees once the professor convinces her otherwise.
After the guinea pig incident, she expressed great displeasure in their performance and threatened to call the police chief. However, she changed her mind when Wolf expressed his own displeasure at his plight at always being a bad guy. With this gesture, she realizes that there are seeds of goodness deep down, and while returning the Zumpango diamond ring (which Wolf stole earlier), she wished him and his friends luck in their mission of goodness.
At the Gala, she noticed Mr. Wolf avoiding her and later asked him to dance, displaying some flirtatious signs while doing so. While dancing. Wolf returns the ring to her, and she shows surprise. While attempting to pardon the Bad Guys and have them present the meteorite to the professor, it suddenly goes missing and the Bad Guys are blamed. Marmalade privately reveals himself to be the culprit to them, and his facade of innocence fools everyone else except for Diane, who uses the map Wolf gave her before being captured to locate their lair and all of the missing loot there, which he was giving back.
After her touched affection leads her to break them out of jail, only Wolf ends up accompanying her because Snake and the others feel betrayed by Wolf's actions. To help Wolf feel better, she tells him her backstory of how she changed from criminal to politician. She takes him to her hideout where they track the professor's movements and realize they have to give it back to the police. After gearing up, they arrive at Marmalade's mansion but fail to steal the meteorite when Wolf gets them both caught by a trap. They almost get murdered by spinning blades but are rescued by Piranha, Webs, and Shark, having come to their own realizations about being good deep down.
The five steal back the meteorite and commandeer the stolen trucks. Although Diane arrives at the police station, the other Bad Guys drive off to get Mr. Snake back. Upon returning the meteorite, Diane tries to explain they were bringing it back rather than stealing it. She almost confesses to the chief that she used to be the Crimson Paw, but Wolf interrupts her by telling the chief that they were turning themselves in, ready to turn over a new leaf. Marmalade appears, initially attempting to take credit for returning the meteorite, but Snake reveals that his newfound partnership with him was merely a ruse to swap the real meteorite for the lamp replica, which implodes at the mansion. In the process, the Zumpango diamond falls out of Marmalade's pocket (since he took it from Diane earlier) and he is imprisoned as the Crimson Paw, shifting the attention away from Diane in the process. As the Bad Guys are also taken to jail, Diane bades them a thankful farewell.
A year later, they are released for good behavior and Diane picks them up to get to work in their new life.
Appearance Diane Foxington has a slender build that is accompanied by her anthropomorphic fox-like appearance. She has two pointy ears, black eyebrows, green irises and a pink nose. She has a piercing on her left eyebrow.
Diane wears a variety of outfits throughout the film. During her daily job as governor, she wears a grey suit over a white shirt and black tie along with a pair of black framed glasses. During the Golden Dolphin award ceremony, she wears a slim pink dress and a golden necklace. During the charity function, she wears a blue open-back dress with a split skirt over pant legs. As the Crimson Paw, she wears a black hooded jumpsuit with a balaclava covering her face.
Personality Throughout the film, Diane displays many interesting personality characteristics. To the public eye, she has assumed her role as a charismatic government official determined on maintaining the peace with great pride and enthusiasm, true to her change of heart toward her past life of crime. On the other hand, she is highly skilled in hand-to-hand combat, stealth, agility, gadgetry, and much more, all of which she has retained without noticeable flaw throughout the years as showcased in her jailbreak stunt. With these attributes combined, Diane is undoubtedly one the most clever characters in the entire film.
However, even she is not without flaws. Although it can be strongly assumed that her view toward crime has indeed changed as advertised, it seems Diane maintained a hint of pride over her prior status as the world's best bad guy, to the point where she seems confident that she has the Bad Guys 100% figured out and that they will fail in their heist for the Golden Dolphin, over which she herself has overseen security. While many of her critiques about the Bad Guys were correct, including how they would "make it personal" by going after the coveted award, she still displayed genuine shock and disappointment over the Golden Dolphin's disappearance, which served as a blow to her self-confidence, especially since the only reason they were eventually caught was Wolf unwittingly drawing attention to himself rather than her security team preventing the theft in the first place. This is further hinted at by her animosity toward Wolf's ruse and her initial skepticism for Marmalade's plan.
Despite her frustrations, she still expresses hope in reformation, and gives the Bad Guys a chance when Wolf shows he truly was listening to her earlier that night. At first, the incident with the guinea pigs makes it look like a hopeless venture much to her frustration, but her hope is restored when Wolf has a moment of genuine lamentation over his own circumstances, proving to her that there is hope for them yet, whereupon she give them another chance. Being a former thief with an eye for criminal schemes, she detects something fishy about Marmalade at the gala and is further blown away by Wolf's act of redemption by returning the stolen loot, showing that even she can be impressed. Throughout much of the film's third act, she demonstrates that she is still very much in-tune with her old clever thinking but has no issues with joining forces with others as she and Wolf put their minds together as work as a team to defeat Marmalade, all the while partaking in some flirting (which could suggest that Wolf's reformation serves as an opportunity for her to finally act on some secret feelings she may have had for him deep down, given how fast she warmed up to him after his private confession, including wanting to dance at the gala).
Even though she is presented as being a role model to the Bad Guys during their reformation, it's also likely that they returned some positive influence at the same time. Despite having a change of heart in the past, she continued to hold onto a precious stolen diamond hidden in her ring which was never returned while the Bad Guys ended up returning everything thanks to Wolf. This may have played a part in Diane's attempted confession at the end over her criminal past, but the new bond she had formed with the Bad Guys came through and they sacrificed their own freedom to keep her secret and new life safe, further earning her respect. All in all, Diane shows throughout the film that even those who have already experienced a major change of heart in the past still have room for growth of character.
Info Diane Foxington, also known as the Crimson Paw, is seriously one of the most interesting characters in the Bad Guys universe. At first glance, she's the cool and collected governor of California. She's super smart, charismatic, and everyone seems to love her. But, plot twist, she has a secret past that makes her way more complex than just a politician. Before becoming governor, Diane was actually a legendary master thief called the Crimson Paw. She was known for pulling off these incredibly daring heists, always managing to outsmart the cops and leave everyone totally amazed. I'm talking Mission Impossible level stuff. She was basically a criminal mastermind, but also kind of a celebrity, if that makes sense. Think Robin Hood, but with a lot more breaking and entering.
Diane's got this internal struggle going on because she's trying to leave her criminal past behind her. She's genuinely trying to do good as governor and make a real difference in the world. But, her old skills and instincts keep creeping back in, especially when she’s faced with tough situations. It's like she's constantly battling between who she was and who she wants to be. This makes her a really relatable character, because who doesn't have stuff from their past they're trying to overcome?
Her relationship with Mr. Wolf is one of the best parts of the Bad Guys storyline. At first, they're kind of rivals, but then they develop this really interesting connection. They challenge each other, and Diane helps Mr. Wolf see that there’s more to life than just being "bad". Plus, there's definitely some romantic tension going on there. You can tell they have a lot of respect and affection for each other, even if they don't always show it.
As the Crimson Paw, Diane is super skilled in all sorts of criminal activities. She's a master of disguise, a tech whiz, and an amazing martial artist. Even without her thief skills, she is still an excellent leader and knows how to inspire people. She uses her skills to help the bad guys become good guys.
Overall, Diane Foxington is a complicated and awesome character. She's a former criminal trying to make amends, a strong and intelligent leader, and a loyal friend. She's a reminder that people can change and that everyone deserves a second chance. Plus, her backstory as the Crimson Paw is just plain cool!
- #11Rashconstantselective
Keys: Rash. · Secondary: Clawtropolis citizen, Clawtropolis hero.
“ I'm the crazy one, and I'm super cool! My Smash Hits will leave 'em cold! „ ~ Rash “ These cameos are killing me! „ ~ Rash (Killer Instinct) Rash is one of the three protagonists of the Battletoads franchise, alongside Zitz and Pimple. He is the "cool cat" of the 'Toads. Rash was originally a human game tester named Dave Shar, who much like his buddies was transformed into a toad upon entering the Gamescape.
Design Rash is represented wearing his trademark sunglasses, red ninja ribbons and spiked black kneepads. In early artwork, he was shown wearing the ribbons, but these ribbons were never visible in any of the games, and by Battletoads/Double Dragon the ribbons had been eliminated entirely (though they were restored in his Killer Instinct appearance and in the Battletoads 2020 reboot). His profile in Battletoads Arcade reveals his height to be 6' 3", making him the shortest of the three toads. Rash's skin has changed in appearance once at the beginning of the series. He began with a medium shade of green, just like the other two 'Toads, and appears that way on the original game's box art for the NES (with dark spots in the Sega Genesis version). In every game he appears in, he has bright green skin.
Personality Rash is the coolest toad (so he says), being the most extroverted of the Battletoads, who is very rarely seen without his distinctive shades. He loves nothing more than taking down evil and looking sharp in the process as he enjoys showing off his flamboyant abilities. Though he can be impulsive and rarely thinks before rushing into battle, but on occasions can be very cunning. In the 2020 reboot, Rash is depicted as the most self-important member of the team, seeking fame and recognition for their heroics. Rash is shown to enjoy his fame as a hero, to the point that he's the "toad who struggles the most with adapting to a simple life."
Abilities & Smash Hits Rash appears as an agile fighter, as he uses fast and flashy attacks to thow off his targets, though he isn't the strongest toad. In the original Battletoads, he uses standard attributes though out the game that Zitz would also use (and Pimple in Battletoads/Double Dragon). In Battlemaniacs and Battletoads Arcade, he was the fastest and the weakest toad but in the Battletoads 2020 reboot, he is now the balanced toad.
Usually Rash's smash hits involves him using sharp objects and flamboyant smash hits to reflect his cool personality.
Ball n' Chain: Rash delivers a leg sweep(or a kick) in which his foot turns into a spiked ball Spiked Boot Thrust: Rash charges towards his enemy, turns his foot into a giant boot with spiked floor and kicks his enemy right in his face/chest Flying Battleaxe: A jump kick in which Rash's foot turns into a giant axe SideArm Slice: Rash gives a sidearm punch with his giant fist extended Steel Claw Strike: Rash turns his hands into steel claws and the proceeds to jam them on the face of a downed enemy Springin' Stamp: Rash turns his legs into springs Appearances Rash is an anthropomorphic toad has appeared in every Battletoads game, though not always as a playable character. In the original Battletoads, he was player one's character, but was out of action in Battletoads (Game Boy) due to being kidnapped prior to the game's opening. He returned to action as player two's character in Battletoads in Battlemaniacs and continued on as a playable character in the future games.
Rash also appears as a playable guest character in Killer Instinct for the Xbox One as the first character in Season 3 in March 2016.
- #12Zitzconstantselective
Keys: Zitz. · Secondary: Clawtropolis citizen, Clawtropolis hero.
“ I'm the smartest thing on webbed feet. I can think as well as fight! „ ~ Zitz (Battletoads/Double Dragon) Zitz is one of the three protagonists of the Battletoads franchise, alongside Rash and Pimple. He's the team's leader and most intelligent of the group. He was originally a human game tester named Morgan Ziegler, who much like his buddies was transformed into a toad upon entering the Gamescape.
Design He is always seen wearing black gauntlets (the arcade Battletoads revealed his gauntlets to contain video communication hardware), black studded kneepads and a black utility belt with the 'Toads' insignia on the buckle. According to his profile in the arcade Battletoads, he stands at a height of 6' 8", making him slightly taller than Rash. Zitz's skin has changed in appearance several times over the course of the series. He began with a medium shade of green, just like the other two 'Toads, and appears that way on the original box art. In the original Battletoads, his skin was actually tan to tell him apart from Player 1 (Rash). In Battletoads in Battlemaniacs, his skin was changed to a lighter green with hints of yellow (he appeared to be an olive green). In Battletoads/Double Dragon and Battletoads Arcade, he was finally presented with a cool bluish-green color for his skin.
Personality He is the team's leader and most intelligent of the group who makes the commands and is the most serious and disciplined out of the toads. In the 2020 reboot, Zitz is shown to have a severe lack of self-confidence, since his position as the brains of the team often causes him to suffer from a superiority complex as a result, as he is seen trying to assert his position as the leader of the Battletoads.
Abilities & Smash Hits Zitz appears as an economical fighter, preferring fighting methods that allow him to conserve his strength. His advantage is not brute force, like Pimple's, which he compensates with his intelligence. In the original Battletoads and Battletoads (Game Boy), he uses the same abilities and speed as Rash (and Pimple in Battletoads/Double Dragon). In Battletoads Arcade, was represented as the intermediate and balanced toad, but in the reboot he is now the fastest and weakest and highly skilled toad.
Zitz's Smash Hits reflect his intelligence, incorporating mechanized weapons, which are:
Soarin' Sawblade: A buzzsaw emerges from Zitz's leg in midair. Battledozer: Zitz's arms merge and transform into a spiked bulldozer when he charges enemies. Drilla Killa: Zitz's arm turns into a drill that he stabs into a fallen enemy. Kiss My Fist: The standard attack where the 'toad's fist enlarges, but Zitz is shown to sprout spikes from his knuckles using this move in the arcade game. Full Metal Saws: Zitz transforms both of his hands into giant saws and proceeds to cut the enemy Appearances Zitz has appeared in every Battletoads game, though not always as a playable character. He was player two's character in the original Battletoads game and took on the Dark Queen's army solo in Battletoads (Game Boy). Due to a surprise ambush he was knocked unconscious and taken prisoner just prior to the beginning of Battletoads in Battlemaniacs and thus was not playable in that game. He returned to action in Battletoads/Double Dragon and became playable in future games.
- #13Pimpleconstantselective
Keys: Pimple. · Secondary: Clawtropolis citizen, Clawtropolis hero.
“ I may not be smart, but when brain power fails, brute force prevails! „ ~ Pimple Pimple is one of the three protagonists of the Battletoads franchise, alongside Rash and Zitz. He is the muscle of the 'Toads. He was originally a human game tester named George Pie, who much like his buddies was transformed into a toad upon entering the Gamescape.
Design Pimple wears spiked black kneepads and spiked black arm braces. Early artwork depicted him wearing a spiked black belt, but he was never seen wearing this belt in any of the games and later artwork eliminated the belt. According to his profile in the arcade Battletoads, he stands at a height of 7'4", making him the largest toad. Pimple's skin has changed in appearance a few times over the course of the series. He began with a medium shade of green, just like the other two 'Toads, and appears that way on the original box art. In the first game itself his skin was a darker shade of green, matching Rash but not Zitz (as his skin color was yellow). His skin was later changed to a light tan before finally being presented with a brown color for his skin, which is now considered his official skin color. He appears with his current color in Battletoads/Double Dragon and Battletoads Arcade.
Personality Pimple is the strongest of the toads. Though he is not the smartest of the team, when his friends are in trouble, he always comes to the rescue. He prefers to fight rather than talk, which has sometimes got him in trouble. In the 2020 reboot, Pimple's personality has been completely changed as he is shown to be the most easygoing and peaceful of the team who disapproves of meaningless violence, contrasting his muscular appearance, but is prone to flying into a unstoppable violent outburst if he is pushed too far.
Abilities & Smash Hits Pimple's main attribute is brute force, as he is very strong but very slow and lowest skilled of the team, dealing a lot of damage with short combos (even though in Battletoads/Double Dragon, he has the same speed and strength as Rash and Zitz in gameplay).Pimple's Smash Hits are large and simplistic, doing massive damage in a single blow by incorporating things such as anvils, hammers and one-ton weights. In general he prefers to fight with this fists rather than his feet.
BT Big Hammer: Pimple's arm turns into a sledge hammer. Kiss My Fist:Pimple's fist enlarges as he punches his enemy(used on Battlemaniacs while riding the discs) Wun-Tun Stomp: Pimple's leg turns into a one-ton weight when he stomps on an enemy's head. Charge n' Barge: Pimple charges into an enemy, generating a giant football helmet and shoulder pads as he hits them with a headbutt. Jawbuster: Pimple's fist enlarges as he uppercuts his enemy(His fist turns into stone when the opportunity is given) Anvil Swipe: Pimple's fist turns into an anvil while delivering an attack in midair. Big Bad Boot: Pimple transforms his feet into a giant boot and he kicks his enemies(usually on the face or the butt) Battle Butt: As he headbutts his enemy huge ram horns emerge out of his head. Appearances Pimple has appeared in every Battletoads game, but not always as a playable character. He was out of action in both the original Battletoads game and Battletoads (Game Boy), having been kidnapped prior to the start of both games. His first appearance as a playable character was in Battletoads in Battlemaniacs in which he was player one's character. He continued to be a playable character in Battletoads/Double Dragon and Battletoads Arcade and in future games.
- #14Gadget Hackwrenchconstantselective
Keys: Gadget Hackwrench. · Secondary: Clawtropolis citizen, Clawtropolis scientist.
Gadget Hackwrench is a main character from Chip 'n Dale Rescue Rangers. Gadget serves as the inventor of the Rescue Rangers.
Background Personality Gadget's personality was based upon the inventive character Jordan in the 1985 movie Real Genius. Gadget is an anthropomorphic mouse; she loves solving problems like an obsessed and quirky inventor. Her curiosity and fearlessness drive her to find solutions that others have simply overlooked, and her mechanical savvy makes her incredibly valuable to the team. There are a few people she doesn't like, but those few are typically villains. Gadget has a natural warmth about her that makes everyone welcome and pleased to see her. She's very loyal to her friends and frequently goes out of the way to help them.
At the same time, Gadget is constantly thinking. As exhibited in the episode "Gadget Goes Hawaiian", she has trouble focusing on just one way to do things. However, once her focus has come, she can invent at a staggering pace—for instance, her armored gyro-mobile in "The Case of the Cola Cult".
Gadget has her quirks. She thinks so much from an inventor's standpoint that it tends to make her naïve at times. She has upset Chip and Dale's romantic advances more than once, simply by not understanding what it was, they were after.
When Gadget is excited about her inventions, she's known to use scientific jargon freely and talk at an extremely rapid pace. This tends to leave anyone listening to her clueless as to what she actually meant, but it never seems to bother her.
Gadget can be easily angered at times as well. As seen in "Kiwi's Big Adventure", "The Case of the Cola Cult", "Dirty Rotten Diapers", "The S.S. Drainpipe", and "A Fly in the Ointment", Gadget has a limit beyond which her friendly veneer is lost, and she can become aggressive at times. Woe to the villain or anyone else who manages this feat, because once Gadget is riled up, she's a juggernaut—thankfully, such incidents are rare. Regardless, she remains a strong female character.
Gadget can also be nice to others, even though she may not be supposed to be involved.
Physical appearance Gadget is a wax flower colored mouse with a geraldine nose and aquamarine blue eyes, while the color of her hair has frequently been a topic of discussion as it changes from episode to episode. In many episodes, her hair appears to be mango tango in color, and in others, it shows up as being a strawberry-blonde. At one point, Tad Stones, the producer of the show, was contacted by a fan and gave this explanation:
"I believe the intention was sandy-blonde. Because we work with a limited color palette, we pick the closest color to what we want. There was no intention of adding red. I did the first paintings of Gadget and she was completely blonde wearing blue coveralls." Gadget usually wears a blue bell mechanic jumpsuit, a light eggplant colored belt, and a pair of cerulean goggles which she keeps on her forehead when she doesn't need them. A white shirt can often be seen under her coveralls, but it is even more inconsistent than her hair, sometimes disappearing and reappearing within one scene. Though she can occasionally be seen in different outfits matching the situation, she never wears a dress, high heels or make-up unless it is part of a disguise.
Biography Gadget was the daughter of Geegaw Hackwrench, a famous mouse inventor and pilot. It is implied at the time that her father had passed away, as she mentions in "To the Rescue" that he had gone missing over a year ago and there's been no word on his whereabouts. She first meets Chip and Dale courtesy of Monterey Jack, a friend of her father's, as the group is in search of an airplane. Gadget helps the group solve the crime they are investigating by lending her inventive talents. Afterward, having nowhere else to go and no other obligations, she then became an official member of the Rescue Rangers, making their base in a tree in the City Park and they promised to be her guardians and take care of her.
From that point, Gadget usually assists the team via her numerous inventions. In addition to building and maintaining the Ranger Plane, Gadget is the one responsible for the various technological items used by the team and is regularly inventing new vehicles and tools for the team's use. She has the uncanny ability to take discarded and unrelated items and invent nearly anything with them. Unfortunately, her creations don't always work the way she intends and have sometimes failed at just the wrong moment to cause the team trouble. Both Chip and Dale are very attracted to Gadget and can be found often vying for her attention.
Appearances Chip 'n Dale Rescue Rangers Gadget was the daughter of Geegaw Hackwrench, a famous mouse inventor and pilot. It was implied at the time that her father had passed away as he had disappeared over a year ago and there's been no word on his whereabouts. She first meets Chip and Dale courtesy of Monterey Jack, a friend of her late father, as the group is in search of an airplane to pursue Fat Cat and Aldrin Klordane to prove the innocence of their friends Donald Drake and Plato. Gadget helps the group solve the mystery they are investigating by lending her inventive talents. Afterward, having nowhere else to go and no other obligations, she then became an official member of the Rescue Rangers, making their base in a tree in the City Park and they promised to be her guardians and take care of her.
From that point, Gadget usually assists the team via her numerous inventions. In addition to building and maintaining the Ranger Plane, Gadget is the one responsible for the various technological items used by the team and is regularly inventing new vehicles and tools for the team's use. She has the uncanny ability to take discarded and unrelated items and invent nearly anything with them. Unfortunately, her creations don't always work the way she intends and has sometimes failed at just the wrong moment to cause the team trouble. Both Chip and Dale are very attracted to Gadget and can be found often vying for her attention.
DuckTales (2017) Gadget and the other Rescue Rangers appear in the Season 3 episode "Double-O-Duck in You Only Crash Twice!". Within the show's universe, the Rescue Rangers were lab animals granted intelligence by a device created by F.O.W.L. scientist Black Heron, with Gadget's transformation being shown in demonstration footage to Steelbeak, who subsequently asks whether she made the jumpsuit herself.
Chip 'n Dale Rescue Rangers (film) After the end of the Rescue Rangers series, the team disbands and Gadget married Zipper (despite all the ship teases she had with Chip and Dale in the original show), becoming mother to numerous housefly-mouse hybrid offspring. The two then settled down into a quieter life, with Gadget working at an auto shop and Zipper working as a stay-at-home father. Both were later recruited by Dale to rescue Chip and Monty, and after they reunite and end the reign of the uncanny valley gang the five begin to make the best of their newfound stardom.
Gadget was the only member of the Rangers whose original voice actress reprised the role in all scenes, with the rest being either one-offs (Chip, Dale, and Zipper) or complete recasting (Monty).
- #15Buster Moonconstantselective
Keys: Buster Moon.
"You know what's great about hitting rock bottom, Eddie? There's only one way left to go, and that's UP!" — Buster Moon
Buster Moon is a male koala who is the main protagonist of Sing and Sing 2.
Appearance Buster Moon is an anthropomorphic koala. He has blue eyes and gray fur with white fur inside of his ears. He wears a white button-down shirt with a red bow tie covered by a blue suit jacket. He also wears blue pants with a black belt and brown shoes. Occasionally, when he’s not wearing the tuxedo, he wears his white shirt with its sleeves rolled up.
In Christmas-themed TV Spots, Buster wears a red version of his suit with a green and yellow striped bow tie.
Personality Buster Moon is truly the optimist; he doesn't know when to quit, and believes in the concept that when you've hit rock bottom, the only way left to go is up.
Buster has a sincere love for show biz, especially theater, after attending his first theatrical performance (his dreams of becoming the first koala bear in space were suddenly toast) when he was only six years old and was inspired to one day own his own theater and make his career in show business as a successful theater producer. He loves his theater and won't give it up without a fight, not only because of his love for theater, but because his father worked so hard for so long to help Buster buy the theater in order to fulfill his son's dream, and Buster keeps the bucket his father used in his car-washing business to make that dream a reality as a cherished memento.
Even when all odds seem to be against him, Buster looks for a silver lining in every cloud, no matter how unlikely or ridiculous, gives it his all, but oftentimes his refusal to quit comes back to haunt him.
His determination to save his theater from being shut down drives Buster to do anything and everything to do so, such as going to extreme lengths to avoid dealing with the bank, illegally siphoning power from a next-door business after his theater's electric bill shuts the power down, and stealing gallons of water from a water tower to set up a unique stage, and lying to his contestants about the $100,000 prize money (which was supposed to be only $1,000).
He is cheeky, opportunistic, and even a little pushy.
Biography Sing Buster Moon realized the dream of owning the theater when he attended the show "Epiphany" with his father, but the place has fallen on hard times with nobody coming to the shows anymore. Even though his best friend, a Suffolk sheep named Eddie, doesn’t think it’s a great idea, he decides to put on the world’s greatest singing competition as a final effort to restore the theater's popularity.
He scrapes together $1,000 for the winner, but thanks to Buster’s doddering old lizard assistant due to her glass eye popping out and bouncing off her keyboard, the flyers go out proclaiming a $100,000 prize instead, causing a stir in the animal world. And as Buster fights for his theater’s relevance, five characters become the top talent in the competition all of whom are ultimately trying to define or redefine or find themselves through music and performance.
When everything goes wrong and literally comes crashing down, Buster finally breaks and gives up, is unresponsive to his singers' support and encouragement, and is fully prepared to accept a fate of car-washing until he hears and is inspired by Meena's beautiful singing to take one last shot.
He rallies the troops, they throw together a workable open-air theater, and perform for free, each of his singers pulling off spectacular performances that redeems Buster in the eyes of the public as well as Nana Noodleman, the theater actress who was partly responsible for inspiring Buster to love theater, that she buys back the theater property and restores it to its former glory, allowing Buster to hold a grand re-opening and truly start his career as a successful theater producer.
Happy Holidays from Sing Buster has fun at the ice rink while "Sleigh Ride" plays. After Gunter switches the music track with his holiday dance remix of "Groove Is in the Heart", he catches Miss Crawly when she loses her balance and dances with her. At the end, he poses with the rest of the Sing cast.
Sing on Tour Pre-Show Buster addresses the audience, welcoming them to the opening night of Sing on Tour. He claims that there are some kinks and apologizes for the delay, but reassures the audience that Miss Crawly is on the job...right as the circuit board blows a fuse. Buster tells his camerawoman, Mizuki, to introduce herself while he leaves to help Miss Crawly.
Later, Mizuki finds Buster and Miss Crawly attempting to fix the circuit board. Still needing to stall for time and pleased that Mizuki introduced the audience to Rosita and Gunter, Buster pulls Mizuki towards Ash's room, instructing her to show the audience the "coolest porcupine in Rock-and-Roll." Still later, Mizuki finds Buster explaining to the squids that while he thinks they're great, he can't have them in his show. While he leaves, he tells Mizuki to keep up the good work. Finally, Mizuki and Miss Crawly both find Buster, the latter telling him that she fixed the circuit board. Buster hops onto his crescent moon prop, and tells the audience to stand clear of the doors and enjoy the show.
Quotes From Sing "This was it. The moment it all began. The moment an ordinary little guy fell in love with theater. Everything about it: the lights, the way the scenery moved, even the smell. He was only 6 years old, but his plans to become the first koala bear in space were suddenly... toast. Some folks may have said he grew up to be the greatest showman the city has ever seen. Some called him a visionary, a maverick. Sure some folks said he was as crazy as he was stubborn, but I say wonder and magic don't come easy, pal, and oh, there would never be any doubt. The name Buster Moon would go down in entertainment history. And I should know, because I am Buster..." — Buster Moon, at the opening of the film "My next show is gonna be, drumroll please: a singing competition!" — Buster Moon, telling Eddie his idea "Everyone. Just think, your neighbor, the-the-the grocery store manager, that-that-that-that chicken, right there. Everyone in the city gets a shot at being a star live on my stage!" — Buster Moon "Real talent from real life. That's what audiences want and I'm gonna give it to them!" — Buster Moon "Now, I need you to add the following information to our publicity flyers. The winner of the singing contest will receive a grand prize of... $935. Hmm. Gonna need more then that. Just a second. ... $1,000. You got it?" — Buster Moon, telling Miss Crawly to type it in the flyers "Let's go to work." — Buster Moon, waking up and starting the day "And cue the crazy old lizard." — Buster Moon, moments before Miss Crawly enters his office "I do? Holy moly, I really do." — Buster Moon, seeing a group of angry animals outside his office, also when he sees a long line of animals waiting to audition ""Loud and horrible, but shows promise." Welcome to the show." — Buster saying to Ash "Yes, I was saying that you are in... Oh jeez, this is gonna drive me nuts. Johnny, get back here. You're in. Thank you, Daniel. Goodbye!" — Buster Moon, quickly realizing the burden of having to use a megaphone to communicate with Daniel would drive him nuts, dismisses him from the competition and selects Johnny instead. "Rosita, Rosita, Rosita. "Great set of pipes, but boring to watch." ... So, what should I do? I could partner you up with... Gunter! Gunter, where are ya?" — Buster Moon on Rosita's audition, before partnering her up with Gunter "Hahaha, yaaaa! Gonna spice things up on stage!" — Buster Moon, moments after pairing Gunter up with Rosita as her dance partner "I have this bucket because it belonged to my father. Every day for 30 years, he'd worked his tail off washing cars, just so I can buy this place. Every day, Eddie. Just for me." — Buster Moon, telling Eddie about his father's bucket "Well, there's only one thing I can do." — Buster Moon "Are you wearing a Speedo, Eddie?" — Buster Moon, to Eddie, when seeing him swimming in the pool "Whoa, whoa, back up. Your nana is still alive?" — Buster Moon, to Eddie when he mentions Nana Noodleman "Why aren't you guys rehearsing?" — Buster Moon, when the frogs quit the show "All right. We're two acts down. Give me some good news, Miss Crawly." — Buster Moon, after Pete left the show due to injury and the frogs quit the show "What's not to like? You're a female and you're a teenager. This song is made for you!"" — Buster Moon, choosing "Call Me Maybe" for Ash "Ah, Nana! Just look at you, dear. Wow! You don't look a day over 90!" — Buster Moon flattering Nana Noodleman "Great! It's gonna blow you away, Nana. And that is no lie!" — Buster Moon "Whoa, whoa, whoa! Okay, enough of that!" — Buster Moon, stopping "Call Me Maybe" when Ash starts crying "I don't think anyone's gonna call her after that." — Buster Moon, on Ash's practice rehearsal "Are you okay?" — Buster Moon, to Rosita when she fell on her face "Don't let fear stop you from doing the thing you love." — Buster Moon, to Meena "Oh, Dad, I'm so sorry..." — Buster Moon, after the flooding of the Moon Theater "Oh, Dad, I wish you could see this..." — Buster Moon, after the show concludes "All creatures great and small, welcome to the new Moon Theater!" — Buster Moon, at the grand reopening of the Moon Theater, closing the film From Sing 2 "Dream big dreams. That's what I always said, right?" — Buster Moon, to Miss Crawly "Everybody mop." — Buster Moon, to the gang to avoid suspicion from everyone in the room "Well, Suki, for your information, I am not just a little guy from nowhere. Consider it done, sir." — Buster telling Suki Lane he is not a little guy from nowhere and telling Jimmy Crystal about bringing Clay Calloway in the show "(Suki Lane: So, where is Calloway?) Uh, he'll be here very soon. (Suki Lane: Hmm, is that so?) It is indeed so. In fact, my trusty assistant, Miss Crawly, is on her way to meet him right now." — Buster telling Suki Lane that Miss Crawly is driving to Clay Calloway's house to see him
- #16Loonaconstantselective
Keys: Loona. · Secondary: Clawtropolis citizen.
"Sometimes, it's not as simple as that. This kind of shit gets messy, and everybody's got issues, especially dads. And, sometimes, they fuck up - well, all the time. But, that doesn't mean they don't care." ―Loona to Octavia, about their fathers
Loona is the receptionist of I.M.P, the adoptive daughter of Blitzo, and one of the main protagonists of Helluva Boss.
On rare occasions, she joins the rest of the I.M.P gang during their missions on Earth.
Appearance Loona is a hellhound with a wolf-like appearance. She has a pointed, dog-like muzzle with sharp and pointy teeth, and a dark grey nose. Her eyes have red sclera, white irises and slit-like pupils, and she wears grey eyeshadow and black winged-eyeliner for makeup.
Her fur is white with grey countershading encircling her face, grey patches on her shoulders, and long, voluminous silver hair swept to the side to reveal her dark grey ears; the left of which is pierced with two small, black hoop-piercings, while the right is ragged. She has a large, dark grey bushy tail with white on the underside. She also has a piercing on her right eyebrow with a black hoop for jewelry.
Her outfit features a large, spiked black choker around her neck. Her tattered grey, off-the-shoulder crop-top is held up at the neckline by a series of crisscross spaghetti-straps that form an inverted pentagram. She also wears a set of black shorts that are tattered at the hems, with a white crescent moon detail on the right side.
Loona also accessorizes with both black fingerless gloves and black thigh-high toeless stockings, with her black claws protruding due to her digitigrade stance.
As shown in a flashback during "Ghostf**kers", sometime before the series, her hair used to have dyed streaks in pink and grayish-purple.
Teenager As a teenager, she appears very largely similar to her current appearance, except she had more hair on her head that was messier, and the spot where her right ear is ragged as an adult used to have two black hoop earrings in it just like her left ear, implying it was possibly ripped out that way.
She also wore a different outfit back then; while she still wore her choker and gloves, she instead wore an off-the-shoulder dark red sweater with a black skull on the front, along with waist-length black distressed toeless stockings.
Human Disguise Loona's human disguise is greatly similar to her hellhound form, albeit now she takes on the appearance of a goth teenager. Her eye colors are inverted, as she has white sclera with red irises and her navel is now exposed, which was absent in her hellhound form.
She shrinks down from her demon form, appearing to be of average height compared to most humans in this form and somewhat slimmer than normal.
She retains the same outfit as before, but with the addition of black thigh-high socks and high-top sneakers and black lipstick. Her choker also loses the spikes, and in place of her torn right ear, she now has two earrings on each ear. Her head is shaved on the right side.
Feral Loona can enter the full appearance of a demonic wolf, where she becomes quadrupedal, her body morphs into canine proportions, and her fur becomes much messier. She also gains two additional, smaller pairs of eyes. This form is slightly larger than her regular form, being large enough to allow an imp to ride on her.
Personality Loona is a cynical and choleric young-adult Hellhound, who was adopted from an orphanage by Blitzo when she was nearing eighteen years of age. Loona is lazy and shows little interest in matters that are going on around her. She also has a short-fuse temper and is often rude and apathetic toward her colleagues, particularly Moxxie, though her ire seems otherwise indiscriminate. When not looking at her phone, Loona is usually scowling at anyone in view.
Although, Blitzo has placed her in an active team member role at I.M.P, she is undisciplined and doesn't have much of a work ethic. Among her many anti-social tendencies, Loona has been known to sleep and drink while at work, and hang up on people at her receptionist post.
Although, Loona goes to great lengths to maintain an outwardly apathetic attitude, her troubled and isolated upbringing appears to have made her socially awkward and she admits, in a moment of flustered vulnerability upon meeting another Hellhound, that she does not have any friends. When trying to interact with people she does actually want to connect with, she stumbles over her words and worries over her appearance, demonstrating that she has little experience socializing within her peer group.
Loona also often shows flashes of a somewhat friendlier attitude towards Blitzo, usually as he enables and defends her worst behaviors. Although she intentionally tries to maintain emotional distance from him, she is also shown to appreciate Blitzo's sense of humor, especially if it's at Moxxie's expense, and she begins to see him as something of a father figure, at one point slipping up and almost referring to him as “dad” - much to Blitzo's delight. Despite how she feels about Blitzo, she acknowledges him trying his best, and knows deep down, as a father, he cares for her. As shown in serious occasions like in "The Full Moon", Loona is in fact willing to risk herself just to save her adoptive father.
When she can be moved to do so, Loona is a fierce addition to the I.M.P team, as she is intelligent, logical, resourceful, and street smart. At times, she also demonstrates a softer side to those, such as Octavia and Stolas, who need help.
Abilities Feral transformation - Loona has demonstrated the ability to transform into a large, quadrupedal demon wolf form. Human disguise - Loona can take on a convincing human appearance to disguise herself in the living world. It can be used anywhere and at any time, including in hell as shown in "The Full Moon". Superhuman smell - Loona can detect and identify specific individuals by scent, which appears as a red aura around their bodies. She can also track down targets by smelling names on a list, as she demonstrated in "Spring Broken". However it is shown to have limits, as shown in "Seeing Stars", due to L.A.'s air pollution, she couldn't pick up the scent of where Octavia was. Enhanced strength - In "The Full Moon", Loona was able to out-strength, wrestle, and even pin the cherubs' battle mechs with no problem. Intelligence - In "Ghostf**kers", when Moxxie was doing a math problem to keep the company from going bankrupt, Loona was able to tell that he forgot to carry the two. Skillset Weapon mastery - Loona has been shown to be proficient in the use of both firearms and melee weapons, as seen when Millie and Loona were attacking the D.H.O.R.K.S. staff, and in the I.M.P standoff in the former's headquarters. Combat skills - As a hellhound, Loona boasts the agility and instincts of a wolf. She can rip an opponent open with her paws or her teeth, and she has the jaw strength to sever an opponent's head on impact. In both her human disguise and hellhound form, she also uses a variety of kicks. Driving - In "Queen Bee" Loona drives the I.M.P van to take Blitzo home. Spellcasting - She is proficient in casting portal spells with Stolas' Grimoire.
- #17Beelzebubconstantselective
Keys: Beelzebub. · Secondary: Clawtropolis citizen, Owner Of the Sweet Nectar Nightclub.
"Your Queen Bee brings the sweet stuff, so keep making me that motherfucking honey!" ―Beelzebub, hyping up her party guests
Beelzebub, more commonly known as Queen Bee, is a minor character in Helluva Boss who made her debut in the episode "Queen Bee".
She is the girlfriend of Vortex and one of the Seven Deadly Sins, embodying the sin of Gluttony.
Appearance Beelzebub is a tall, foxlike demon with shapely hips, digitigrade legs, and insect-like features - such as two pairs of arms, a pair of antennae attached to her ears, and a small pair of insect wings that are light yellow with pink outlines. Her long hair and tail appear to be made of lava lamp fluid, colored in bright pink, aqua-blue, and orange, with her waist also resembling a lava lamp. Atop her head is a pink, black, and white tuft resembling a small, flame-like crown.
Her fur is light yellow with dark fuchsia stripes and small markings located on her ears, the sides of her face, and between her eyes respectively, with white from her upper torso up to her muzzle with a small black nose. She also has a dark fuchsia stripe on her head, which is shaped like a small heart.
Her eyes have very pale yellow sclera and hot-pink pupils, as well as faded light maroon upper eyelids and thick eyelashes with two protruding that resemble antennae. She also has black, dripping-like markings from her eyes, and over her four arms and digitigrade legs, resembling fingerless gloves and thigh-high stockings.
Beelzebub wears a black choker around her neck, a low-cut black bra under a small, off-the-shoulder pink crop-top with lighter markings below the heart-shaped cutout, and a set of light pink shorts with the trim being the same color as her top.
Full Demon Beezlebub's full demon form is similar to her normal form, but with the exception of her being larger in size, and her fur and hair having a color scheme of shades of yellow. In addition, her eyes have red sclera and multiple white pupils, and the stripe on her head opens up into a third eye which has a red sclera and a slit white pupil, surrounded by a black-and-white crown-like pattern.
The color of her clothing changes to a color scheme of red-and-black.
Personality Beelzebub presents herself as a highly extroverted and energetic party girl, as she has proven to be optimistic, cheerful and loud, yet welcoming when it comes to being the host for her own parties. With her lively attitude, she keeps a bright environment for her guests, allowing them to heavily indulge in food and alcohol, such as her Beelzejuice.
Despite being one of the Seven Deadly Sins, she is arguably laid-back and is comfortable to strike up a conversation to a new face. She can be rather expressive as she is the "Too Much Information" type-person, as when Vortex introduced her to Loona for the first time, she talks about having a "rainbow in her vagina" and her past experience with encountering Satan being shirtless.
Because of her extroverted and carefree nature, Beelzebub, unlike most of her fellow Sins, is also rather sympathetic towards the low-class demons, such as imps and hellhounds, even involving herself romantically with one, and she can be found advocating for Blitzo in the episode "Mastermind".
She is also shown to be competitive when challenging Blitzo to a drinking contest, but shows respect to him when losing. She has shown to care about others' well-being and also concern for her guests, and does not like it when they indulge for self destructive reasons.
Beelzebub also doesn't like it when people make snide or unkind comments about her, such as when she asked Loona to go check on Blitzo, and the former insults her under her breath. She is also not afraid to show dominance, as she uses her Full Demon form to intimidate Loona and warned her to "not fuck with her". This is showed again when Mammon criticized her and Asmodeus for "enjoying slummin' it with the lower class plebs" and told her to "buzz on back to [her] mutt". However, she can be apologetic for using her full powers for petty reasons, such as when she apologized to Vortex for almost starting a fight with his friend.
Contrary to her sin, when Mammon got out his lunch and started messily eating, she was disgusted by his behavior, though it possibly stems from his table manners rather than his eating habits.
Abilities Flight - Beelzebub possesses small, insect-like wings which allow her to fly. Demonic transformation - Beelzebub can enter a larger bee-like form, one that towers over Loona and is unable to stand indoors. Conjuration - Beelzebub is shown to be able to materialize items, namely confectionery like cotton candy, from seemingly nothing. This also seems to include non-tangible things, such as rainbows. Empathic taste - Beelzebub can detect everyone’s sense of taste within her vicinity and can become energized off it. But she can also pick up on bad vibes from troubled individuals, such as when Blitzo is making out with other imps while battling the need to puke. Size manipulation - Beelzebub is shown enlarging various types of food, including tacos and alcoholic drinks, including their container, and also appears as different sizes herself.Beelzebub demostrating Honey Manipulation Beelzebub's honey manipulation
Mélikinesis - Beelzebub can manipulate a honey-like substance freely, levitating, moving, expanding, and shrinking it. Prehensile hair and tail - Beelzebub's hair and tail, which is made of a honey or lava lamp based substance, is constantly seen moving, and seems to be manipulated at her will as it is capable of grabbing others, as seen when she used her tail to throw a hellhound into a giant punch bowl in "Queen Bee". Enhanced metabolism - Beelzebub's digestive system is constantly burning what she consumes, keeping her constantly indulging.[5] Water breathing - Beelzebub is able to sing while in liquid. Skillset Performing arts - Beelzebub is shown to be an exceptional performer, going so far as to use her talents to host lavish parties for imps and hellhounds, where she is the entertainment. Musical talent - Beelzebub is shown to be an incredible singer as seen during her song, Cotton Candy.
- #18Vortexconstantselective
Keys: Vortex. · Secondary: Clawtropolis citizen.
"It's cool. Her beef ain't mine, I'm not paid enough to care." ―Vortex to Loona
Vortex is the bodyguard of the famous pop star Verosika Mayday, and the boyfriend of the Sin of Gluttony, Beelzebub.
He is a supporting character who made his debut alongside Verosika and her crew in "Spring Broken".
Appearance Vortex is a tall and muscular hellhound who, similar to Loona, sports a wolf-like appearance and a gray color scheme, only darker. He has a dog-like muzzle with a large black nose and sharp teeth inside, a bushy tail with dark gray tips, and black claws protruding from his fingers and toes.
His fur is a few tones of gray, with his head and ears being colored in a rather dark shade of gray, along with a black, tattoo-like fur-pattern shaped like a wolf's head on his left arm. He also has thick black eyebrows and eyes with dark gray upper-eyelids - his right eye sports a red sclera with a white iris, while his left is blind and has a red scar across it, which also makes his left brow slit. Both his ears are slightly ripped.
Vortex wears a ripped black tank top under a dark gray leather jacket with rips on the hem and the sleeves being ripped off, along with lighter-colored lapels and red spikes on the front of the sleeves. He also wears a pair of ripped, dark gray knee-length shorts.
Human Disguise Vortex's human disguise is greatly similar to his hellhound form, albeit he takes the appearance of a tall, dark brown-skinned man with a slightly ragged ear, thick dark brown eyebrows and hair styled into a buzz-cut. In addition, his right eye changes into a white sclera with a red iris.
His clothing is exactly the same, but with the addition of black pointed shoes.
Personality As a bodyguard, Vortex is intimidating at first glance, but is otherwise very approachable and friendly with other hellhounds such as Loona. He's essentially a laid-back guy who knows when to get serious, with a simultaneously laid back and no-nonsense attitude, especially when it comes to his job.
He'll happily strike up a conversation with someone he can see means no harm but will not hesitate to knock someone out if they get too close to his boss.
As the bodyguard and a friend of Verosika, he supports and protects her. In "Apology Tour", he sings along with Verosika about Blitzo being a "motherfucker" as backup for Stolas, even though he never had any personal grudge or hatred against Blitzo.
Abilities Human disguise - Vortex can take on a convincing human appearance to disguise himself in the living world. Enhanced strength - He has displayed an incredible amount of strength which lands him his job as Verosika's bodyguard. Skillset Driving - He is seen driving Verosika's car in his debut episode, with the latter in the front passenger's seat. Musical talent - In "Apology Tour", he sings along with Verosika and Stolas.
- #19Baloo von Bruinwald XIIIconstantselective
Keys: Baloo von Bruinwald. · Secondary: Clawtropolis citizen.
Baloo von Bruinwald XIII is the hotshot pilot of the Sea Duck. He is the lead character of the show.
Personality Although lazy, slobbish, unreliable and always broke (as bears often are), Baloo is also an excellent pilot capable of the most daring maneuvers in the air (and the courage to do them) and can selflessly come to the aid of those in need of help. He also has a penchant for getting into schemes that require him to dress up in drag to suit the situation, such as when he becomes Rebecca's "female" co-pilot Tan-Margaret[1].
Physical appearance Baloo is based on his character from The Jungle Book. In the series, he wears a yellow pilot shirt and red pilot cap.
History It was revealed that Baloo comes from a prominent noble family, (being Baloo, Baron von Bruinwald XIII) though he himself had been initially unaware; raising the possibility that he was adopted. He inherited 500 million dollars in the form of an extravagant estate, which was taken from him to settle the matter of his family's impressively long history of owing back taxes, thus restoring the status quo[2]. Baloo only once mentioned any family, in reference to a gramophone record that had belonged to his father.
It is also revealed in the episode "Vowel Play" that his poor spelling has been since third grade, and his teacher said he'd be sorry for it.
Relationships Kit The two are a father-son team: Kit helps navigate while Baloo pilots and, when in a life-and-death situation, they'll work together to overcome the odds. Like a real father, Baloo does care about Kit's safety, but there are times when they display negativity toward each other. This usually occurs from their job—Baloo slacks off from work, whereas Kit is more devoted—and at least once did the two have a fight: for example, in "Stormy Weather" when Kit's cloud-surfing attracted the attention of Daring Dan Dawson, whom Kit began idolizing which made Baloo jealous. This got worse when the two began arguing over Dan, which resulted in Baloo ordered Kit to stay away from him. Kit didn't take the command well: he snapped at Baloo, threw his hat into Baloo's face and pointed out that, since Baloo wasn't really his dad, he didn't have to listen to him. It isn't fully known how affected Baloo was from this, but Kit himself was devastated after doing it. Ironically Baloo was right to be wary of Dan when he discovered he was criminal, and, similarly, Kit's idolization of Dan began to diminish when Dan started becoming reckless with his intentions. Fortunately after they brought Dan's suicidal-performances to an end the two bears were back together.
Rebecca While the two are polar opposites in more ways than one, they are close friends, and sometimes can be seen as a couple. In "It Came from Beneath the Sea Duck", Baloo reluctantly accompanies Rebecca on a shopping spree. In "Stormy Weather" Rebecca expresses horror at the idea of her and Baloo as a married couple. In "Her Chance to Dream", Baloo becomes slightly jealous when Rebecca is courted by the ghost of a Victorian era sea captain. In the beginning of "A Star Is Torn", the two have a dinner date as "friends". Baloo's statement to Rebecca of "Remember the last time we went out?" suggests that this is not their first date. In "Feminine Air", when Rebecca reveals that she could tell her co-pilot "Tan Margret" was really Baloo in drag, she calls Baloo her "best friend". In "Gruel and Unusual Punishment" both Baloo and Rebecca ready themselves to go the annual Pilot's Ball with her getting a new dress (which is a leftover from "Her Chance to Dream") and him losing weight when she threatens to take someone else. They get just a little bit closer (but not a lot) in the closing moments of "My Fair Baloo". In addition, at the end of "Last Horizons", Rebecca clearly shouts with joy at Baloo's escape from certain death, "I love you, Baloo!". Most of the time though they tend to treat each other like enemies.
Molly They seem to have a father-daughter relationship, given that Molly's real father is gone. Whenever she tags along on his runs, Baloo tends to freak out for her safety, but she proves her worth to him in the end. At least once did Baloo get angry at Molly: for example, in "Flight of the Snow Duck" when Baloo was so fed up with Molly believing a fictional-character would come to their rescue in a Thembrian-jail he yelled at her to let it go, only to regret it when she was upset (and even Wildcat was disgusted at Baloo), but they reconciled in the end.
Wildcat Baloo and Wildcat are good friends, though Wildcat's density often irritates Baloo. Wildcat also acts as a substitute navigator when Kit isn't available (like during school hours), as seen in "In Search of Ancient Blunders", "Mach One for the Gipper", "The Sound and the Furry" and "Paradise Lost", though Wildcat's navigating doesn't seem to be as competent as Kit's.
Louie Probably Baloo's oldest friend in chronological standards, the two make a great team as they have come to the aid of damsels in distress like Katie Dodd and Lotta Lamour, though they also became infatuated with both females and constantly competed for their attention, only to be rejected both times. Even after Baloo's business became Higher for Hire the two would have adventures once in a while, though usually with another main character accompanying them (except in "Jumping the Guns" and "The Ransom of Red Chimp" where, like in the chronologically earlier episodes, only Baloo and Louie went on an adventure). Despite their friendship, there are times when they don't get along: aside from when they had a crush on Katie and Lotta, the only time they truly treated each other as enemies was in "For a Fuel Dollars More" when Rebecca's flying gas-station drove Louie's Island temporary out of business, and in "A Touch of Glass" when Buffy and Muffy Vanderschmere began turning them and Rebecca against each other in a web of lies (though in both cases, it was largely Rebecca's fault). Fortunately, at the end of both episodes, they remain friends.
Don Karnage The two are largely enemies, but in "Stuck on You" they compromised when they became literally glued to each other: not wanting either of their allies to know their predicament, though Karnage did reveal it to his pirates when they threatened to treason, but after getting the glue off Karnage made up for it by hiding Baloo and lying to the pirates that Baloo was long gone. They parted ways on good terms, though Baloo wouldn't let Karnage getaway with the backstab that easily as he secretly painted more glue on Karnage's butt. In "The Ransom of Red Chimp" Karnage practically begged Baloo and Louie to take Louise L'Amour away from him, even going as far as to reduce the ransom to as low as possible. Though Baloo and Louie initially decided to let Louise harass Karnage for their amusement, they nevertheless complied.
Buzz Baloo and Buzz go back to childhood, though no details of this have been given. Baloo's relationship with Buzz seems to be akin to his relationship with Wildcat, given that both Buzz and Wildcat are similar in terms of personality: Baloo does get annoyed by Buzz's ignorance from time-to-time, but he nevertheless considers Buzz a genius, just like Wildcat.
- #20McGruff the Crime Dogconstantselective
Keys: McGruff the Crime Dog. · Secondary: CTPD police officer.
McGruff The Crime Dog is a anthropomorphic character from the McGruff The Crime Dog ads and public service announcements. He was first used in the 1960s when public figures were getting assassinated, such as John F Kennedy, Malcom X, and Martin Luther King Junior. He takes a bite out of crime, and appears in various commercials. Recently, he was featured in a GEICO commercial. The character can turn from live action to animated and is known for pausing time. He is able to predict crimes before they happend using his pre-detective skills. He rarely stop crimes but encourages you (the viewer) to do so. His design hasn't changed too much but it has become more cartoonish to fit the modern day aestethic and for budget reasons. McGruff the Crime Dog is an anthropomorphic bloodhound known for his trench coat and "Take a Bite Out of Crime" slogan. He is typically depicted with golden-brown fur, long ears, and a somewhat serious expression. He wears a tan trench coat, a white dress shirt, a black necktie, black pants, and black shoes. Here's a more detailed breakdown: Species: McGruff is a bloodhound. Fur: He has golden-brown fur. Ears: He has long, floppy ears typical of a bloodhound. Clothing: He wears a tan trench coat, a white dress shirt, a black necktie, black pants, and black shoes. Expression: He often has a serious or determined expression. Accessories: He is often depicted with a fedora hat, though this is not a consistent part of his design. McGruff the Crime Dog is characterized as an informative, trustworthy, and approachable figure aimed at promoting crime prevention and personal safety. He is often described as a "father figure" or "uncle figure" type, drawing inspiration from characters like Detective Columbo. McGruff's personality is conveyed through his "Take A Bite Out Of Crime" slogan and his consistent presence in public service announcements, community events, and educational materials. Here's a more detailed look at McGruff's personality: Informative and Helpful: McGruff is designed to educate the public, particularly children, on how to stay safe and prevent crime. Trustworthy and Caring: He is perceived as a reliable source of information and guidance, often appearing as a concerned authority figure. Approachable: McGruff is depicted as a friendly and relatable character, making him accessible to diverse audiences, according to the National Crime Prevention Council. "Ham": McGruff enjoys participating in public service announcements and community events, showing a playful and engaging side. Adaptable: While his core message remains consistent, McGruff's appearance and presentation have been subtly updated to remain relevant in different media formats, says Charactah Account Wiki. Focus on Prevention: McGruff emphasizes the importance of proactive measures to avoid crime rather than simply reacting to incidents. Not Just for Kids: While McGruff is well-known for his work with children, his initial concept was aimed at adults with crime prevention strategies like starting neighborhood watches
- #21Berri The Chipmunkconstantselective
Keys: Berri The Chipmunk. · Secondary: Clawtropolis citizen.
Berri was Conker's girlfriend who first appeared in Banjo-Kazooie as a cameo. She was later redesigned and final appeared in Conker's Bad Fur Day. History In Conker's Pocket Tales Berri's artwork in Conker's Pocket Tales Berri, as she appeared in Conker's Pocket Tales. In her debut in Banjo-Kazooie and then later Conker's Pocket Tales (and what would have been Twelve Tales: Conker 64), she was a small light brown chipmunk with brunette hair who was about the same size as Conker. She wore a red dress, and had long brown hair. In this game she plans a surprise birthday party for Conker but is kidnapped by the Evil Acorn. It's up to Conker to save her, and get his presents back. In Conker's Bad Fur Day Berri went through a major design change in Conker's Bad Fur Day, having an older, more adult body. In this game, she is taller and gray, wears a pink sports bikini that says 69 on the back, blue eyes, and blonde hair with a ponytail, complete wit a pink hairtie in place. She also speaks with a strong and stereotypical valley girl/Irish accent. Also she has big breasts and more of a slender sexualized figure. She also has blue eyes, a pink nose and wears thick mascara and dark grey eyeshadow. In Conker's Bad Fur Day, her outfit consisted of a skimpy snug tight pink sports bikini, with pink and yellow bangles on her right arm. Her sports bra has the letter C in yellow on it and her outfit outlined in yellow. She also wears matching trainers with six laceholes with white laces, the yellow line has more yellow on the front along the toe caps. Her shorts are pretty short and skimpy, showing off her buttocks and are hugged tight giving her more of a sexualized feel. Her fur is bright grey with white/light grey on her paws, muzzle and her belly and atop her chest. She has a cute but rather sassy expression on her face. She is seen working out in her house in the first parts of the game waiting for Conker to pick her up to go on a date, since he didn't come home standing her up, she still waited, continuing her routine until she is kidnapped by a rock monster. Conker later travels to a prehistoric land to find her located in a prison. He frees her from her prison, but she doesn't recognize him in his disguise. Later, Conker runs into Berri and Don Weaso at the Feral Reserve Bank. Don Weaso gives them orders to rob the bank, but it is just a trap set up by the Panther King in order to get close enough to Conker use him as a leg for his broken table. However, she is shot to death by Don Weaso and her remains are sucked into space by the airlock along with the remains of the Panther King, possibly Don Weaso, and the still alive Professor Von Kriplespac. Towards the end of the final battle, the game locks and Conker uses the opportunity to defeat Heinrich but forgets in the commotion to revive Berri and the final battle ends. In Live and Reloaded, Berri's breasts were bigger to the point where they were more revealing as her nipples poked out, making her more sexualized and detailed, her hair's practically the same, sporting her ponytail, still wearing her pink outfit that hugs her body tight, this time she has "69" on the back of her top and she has a small black beauty mark on her left breast. Also her teeth are more visible, giving her an almost permanent smirk and her shoes are more detailed. Also her nails are more visible with them being painted pink and her eyeshadow is now more pink and her eyes are more expressive, making her look a little cuter. Personality Berri was a beautiful, no nonsense and promiscuous kind of girl, she was fit, level-head, smart, sassy, but also snobby. She was shown to be something of a health freak, often working out daily when Conker wasn't around. She also displayed dim-wittedness (though other smart characters in the game have displayed a lack of intelligence at times). She was also very fond of the color pink. Although she was frustrated with Conker's late night antics and alcoholism, she did genuinely and deeply care about him and loved him with all of her heart, often referring to him as "Conker Honey" and still referred him to as her boyfriend. While dying, she was held in Conker's arms implying truly that she loved him despite all that they had been through. She obviously chose looks rather than books as she wasn't very bright, being a stereotypical blond, failing to notice Conker disguised as a Caveman. She also obviously showcased promiscious behaviour implied by her phone message, working out daily to keep her body fit. She's an obvious slut. Despite this, not much chemistry was shown between the two in the game. According to Conker's mates, Berri was short, impatient and cute. Berri is depicted as an anthropomorphic chipmunk with a slender, athletic build. Her posture is confident and relaxed, one hand resting on her hip. Her fur is primarily light gray, giving her a smooth, almost porcelain-like appearance. She has long, bright blonde hair styled in a high ponytail that is pulled back smoothly, revealing her ears. The ponytail is thick and glossy. Her facial features are expressive and cartoonish. Her eyes are large, round, and bright blue, accentuated by dark eyelashes and pink eyelids. Her nose is small and pointed, typical of a chipmunk's snout, but rendered in a stylized manner. Her mouth is slightly open in a pleasant, almost-smiling expression. She is wearing a pink athletic crop top with a yellow 'C' emblem. The bottom is similarly styled, a hot pink short, also with yellow trim. Both the top and bottom are shiny, and appear to have a slight sheen. Her shoes are also comprised of pink and yellow, with laces, in a sporty style, Berri's breast/cup size is D. After being brought back to life through cloning, he broke up with her boyfriend Conquer, because Conker failed to save her in Conker's Bad Fur Day.
- #22Minerva Minkconstantselective
Keys: Minerva Mink. · Secondary: Clawtropolis citizen, Clawtroplis celebrity.
Minerva Mink (originally called Marilyn Mink[1], after cinema bombshell Marilyn Monroe) is a character in the TV series, Animaniacs. She was created by Warner Bros. animation producers Paul Dini and Sherri Stoner. Her initial designs were handled by character artist Barry Caldwell, while her final design was done by Dan Haskett. Being one of the more infamous Animaniacs characters, she has received only two solo cartoons of her own: "Meet Minerva" and "Moon Over Minerva." Despite this, she received more stories in the Animaniacs comic book series. Appearance Minerva is an anthropomorphic mink with an hourglass figure. She, much like Hello Nurse, is designed to be "attractive" (she also gets similar reactions from male characters as Hello Nurse). Her initial design had her naked, very much like Slappy Squirrel’s younger design in the episode “Buttermilk”. WBTA's management felt this "al fresco design" was inappropriate for family entertainment, with final designs and name change occurring prior to the first Minerva episode airing. Minerva has white fur with long blonde hair, an enormous soft blonde tail as well as a pretty face, pink nose and sweet big black eyes with blue eyeshadow for makeup. Being a "fashionable" girl, she is rarely seen wearing the same outfit twice, though most production art shows her wearing a red off the shoulder jumpsuit Her signature outfit is a red off the shoulder jumpsuit. In addition, appearance borrows from many famous sex symbols, most notably Veronica Lake, whose sheepdog haircut is similar to Minerva's style. Her scale often changes with the plot. In her first appearance she was shown to be the size of a normal mink (this is in relation to her size compared to Newt, who was shown earlier in that episode only coming up to his master's knee). However, she was most often shown the same size as human beings, only about a head shorter than Hello Nurse. Character Profile Minerva was created with an initial thought of reversing the gender on the Tex Avery Wolf, who would go into extreme wild takes when he saw a particularly hot female. However, her final concept was for her to drive every male, no matter their species, into wild take-filled Tex Avery-styled conniptions at her beauty. When she spots an attractive male, she goes into multiple lustful spasms of her own like the ones the males give her. Controversy Minerva starred in the least number of shorts of all the ensemble cast, allegedly on account that the content of her shorts was so overtly sexual that it was decided that it would be inappropriate for the intended predominantly children's audience. For example, on one occasion, Minerva was seen as a shapely, nude silhouette while bathing in a pond. Additionally, many of the zany wild-takes on part of the male cast members were filled with innuendo. Her second and last solo short, "Moon Over Minerva", was slightly edited for content before broadcast. Some shots of her cleavage were considered to be too much for a children's cartoon, and as a result, were air-brushed out. Personality Personality-wise and despite her "beauty" and "attractiveness", Minerva can best be described as a gold-digger, so to speak, being extremely vain and greedy. If the people who swooned over her got to know her a little more they would discover some of her more meaner traits. She is typically seen using men to do whatever she wanted, showing no interest in them whatsoever. Minerva is also seemingly only into one’s physical appearance above all-else, as she kept rejecting Wilford Wolf in his "nerdy" appearance despite his kindness to her and desire to establish an actual connection with her (it should be noted Wilford made more of an effort to bond with her beyond her looks unlike most of her other admirers). In addition, she threatened to end a friendship with her best friend Trudy just because Trudy arranged for Minerva to give her cousin a tour of the woods. As an example of poetic justice, "Meet Minerva" and "Moon Over Minerva" show her receiving a taste of her own medicine. In "Moon Over Minerva", as she fawns over Wilford only for his werewolf form which vanishes after a short amount of time. Then in "Meet Minerva" she fawns after a man with similar exacting standards who didn't seem to find her attractive at all. Her personality, being fashion conscious, obsessed with beauty and money, resembles a valley girl - a stereotype typically mocked in the works of her voice actress, Julie Brown. Although Minerva can be snobby and often lacks interest in those who seek her attention, she sometimes acts kind around others. This is best shown when, toward the end of her debut short, she gives Newt a hug and kiss of genuine affection rather than manipulation, being actually surprised when he reacts in an attracted manner even when that wasn't her intent this time. She is shown to have a more friendly dynamic with Newt in the comics following this, as well.
- #23Bonkers D. Bobcatconstantselective
Keys: Bonkers D. Bobcat. · Secondary: Clawtropolis citizen.
“Toons don't do 'normally' things! Makes us so adorable.” ―Bonkers[src] Bonkers D. Bobcat is the titular protagonist of Disney's 1993-1995 animated television series of the same name. Originally featured on Raw Toonage, he is a former star for cartoon shorts at Wackytoon Studios, an extremely energetic, yet hyperactive, out-of-work, Toon bobcat who works in the Toon Division of the Hollywood P.D. Background Personality Bonkers mostly has the same personality as Roger Rabbit as they both get insane in and out of Toontown. Bonkers is not the brightest or the most thinking cop in the station. However, there were some moments where he shows some intelligence. Though Bonkers means well, he usually messes up cases for his fellow officers due to his lack of experience in law enforcement and his wild, exaggerated, cartoony nature. He even tells Lucky at one point that he is not good at logical police thinking because he is a Toon. It is interesting to note that not only does Bonkers make a design change between both seasons of the show, but his personality was also slightly tweaked as well. Despite being a police officer, Bonkers is unarmed. However, he still carries a badge. In the show's second season, he's portrayed as a rather clumsy, somewhat foolish character who ends up being the shows' punching bag. In the first season, he's less of a buffoon and more of an Inspector Clouseau-type, in control of himself (though still hyperactive), and carries extensive knowledge about the Toons and their behavior, which is an asset on cases dealing with rogue Toons (Lucky would very rarely acknowledge this, although he knows it deep inside). The joke is his lack of law enforcement experience and procedure is still his "Achilles' heel." Physical appearance Bonkers' design evolution The evolution of Bonkers' design. As suggested by his surname, Bonkers is an anthropomorphic spotted orange bobcat with a red nose. In the Raw Toonage shorts, he was typically dressed in a green sweater. In the Bonkers series, his design is noticeably different between the two different sets of episodes. In the Raw Toonage shorts and the second season, Bonkers has large-knobbed ears and a spotted tail with a white tip, is shown to have blue eyes, brown-colored spots on his fur and entirely tan feet. In Season 1, his ears are antenna-like, his spots and eye pupils are black (though they are shown to be blue again throughout "New Partners on the Block"), his gloves have three lines on the back, his tail is striped, somewhat resembling Tigger's, and only his toes and the bottom of his feet are tan, resembling Bugs Bunny and Lola Bunny's feet. In addition, his police uniform is different as well; in Season 2, Bonkers wears a smaller police cap with a different-looking badge than the one in Season 1, and most noticeably, the uniform is in two different shades of blue as opposed to the single shade of blue it was colored in the first season. Appearances Bonkers Once a big star for a series of cartoons known as "He's Bonkers!" at Wackytoons Studios, Bonkers was a knobby-eared, Toon bobcat who was in love with his leading lady, Fawn Deer. He was almost never without his trusty companion, Jitters A. Dog, and usually facing the threats of his arch-rival, Grumbles the Grizzly. Behind the scenes, his other friends included: Fall-Apart Rabbit (who served as his stunt-double), the Mad Hatter and March Hare (who served as his makeup artists), and his pet dog/horn Toots. Sadly, however, Bonkers was fired due to his show being bumped out of first place in ratings. He was then introduced to law enforcement when he unknowingly saved cartoon celebrity Donald Duck from a dangerous park mugger, mostly due to the help of officer Lucky Piquel, and was given full credit for the mugger's capture. For his actions, he was given the Citizen of Valor award by the Chief of Police, Leonard Kanifky. Bonkers, while soaking in the praise, told the chief of his experiences starring in a cop cartoon series which helped in the capture of the mugger. Chief Kanifky believed his story, taking it for granted, thinking that Bonkers would be a benefit to the police force, and asked if the Toon would like a job working for the Hollywood PD, which Bonkers accepted. Bonkers then requested Lucky Piquel as his partner and the two established the beginning of the Toon Division. However, in the meantime, all of Bonkers' old Toon friends mysteriously began disappearing, being kidnapped and brought into the hands of the evil Collector. After solving the case, Bonkers' boss, W.W. Wacky, was impressed and offered Bonkers his job back, but Bonkers refused, stating that he wanted to stay with Lucky, and thus, the Toon Division began. When Bonkers first came home to Lucky's house, he was treated as a sort of adopted son to Lucky. After the rescue and many other strange cases with Bonkers, Lucky moved to Washington, D.C. in order to become an FBI agent. Bonkers later worked alongside the police officers Miranda Wright and Sergeant Grating, still remaining under Chief Leonard Kanifky. Other appearances Genie from Aladdin impersonated Bonkers in the TV series spin-off episode Snowman is an Island. Bonkers D. Bobcat cameo in DuckTales Bonkers in DuckTales (2017). Bonkers' most recent appearance on television to date was a brief appearance in the reboot series of DuckTales, in the episode "Let's Get Dangerous!". In the episode, when Darkwing Duck, Launchpad, and Gosalyn are looking at the supervillains that came out of the portal through the computer, Bonkers is seen being hurt by each of the villains. While his design is similar to his appearances in the first season, he has a black nose much like early promotional art for the character. In the live-action Chip 'n Dale Rescue Rangers movie, Bonkers appears among the bootleg toons that are released, here Bonkers is fused with the body of a walrus. Bonkers is later seen during the end credits on a billboard advertisement advertising a game called "Afternoon Fight Fest", and he's back to normal. Bonkers appears in the Chibiverse season 3 episode "Journey to the Center of the Chibiverse" as one of the residents of the Underverse, an underground society of characters from older and lesser known DTVA shows. He also stated to be the police chief. As a running gag, none of the other characters or even the narrator seem to know what animal he is, despite his surname.
- #24Callie Briggsconstantselective
Keys: Callie Briggs. · Secondary: Clawtropolis deputy mayor.
Calico "Callie" Briggs is a major supporting heroine in SWAT Kats: The Radical Squadron. She is the deputy mayor of Megakat City and an invaluable ally of the SWAT Kats, being amongst their most fervent supporters. Callie is the one who often handles the day to day dealings of City Hall, as Mayor Manx is cowardly and incompetent. History She appears for the first time in the episode "The Pastmaster Always Rings Twice" where she was interviewing Dr. Abby Sinian in the Megakat City History Museum about the exhibition with the theme: "The Dark Ages", where Dr. Sinian was analyzing the Pastmaster's coffin-chest. After hearing a clatter in a hall of the exhibition, they were chased by a sabertooth tiger revived by the Pastmaster while he was looking for his magic book: "The Tome of Time." They escaped to the roof of the building where they were cornered at the edge of the roof and were quickly saved by the SWAT Kats and the cement machinegun. While Dr. Sinian was explaining who was the responsible, Callie sights Pastmaster while he carried his book and summoned a megasaurus rex (a parody of a T-rex) in order to create havoc while he was looking for a way to transport Megakat City back to the Dark Ages. When the SWAT Kats were abducted by one of the time portals of Pastmaster, she goes with Commander Feral with Dr. Sinian in order to catch and stop Pastmaster before he accomplishes his purpose and reproaches him for not listen to Dr. Sinian's advice. Later, they tried to negotiate with Pastmaster, without success and end up locked in the service room. Finally, she tells the SWAT Kats, via communicator that they must prevent the clock tower from striking twelve o'clock and at the end, she's with Dr. Sinian and Mayor Manx watching as the Turbo Kat flies into the distance. From that point onwards she often served as the damsel-in-distress, although she does have her moments where she speaks up, such as in the episode "The Giant Bacteria", when she defends the SWAT Kats from Commander Feral. Unfortunately, her overall character importance depends on her being the object of interest to villians such as, where her and Mayor Manx were chased by a monstrous bacteria created by Dr. Viper at the new Megakat City Park. Later, she was in the Megakat City Biochemical Labs with Dr. N. Zyme while he was preparing a special missile with antibiotics to stop the giant monster. She was then captured by Dr. Viper, who planned to use her as his escape pass. This leaves her as the one whom the SWAT Kats always save and it is often her involvement in certain incidents that alert the SWAT Kats to the situation at hand, like when they heard her scream while they were watching the television during the attack of the bacteria. Callie is also shown to be the major female love interest of the SWAT Kats as they are shown fawning over her multiple times within the episode and the series as a whole. Later, she, along with many other citizens, would be a witness of Dark Kat's assault on the Megakat City Nuclear Plant, as well as the Kat's Eye News chopper getting shot down. She eventually learns from Lieutenant Steel about Commander Feral's infiltration plan on the Dark Kat ship, and communicates it to the SWAT Kats while they made repairs to the Turbo Kat. Her problems would continue when Mayor Manx was selling the new business center, Megakat Tower, to some oriental investors. Callie followed the janitor, who was Dr. Viper in disguise, and discovered that he had irrigated all the plants with a mutagenic chemical, which had caused a robbery earlier in the episode, and when she tried to escape, Dr. Viper took her as a hostage and the mutated plants sealed all access to the building, trapping her. Before that occurred however, she successfully contacted the SWAT Kats, and Razor entered to the tower and rescued her. As they escape they discover the plant's weakness to cold. With this info, they approach the Turbo Kat and launch (not without difficulties) a huge rocket of gas coolant to freeze the tower and destroy Dr. Viper's scheme. She then asks to be left in front of the tower, in order to help the mayor deal with the disaster. The peace is interrupted again in the episode "The Metallikats", where the dangerous former mob chiefs, Mac and Molly Mange returned from the grave and try to take revenge on all of those who put them in the Alkatraz Island Prison. Callie arrives at the place where it all began, facing Feral for his accusations against the SWAT Kats, and responding to Ann Gora that Mac and Molly should be jailed forever. Later, she's seen in the Mayor Manx's office, worriedly showing him a newspaper about the Metallikats' vendetta against him. She and Manx then witness how Feral and the Enforcers were beaten by the two powerful cyborgs, who then made their way to the office, taking Manx hostage and beating Callie. Later, as she recovers, she says she was the responsible of the jailing of the Metallikats, and gets dropped off of the building by Molly and is saved by the SWAT Kats. She and Razor quickly go to Mayor Manx office and face off with Mac. When Razor was suffering a beating, she tried to save him using the emergency fire hose, but this was useless. Razor then takes an ashtray and uses it against Mac, causing him to malfunction and eventually explode. After T-Bone disposed of Molly, she, together with Manx and Feral say farewell to the SWAT Kats and she asks Manx if he really is going to create a SWAT Kats day. He responds that it was only said to save his image before commissioning Feral to dispose of the Metallikats. SWAT Kats: The Radical Squadron (video game) Callie appears as the source of memos informing the SWAT Kats of the activities of various villains, though they are addressed from Mayor Manx's office. When she arranges a meeting in person to discuss the threat of Dark Kat, she is abducted by Hard Drive and taken to Dark Kat as a hostage. Fortunately, the SWAT Kats are eventually able to rescue her. Personality Callie is shown to be sweet-tempered, kind-hearted and self-reliant. She is also fiercely dedicated to the SWAT Kats and constantly defends them from Feral's accusations. Further, she has formed a significant bond of love and courage with them and it is implied throughout the series that she harbors romantic feelings for Jake Clawson, aka "Razor". She is also under constant pressure to singlehandedly keep the city running while putting up with Mayor Manx's snooty and amateurish behavior. As a result, she has very little time for herself and often vents her frustrations about her job to any who will listen, often the SWAT Kats. However, she regularly shows the confidence and bravery to face any challenge in front of her and despite the mortal peril she often finds herself in, is always determined to turn the situation Callie Briggs, from SWAT Kats, is a slender, peach-furred feline with light blonde, hip-length hair, bright turquoise eyes, and a pink nose. She is typically seen wearing a cerise business suit, violet shoes, and glasses. She also has a long, fluffy tail. Here's a more detailed breakdown: Species: Kat (anthropomorphic cat). Fur: Peach. Hair: Long, luscious, light blonde, hip-length or waist-length. Eyes: Bright bluish-turquoise. Nose: Pink. Tail: Long and fluffy. Attire: Typically wears a cerise/pink blazer, white long-sleeved shirt, violet tie, cerise/pink pencil skirt, violet pumps, and glasses. She also wears a business suit and blue shoes in some depictions. Build: Slender. Other notable features: She is often depicted with a radio communicator.
- #25Magica De Spellconstantselective
Keys: Magica De Spell. · Secondary: Clawtropolis villain.
Magica De Spell is the evil aunt of Lena, Poe De Spell's older twin sister, and is a major antagonist in the 2017 reboot TV series DuckTales. She serves as the main antagonist of Season 1 and a major antagonist in the second and third seasons. She once served as a temporary ally to her niece Lena, whom she quickly betrays after getting her powers back. She was a recurring antagonist from the original series. She is one of the three second-most personal arch-nemesis of Scrooge McDuck, alongside Flintheart Glomgold and Ma Beagle. Background Magica De Spell is a major villain from the Scrooge McDuck comics, created by Carl Barks. An evil sorceress, Magica first appeared in Barks' comic "The Midas Touch" in December of 1961. Her goal is to obtain Scrooge's Number One Dime, in order to be able to make an amulet that will give her the Midas Touch. Physical Appearance When first appeared, Magica takes the form of a black shadow with red glowing eyes in "The Beagle Birthday Massacre!", but made her first speaking appearance in "Terror of the Terra-firmians!". In "The Shadow War!" after she got Scrooge's Number One Dime, she gained her physical appearance, which is that of a tall, slender and green-feathered duck with an amber-colored bill (typical of other ducks), a small tail, yellow eyes with paler sclera, small triangular pupils and fluttery eyelashes, and neck-length, straight black hair with a single dark purple streak on the right side. When her staff was temporarily broken and she loses her magic, her feathers turn into a normal white. However, at the end of "The Phantom and the Sorceress!" she obtains the amulet back from Lena, giving her powers back, and her feathers become green again. Her attire is all-black with a few shades of purple, which consists of a black choker around her neck, a black hooded-cape with fuchsia inner lining that is held by an oval-shaped purple jewel, which holds up her black strapless dress with a couple of tears at the hem, and black fingerless opera gloves. She is usually barefoot, but as of "The Phantom and the Sorceress!", she started wearing low-heeled shoes. Personality Magica is a cruel, persistent, ambitious and flamboyant witch, who aims to steal Scrooge's Number One Dime to free herself, and uses her niece Lena to retrieve it for her. She is also vain and narcissistic, believing that being a powerful sorceress entitles her to do whatever she wants and does not care for the harm she inflicts on others such as using Lena or endangering Scrooge's family. After losing her powers, her threatening and intimidating exterior varnish, revealing an emotionally frail, petty, miserable and melancholic woman with a massive inferiority complex. In her next appearance, in "A Nightmare on Killmotor Hill!", her sanity has finally slipped and was forced to steal scavenged tech to get inside Lena's head to get her powers back, only to fail again. She also hates children. Despite being powerless, she still hasn't learned anything from her past experience and doesn't show remorse over her actions. Despite her being cruel to almost everyone, it is revealed in her youth, she and her twin brother Poe ruled over a village together. Both of them cared deeply for each other, which is the only example of compassion she has ever shown. When she accidentally turned her brother into a crow, she begged for Scrooge's help to prevent her brother from flying off, offering him everything she had, including her power and magic, but he chose to ignore her pleas as Poe flew away and she never saw her brother again. Because Scrooge refused to help her, such a loss fueled much of her hatred towards him. Powers Master Sorceress: Magica De Spell is a powerful sorceress who is well versed in many forms of magic, from Sumerian to Demogorgon. She carries a staff with a Sumerian medal as its headpiece, which amplifies her powers. She has more abilities than your average magic-user. Magic: As a sorceress, she is well versed in many forms of magic from Sumerian to Demogorgon, she possesses extensive knowledge of magic, and with the usage of the Sumerian Talisman, she has more abilities than your average magic-user. She is also capable of spellcasting. Telekinesis: Magica can lift heavy objects with her mind as in the episode "The Shadow War!", when she levitates her staff towards her, and forms a claw out of gold coins. Levitation: One of the few powers she used before obtaining the Sumerian Talisman back from Lena, she is capable of hovering a few feet in the air her own. Former Powers As a Shadow Shadow Physiology: After getting locked in the Number One Dime, she cast a spell that turned her own shadow into a living person, Lena. She can communicate with Lena by appearing in her shadow but disappears when Lena is in the dark. She cannot physically touch anything, but she can hear and see what is happening around her. Intangibility: In her shadow form due to not possessing is physical body she is not bound by physical laws meaning she can phase through walls. Possession: In her shadow form Magica is able to take control of the victim's bodies as she did to Lena. As expected, this ability is limited to her shadow form. Voice Mimicry: When possessing a person's body, Magica is able to perfectly imitate their voice, as well as being able to switch back to her own voice. Equipment Sumerian Talisman/Amulet/Staff: Although Magica De Spell is a powerful sorceress, she somewhat relies on the Talisman merged with that of her twin brother to carry out her most powerful spells. Without it, she is only capable of basic magic. While originally having been two amulets owned by Magica and her brother Poe De Spell, Magica fused them together after her brother was turned into a raven and disappeared thanks to Scrooge McDuck. Magica often fuses the two amulets together to create a single amulet or a magic staff with a glowing purple orb on the top. After the events of the Shadow War, Magica's amulet has a crack on it, and when she turns it into her staff, the orb also has a crack on it. Hunter's Stone: Is a ruby-like artifact used by Lena Sabrewing and Magica De Spell in an attempt to acquire Scrooge McDuck's Number One Dime. When the artifact was thrown into the Money Bin, it began to accumulate mass using the money to create the large money shark Tiffany. It was eventually destroyed along with Tiffany by Lena using her magic to save Webby Vanderquack. Ghost-Banishing Amulet: Is a purple amulet owned by Magica De Spell. It has the power to banish any ghostly being from their location. It only appeared in "GlomTales!", where Magica used it to blast Duckworth out of McDuck Manor.
- #26Zhenconstantselective
Keys: Zhen. · Secondary: Clawtropolis citizen.
Po: You're a wanted criminal?! Zhen: You sound surprised. Is it surprising? —While introducing Po to Juniper City, Kung Fu Panda 4 Zhen is the deuteragonist of the film Kung Fu Panda 4. She is a former thief[2][1][3] and adorable Corsac Fox who helped Po defeat the Chameleon, and was given the title of being the new Dragon Warrior in his place.
Orphaned and raised off the streets of Juniper City, Zhen learned to adapt to her situation and surroundings as a young cub before she was temporarily taken in by Han and the Den of Thieves. When tasked with stealing from The Chameleon, she betrayed them and was instead raised by the Chameleon, who taught her some fighting skills as well as the harsh rules of the streets. Loyal to the Chameleon, Zhen was then tasked with delivering the Dragon Warrior's Staff of Wisdom to her. She was successful and betrayed Po, but having learned from him about positive change and doing the right thing, she eventually had a change of heart and helped him to defeat the Chameleon. She was then chosen as Po's successor to the title of "Dragon Warrior", training under him, Shifu and the Furious Five at the Jade Palace.[4]
Biography Earlier years Zhen says nothing about her family other than that she doesn't have one and Po calls her an orphan, but whether her parents abandoned her or died is never stated. She was adopted and took in by the Chameleon as a young child due to her skills as a thief though she had previously been adopted and taken in by Han and the Den of Theives.
In Kung Fu Panda 4 At CinemaCon 2023, Po's voice actor Jack Black revealed the following information regarding Zhen:
In KUNG FU PANDA 4, Po is set to become the new spiritual leader of the Valley of Peace, but before he can do that, he must find a successor to become the new Dragon Warrior. He appears to find one in Zhen, a fox with plenty of promising abilities but who doesn't quite like the idea of Po training [her]. The two eventually learn to get along... but becoming a true master/student team was just the beginning. ... Desperate to find a way to defeat The Chameleon, Po and Zhen must leave the Valley of Peace and go into the big city for the first time.[3]
She first appears at the Jade Palace trying to steal some relics for survival until Po faces and defeats her but not before leaving him a clue about Tai Lung who's not what he seems.
When she gets a visit from Po and a question about Tai Lung, she reveals to Po that it was actually The Chameleon in disguise. She tells Po about The Chameleon, who is a powerful sorceress with the ability to shapeshift into anyone, making everyone think it is Tai Lung. Po asks for Chameleon's whereabouts, and makes deal with her that if she leads him to her location, he'll see what he can do to reduce her jailtime, but they are interrupted by Shifu who asks Po for an update in finding his successor. Zhen calls Shifu a squirrel but Shifu corrects her, stating he is a red panda. Po decides to temporarily release her from prison so she can take him to Chameleon's location. She cleverly sneaks one handcuff on one goose guard and Shifu before he realizes, stopping Shifu from stopping Po. En route to Juniper City, Zhen asks Po for food, and he gives her half of a cookie. They stop on the way for food in Happy Bunny Tavern. Po and Zhen then eat after Zhen plays a gambling game with Granny Boar while Po pays Captain Fish to give them a ride to Juniper City, Zhen pays for the food afterwards but she accidentally reveals she cheated on game with Granny Boar, forcing Po to unsuccessfully try to reason with the latter.
Afterwards she and Po fall from Happy Bunny Tavern but are saved by Captain Fish's boat. They sail ahead to Juniper City as agreed. Zhen reveals to Po she was an orphan just like him and had to steal to survive. When they arrive at Juniper City, Po realizes Zhen is still a wanted criminal. They try to escape but are caught by the city's Bull guards. Po tries to reason with them but is arrested as well. Zhen manages to unlock a door disguised as a drum which they use to escape from the bull guards to the underground Den of Thieves. They then meet Han, her old mentor. He and Zhen reunite for the first time in a while, but end up trapped with Han's minions via weapons. To prepare, Zhen tells Han and the Den of Thieves that Po is the Dragon Warrior, confusing Han and the others as they have never heard of Po's Dragon Warrior status. Po tries to make peace with the Den of Thieves and reason with them, but Han's minions just leave, causing Zhen to facepalm at Po's stupidity. Zhen tells him to workshop his proverbs, and they meet with Han. They first ask him whether or not he has heard of Po's status as the Dragon Warrior, the son of Mr. Ping and Li Shan, and the fact that he was trained by Master Oogway and Master Shifu. Han says it doesn't ring a bell as he's never heard of Po to begin with. Zhen asks Han for help in their plans. When Han asks why he should help Zhen, she states that it's because he still thinks of her as one of them. He reluctantly agrees but threatens to turn her in to the bull guards himself if she and Po are still around by nightfall. (Despite being a thief in his own right).
The next day, the coast is clear for her and Po to get out of the underground den and into the palace. After getting past the iguana guards, Po is trapped in a cage. Zhen suggests that he hand her the staff to leverage the cage open, Zhen then backed away and somewhat guiltily handed over the Staff of Wisdom to the Chameleon, who reveals to Po that she adopted Zhen and was the one who sent her to steal the Staff of Wisdom so she could unleash all the Kung Fu masters residing in the Spirit Realm and steal their Kung Fu.
Po broke through the floor to find himself in a den of iguana guards. after fighting them off he started on his way back to try and fight the Chameleon again.
Zhen is guilt-racked over her betrayal and attempts to reconcile with Po. However, the Chameleon seemingly kills Po by knocking him over the edge falling to his supposed death, much to Zhen’s horror. She reminds the Chameleon that she promised she wouldn’t hurt or kill Po, only for her to sadistically reveal that she never cared about her feelings. Rule number three of the streets: No one cares about your feelings.
After watching the Chameleon bring back all the late kung Fu masters and the previous antagonists including General Kai, Lord Shen, and Tai Lung, Zhen decides to leave her. She sees that Po is still alive. However, an upset Po scolds her and states that he made a mistake in trusting her. After a sparring session where she refuses to let him fight the Chameleon out of fear of him getting killed, it gets to the point where Po ignores her and asks why would she care, she runs to him, seemingly planning to hurt him out of rage, but she actually hugs him and proves she does care about him but warns him that the Chameleon is more powerful now. Po refuses to endanger her and goes to face the Chameleon anyway. Later on, Mr. Ping and Li Shan team up with Zhen to help her gather an army of thieves to hold off the Chameleon's army while Zhen gets back into the palace to assist Po. Later after they battle the Chameleon, Po gets trapped in a cage again. This time, he entrusts Zhen with the Staff of Wisdom to battle the Chameleon by herself in order for her to prove herself worthy. After that, Zhen manages to overpower The Chameleon and Po escapes his cage.
However, just as the Chameleon is about to strike, Po manages to counter her attack with the Staff of Wisdom, ultimately defeating her. Po then releases all the Kung Fu villains from their captivity while restoring their Kung Fu to them.
After the kung-fu villains were set free, Tai Lung emerged as their representative and openly praised Po, acknowledging that Po had surpassed his initial expectations and had proven himself to be the Dragon Warrior. The other kung-fu villains (including Shen and Kai) all followed suit as well by bowing down to him in respect. Tai Lung then made a request to Po, urging him to create a portal to the Spirit Realm so that the villains can return to their rightful place. Po happily obliged by opening a portal to the Spirit Realm, As all the kung-fu villains (including Shen and Kai) happily return to the Spirit Realm, Tai Lung seized the opportunity to take the Chameleon with him, intending to punish her for what she did. The Chameleon fearfully turned to Zhen, foolishly pleading the latter to help her despite all the cruel things she’s done to her and Po. Only for Zhen to rightfully refuse and taunt the Chameleon, reminding her of her own third rule, that nobody cared about her feelings. Bidding farewell to Po, Tai Lung happily returns to the Spirit Realm, taking the Chameleon with him as she screams in horror, saving China from her.
During the end credits, Po begins training with Zhen to turn her into the Dragon Warrior. Viper shows Zhen speed and reflex in the Field of Fiery Death (except Zhen almost gets caught on fire), and Tigress teaches her martial arts in the Jade Tortoise of Wisdom, but she ends up falling down into it and rebounds all over it. Crane shows Zhen how to deflect several projectile spears, Mantis trains her in the Gauntlet of Wooden Warriors, and Monkey swings effortlessly from one to the other and passes through one Seven-Talon Rings. Zhen tries to pass through Seven-Talon Rings but gets stuck.
Personality Zhen has been described in the Kung Fu Panda 4 synopsis as "crafty" and "quick-witted".[1] She also has a sarcastic wit for various situations, such as when Po faces her with Oogway's Staff of Wisdom in the Hall of Heroes. She can also be quite goofy at times, such as when she ate a cookie as well as adorable. (With her cute appearance such as her adorable fluffy tail and endearing face helping to solidify this)
Fighting style and abilities Zhen's fighting style is mainly based on kung fu, which consists of kicks and punches. She is extremely swift and agile, being able to jump and dodge attacks with ease. She also has the ability to manipulate Chi, which is a type of life energy that governs natural forces and can be used for various mystical purposes.
Relationships Po First meeting Po, when stealing artifacts from the Hall of Heroes, (most likely for survival) she was amused from the discovery that the Dragon Warrior was a big, fat panda (him). Po stopped her in every way he could from robbing the Hall and causing ruckus by using the artifacts at her disposal. Eventually overpowered by Po, she was imprisoned. Upon the news of Tai Lung's return, she informs him that it was the Chameleon shapeshifted as him; with her knowing about the Chameleon, Po frees her from prison and has her assist in taking him to the Chameleon.
During their journey, Zhen's attitude and immoral nature frustrate Po while his friendly demeanor and morality eventually rub off on her. From having double-crossed him and him learning she was an accomplice to the Chameleon, Zhen's developed friendship with Po over the course of the trip made her realize her ways, resulting in turning on her boss and making amends with Po, eventually stopping the Chameleon in the process. Returning back to the Valley of Peace, Po and Zhen have gotten on good terms, with Po choosing her as the next Dragon Warrior upon her growth.
Furious Five The Five return and assist Po in showing Zhen the ropes of becoming the Dragon Warrior. During her time training and sparring with them, they show no judgement or hesitation towards her presence in contrast to when they met Po.
Han and the Den of Thieves Not much is known about Zhen's relationship with these groups Zhen was found by Han when she was kid, he taught her how to steal food and money to order to survive one day Han and others bow down to The Chameleon she trying to steal one of gems on Chameleon tree throne but she was caught, and she was impressed of Zhen's skill, but Han was shock.
The Chameleon The Chameleon saw herself in Zhen because of how brave she was and she took Zhen in as a cub, making her an apprentice and teaching her combat skills. However, Zhen later betrayed the Chameleon when she realizes that she is nothing more than a pawn to her.
Clothing Zhen5 Zhen wears a navy-blue, baggy hooded tunic with several tears on the sleeves and the bottom, black baggy capri trousers, and a black utility belt with brown pouches and a pale jadeite buckle around her waist. She accessorizes with light gray bandages wrapped around her arms and legs, and a small jadeite piercing on her right ear, which doubles as a lockpick.
- #27Captain Celaenoconstantselective
Keys: Captain Celaeno · Secondary: Clawtropolis citizen.
“ Avast, ye scurvy scallywags! I am Captain Celaeno, and we are fearsome pirates! Give us your loot or face our wrath! „ ~ Captain Celaeno Captain Celaeno is one of the major protagonists in My Little Pony: The Movie. She is a parrot pirate and captain, who originally served the Storm King as a cargo hauler. She was the second known victim of the Storm King's threat.
Description Once brash and bold explorers, Captain Celaeno and her crew are now relegated to serving as mere messengers for the Storm King. But all that changes when Captain Celaeno discovers the ponies aboard her ship. They remind her of how awesome she once was and encourage her to return to her adventurous and courageous ways. In the end, the Captain and her crew play a vital role in helping Princess Twilight and her friends to save Equestria from the Storm King.
Biography My Little Pony: The Movie Captain Celaeno appears as the leader of a crew of cargo delivery birds working for the Storm King. Twilight Sparkle and her friends stow away on her ship as it departs from Klugetown during their escape from Tempest Shadow. When the crew discovers the ponies stowing away, Celaeno orders them to be thrown overboard in accordance with the Storm King's rule book, only to be interrupted by a lunch break.
Celaeno and her crew reveal that, before they were forced to serve the Storm King, they used to be sky pirates. Amazed by this, Rainbow Dash encourages them through song to rebel against the tyrant and return to their swashbuckling ways. Celaeno is inspired by Rainbow Dash's words, and she and her crew agree to take Rainbow and her friends to Mount Aris to find the Queen of the Hippogriffs.
Unfortunately, their course is discovered by Tempest Shadow when Rainbow performs a sonic rainboom. Celaeno hides the Mane Six below deck as Tempest boards her ship, and the Mane Six eventually escape through the ship's hatch. As punishment for harboring Twilight and her friends in secret, Celaeno's ship is destroyed, and she and her crew are marooned on the Basalt Beach.
Later, after Twilight is captured by Tempest and taken back to Canterlot, Celaeno and her crew appear before Twilight's friends and offer to help them to save her, along with Capper and Princess Skystar. In order to sneak into the city, Celaeno and the pirates hide inside a cake for the Storm King while Capper and the ponies carry it past the Storm Guards. Though they successfully infiltrate the heavily guarded city, Grubber discovers their ruse, and they are forced to fight their way past the Storm King's forces.
After the Storm King is defeated, Celaeno joins all of her new friends in celebrating at the Friendship Festival, and she shares a hoof/fist bump with Rainbow Dash. During the closing credits, Spike tries to eat her crystal peg leg.
Comics My Little Pony: The Movie Prequel Celaeno and her pirate crew's origin story serves as the basis of My Little Pony: The Movie Prequel Issue #2. Celaeno and her crew mostly plunder the Storm King's lesser cargo ships to avoid drawing too much attention from him. When Strife offers to help them steal a large treasure from the Storm King himself, the pirates launch an attack on his airship fleet, hijack some of his treasure ships, and inadvertently recruit Capper and his friend Chummer. The Storm King soon catches up with them, however, and after Celaeno helps Capper and Chummer escape, the Storm King forces her and her crew to work for him as cargo haulers.
The Farasian Shores - Part 1 Celaeno travels to her homeland of Parrot Peaks with Rainbow Dash, Spitfire, Lyra Heartstrings, and Sweetie Drops.
Abyssinians - Part 1 Captain Celaeno and her crew drop Fluttershy, Pinkie Pie, Capper, Discord, and Trixie off in Abyssinia on the way to their own destination.
The Element of Love Celaeno and her friends arrive in Ornithia in time for the royal wedding between Celaeno's childhood friend Ocypete and Prince Huginn. Realizing Ocypete does not love Huginn, Celaeno tries to talk her out of the wedding, but Ocypete refuses to listen, partly out of duty to her kingdom and partly out of resentment toward Celaeno for leaving home without telling her. When she discovers Huginn's true motive for wanting to marry Ocypete, Celaeno crashes the wedding and defeats Huginn in a duel, becoming one of Ornithia's Elements of Love in the process. This puts her in direct conflict with Ceridwen, one of the Knights of Harmony.
Personality When first introduced, Celaeno is portrayed as cold and callous toward the Mane Six, prepared to throw them overboard without hesitation in accordance with the Storm King's rules. She is also very defeatist, resigned to doing the Storm King's bidding for fear of incurring his wrath. After Rainbow Dash's inspiring song, however, Celaeno gets her courageous and rebellious attitude back, enough to stand up to Tempest Shadow and challenge the Storm King's iron-fisted rule. In My Little Pony: The Movie Prequel Issue #2, Celaeno shows much concern for the safety of her crew and is willing to pass up on potential riches if the risk to her crew is too great.
Appearance Celaeno is a tall parrot with light green feathers and dark green ones on the top of her head and on her tail feathers. She wears a yellow and orange jacket with brown lining and purple/violet at the bottom behind her back. She wears a black captain's hat, her beak is yellow and wears a ring on her left ear. She also has an ember green crystal peg leg, possibly lost her real one in an accident. As a cargo hauler, she wears a black jacket, a black scarf over her head that covers her ears, and a wooden leg. Her upper body looks like she has an actual breast.
- #28Sylvia Marpoleconstantselective
Keys: Sylvia Marpole. · Secondary: Clawtropolis citizen.
Sylvia Marpole is the head librarian of the State college featured in the 2000 direct-to-video animated film, An Extremely Goofy Movie. She meets Goofy when Max takes him to sign up for a college library card before ditching him, unknowingly allowing his father to get to know her better and spark a romance between the two that leads to Sylvia becoming his new girlfriend. In the movie, she is voiced by Bebe Neuwirth, best known for her portrayal of Dr. Lilith Sternin on the NBC television sitcom, Cheers and its spinoff, Fraiser
Appearance Sylvia appears to be a young female anthropomorphic dog with a small snout and short lush red hair. Although slim, her lower half is very voluptuous and is complemented by most of her outfits. Her most commonly seen outfit is a white button top with a black shirt, wearing red frame glasses over her dark green eyes. Sylvia also wears a black skirt and 1970s-style black heels. She also wears red lipstick, as shown when her kisses leave red marks on Goofy's face.
Sylvia Dance Sylvia's appearance when dancing with Goofy
Later on, when dancing with Goofy, she wore a 1970's inspired outfit, colored mostly green, complete with gold hoop earrings, a purple headband, purple high-heeled boots and a large red afro-like hairstyle. She also has removed her glasses and has light purple eyeshadow.
Personality While she is seen as the quiet and well-mannered librarian of the college Max and Goofy attend, she is shown to be a fun-loving and sweet woman on the outside, quickly revealed by Goofy upon meeting her. She is a fan of old collectibles and shows, same as Goofy, and loves to dance. Eventually, she falls in love with Goofy and is seen as his girlfriend after their first "date" together.
She can be very affectionate and spontaneous, as shown when she playfully pinned Goofy to the ground before covering his face with several red lipstick marks after spotting the bouquet of flowers that he had brought her.
She is shown to have a strict side to her as well, seen when Goofy accidentally forgot one of their dinner dates when he felt disheartened from Max rejecting him. Since then, she remained cold and distant from Goofy when they met again, but eventually came around after Goofy pleaded for her help and all but confessed how much she means to him. However, she also values family bonds, as she watches in hope at the changes transpiring between Max and Goofy throughout the movie.
- #29Torielconstantselective
Keys: Toriel. · Secondary: Clawtropolis citizen.
Toriel is the second major character the protagonist meets in Undertale. She saves the protagonist from Flowey and guides them through the Ruins, wishing to protect and to teach them to avoid the dangers of the Underground. Toriel is the former Queen of the monsters, the ex-wife of Asgore, the mother of Asriel, the adoptive mother of the first human, and the first boss, as she guards the Ruins exit.
Profile. Appearance Toriel overworld sleeping Toriel with her reading glasses, seen on the title screen if the protagonist spares her.
Toriel is a Boss Monster whose head resembles a white-furred Nubian Goat, structured with floppy ears and tiny horns. She has a pair of visible fangs and long eyelashes, and her irises have a dark red tint. She has an anthropomorphic body, with paws at the end of her limbs. She wears a long purple robe with white sleeves and the Delta Rune on the chest. Toriel can also be seen with reading glasses, when reading a book on snail facts.
Personality Toriel is a kind monster that acts as a protective mother figure for the protagonist. She is sincere in expressing her love through words and actions, such as when she was married to Asgore.[1] She employs tough love on the protagonist and Asgore. Toriel cares for children and was excited to become a mother.[2]
Toriel's hobbies includes baking, reading, writing puns, bug-hunting,[3] and tending to flowers. She enjoys baking Butterscotch Pie, as well as her favorite, Snail Pie. She has read many books in her home, and has a journal full of puns.[4] She enjoyed puns even before meeting Sans.[5]
Toriel is said to be intelligent[6] and can come off as intimidating when she is serious.[7] Toriel is meticulous in her goals, and was often referred by her title when she was the queen.[8]
Toriel aspires to be a teacher. She offers instructions on puzzles[9] and prepares a curriculum for the protagonist.[10] In the True Pacifist Ending Credits, she stands outside a school and, in the Family Ending of the Neutral Route, she starts her own.
Her full name is Toriel Dreemurr, she is also one of the three known Boss Monsters and a member of the Dreemurr family along with Asgore and Asriel.
Main Story Before the events of Undertale, Toriel was married to King Asgore and had a son, Asriel. When the first human fell into the Underground, she adopted them as their child. When the deaths of their two children pushed Asgore to declare war on humanity, Toriel became disgusted by his actions. She left him, retrieved the first human's body so she could give them a proper burial,[11] and remained in the Ruins.
Toriel often checks the entrance to the Ruins to tend to the bed of Golden Flowers[12] and aid those who fall into the Underground.[13] It is implied that she had cared for the previous six fallen humans in the same way she cares for the protagonist before their eventual depart.[14][15] Sometime after that, Toriel and Sans became friends over knock-knock jokes they shared at the Ruins's exit door. One day, she requested that he promises to protect humans that exit through the door.[16]
Neutral Route If you truly wish to leave the RUINS... I will not stop you. However, when you leave... Please do not come back. I hope you understand. Goodbye, my child.
Toriel, after being spared in battle.
Toriel overworld guiding Toriel guides the protagonist through the Ruins.
At the beginning of the game, Toriel saves the protagonist from Flowey, healing any damage done by him. After introducing herself, she guides them through the first few puzzles of the Ruins.[17] She encourages the protagonist to deal with monster encounters by talking to them, as opposed to acting violently.
Toriel gives the protagonist a cell phone to keep in contact with one another, as she needs to run errands further into the Ruins. She tells them to stay where they are, only to be disobeyed. Toriel occasionally calls the protagonist as they explore to inquire if they left the room, on their favorite flavor preferences, and offers advice on keeping space for new items. When Toriel is about to call once more, she discovers the protagonist is near the entrance to her home. If the protagonist is injured, she heals them.
In her home, Toriel introduces the protagonist to their room and plans to raise them as her own. At the scent of something burning, Toriel leaves them to check on the freshly baked butterscotch-cinnamon pie. After the protagonist asks her about leaving the Ruins, Toriel abruptly leaves; the protagonist follows.
Heartache soundtrack Battle against Toriel.
As she goes toward the exit of the Ruins, she explains that she plans to destroy the exit to prevent the protagonist from leaving, as all other humans who left had been killed.[18]
Toriel screenshot hug Toriel hugging the protagonist.
Depending on choice, the protagonist can leave by killing or sparing Toriel. If killed, she responds accordingly depending if they do so normally or after she stops attacking. If spared, Toriel allows them to leave, but advises them to never return.[19] She hugs them briefly, and looks back at them once more before departing to tend to the flowerbed.
For information on her ending, see Neutral Route#Toriel Ending Tree. True Pacifist Route What? Frisk... You really are a funny child. If you had said that earlier, none of this would have happened. It is a good thing you took so long to change your mind. Hee hee hee. Well... I suppose. If you really do not have any other place to go... I will do my best to take care of you, for as long as you need. All right? Now, come along. Everyone is waiting for us!
Toriel
Fallen Down (Reprise) soundtrack Toriel and other main characters.
Toriel reappears just as Asgore and the protagonist prepare to fight, interrupting it with her fire magic, much like she does with Flowey at the start of the game. Toriel explains that she was constantly worried about the protagonist, and realized that they would have to take a life to leave, something she was trying to prevent since the beginning.
When Asgore expresses his delight at her reappearance, she scolds him for his cowardice. Toriel criticizes Asgore's plan on freeing monsterkind[20] and rejects his request at being friends.
As the protagonist's friends come, she introduces herself to them and recognizes Sans's voice immediately. She tells the protagonist that while they may have to stay Underground with all their friends, they will live a happy life regardless.
Flowey then appears. Having absorbed the human SOULs, he binds Toriel and company with vines. When Flowey tries to kill the protagonist, Toriel is the first monster to intervene, using her fire magic to block Flowey's bullets. Her SOUL, along with every other monsters', is eventually absorbed by Flowey, allowing him to become Asriel.
During the protagonist's battle with Asriel, Toriel appears as one of the Lost Souls. However, she is eventually saved along with the others by the protagonist when they help them regain their memories of their recent experiences with them.
Epilogue After the fight against Asriel concludes, she learns the protagonist's name, "Frisk." She tells them that they are free to go through the Underground to talk to more of their friends. Meanwhile, Alphys upgrades Toriel's phone, allowing her to send text messages.
Surface screenshot school Toriel standing outside the school.
Frisk leaves the Underground with Toriel and their other friends. As the others leave Frisk to begin their lives on the Surface, Toriel asks Frisk what they will do now.[21]
If Frisk decides to stay with Toriel, she says that none of this would have happened if they remained with her at the beginning of the game and that it was for the best that they decided to leave the Ruins.[22] She then promises to take care of Frisk for as long as they need.[23] Like in the Ruins, Toriel takes Frisk's hand as they walk offscreen together. After the credits, Toriel brings a slice of pie to Frisk's room. If Frisk says that they "have places to go," Toriel says that she will see them later.[24] After the credits, Frisk and their monster friends are shown together in a sepia photograph. In the credits sequence, Toriel welcomes Monster Kid to a school that she opened and teaches at. The school door is adorned with the Delta Rune without the triangles that represented the monsters trapped Underground.[25]
- #30Porky Pigconstantselective
Keys: Porky Pig · Secondary: Clawtropolis citizen.
Porky Pig is an anthropomorphic pig and a character in the Looney Tunes animated franchise. He is well known for his stuttering speech impediment and ending many cartoons wit the phrase, "That's all, folks!" He was the first cartoon character created by Warner Bros. to draw audiences based on his star power, and the animators created many critically acclaimed shorts featuring the character. Even after he was supplanted by later characters, Porky continued to be popular with audiences, and more importantly, the Warners directors, who recast him in numerous everyman and sidekick roles. His voice was originated by Joe Dougherty, but is better remembered by his successor, Mel Blanc.
During the golden age of American animation, he appeared in a total of 153 animated short films, making him the second-most frequent character in the Looney Tunes and Merrie Melodies shorts, behind Bugs Bunny's 167 shorts and ahead of Daffy Duck's 130 shorts.
Porky's protégé in Tiny Toon Adventures is Hamton J. Pig.
Character description Porky is normally characterized as a happy-go-lucky individual. He is generally kind, cheerful, and exhibits some innocent, child-like qualities. While he is quite shy when compared to others, he remains to be a mild-mannered individual overall. Despite his "everyman" status, Porky's behavior wildly varies by his appearances depending on the situation. At times, his personality ranges from being a simple-minded foil, while in others, he can be neurotic and occasionally violent, revealing that he has his own limits. However, both extremes tend to only exist depending on how sympathetic or stressed he can get in a particular scenario.
Porky serves as a straight man for other characters that are more brasher than him. More notably, he is often paired with Daffy Duck, who, in cartoons during the late 1930s and 1940s, exhibited a zany, over-the-top demeanor. Porky served as Daffy's foil during that period, displaying a comedic dynamic that emphasized their different personalities. In later cartoons since the 1950s, when Daffy adopted a more egotistical personality, Porky sometimes served as his more competent sidekick, even though he is still portrayed as the latter's comic foil.
Porky's most distinctive trait is his stutter, for which he sometimes compromises by substituting certain words; for instance, "What's going on?" might be "What's guh-guh-guh-guh— ... what's happening?" In other examples, he would also replace a much simpler word with one that is more complicated than what is meant to be said.
Personality Porky is a kind, intelligent, stuttering, individual who cares for his friends but is naive and often gets fooled into the anitcs of his friends, particularly Daffy. Porky is Bugs and Daffy's friend. Porky also has a massive temper and an aggressive side which is rarely shown only shown after Daffy tricks him into giving him all of him all of Porky's money and valuable items and once finding out what really happened he angrily pummels Daffy before being broken up. Porky is also a pushover as Daffy basically took over his house and made him his servant, he is best described as a bummer by Daffy and Bugs as he falls upsells and ridiculous things he does not need, and is also lonely and frequently talks to himself on a mirror (with a wig on).
- #31Foghorn Leghornconstantselective
Keys: Foghorn Leghorn. · Secondary: Clawtropolis citizen.
Foghorn Leghorn is a character created by Robert McKimson in The Looney Tunes Show. He has worked his way up to be a rich entrepreneur and adventurer. Foghorn refuses to see the negative in any situation, no matter how obvious it might be, which helps explain why he’s Daffy’s number one supporter.
Foghorn Leghorn is an anthropomorphic rooster and one of the main characters of the Looney Tunes animated franchise. He was created by Robert McKimson and starred in a total of 29 cartoons from 1946 to 1964, during the golden age of American animation. He is a bird with a Southern accent known for his loud-mouthed personality and his antics with Barnyard Dawg and Henery Hawk. His voice was originated by Mel Blanc.
Character description Foghorn's personality is built around his larger-than life and talkative demeanor, earning a him a reputation as a blabbering loudmouth. He is characterized as bombastic, unrefined and overconfident, yet he also displays a playful and mischievous spirit when the situation calls for it. His speech—in addition to his old-fashioned Southern accent—is peppered with phrases such as "Pay attention, son", or "Look at me when I'm talkin' to ya, boy", in addition to various Southern expressions and other colorful vernacular.
Foghorn is also known for his rivalry with Barnyard Dawg. The two are constantly at war with each other, as they often engage in physical pranks. Foghorn usually sees Barnyard as a mere annoyance to his dominance, while Barnyard would retaliate by humbling his inflated ego. Foghorn is often the initial aggressor acting out of self-amusement, unlike other rivalries in the Looney Tunes franchise, but he subsequently switches to the "losing" end of the feud when Barnyard gets the winning hand.
When Foghorn makes an interaction with others, particularly a younger character such as Henery Hawk, Foghorn tends to lecture them on any sort of advice, though, he sometimes offers advice that veers towards reverse psychology. His overbearing manner of speech often irritates those around him, and Foghorn himself rarely fails to recognize that his constant talking is more of a nuisance than helpful.
Foghorn shares a habit of performing a verse of the song "Campdown Races" by Stephen Foster, humming the lyrics while loudly singing the refrain "Doo-Dahh! Doo-Dahh!", and ending the verse with "Ohh, Doo-Dahh Day!" In some occasions, he sings the song more than once, and sometimes sings his own lyrics if they are related to what he's doing.
Biography Foghorn Leghorn appeared in Chicken Hawk, a song where Henery Hawk wanted to eat chicken. Foghorn was against that and tried to convince him to eat pork, fish, beans and other things, so he wouldn't get eaten.
Foghorn also sung Cock of the Walk, a song where he was an amazing chicken, being yelled at Barnyard Dawg for painting the Taj Mahal, going to France, chasing Barnyard with a monster truck, won a Nobel prize for having fun, winning best chicken in an animated feature, coming first place in an Olympic race, catching UFOs, catching the Loch-Ness Monster, catching a tiger and being Harvard's number one teacher.
In The Foghorn Leghorn Story, Daffy comes to see a movie, unaware that it was to sign up for being a actor. Daffy doesn't even audition, but Foghorn likes him and gives him the roll, ignoring Carol's warnings. He then tells Daffy about the story of a Japanese Queen, whose turtle died. Her husband sent many ships to find a turtle to replace it, and one eventually returned, bringing a gold turtle with it. The queen was so cheerful, that she literally burst with happiness. Her husband then hid the golden turtle, so no one would burst again. Foghorn then explains that the movie Daffy is in is about Foghorn's quest to find the golden turtle. However, when Daffy does the first scene, he fails it. Foghorn Leghorn still accepts him to be the actor, much to Carol's frustration. Another scene is about Foghorn's mother dying. Daffy is supposed to cry, but laughs. Foghorn still allows him to act. The next scene Daffy is told by Foghorn and a worker for the movie to grab a golden turtle and then run out of part of a temple set before it is destroyed. Daffy does so however in the middle he asks when lunch is, still in the set and the rest of the set is completely destroyed making him fail the scene. This causes all the staff for the movie to quit out of disappointment. Daffy is about to quit when he gets into a fight with Foghorn. Daffy gets the upper hand and during the fight gets thrown through a antique shop with Yosemite Sam and Bugs Bunny there two and the four all begin fighting each other as the whole store is damaged. Foghorn then finally forfeits after taking to many punches and becomes friends with Daffy, saying that he's a rooster. He later views the movie at the theater.
Foghorn Leghorn appeared in Working Duck, where he was the CEO of Enormocorp, and promotes Daffy from a muffin man to his personal assistant. Foghorn cannot decide on the company decisions, Daffy advises him which ones to pick, which are all correct. Foghorn then turns the company over to Daffy, who ruins it quickly.
- #32Kitty Katswellconstantselective
Keys: Kitty Katswell. · Secondary: Clawtropolis citizen, Clawtropolis hero.
“I speak 120 dialects fluently, mastered all forms of martial arts, and my claws are registered as lethal weapons.” —Kitty Katswell, Purr-fect Partners
Kitty Katswell is the co-protagonist of T.U.F.F. Puppy. She is T.U.F.F.'s #1 agent. Kitty is also an expert in combat, weapons, and detective work. She is Dudley's partner, assigned to train him as a T.U.F.F. agent, but often finds herself and her skills foiled by Dudley's antics.
Character ATOTK 2 Kitty with her twin sister - Katty in the photograph.
Kitty is an agent at the Turbo Undercover Fighting Force, and is regarded as one of its greatest agents. Her claws are registered lethal weapons, and she is proficient at using many weapons, gadgets, and disguises. She is also shown to be very athletic, being able to do a lot of physically challenging actions that come in handy during her missions. Despite this, she does have a few weaknesses, such as her shaky relationship with her mother and sister, or her schoolgirl-like love for Eric, the water delivery guy which can distract her (even in combat). Kitty was even trained to be skilled in combat (martial arts), languages (120 dialects) and firearm usage.
Personality Kitty Katswell 351 Kitty's seriousness when on the job
Kitty is shown to be kind, caring, protective, supportive and can be comforting as well. Although, she's seen as a tough-talking, no-nonsense girl (most of the time). As revealed in "Puppy Love", Kitty knows many things that guys like to do to impress girls, proving that she's knowledgeable and also able to be observant. Additionally, she can act cautious but known to be pushy because of her temper and could be fooled (by The Chameleon for example).
Dudley often aggravates Kitty with his stupidity and when he always chews his buttocks (also when he'd say the word "exactly," as revealed in Diary of a Mad Cat), but she still considers him to be a worthwhile partner and a good friend. Their partnership usually injures her in a comedic manner.
She gets very annoyed whenever her birthday is brought up, hinting a rough childhood. Kitty shows her cat-instincts whenever she gets distracted by seeing cat goodies, tends to purr and flirtatiously wag her tail when seen showing affection.
PuppyUnplugged02 Kitty blowing a raspberry at Dudley in Puppy Unplugged
Despite being more mature, Kitty can also be as childish and silly as Dudley at times. This is shown in Share-A-Lair, when she laughs at Dudley's practical jokes towards Snaptrap. Another example could be in Puppy Unplugged, in which Kitty rudely blows a raspberry at Dudley.
Description Kitty is a tall, athletic and tan-furred anthropomorphic cat who stands at 5 foot 6", excluding hair and ears (as shown in The Doomies), with large lime-green eyes, a long tail, retractable claws and whiskers, though the whiskers have only been seen in Doom-Mates. Her black hair with bangs is mid-length and wavy, and is kept into a hairstyle that is stereotypical to female spies or agents.
Kitty's attire consists of a two-piece, popped-collared dark teal suit and belt. Additionally, her headband, turtleneck top, gloves and high-heeled boots are white.
DOAMC53a Kitty getting angry at Dudley, with her eyes having turned red
Sometimes, the irises in Kitty's eyes turn bright red whenever she would get very angry. Younger versions of Kitty have been shown and vary from episode to episode, but most consistently have her with freckles and wearing braces. Her hairstyles take many features from Trixie Tang and Tootie from The Fairly OddParents, notably the long straight hair with headband or pigtails. Kitty was also turned into a baby by the Young Gun and had darker hair on her belly, and later, an elderly woman with a walker and tiny purple glasses.
Background According to Operation: Happy Birthday, Kitty's birthdays as a child were disastrous because of her cat-like instincts. She also mentions that she spent 8 years of secret agent college in Toast of T.U.F.F., and before becoming partners with Dudley, she used to be partners with Jack Rabbit but not much else is known.
Interactions with Other Characters (Alphabetically) The Chameleon Cat Atomic Bomb Kitty getting captured by The Chameleon
Kitty was the first person to ever imprison The Chameleon, which he was revealed in Doom-mates. The Chameleon tries to seek revenge on her after escaping from prison, although his plans were foiled in the end. In later episodes, The Chameleon's rivalry with Kitty seemed to disappear, and The Chameleon doesn't try getting revenge on Kitty anymore, but instead, tries to get revenge on the agency itself.
It is possible that The Chameleon has a small liking to her, because in the Guard Dog episode when the train reached Petsburgh, Kitty was forced to take care of The Chameleon, much to his pleasure.
The Chief LLAD61 Kitty with The Chief
The Chief is the leader of T.U.F.F.. Kitty tends to be very obedient towards him, even when he orders her to do something that she doesn't appreciate. However in Mind Trap, after The Chief insulted her fish cookies and threw them into a dumpster, Kitty became very disgruntled and hesitated to save him after he was kidnapped by D.O.O.M..
Dudley Main article: Dudley-Kitty Relationship DogDaze126 Kitty hugging Dudley
Although they are partners, Dudley and Kitty obtain a bickering cat-dog relationship. Kitty usually takes Dudley's way of being nice the wrong way. She is also shown to dislike his dimwitted thoughts and actions. These instances usually ends up in them fighting in early episodes. Despite this, they still care for each other, and themselves, like siblings do, and Dudley and Kitty have a brother-sister relationship. They later became heartfelt friends. It is even rumored among many fans of the series, that they have some sort of a relationship with each other. Even though Kitty finds most of Dudley's antics a little annoying, she still considers him a good agent and the best partner she's ever had.
Keswick TD6 Kitty with Keswick
Not much is shown to the interactions between Kitty and Keswick, but she clearly considers him a valuable friend, and at one point was in deep grief because she thought that Keswick died, along with Dudley and The Chief. Keswick was so touched by their sadness for him that he does give them all a hug (Toast of T.U.F.F.). She felt very sad when he supposedly turned evil in (Snapnapped). Keswick is apparently afraid of girls but he is comfortable talking with her most of the time, likely due to being friends and co-workers for a long time.
Verminious Snaptrap ADC47 Kitty with Snaptrap
Snaptrap is one of Kitty's usual enemies.
He was the first villain who was shown interacting with Kitty at the beginning of the series. Since then, she has been on hot pursuit of him and his henchmen.
He was her dance instructor in one episode. It helped her to foil The Chameleon's ploy.
Bird Brain Bird Brain is another one of Kitty's usual enemies. However, he seems to view Dudley as more of a threat to his evil plans than Kitty.
- #33Dudley Puppyconstantselective
Keys: Dudley Puppy. · Secondary: Clawtropolis citizen, Clawtropolis hero.
Dudley Donald Puppy is the overall titular main protagonist of T.U.F.F. Puppy. Although he is still just a puppy, Dudley has the heart of a pack of full-grown dogs. He supposedly has no fear and hates wearing pants, despite the fact that he wears them in some episodes. Reared on his mother's strict morals, he was brought up strong, goodhearted, and destined to stop all badness and meanness in its tracks, though if only he could figure it out how to follow that last rule.
Background The first clues to Dudley's past were shown in "Big Dog on Campus." During his high school years, he looked radically different. Being very skinny with no build, wearing very large braces and glasses, and covered in pimples. It was also revealed that he was a bullied outcast. Dudley's father is also absent and completely unmentioned, leaving fans to wonder where he is although it most likely will never be explained.
Description BDOC08 Dudley during his high school years
One day, Dudley (trying to catch his new super-bouncy chew toy) accidentally foiled a huge crime being committed by the city's resident bad guy crew D.O.O.M. owned by the despicable Verminious Snaptrap. This led The Chief to investigate the scene and eventually bring him to genius inventor / scientist Keswick. It was then the scientist analyzed Dudley's DNA and the T.U.F.F. agents discovered that he is the ultimate mutt: A mix of every breed of dog known to man (with a dash of billy goat that even Keswick can't explain). This was awesome news for Dudley (who became known as "Agent Puppy"), but bad news for T.U.F.F.'s top agent Kitty Katswell, who found him irritating to work with. She was assigned to train Dudley and be his partner, which proved to be more challenging than rewarding. Kitty and Dudley were constantly bickering like a brother and sister, but Kitty found out that sometimes you can teach a young, jumpy dog new tricks. Bad guys need to beware, but so do the good guys, because with Dudley around, you never know just whose wicker furniture he'll chew on or whose garden he'll mess up. Looks like Dudley's heroism is going to need a lot of work.
Appearance Even though he has said to be a mix of every breed of dog known to man (or animal), Dudley has the appearance of a beagle (resembling dogs like Snoopy from the Charlie Brown franchise having black ears and nose while the rest of his fur is white), but with blue eyes. He wears only a tight, black T-shirt, and he almost never wears any pants as he is shown to hate them. In a few episodes, Dudley has worn a pair for a certain reason, usually for a disguise. He has a physically fit chest and pair of arms (most-likely due to his Alaskan malamute DNA), with skinny legs (most-likely due to his greyhound DNA), giving him a top-heavy frame, and has a short, pointy tail on top of a bubbly butt. He is about 5 feet tall (excluding ears) as shown by the mugshot of his doppelganger Dr. Rabies.
Personality “We can't stop this thing, Kitty! I'm scared and I wanna go home!”
—Dudley Puppy, Super Duper Crime Busters
DogDaze110 A dazed Dudley in a martial arts uniform.
Although intelligent, friendly, and clever, Dudley is an incredibly air-headed and jumpy dog. As a T.U.F.F. agent, and a dog who loves the feeling of being good, he loves to catch bad guys like Bird Brain and The Chameleon. With his superior DNA, Dudley has tons of canine abilities that make him the ultimate mix of dog breeds and an awesome crime-fighting force. He has the best skills from every doggie gene pool (as well as being part billy goat somehow). With the stupendous speed of a greyhound, the superior sense of smell of a bloodhound, the astounding strength of an Alaskan malamute, and the powerful punch of a boxer, he cannot be stopped; however, Dudley is still a sloppy, excitable pup. Dudley clearly isn't a thoroughly trained dog, and still retains many regular dog-traits like chewing his butt and chasing tennis balls. In addition, he is prone to believing that he is dependent on others (usually, his mother or Kitty). Although he seems to like juice boxes, Dudley also seems to like grapes and anything grape flavored. If he isn't drinking a juice box, he is often seen drinking grape soda and also loves grape flavored snow cones, as seen in the episode Lie Like a Dog. In Mutts and Bolts, Dudley gained "super intelligence" from a lightning strike. This may mean that he will be smarter in the future, but it is most likely that this was only used for a gag.
Relationships with Other Characters As time goes by in Petropolis, Dudley is forming growing relationships with other characters.
Kitty Katswell Main article: Dudley-Kitty Relationship DogDaze126 Dudley with Kitty
Kitty Katswell is Dudley's partner. If she had her way, Dudley would never have been asked to join the Turbo Undercover Fighting Force. As his partner, she sees everyday what a reckless danger he can be to their operations. But Kitty knows that what The Chief says goes. So she does her best to train her puppy partner to be a hero. Dudley's relationship with Kitty starts out as a love-hate relationship, since they used to fight a lot like bickering siblings, then later in the show, they start to get along more and became heartfelt best friends. After a while, Kitty becomes more confident in Dudley's abilities and stops treating him as an annoying undesirable mutt and more like a good friend and equal. It is even rumored among many fans of the series that they have some sort of romantic relationship with each other.
Keswick DogDaze130 Dudley with Keswick
When Dudley was hired by T.U.F.F., Keswick was somewhat confused and fascinated about Dudley's complicated DNA. Keswick was also open to make best friends with Dudley. However, he also found him mildly annoying and extremely dimwitted. But due to Dudley's open attitude towards his fellow agents, as time passed, Keswick learned to tolerate him and his immature ways and they got along. As of now, they seem to share a light, friendly relationship.
The Chief InternalAffairs61 The Chief and Dudley giving the The Chameleon a heartburn
The Chief has only one loose end that he can't seem to tie up: his reckless new recruit, Dudley. He would love to keep a closer eye on him, but Dudley's flea collar makes that harder than you'd think! But despite his frustration towards him, The Chief is actually hopeful of his abilities. The Chief is warming up to his new recruit more and more every day.
Peg Puppy Frisky Business 131 Dudley with his mother
Dudley and Peg have a standard mother and son relationship. According to evidence in the series, it can be inferred that Dudley grew up without his father around. Therefore, Peg raised Dudley alone. She is extremely protective over him and puts safety over all else (to the extent that it makes him dependent and gets in his way sometimes). However, Dudley is glad to be her son and agrees that she usually knows best.
Verminious Snaptrap SAL130 Dudley with Snaptrap
Snaptrap is actually the most dangerous enemy for T.U.F.F. despite his personality. Dudley too. By some clues in the show, Snaptrap and his organization D.O.O.M. almost always had the advantage before Dudley joined T.U.F.F. So, when Dudley became a T.U.F.F. agent, the tables were turned. Dudley seems to have a great dislike towards him that exceeds his dislike towards his other enemies.
The Chameleon Look out Dudley with The Chameleon.
The Chameleon, or as Dudley used to say when he first read his name, the "Cham-ah-lee-on," is originally a nemesis of Kitty's. In Doom-mates, once he breaks out of jail, Dudley is assigned by The Chief to protect Kitty from The Chameleon. It is shown that he thinks The Chameleon is creepy because of how his eyes are positioned and how they move. In Puppy Love, the Chameleon disguises himself as an attractive French poodle named Fifi Oui Oui, who Dudley gains romantic interest in. Near the end, though, Dudley accidentally spills his drink on her, causing Fifi to reveal her true identity as The Chameleon. Once, Dudley was assigned to take care of The Chameleon while on a train to Petsburg in order to protect him from D.O.O.M. because he was a witness to one of their crimes. Dudley need to endure The Chameleon's odd habits and bodily needs. It was then that The Chameleon attempted to befriend Dudley to which he responded negatively. Later in the episode, Dudley responded to his affection positively for a brief moment.
Bird Brain MAG76 Dudley, Kitty, Peg, and Bird Brain
Bird Brain has been a constant threat towards Dudley from their very first encounter with each other. Although unintentionally, Bird Brain preyed upon Dudley's faults the first two times they met. The first time is when he threatened to harm his mother Peg so that he could posses a powerful atomic bracelet that he created. The second time is when Bird Brain created a sound cannon which preyed upon Dudley's fear of thunder. However, unlike other villains, Dudley doesn't seem to treat Bird Brain as anything other than a usual enemy. He doesn't seem to find anything out of the ordinary about him at all.
- #34T.U.F.F.constantselective
Keys: T.U.F.F. · Secondary: Clawtropolis heroic organization.
The Turbo Undercover Fighting Force, also known as T.U.F.F., is a titular location in the series of the same name. It is an organization that Dudley, Kitty, Keswick, and The Chief work for in the United States that is located in the all-animal city of Petropolis, California. Most of the agents have badges to show everyone that they work at T.U.F.F.. The purpose of the organization is to protect Petropolis and possibly the world.
Known Agents Dudley Puppy - agent (became scientist only in Smarty Pants) Kitty Katswell - agent Keswick - scientist The Chief - leader
- #35F.O.W.L.constantselective
Keys: F.O.W.L. · Secondary: Clawtropolis evil organization.
F.O.W.L. (Fiendish Organization for World Larceny) is a terrorist organization that aims for World Domination. F.O.WL. was originally introduced in the DuckTales episode "Double-O-Duck" as the Foreign Organization for World Larceny, in which it was led by Dr. NoGood. F.O.W.L. appeared more prominently in several episodes of Darkwing Duck and the third season of the DuckTales reboot.
DuckTales (2017) F.O.W.L. This version of F.O.W.L. is a secret evil organization that watches the world from its shadow. It was first referenced in "From the Confidential Casefiles of Agent 22!".
After the events of "Moonvasion!", the society could no longer let Clan McDuck keep running loose as they almost cost them the world (due to Della's big mouth disillusioning the moon's inhabitants of their belief the moon was a planet), and therefore assures that they will give them the last adventures they will ever have.
In "Challenge of the Senior Junior Woodchucks!", F.O.W.L. spies on Clan McDuck through a robot mosquito and learns they had acquired the lost journal of Isabella Finch.
Using one of the missing mysteries known as the Third Eye Diamond, F.O.W.L.'s top agents intended to use it in an intella-ray to wither Scrooge's mental acuity to a point where he would be less than harmless in "Double-O-Duck in You Only Crash Twice!". The plan quickly goes awry and one of the Directors, Bradford Buzzard, ends up having to clean up the mess after telling said operatives to avoid arousing the ducks suspicions.
Despite F.O.W.L.'s attempts to stay hidden, they were finally exposed in "Let's Get Dangerous!" when Bradford called for a heli-evac, which had the F.O.W.L. logo on it.
In "The First Adventure!", the origins of F.O.W.L. are detailed: Bradford was once an accountant working at S.H.U.S.H. who disliked of how much money the organization wasted. He thus proposed they just take over the world to reign in its chaos while making a profit in the process, but was laughed off by the leadership. This prompted him to co-found F.O.W.L. alongside Black Heron. Noteworthy was that Bradford originally intended to make the organization's name O.W.L. (the Organization of World Larceny) but Heron added the F (for Fiendish), which she thought sounded cooler.
In the series finale, F.O.W.L. enacts its ultimate goal to rid the world of anything adventurous. The final battle results in F.O.W.L. most likely disbanding with Bradford being defeated by Clan McDuck and transformed into a non-anthrophomorphic vulture by Magica De Spell, as well as Black Heron along with Bentley & Buford Buzzard being killed after being thrown into a black hole caused by the Solego Circut. The whereabouts of the rest of the members of F.O.W.L. are unknown.
Known members Black Heron (deceased) Bodie Taurus Bulba (formerly) Board of Directors (formerly F.O.W.L. High Command, including Bradford and his now deceased clones Bentley and Buford) Bradford Buzzard (formerly) Bentley and Buford Buzzard Gandra Dee (formerly) Eggheads (foot soldiers) Pepper Jeeves June (formerly) Don Karnage (Possibly deceased) May (formerly) Phantom Blot John D. Rockerduck Steelbeak
- #36Judy Hoppsconstantselective
Keys: Judy Hopps. · Secondary: CTPD police officer.
“When I was a kid, I thought Zootopia was this perfect place where everyone got along and anyone could be anything. Turns out, real life's a little bit more complicated than a slogan on a bumper sticker. Real life is messy. We all have limitations. We all make mistakes. Which means―hey, glass half full―we all have a lot in common. And the more we try to understand one another, the more exceptional each of us will be. But we have to try. So no matter what type of animal you are, from the biggest elephant to our first fox, I implore you: Try. Try to make the world a better place. Look inside yourself, and recognize that change starts with you. It starts with me. It starts with all of us.” ―Judy Hopps' speech near the end of the movie Officer Judy Hopps is the protagonist of Disney's 2016 animated feature film Zootopia. The first rabbit officer of the Zootopia Police Department, Judy is determined to make the world a better place while breaking misconceptions about other species. Teaming up with a fox named Nick Wilde, she sets off on her first case but discovers a sinister conspiracy is at play.
Personality Judy is fiercely optimistic and independent. Since childhood, she has harbored a dream to become a police officer, solely for the opportunity to help those in need and make the world a better place. She cares deeply for the well-being of others; this includes her family, friends, Mrs. Otterton's despair over the disappearance of her husband, and even Nick. During the chase in Little Rodentia, Judy intercepted every chance of danger for the small residents even when capturing the thieving Duke Weaselton was on the line. She has a big heart, and although she tends to keep her emotions under control - and even under wraps - a majority of the time, she is capable of expressing her true feelings in a genuine, powerful light. This is mostly seen with Nick Wilde, whose feelings and companionship she values highly, motivating her to prevent her own ambitions from harming others.
Due to being a rabbit, a species unassociated with such a high-stakes occupation, Judy faced continuous doubt and underestimation from those around her, from her parents to local bullies. Nevertheless, she used her opposers to increase her determination and became progressively more insistent on reaching her goals than ever before with each naysayer; she believed in the importance of always trying and making an effort to reach your goals, no matter what. Her goal was to eventually become a resident and local officer of Zootopia, a city where predator and prey supposedly live together in peace and harmony, unlike the burrows, believing she will be quickly accepted amongst her peers and neighbors despite her species. She was very idealistic in this sense, having this set dream and not necessarily taking potentially negative outcomes into consideration which, unfortunately, made her too idealistic for her own good in this regard, and she found out herself unprepared to face the negative aspects that lie within the city upon her first residential day, leaving her to easily fall victim to bigotry and manipulation.
Her optimism and determination to be a police officer tend to lead her to be, at times, overzealous and impulsive. As a parking enforcement officer, she gave 201 tickets to anyone whose cars had been in a parking meter too long (including herself) before noon just to show up Chief Bogo's doubts about her, arrested Duke Weaselton for stealing (even though parking enforcement officers cannot arrest someone, which was disclosed from a furious Bogo), and had nearly gotten herself killed on multiple occasions during her first case.
Furthermore, though she respects the law, the manner in which Judy carried out her first case is rather controversial, in which she was not given permission or authority to blackmail others into complying with her demands and used her alliance with a notorious crime boss (a partnership controversial on its own) for interrogation purposes. Granted, these acts were mostly committed out of desperation, as her initial lack of respect from the police force, limited timeframe to solve the case, and her lack of resources due to not yet being in the city's computer system, forced her to take extreme measures to complete her mission. This also extends to tokenism as Chief Bogo gave her a job as a parking attendant due to wanting to maintain the Zootopia Police Academy's positive reputation.
Despite the odds and hardships, Judy remains optimistic and determined, adapting herself to the environment and those around her to build up both the way she presents herself and pursue her goals. She is clever and resourceful, which proves to be her greatest asset. She tarnishes the stereotype of a "dumb bunny", being intelligent enough to outsmart professional con artist Nick, several times. Months of training at the Zootopia Police Academy has also left her tactical, with an impressive amount of physical prowess. During times of chaos, she can quickly take charge of a situation by concocting an efficient plan on the spot, being daring enough to take dangerous chances, in order to potentially end the day victorious. More often than not, Judy comes out successful as a result of this.
From childhood, Judy believes that predators and prey should be treated equally and made attempts to refrain from acting on bigotry herself. Due to her childhood experiences, however, having been bullied by a fox, Judy has a mild fear of predators (mainly foxes), whether she wanted to admit it or not, so much that it manifests as unintentional prejudice itself. After being pestered into taking a canister of fox repellent during her move from Bunnyburrows to Zootopia by her folks, Judy made the conscious decision to keep the canister by her side for the majority of the film. When she first spotted Nick snooping about the streets, she immediately assumed him to be amid a scam, following and nearly assaulting him with the canister, all because he was a fox. When it appears that Nick was merely an innocent civilian looking to buy ice cream for his "son", she felt ashamed of her bigotry, which caused her to overcompensate in hopes of redeeming herself, wanting to be progressive and unbiased, while hypocritically claiming others to be otherwise; this would ultimately make her a pawn in Nick's scams, in the end, while simultaneously teaching her a valuable lesson reflecting both life and herself.
The events of Judy's first few months in Zootopia would ultimately blossom into a more mature, practical, diligent, and legitimately progressive individual. Through her experiences, she discovers the downside of having an overly idealistic mentality carry you through life and that the world is a problematic and messed up place, filled with issues, such as prejudice, learning that all mammals - be they predator or prey, foxes or rabbits - can be victims of bigotry, even when it is unintentional. No matter the species, all animals have feelings, hopes, and dreams, all of which can be destroyed by preconceived notions and constant underestimation. As such, all should strive to live and accept one another for who they are inside, and not the stereotypes they have been labeled by society.
Even with this new outlook on life, Judy would still contend with the method of trying. Using her success and experiences as evidence, she encourages those around her to make an effort to see beyond stereotypes, to prove their worth, and to reach their goals despite all that may go against them, with the belief that these positive actions can ultimately lead to a better world. With this being said, Judy becomes the physical representation of Zootopia's meaningful motto, "anyone can be anything".
Judy also seems to be sensitive to nudity as seen when she and Nick visit the naturalist club when looking for Emmett Otterton, Judy is mostly seen reacting with visible discomfort and mortification at the naked animals.
Physical appearance Judy is a young rabbit with a lithe build, a round face, and a pear-shaped figure. She is covered in gray fur with a lighter shade on her underbelly up to her muzzle and paws. She has large amethyst purple eyes, a short pink nose, long ears with black tips, and a teardrop-like tail with gray fur on the top and a lighter shade on the bottom.
When she arrived at Zootopia, Judy's outfit consisted of a short-sleeved teal shirt with lavender on the lower sleeves and lower part of her shirt, a black tank top underneath, and black leggings. This may be her casual outfit when not working as an officer.
Judy wore three police uniforms: her dress uniform, a parking enforcement officer uniform, and her rookie uniform. The first of these, worn at her graduation, is a typical navy blue ensemble with long sleeves, a high collar, peaked cap, and matching pants. The ZPD symbol and a gold aiguillette (ceremonial cords) adorn her shoulders. She also wore a thin black tie, a brass tie clip, and a standard-issue utility belt. During Nick's graduation to the force, this style of uniform (minus the aiguillette) was worn once again.
Her rookie uniform (more or less known as a 'field dress' in police and military circles) consisted of dark blue pants, a blue shirt, a Kevlar stab vest, and black coverings around her wrists and ankles. She also had metal knee pads on her pants and a black utility belt with a silver buckle. The uniform is made of neoprene, allowing Judy to work in different types of weather.[14] Judy's meter maid outfit was worn over the aforementioned uniform and consisted only of an orange 'high-visibility' vest and a hat that contained a 'traffic citation enforcement' emblem.
In a deleted scene, when Judy returned to her apartment, she wore purple pajamas, consisting of a short-sleeved shirt, leggings, and a pink undershirt.
Judy wore a red-striped pink flannel shirt with rolled-up sleeves, stone-washed blue jeans, and a beige sun hat when working as a carrot farmer.
When attending Gazelle's concert, Judy wore a blue long-sleeved shirt with black leggings.
In Zootopia 2, she is no longer wearing her ZPD uniform but wearing a detective suit.
Abilities Rabbit Physiology: Judy is an anthropomorphic rabbit. Animal Speed and Agility: Judy is fast and agile given she's rabbit. It seems to be the only physical prowess she uses. Judy can flip, leap, and is quick to react and move. During her time at the Zootopia Police Academy, Judy overcame the obstacles by using her surroundings, including the other cadets for support, and once used a cadet rhino's force against him. During her time as parking attendant, she uses a street sign as a foothold to place a ticket on a giraffe's car. She is also shown to be capable of multitasking, as she once gave two cars two parking tickets at the same time, using her right hand and her left foot. Animal Hearing: Having long ears, Judy has a sharp sense of hearing. She can hear every parking meter on the street go off while on her job as a parking attendant. Anthropomorphism: Given that the animals in the movie act in the place of humans, Judy evolved to the point where she walks on her back legs, uses human resources like technology, and partakes in human-related activities. High Intellect: Judy is an extremely intelligent and resourceful, which proves to be her greatest asset. Since Judy doesn't have much physical strength and has little advantages in a physical confrontation, she relies on her wits to solve situations. Skilled Tactician: Months of training at the Zootopia Police Academy left Judy tactical and sharp. Judy tricked Nick, a con-artist, into confessing he was committing tax evasion. She was also able to formulate a plan into tricking Bellwether into admitting she was the mastermind turning the predators savage by pretending she was bitten by a savaged Nick. Appearances Zootopia Young Judy Hopps A young Judy Hopps.
In the countryside community of Bunnyburrow, young Judy dreams of becoming a police officer in the city of Zootopia, where anyone can be anything. Her parents, Bonnie and Stu, try to dissuade Judy from following her risky dream and encourage her to become a carrot farmer with the family instead. Judy sticks to her determination to make the world a better place by becoming an officer, claiming she doesn't know when to quit, despite the fact that no rabbit has ever yet become a cop. Judy decides she will just have to be the first bunny cop in order to fulfill her dream. At the farm fair, Judy confronts a young fox and local bully named Gideon Grey picking on prey children; Judy demands he give her friends their stolen tickets back. Gideon mocks the young rabbit and shoves her to the ground, to which Judy retaliates by kicking him in the face. Angered, Gideon claws Judy's cheek, drawing blood, and derides her, snarling that she will never be a cop or anything more than a "dumb bunny". Gideon then leaves without knowing that she swiped the tickets from him, and after recovering, she stands tall and becomes inspired to prove Gideon wrong.
Zootopia Judy's graduation Judy attending her graduation ceremony.
Fifteen years later, Judy joins the Zootopia Police Academy under Mayor Lionheart's Mammal Inclusion Initiative; at first struggling with the course demands, she gradually becomes stronger and graduates as valedictorian and the first rabbit officer for Zootopia's police, meeting Mayor Lionheart and his assistant, Dawn Bellwether during the ceremony. Because she was assigned to the department's first precinct, located at the center of the city, Judy prepares to move to Zootopia. Bonnie, Stu, and the rest of her family all say their goodbyes at the train station. Bonnie and Stu reluctantly accept the path their daughter is taking but warns her of the dangers of predators in the city, particularly foxes. They give her a care package filled with various "anti-fox" products, just in case, though Judy only agrees to take one canister of fox repellent to keep her parents' worries at a minimum. Disregarding the sour note, Judy bids her parents a loving farewell as the train arrives, and her journey to Zootopia begins.
Zootopia-17 Judy as a parking enforcement officer.
In Zootopia, Judy finds a home in the Grand Pangolin Apartments, never minding its small size, undesirable wallpaper, and rowdy neighbors. Excited to start her first day on the police force, Judy prepares to leave home but takes a few moments to ponder over taking her fox repellent along with her. She neglects it at first but quickly turns around to retrieve it upon second thought. She then travels to the Zootopia Police Department, where she finds a large number of animals on the force to be either predators or massive in size, including Officer Clawhauser. At muster, Chief Bogo disregards Judy's impressive academy record and places her on parking duty, not willing to acknowledge her as a real officer because of her species. Judy takes offense but nevertheless is determined to make the best of her new position. Thanks to her exceptional hearing, she is able to detect every meter on time, processing a planned 200 tickets by noon, plus one after running the meter to her own vehicle.
Nick Wild talking to Judy Hopps Judy's first encounter with Nick Wilde.
During her time at work, she spots a shady fox sidling into Jumbeaux's Café and follows him, suspicious of his motives. She discovers that the fox simply brought his elephant-enthusiast son to the parlor to get a Jumbo-pop for his birthday, and is ashamed of her bigotry. The head of the parlor, Jerry Jumbeaux Jr., refuses to sell the fox an elephant-sized treat on account of his being a fox. Judy interrupts the argument by pointing out potential health violations in the parlor, blackmailing Jerry into selling the popsicle to the foxes, and even paying for it herself when the fox claims to have forgotten his wallet. The fox introduces himself as Nick Wilde and thanks Judy for her assistance, with Judy admitting foxes should not be treated as sly or crooked. But while filing tickets in Sahara Square, she spots Nick melting the Jumbo-pop down into "pawpsicles" with his son. Following them throughout the city, Judy discovers Nick's "son" to actually be a fully-grown accomplice named Finnick, who helps Nick sell the pawpsicles to lemmings before recycling the sticks as lumber to mice construction workers for an additional price. When Judy confronts Nick, he stumps her by revealing permits for his actions. He is quick to guess her fears and insecurities, warning her that Zootopia is not the paradise she believes it to be and predicting her inevitable failure, and to make her return home because no one will ever take a small-town hick bunny cop seriously. As a self-assured Nick leaves the bunny in shock and with her feet in wet cement, Judy returns to her apartment, and after a phone call from her parents, she has her hopes of being accepted on the police force dented.
Zootopia Mrs. Otterton hugging Judy Feeling sympathy, Judy takes Otterton's case, against Bogo's wishes.
The next day, Judy resumes her meter duties but is increasingly depressed as she only succeeds in aggravating animals with parking tickets. As she dejectedly asserts to herself that she is a real cop, she is alerted to a crime courtesy of Duke Weaselton, who had robbed a nearby flower shop. Ecstatic, she removes her parking enforcement garb and pursues Weaselton, taking the chase into Little Rodentia. Weaselton causes chaos in his escape, nearly squishing a young female shrew in the process, though Judy manages to both save her and apprehend Weaselton, who is delivered to the ZPD headquarters. Upon Judy's arrival, a furious Bogo grills her on abandoning her post and endangering the public because of her chase, insisting that a meter maid is all she is qualified to be. Just then, Mrs. Otterton arrives at Bogo's office, desperately seeking someone to search for her missing husband, Emmitt; Judy volunteers for the challenge, much to Mrs. Otterton's joy. Bogo, outraged, fires Judy on the spot for insubordination, but an unexpected intervention from Bellwether forces him to assign Judy the case, though not unconditionally: should Judy fail to solve the case in the timeframe of 48 hours, she must resign from the force.
It's Called a Hustle Sweetheart "It's called a hustle, sweetheart."
Clawhauser provides Judy with the case file on Otterton, but the information is scarce. According to Clawhauser, Judy lacks leads, witnesses, and—due to the fact that she is not in the computer system yet—resources, adding to the level of difficulty in her mission. Upon further investigation, however, Judy discovers that Emmitt had bought a pawpsicle from Nick on the day of his disappearance; she seeks out the fox for questioning, but Nick refuses to cooperate, wanting to continue with his latest hustle as he brags about the amount of money he makes off of such schemes, unknowingly admitting to tax evasion while doing so, which Judy slyly records on her carrot pen with a recording function. Judy then blackmails Nick into aiding her on the case or be subject to five years in jail for lying on a federal form, to which Nick begrudgingly and reluctantly abides to (along with Finnick mocking him for the way Judy hustled him).
Nick brings Judy to the last place he saw Emmitt, the Mystic Springs Oasis, which to Judy's horror and discomfort is a naturist club. The receptionist, Yax, mentions that Emmitt was last seen jumping into a limousine and provides the plate number. Because she lacks the authority to run a plate, Nick takes Judy to the Department of Mammal Vehicles, to seek the assistance of his friend, Flash. To Judy's dismay, Flash and his co-workers are all sloths. After some frustration with the sloth's slow nature, worsened by Nick telling Flash a joke, they obtain the plate number, identifying which company the limo belonged to. Upon stepping out of the DMV, Judy is dismayed to find that night has already fallen.
Zootopia Nick and Judy at Wedding Receiving information from Mr. Big.
The pair locate the motor pool where the limo was parked. But to Judy's annoyance, it is locked, and she lacks a warrant to search the place. Believing his debt to her paid, Nick asks for the recording, but Judy casually tosses her pen over the fence, tricking Nick into climbing over and thus giving himself a trespassing violation for additional blackmail, also providing Judy "probable cause" to search the premises. When they locate the limo, they discover the back compartment riddled with claw marks. Nick soon realizes that the limo belongs to Mr. Big, Tundratown's biggest and feared crime boss. Before they can escape, a pair of polar bear henchmen find and take them directly to Mr. Big, whom Judy discovers is an arctic shrew. When Mr. Big addresses Judy, Nick tries to prevent her from revealing that she is a cop, but she directly accuses Big of being behind Emmitt's disappearance. Scorned, Mr. Big orders the pair to be "iced", but before the polar bears can drop them into a pool of freezing ice water, his daughter Fru Fru―the same shrew Judy saved the previous day―arrives and recognizes Judy. Fru Fru tells her father of Judy's deeds, resulting in Big sparing Judy and Nick's lives. In gratitude, Mr. Big kisses Judy on both cheeks, establishing an alliance (much to Nick's shock and confusion), and invites her and Nick to Fru Fru's wedding reception.
Judy Bogo Nick Rainforest District Judy and Bogo's confrontation in the Rainforest District.
During the wedding reception, Mr. Big explains that Emmitt was his florist, who was coming to tell him something important but, en route, suddenly went savage and attacked his chauffeur Renato Manchas, a black jaguar. Judy and Nick visit Manchas at his home in the Rainforest District for questioning. Manchas mentions "night howlers" were involved in the case, but before further answers can be uncovered, Manchas suddenly goes savage himself and chases the pair. Judy frantically radios Clawhauser for backup just before she and Nick are separated at a nearby gondola drop off. Nick finds himself cornered and nearly killed by Manchas, but Judy chains the jaguar's ankle to a post using handcuffs, saving Nick's life. The two narrowly make their escape, crossing paths with Bogo and the force once they do. Judy then escorts her colleagues to the gondola drop off, but when they arrive, Manchas is nowhere to be found. When Judy tries to explain the events that had transpired, Bogo refuses to listen, taking her claims as a coverup for failure, thus requesting her badge as resignation. Defeated, Judy slowly starts to comply, but Nick steps in and rebukes Bogo for purposely setting Judy up for failure, noting her lack of resources, and extremely limited timeframe to solve a case that the entirety of the ZPD couldn't solve in two weeks. Nick then notes that Judy still has a remaining 10 hours, and the fox kindly escorts Hopps to a gondola leaving the Rainforest District, allowing their case to continue.
Zootopia-21 Judy comforting Nick, in response to discovering his true colors.
As the pair depart the district during sunrise, Judy softly thanks Nick for his support. Nick replies by revealing his past experiences with prejudice, having been cruelly ganged and muzzled by a group of prey animals as a child just for being a fox, explaining his sympathy for the oppressed and underestimated. Nick continues, confessing that he resolved to live out the "sly fox" stereotype as he felt there was no point in trying to fight the preconceived notions that society had established on how they see a fox who is shifty and untrustworthy. Judy comforts him by expressing her belief that Nick is more than what society labels him as, and her attitude towards him softens significantly. Their tender moment is cut short due to Nick's discomfort in opening up to someone, and he tries to change the subject by jokingly talking about traffic. This leads Nick to the revelation that the city's traffic cameras may have captured how Manchas disappeared. An impressed Judy commends Nick on his cleverness, and to access the camera data, they consult Assistant Mayor Bellwether at City Hall.
Judy and Nick in Cliffside Judy and Nick uncovering Lionheart's conspiracy.
Reviewing the footage, they learn that a pair of wolves, whom Judy assumes to be the "night howlers", captured Manchas and trace their truck to the Cliffside Asylum. As they infiltrate the facility after distracting the guards with a howl, they find all the missing predators imprisoned there, including Emmitt and Manchas, all having gone savage. The duo then discovers Mayor Lionheart to be keeping the savage predators imprisoned and their existence concealed from the public and the ZPD to prevent civil unrest. Judy uses her phone camera to record Lionheart's admission, but their presence is given away by an inconvenient call from her parents. As the wolf guards are summoned, Judy uses a toilet to flush herself and Nick to the outside. With her evidence intact, Judy calls the ZPD, who raid the asylum and arrest Lionheart. Judy reads Lionheart his rights and is unsympathetic when he claims to have simply been trying to keep the city safe, ignoring his warnings concerning the danger that the mysterious savage outbreak holds over the city.
Zootopia Judy press Judy's damaging press conference.
A press conference is held centering on the events of Judy's success. While preparing for her interview, Judy gives Nick her carrot pen with his confession and also offers him a chance to join the ZPD, stating that she would like to have him as a partner. Nick is notably touched by this, but when it comes time for Judy to speak, he jumps to a conclusion by describing the savaged mammals' condition as a case of "biology", claiming they may be reverting to their natural instincts. As the crowd goes into a confused panic, Bellwether assists Judy off the stage, where she is confronted by an offended Nick. Judy tries to justify her words by declaring that predators are naturally savage, unlike prey such as bunnies, deeming Nick the exception, as he wasn't like "them"; however, this only furthers Nick's anger that Judy is basing this on a "them". As the confrontation heats, Judy starts to feel threatened (as Nick's claws and fangs are showing), instinctively reaching for her canister of fox repellent and confirming her bigotry against foxes when Nick reached to a point when he asked her if she thought he might eat her. Nick returns the fully filled ZPD application and storms off, thinking that Judy doesn't want a "predator" for a partner, thus showing how much he is hurt when Judy, the one person he thought he could trust, labeled all predators as savages (which she technically and unintentionally did) and how she sees him no different than the other predators. Judy tries to chase after him to make amends, but a crowd of press blocks her path and asked her if she was threatened by Nick.
As time goes on, more cases of predators going savage begin sprouting across Zootopia with no known cause or cure, resulting in fear and discrimination against predators from the prey population. Judy watches, firsthand, the controversial consequences of her actions unfold, and in response to this, she and Bogo are summoned by Mayor Bellwether at City Hall. Bellwether and Bogo request that Judy becomes the public face of the ZPD, as prey citizens look to her for guidance and view her as a hero. Judy declines, feeling she has failed at her mission to make the world a better place by instead provoking chaos and fear amongst the city. Downhearted, Judy inflicts a penalty upon herself by resigning from the force.
Judy night howlers Judy (now a carrot farmer) receives a revelation regarding the night howlers.
Judy returns home to Bunnyburrow and rejoins the family business as a carrot farmer, just as Nick had predicted when they first met. Bonnie and Stu comfort the visibly depressed Judy, celebrating her will to try new things, despite her actions having caused so much trouble. Just as Judy openly feels she's failed countless predators, she meets an adult and much more mature Gideon. Her parents reveal they've established a partnership with Gideon, a fox, based on Judy's progressive influence. Gideon awkwardly apologizes to Judy for his past behavior, explaining his actions to have been due to self-doubt and unchecked aggression, rather than "predatory instinct", like he claimed as a child. Subsequently, Judy notices flowers her parents have been growing to protect their crops, but neither of her parents wants any of their children to come into contact with. As Stu explains that the flowers have severe psychotropic effects on mammals, including rabbits like her Uncle Terry, Gideon also reveals that the flowers are nicknamed "Night howlers". Judy learns that predators are not the only ones who can be turned savage and realizes that these flowers must cause the outbreaks. Judy hastily takes her father's truck and returns to Zootopia to set things right.
Judy apologizes Judy's apologetic confession.
With help from Finnick, Judy tracks Nick and reveals this new information, but Nick rebuffs her. As Judy becomes visibly upset, tearfully apologizing and condemning herself as "just a dumb bunny" for her words and actions, Nick opens up and forgives and comforts her, playfully playing back her apology on the carrot pen, which he held onto. With a hug, their friendship is reconciled, and their investigation is renewed. Recalling that Duke Weaselton had been stealing many Night howler bulbs when she first arrested him, Judy and Nick confronted him, demanding to know who he was stealing for. When he refuses to cooperate, they take him to Mr. Big, who threatens to ice him unless he told them what they wanted to know. During the interrogation, Mr. Big designates Judy the godmother of his future granddaughter, whom Fru Fru intends to name Judy in her honor.
Using Weaselton's information, the pair track down a ram named Doug, who is cultivating and weaponizing Night howlers at a secret lab hidden in an abandoned subway car. They spy on Doug, who mentions during a phone call with his mysterious client that he "hit a tiny little otter through the open window of a moving car". These words and the sight of photos of all the "savaged" predators on Doug's bulletin map, make Judy realize that the reason why Otterton, Manchas, and all the other predators went savage is because Doug had secretly shot them with the Night howler toxin via a dart gun, completely unnoticed. As two more sheep arrive, Judy takes the opportunity to steal the subway car, hoping to get the evidence to ZPD. As the sheep give chase, they spot an oncoming train about to collide with them, so Judy knocks a sheep onto a track switch, diverting the car onto a different track. Unfortunately, the car is going too fast, forcing the pair to abandon ship, resulting in it crashing and bursting into flames. However, Nick reveals that he retrieved a case containing the dart gun and its Night howler pellets.
Zootopia Boom "It's called a hustle, sweetheart. Boom."
As they cut through the Natural History Museum to get to the ZPD, the pair run into Bellwether, who insists on taking the evidence. Suspicious about how Bellwether knew of their whereabouts, Judy and Nick try to leave, only to find a large, sinister-looking ram blocking their way. Realizing that Bellwether is the true mastermind of the conspiracy, Judy and Nick try to flee, but Judy accidentally cuts her leg on a tusk display, prompting Nick to do first aid. As Bellwether and her ram henchmen close in, with Nick refusing to leave Judy behind, the pair use a stuffed bunny as a decoy and make a run for the exit, only to be knocked into a pit by the big ram, making them drop the gun case. Bellwether then shoots the dart gun at Nick, apparently causing him to go savage, and frames a call for help to the ZPD. While trying to evade Nick, Judy induces Bellwether to reveal her plot to divide predator and prey so the latter can take over Zootopia, enabling Bellwether to remain in power even if she has to dart every predator with Night Howlers to make it happen. When it seems like Nick is about to bite Judy, it turns out it was all an act; they had secretly swapped the dart gun's ammo with blueberries from Judy's farm. Bellwether nevertheless threatens to frame the duo as she had done with Lionheart, but Judy reveals her action of recording Bellwether's confession on the carrot recorder. After Judy plays back Bellwether's admission aloud, Bogo and his force arrive to arrest the treacherous sheep mayor and her accomplices.
Judy at Nick's graduation Judy preparing to badge the newly graduated Nick Wilde.
Later, Judy is reinstated into the ZPD. The savaged predators have been successfully cured, and Judy is present at a hospital witnessing the reunion between Mr. and Mrs. Otterton, the latter thanking Judy for her help. She sees that the city of Zootopia is peaceful and predators and prey live in harmony once again. Months later, Judy is present at Nick's police graduation ceremony, where she gives a rousing speech reflecting her experiences and matured viewpoints. She also takes the honor of badging Nick, exchanges salutes with him to officially welcome him into the force as the first fox officer on the ZPD, and later takes him on as her partner. During their first muster together, Bogo seemingly relegates them to parking duty as a jest referencing their past history before assigning the pair to hunt down a street racer zipping through Savanna Central. As they roll out on their first assignment, Judy admits to Nick that she loves him. Just then, they find and apprehend the racer and, to Judy's shock and Nick's amusement, discover he is none other than Flash.
During the credits, Judy and Nick, along with most of the Zootopian populace, attend and dance at a concert performance of "Try Everything" by Gazelle.
Zootopia 2 Judy is set to return, now a detective, and she and Nick are on an undercover case and joined by Gary De'Snake.
Other appearances An emoticon version of Judy appeared in the Zootopia and Judy's Journey (a short focusing on said character) entries of the As Told by Emoji short series.
In Ralph Breaks the Internet, Judy can be seen talking to Rocket Raccoon during Vanellope's visit to Oh My Disney.
In the series finale of At Home With Olaf, a short clip of Zootopia featuring Judy and Nick appears during a montage of heartwarming moments from Disney films playing in Olaf's song "I Am with You".
In Once Upon a Studio, Judy and Nick jump out of their cel when they hear Tiana call out to the characters near her about the group photo for Disney's 100th anniversary. Judy, Nick, and the Zootopia characters sing the last line of "When You Wish Upon a Star" as the photo is successfully taken. In the original animatic of the short, Judy is also seen watching Moana (instead of Pocahontas) singing a solo line of "When You Wish Upon a Star" while petting Dumbo.
In Wish, Judy and Nick were among the Disney animated characters that appeared during the credits.
- #37CTPDconstantselective
Keys: CTPD. · Secondary: The Clawtropolis Police Department.
The Clawtropolis Police Department is the city's one and only Police Department, working tirelessly to keep the city streets safe.
CTPD police officers: Judy Hopps, Nick Wilde, Chief Bogo, McGruff the Crime Dog, Bonkers D. Bobcat, Carmelita Fox, Captain Gantu.
- #38Carmelita Foxconstantselective
Keys: Carmelita Fox. · Secondary: CTPD police officer.
Inspector Carmelita Montoya Fox is a female Fox. She is a member of INTERPOL and is almost always in constant pursuit of the Cooper Gang, and therefore Sly Cooper, who views her as a love interest. During the events of Sly Cooper: Thieves in Time, Carmelita temporarily joined the Cooper Gang and helped Sly save the Cooper Clan through time travel. She is currently investigating Sly's whereabouts.
Carmelita first appeared in Sly Cooper and the Thievius Raccoonus at the age of 21. Her current age is unknown, as she was 23 in Sly 2: Band of Thieves and 24 in Sly 3: Honor Among Thieves, but an undisclosed amount of time passed between that and Thieves in Time.
She was voiced by Roxana Ortega in Sly Cooper and the Thievius Raccoonus, Alesia Glidewell in Sly 2, Ruth Livier in Sly 3 and Grey DeLisle in Thieves in Time and following appearances.
History Background Carmelita is a fourth-generation member of law enforcement.[1] At a young age, she studied at Sleuth Academy and graduated at the top of her class. After graduating from the Police Academy with honors, she began working for the Investigative Services Division of INTERPOL.[2] Her boss and mentor was Inspector James Barkley. At an unknown point in her career, Carmelita became acquainted with Constable Neyla and the Contessa.
Meeting Sly You were prowling that night, Cooper! Looking for another easy score. ― Carmelita's (somewhat innacurate) memories of that night.
When Inspector Barkley was nearing retirement, he wanted to know he was passing his department into the right hands. Therefore, he gave Carmelita, his rookie protegee and the number one candidate for the job, the task of securing the Parisian Opera House and protecting the Diva Diamond, a jewel owned by opera singer Pachyderma Tuskinanny. While patrolling the roof, Carmelita found someone looking at a map and overlooking the city. This thief was a raccoon named Sly Cooper. Assuming the worst, she called for some guards to apprehend Sly, though he easily beat them all before finally being subdued. Seeing the intruder face to face, she was taken back by how attractive he was. Sly was then put in the janitor's closet, but he eventually escaped and when Barkley found out, he yelled at Carmelita, blaming her for his escape.
Success Carmelita Carmelita being congratulated by Inspector Barkley
Angry about how the intruder had made her look the fool in front of her boss, she stormed off in search of him. She searched backstage for any traces of the raccoon. While investigating, she heard a commotion around the corner from her position, but when she inspected it, there was nobody there. On the opera's stage, Pachyderma was wailing over the fact that the Diva Diamond was stolen. Barkley screamed at Carmelita at the top of his lungs, reducing her to tears.
Out of nowhere, a man fell from the air above them; he had been tied up suspended by a rope and had a paper bag over his head. Carmelita removed the bag to find Pierre, the stage manager, with the Diva Diamond around his neck. Inside the bag, Carmelita found a calling card from Sly, which revealed the identity of the intruder. For securing the opera house, protecting the Diva Diamond and arresting Pierre, Carmelita was given a promotion by Barkley. This would be the first time of many that she and Sly would encounter each other.
Sly Cooper and the Thievius Raccoonus Main article: Sly Cooper and the Thievius Raccoonus "You foolish raccoon! I've caught you red-handed."
"Ah, Carmelita! I haven't seen you since I gave you the slip in Bombay."
― Carmelita banters with Sly
Police Headquarters cutscene 3 Carmelita's confrontation with Sly in Paris
Carmelita appeared to stop Sly from escaping with an INTERPOL file on the Fiendish Five. After Sly's escape, she pursued him to each of the Fiendish Five members' locations, her first captive being Sir Raleigh. She later tracked Sly down in Mesa City, pursuing him once again but ultimately failing to capture him. She went on to apprehend the criminals known as Muggshot and Mz. Ruby, before pursuing Sly once more in the Kunlun Mountains. Of course, she failed to capture the Cooper Gang but did not miss her chance to arrest the Panda King in compensation for this loss.
During the gang's mission in Russia, Carmelita sneaked into Clockwerk's base of operations ahead of them with her jetpack. She was captured and held prisoner within Clockwerk's gas chamber but was subsequently freed by Sly during his infiltration of the headquarters. Agreeing to the terms of a temporary truce, Carmelita aided him in his final war against Clockwerk during their battle above the Krakarov Volcano. She gave him cover-fire when he dashed to retrieve his cane by venturing into Clockwerk's installation. Carmelita then offered her jet-pack to him when he went to finish Clockwerk off and further assisted in the battle by shooting holes within the owl's interior design, allowing Sly to fire in the weak spots that formed as a result.
A Temporary Truce cutscene Carmelita in Clockwerk's lair
Once Clockwerk was defeated, Carmelita confronted Sly on a catwalk above the volcano crater. True to her word, she gave Sly the promised ten-second head start. However, Sly preferred to wait until the last second and took Carmelita by surprise by kissing her on the lips. Despite greatly enjoying the kiss, Carmelita was enraged immediately after discovering that the distraction had allowed Sly and his gang to escape arrest by handcuffing her to the catwalk railing, but she later freed herself (as seen in the Japanese version of the ending).
Protecting The Venus de Whalo Main article: The Adventures of Sly Cooper § Issue 1 Tonight is a night of celebration, Madame D'Oinkeau. Your statue is safe with me. ― Carmelita vowing to protect the Venus de Whalo[src]
Sometime after the defeat of Clockwerk, Carmelita was invited to a party in Monaco held by Beverly D'Oinkeau and her fiancé Dimitri Lousteau. She was tasked by D'Oinkeau to protect the Venus de Whalo, a valuable statue, from any harm. While Carmelita was viewing the statue, three guards arrived and informed D'Oinkeau that they had apprehended an intruder fitting the description of Sly Cooper, in the attic. Carmelita rushed upstairs only to find a wrecked art studio that exposed Dimitri as an art forger, though Dimitri had already fled. Carmelita went back downstairs and found the Venus de Whalo gone, stolen by Sly.
Carmelita searched the grounds of D'Oinkeau's mansion for any traces of Sly or the Venus de Whalo. While searching a bridge near the mansion she was suddenly surprised by the raccoon himself who quickly disarmed her. The two began a conversation in which Sly attempted to convince Carmelita that they were both working towards the same goal. Carmelita begged to differ, telling Sly that he was just another criminal and thus part of the problem. Sly asked her to think back to the night they met, when he helped her catch Pierre, but Carmelita argued that she was not as naive as she was then.
Seeing a window of opportunity, Carmelita quickly retrieved her shock pistol from the ground. By the time she turned back, Sly was already gone, having escaped on a boat with Bentley and Murray.
Sly 2: Band of Thieves Main article: Sly 2: Band of Thieves I'll be seeing you soon... Ringtail. ― Carmelita to Sly after the latter escapes her grasp[src]
When Sly ventured into the Museum of Natural History in Cairo in search for the remaining Clockwerk Parts, Carmelita intervened along with Constable Neyla, whom she had allowed to partner-up with her as a mere favor to the high-ranking Contessa. She failed to capture Sly, being distracted by Neyla's accusations against her obsession with him. Carmelita later arrived in Paris, and, enraged at missing her opportunity to arrest the Cooper Gang, vented out all of her frustrations on an unfortunate Dimitri. During her operation in India, Carmelita danced with Sly at Rajan's ball, unwittingly serving as the perfect distraction to aid in the Cooper Gang's theft of the Clockwerk Wings. Upon discovering her dance partner's true identity, Carmelita blew her cover and disrupted the entire party, making numerous arrests and forcing Rajan to flee into obscurity in order to escape arrest. Later, when Neyla succeeded in capturing Rajan and betrayed the Cooper Gang, Carmelita was framed as an accomplice of the Cooper Gang, resulting in her arrest at the hands of the Contessa.
Carmelita was later found by Sly within the Contessa's castle, being confined to an Iron Tech 250, hours away from being brainwashed by a Mind Shuffler (which was amplified by the Clockwerk eyes). The Contessa had planned for Carmelita to take the fall for her at INTERPOL by conditioniing her to follow her every command once she was able to isolate her brain pattern, but the INTERPOL agent was freed by the Cooper Gang before she could succumb to hypnosis. Seeking vengeance on the Contessa, she proved quite a nuisance in both her and the gang's plans, shooting down a blimp that Bentley had boarded to take out Neyla's mercinaries and then forcing the turtle to hand over the eye he had recovered before attempting a getaway in one of the Contessa's tanks. Thankfully, Murray was able to hotwire a second tank, incapacitate the disoriented inspector, and steal back the eye. With her efforts to get herself back into INTERPOL's good graces gone in vain, Carmelita was forced to turn to Sly and the others for aid in escaping Neyla's forces.
Carmelita later showed up in the heart of Jean Bison's train operation, capturing Murray in her efforts to place the remainder of the gang into custody. She failed and was once again forced to flee from INTERPOL forces. Sly tried to think of a way to clear her name, some way other than turning himself in.
Somehow acquiring a helicopter, Carmelita joined forces with Sly to battle Neyla after her betrayal of Arpeggio and subsequent merging with the Clockwerk frame, thus becoming Clock-La. Once Clock-La was defeated, Carmelita took her final vengeance upon Neyla by crushing the Hate Chip, which had empowered Clock-La, causing the Clockwerk Parts to disintegrate and crushing Neyla to pieces. In an ironic twist of fate, Carmelita ended the menace of Clockwerk and became the savior of the future generations of the Cooper Clan.
Aware that his weary – and in Bentley's case, injured – comrades had no hope of escaping, Sly turned himself over to Carmelita in exchange for their freedom. Due to this, Carmelita was reinstated as an INTERPOL agent with an additional promotion by Inspector Barkley when the forces arrived to clean up the site. While on board an INTERPOL helicopter, Carmelita and Sly began to converse over their previous adventures. This conversation soon evolved into a discussion of their shared interests, and became the equivalent of a first date between the two. Carmelita even showed Sly the bottle of champagne she had been saving for the special occasion of his arrest. However, the moment ended when Carmelita realized that their flight seemed to be prolonged, something that Sly also noticed when he saw the Eiffel Tower floating by a grand total of seventeen times. Investigating, Carmelita discovered that Bentley and Murray had done Sly one last favor before their departure, and the raccoon managed to escape capture once again, gliding away from the helicopter. She yelled, "I'll find you, Cooper!" as Sly drifted away on his paraglider. She then calmly says "I'll be seeing you soon, ringtail." (This is the only time in the series that any of the characters openly speaks in a cinematic.)
When Carmelita went back to her office, she finds the same bottle of champagne left by Sly on her desk. She then continues to search for Sly, whose current whereabouts are still unknown.
Analyzing the Cooper Gang Main article: The Adventures of Sly Cooper § Issue 2 Enough is enough, people!! He's out there somewhere, laughing at us behind our backs. You've all been briefed on his profile and known working methods. It's time Sly Cooper found out that we're going to have the last laugh!! ― Carmelita's speech to her mercenaries.
Adventuresofslycooper2 page17 Carmelita analyzing the footage of Sly and Murray.
Carmelita was analyzing some camera footage of a recent robbery Sly had tried to pull off. Confused as to the motives of Sly and Murray's clumsiness during the heist, she soon retired into slumber. Sly later broke into the room to steal back the map he had tried to loot in the first place. Carmelita suddenly awoke to his presence, shock pistol in hand and prepared to take down the raccoon. She taunts him for his clumsiness, but is infuriated when he manages to escape from her with the map to his family's fortune. The next day, Carmelita proceeds to round up a group of mercenaries and swears to capture Sly once and for all.
Sly 3: Honor Among Thieves Main article: Sly 3: Honor Among Thieves Sly: So forward. What happened to the demure girl I used to know? Carmelita: She grew up and stopped taking grief from guys like you! ― On Carmelita's colder attitude[src]
Carmelita encountered Sly in Venice, where she is investigating a tar crisis linked to local mob boss Octavio. Octavio hires the Blue Viper Gondola Gang to terminate Carmelita, but their attempt is thwarted by Sly and Bentley; however, Carmelita is oblivious to this deed. Carmelita unknowingly aided the Cooper Gang by defeating a great number of Octavio's thugs. She arrests Octavio after Murray defeats him.
Following the gang to the Australian outback, Carmelita became possessed by the Mask of Dark Earth during the gang's final operation. Bentley attempted to sedate the possessed Carmelita with multiple shots from his sleep darts. Unfortunately, the dart's chemicals interacted with the Mask of Dark Earth's evil properties, which caused a chemical reaction within Carmelita's body. This caused her to grow to the size of a giant. Sly eventually managed to revert Carmelita back to her normal form by climbing up her bootlaces and removing the mask, while the INTERPOL forces in the area landed the final blow on the Mask of Dark Earth, in exchange for their own lives. Sly and the gang cared for the dazed Carmelita following the aftermath of the incident and provided her with some "photographic evidence" using her camera.
Carmelita returned in Kinderdijk, chasing Sly in the background of the ACES biplane tournament. After yet another chase, which was purposely orchestrated by Sly and Bentley, Carmelita engaged Muggshot in battle, defeating him and sending the criminal back to prison. Later, she pursued the gang to China, where her shock pistols were necessary in order to charge a battery required for the recently recovered team van. Lured into General Tsao's palace, she overheard a false ploy concocted by Sly and Bentley to steal away Tsao's intended bride-to-be. Seeking to trap Sly, Carmelita snuck into the bride's dressing room and donned a ceremonial wedding outfit as a disguise. After Sly and the gang defeated the Stone Dragon summoned by Tsao, the wedding occurred, where Carmelita revealed herself and used her pistol to knock out Tsao. Though surprised at arresting Tsao instead of Sly, Carmelita still took the emperor into custody.
Carmelita failed to track the gang during their war against Captain LeFwee in Blood Bath Bay. This was addressed by Sly, who sent her a pirate postcard. However, she and her squad of mercenaries arrived on Kaine Island to discover Sly in the grip of Dr. M's monster. She engaged the genetic mutate in combat and proceeded to assist Sly in his final showdown with Dr. M. Weakened by the battle with Sly, the crazed doctor attempted to fire a laser blast at her. However, Sly sprung in front of the blast, saving Carmelita. After Carmelita finished Dr. M off, she discovered that Sly had developed amnesia from the blast's impact. Carmelita took him with her, convincing him that he was her partner, Constable Cooper. She appeared in the end credits of the game, standing hand in hand with Sly on a balcony in the Parisian landscape. While Bentley watches from a distance with his binocucom, Sly glances at him and winks, thus implying that he was faking his memory loss in order to develop his relationship with Carmelita.
Timing is Everything Main article: Timing is Everything It is unknown when Timing is Everything takes place, though it can be assumed it takes place sometime during the events of Sly 3.
Carmelita is first seen in this animated short when Sly walk into a janitor's closet and sees that she has been tied up by Muggshot's goons. He pulls the tape off of her mouth, which causes her to scream in pain. She is disgusted to see him, but realizes that he is her only way out. Sly begins to untie her, but realizes that she could be a liability to the mission, so he ties her back up and puts the tape back over her mouth, promising to return soon. Carmelita begins to throw herself around in anger until she knocks a toolbox with a flare inside into her lap. She ignites it and uses it to burn through the rope which creates smoke that sets off the fire alarm.
Carmelita bursts from the closet, takes out a nearby guard and grabs his pistol. As Sly defeats Muggshot in the cockpit, Carmelita bursts through the door and points the gun at Sly, but holsters it when they both realize that the plane, due to Sly and Muggshot's fighting, is going to crash into a mountain. Their attention is turned when the Cooper Van comes through the roof of the plane. Realizing there isn't enough time to get them into the Van, Bentley desperately tosses a cable onto Muggshot's belt buckle and Murray ignites the backup rockets with the two on Muggshot's back. This launches them out of the plane just before it crashes into the mountain. They watch the explosion and Carmelita decides to pull her gun on Sly a second time, who kisses her. He jumps off of Muggshot's back and waves good-bye as she becomes infuriated, but then sees he gave her the watch, smiles, and watches the gang float off.
Sly Cooper: Thieves in Time Main article: Sly Cooper: Thieves in Time Carmelita the ex-girlfriend Carmelita, just after catching Sly in the act of stealing from a museum.
I wanted to believe he changed. That maybe I changed him! But Sly was who he was, and I had to accept that. ― Carmelita finally ends her feud with Sly.[src]
Carmelita enjoys her relationship with Sly so much so that she doesn't notice his coming relapse back into thievery. However, she began to suspect this as she observed Sly's quick glances at the priceless treasures they were guarding, but Carmelita tried to ignore her suspicions, trying to convince herself that Sly had indeed changed. Unfortunately, Carmelita found Sly spying the museum across from their Paris penthouse, partially confirming her suspicions and upsetting her even more.
Prologue While Carmelita is on an assignment, Sly and the gang break into Le Paradox's museum to steal a Japanese dagger to go back in time to Feudal Japan and save Rioichi Cooper. Carmelita notices this on the monitors and realizes Sly was lying to her all along and their usual cop-and-robber relationship is revived. Furious, she drove to the Museum in an attempt of capturing Sly. After failing to capture Sly once again, she notices strange green gas coming from down the hallway.
Investigating, Carmelita found Le Paradox stealing his own treasure. In her moment of shock, she was unable to react quickly and Le Paradox sends her to his henchman Sheriff Toothpick in the 1880s.
Go West Young Raccoon Toothpick puts Carmelita in a carriage to get her killed. She was then rescued by one of Sly's ancestors, "Tennessee Kid" Cooper, while Sly, Bentley, and Murray get captured by Toothpick himself, who revealed Carmelita was merely the bait for him to capture the Cooper gang. Carmelita and Tennessee then rescued the Cooper Gang from solitary confinement. From this point on, she sticks with the gang. She aids them in the heist against Toothpick, she protects Bentley as he is en route to hack into the gold train's whistle control. She then goes with the gang back to the Ice Age when they have to make an accidental time-jump to save themselves.
Despite the situation she finds herself in, she's still pretty sour to Sly. Oddly enough, she shows courtesy to Tennessee despite being a Cooper and a thief, even going so far as to say he's quite a gentleman.
Clan of the Cave Raccoon At the beginning of the episode, Carmelita leaves the gang for a time, being frustrated at Sly. Later, Sly meets up with her again after his failed tailing of Grizz. She reveals that she's been tailing Grizz by herself the whole time, and that she has Grizz's security codes and the schematics to his fortress. After revealing this, she says she'll give the information to Sly, but only if he gives it to Bentley. Sly then asks Carmelita if she'd rather give it to Bentley directly, to which she replies yes. They then return to the hideout. It is then that Carmelita realizes that in spite of herself, she's discovered a new found respect for Sly and his gang. She also comes to terms with the sobering realization that despite her efforts to reform Sly, she cannot force him to become someone he's not; she realizes that Sly is Sly, and she has to accept him for who he is. She then comes to the conclusion that she and Sly are truly on the same side of justice, only on opposite sides of the law. Later on, she aids the gang in the heist on Grizz's fortress.
Of Mice and Mechs Carmelita goes to watch over Sir Galleth Cooper, who heads off to fight the moat monster, a mechanical three-headed dragon. She's met by a slightly jealous Sly who says he doesn't recall Carmelita watching his back when on jobs, to which she replies that she does when she's trying to capture him. She rescues Galleth after he had gotten eaten whole by the robot dragon. Galleth asks Carmelita to keep this between them as "being saved by such a fair damsel wounds him deepest."
Forty Thieves In order to get past a heavily guarded door, Carmelita was forced to distract the guards by dressing up as a belly dancer and dancing, much to her displeasure. Needless to say, Sly definitely approved this plan. After Sly's triumph over Miss Decibel, Carmelita had already been snatched away and tied up by Le Paradox, who then returns to Paris.
Epilogue When Sly goes up to Le Paradox's airship, he finds that she is still tied up. When he tries to free her, a glass container traps and captures them both. Le Paradox then takes the two of them to the bridge, where he explains his motives and the fate he has planned for the two of them, all while Bentley, Murray, and Sly's ancestors are working to get their canes back and reach the bridge to try to rescue them. As he is about to toss them into his "Time Tunnel" machine, Tennessee Kid frees them when he shoots the container at the last second, just as he, Bentley and Murray had gotten to the bridge. After Tennessee was sent back home, Le Paradox tried to smash Sly and Carmelita with a claw of his mobile blimp control station, but accidentally hits the Time Tunnel, causing it to malfunction. Sly then orders the others to take Carmelita and get off of the ship. Carmelita tries to apologize to Sly for how she treated him, but he brushes her off right before she, Bentley, and Murray get off of the ship.
Later, after Le Paradox's defeat, Carmelita returned to INTERPOL, where she threw herself into her work and busting criminals at a record pace. According to Bentley, Carmelita's been so busy, he hasn't seen her in a while. She also begins her own private search for Sly. When she comes across wreckage from the blimp, she finds the photo of her and Sly dating that Sly had kept throughout the whole adventure. Upon seeing it, now faded, torn and water-damaged, Carmelita realizes that Sly had truly cared for her all along, and that she never gave him a chance to explain himself. She is left completely heartbroken and regretful, due to now knowing that she could not tell Sly how she really feels about him in return since he is lost in time after he was trapped on the blimp when it was sucked into the portal.
Despite returning to INTERPOL, Carmelita still stands as an ally to the Cooper Gang, knowing Sly is still out there and, just like Bentley and Murray, has promised herself that she will find Sly.
Characteristics Physical appearance Carmelita is a beautiful vixen with a slender-yet-athletic physique, orange fur with almost the entirety of her face and her stomach being a lighter, apricot-like color, and long, wavy dark blue hair with bangs, which is usually kept braided-down by gold-like colored hair tie. She also has golden-brown eyes with a small beauty mark under the left eye, a muzzle with a small black nose, and black-tipped ears with the insides colored apricot, and with the left ear sporting a small gold hoop-earring. She also has a signature large, bushy tail with an apricot underside.
Her attire consists of a thick, dark blue choker with her INTERPOL badge hanging as the pendant, a slightly cropped, dark yellow leather jacket over her signature zipped-up dark blue tube top, golden-yellow gloves, tight-fitting dark blue leggings held by a reddish-brown belt, and dark brown/black combat boots with varied designs (commonly dark yellow-brown calf-high in the cutscenes and artworks of the second and third games).
In the Japanese version anime-styled scenes of the first game, the blue colors on her clothing are instead closer to a shade of black, and she wears brown shoes instead.
In Sly Cooper and the Thievius Raccoonus, Carmelita's jacket is dark brown and has zippers on the sleeves, and she additionally had an INTERPOL badge attached to her belt, though these features would all be removed in her later appearances. Her boots in both the cutscenes and in her in-game model however, are shown to be black knee-high boots (black in cutscenes or dark brown in-game) with clear boot tongues (yellow in-game, white in cutscenes); the most defining feature on the boots removed in the subsequent games are steel protective toes with a yellow police star on each one.
In Sly 2 and Sly 3, Carmelita now sports dark red lipstick. Her in-game model replaces her original steel-toed boots with plain knee-high, lighter-brown combat boots with yellow cuffs, yellow boot tongues and blue laces.
In Sly Cooper: Thieves in Time, Carmelita's ensemble changes quite a bit. She now sports a top completely resembling a bra, dark blue zipped-up miniskirt held by a brown belt with a golden buckle, brown heeled belt-buckled boots with flaps, and her jacket's sleeves are now rolled up above her elbows. Likewise, her physical appearance has also drastically changed with her hair now loose. Along with HD graphics, she is thinner overall, has pointed ears fanning upward and more defined cheeks. In the animated cutscenes, her gloves are fingerless and elbow-length.
She has worn other clothing during undercover missions and everyday life, including a long black ball gown with a split down the left side of the skirt, a red Chinese-style dress with a veil, and a short blue dress, among others.
Personality Carmelita's outlook on crime is very black and white, firmly believing that any lawbreaker must be brought to justice, regardless of how minor or major the infraction was. Pursuing this vision with her shock pistol, Carmelita was extremely rigid in her view and pursued all criminals with equal determination, from murderers to jaywalkers to thieves, extending to Sly and his gang. Both she and Sly have repressed romantic feelings for each other and their relationship was portrayed rather ambiguously throughout the series until the conclusion of Sly 3: Honor Among Thieves.
Despite believing any criminal should be brought to justice, Carmelita acts justly to her captives, as evident when she offers Murray a bag of jelly beans during his captivity and ensures that he is comfortable in his makeshift cell. Carmelita is very devoted to her line of work, and must keep her emotions under control in order to keep her temper in check. Carmelita has been seen to enjoy regular day-to-day activities when off duty, such as viewing art galleries, listening to music, and buying boots.[3]
Even Sly remarked that she isn't as cruel as the Contessa. This is also shown during her confrontation with Dr. M by negotiating with after he releases Sly, demonstrating she can reasoned with to a degree. The Contessa also stated, as from reading her psychological, that Carmelita is honest. Determined as she is, Carmelita is also relentless, as she is constantly in pursuit of Sly and his gang to arrest to the point tracking them far and wide to the ends of the Earth. In her pursuit, Carmelita gets stumbled in almost every criminal organization whenever she is after Sly or not.
Although Carmelita obsesses over trying to arrest Sly, she does harbor some respect for him and more, though she can't really admit it to herself. She even once mentioned that it was a shame that Sly was working on the other side of the law.[4]
Carmelita also developed feeling towards the Sly's ancestors. She called "Tennessee Kid" Cooper as a handsome and charming gentleman for saving her. She finds Sir Galleth Cooper to be charming and goodhearted despite of his headstrong goof. She gotten attentions from Salim al-Kupar even in her belly dance.
Due to her rigid attitude, she was left heartbroken and regretful when she realize Sly has been caring for her all along after his disappearance. Finding the picture during her date with Sly, she realizes that she didn't give him a chance to explain himself, further lamenting herself.
She is known as fair, gracious, choleric, heroic, hotheaded, passionate, fiery, committed, steadfast, short-tempered, cold, aggressive, confrontational, gorgeous, demure, feisty, persistent, determined, honest, very devoted, relentless, fierce, compassionate, alluring, serious, lovely, unpredictable and kind-hearted.
Abilities Carmelita is shown to be an excellent combatant and very capable in a fight. She has impressive acrobatic skills, capable of matching Sly in agility and speed. She also possesses great balance, given that in her chases, she always manages to prevent herself from plummeting down near fatal landings (such as near the edges of high buildings or mountain peaks). Carmelita can also leap higher altitudes than Sly to compensate her inability to climb/spire jump/rail walk and is incredibly adept at using her shock pistol. She seems to have a great deal of lower body strength, given her jumping abilities and the fact that she's shown delivering kicks that can send even the burliest of flashlight guards flying. She also has a strong force of will, being able to fight off the Contessa's hypnosis (which was also being powered by the Clockwerk Eyes, increasing the Contessa's abilities). Sly himself complimented her skills when Bentley expressed concern for her ability to go one-on-one with Muggshot, who she was able to damage (albeit only slightly) with a physical attack, something even Murray was unable to do.
In Thieves in Time, she is also able to change her ammo type from default to Auto Fire, Charge Shot, Stun Ammo and Triple Fire. Also, she is surprisingly good at belly dancing, which she reluctantly used to distract the guards while Sly, Salim and the gang opened the vault.
Gallery See: Carmelita Fox/Gallery Trivia See: Carmelita Fox/Trivia Quotes {In her love connection video} "Hola, my name is Carmelita. This is my first time ever trying one of these internet dating sites and not that comfortable to be on the camera. I am looking for… I don't know what I'm looking for. I do know what I am not looking for. I am not looking for a conniving two-bit thieving raccoon! Ehh. I'm sorry. I should say that I've spent the last 4 years in a very dysfunctional relationship, but that's all in the past. And now I’m ready to move on and begin a whole new life, so if you don't have a criminal record or live in a van with a turtle and a hippopotamus or sneak around in the middle of the night breaking the law. Send me a message, we can go out for dinner like two normal people on a date, talking to each other, telling stories, going salsa dancing. Not pickpocketing wallets, stealing jewelry, and busting into the restaurant safe! I'll get you, Cooper!"
- #39I.M. Weaselconstantselective
Keys: I.M. Weasel. · Secondary: Clawtropolis City founder.
I.M. Weasel is a red-furred weasel with a longer, more square-shaped head in his later designs. He has black eyes. His mouth area is blonde, and later designs include red tufts on his cheeks. His belly remains blonde.
I.M. Weasel is typically portrayed as a handsome and highly intelligent weasel. He often wears a professor's coat, a black blouse and tie, and small glasses.
I.M. Weasel is one of the main characters of the Cartoon Network original series, Cow and Chicken (particularly the I Am Weasel segments) and the spin off series I Am Weasel. He is voiced by Michael Dorn.
Overview I.M. Weasel is a globally-celebrated, heroic, kindhearted anthropomorphic weasel who serves as the titular character of I Am Weasel. He is noted and admired for his endless, humongous assortment of unselfish, amazing, brilliant talents or achievements, and is honored and respected deeply for his extensive skill, knowledge, or experience in virtually every field imaginable.
Wealthy and immensely successful, he resides in a mansion beside I.R. Baboon's filthy trailer. He is the primary object of I.R.'s animosity and envy for his admirability and fame, and I.R. often tries to emulate or surpass him, with no success, out of jealousy. On some occasions, I.R.'s hazardous goals require Weasel's assistance in either rescuing him or helping him.
Personality I.M. Weasel is a globally-celebrated, heroic, kindhearted and intelligent anthropomorphic weasel who serves as the titular character of the program. He is noted and admired for his endless, humongous assortment of unselfish, amazing, brilliant talents or achievements, and is honored and respected deeply for his extensive skill, knowledge, or experience in virtually every field imaginable.
Overview Wealthy and immensely successful, I.M. Weasel resides in a mansion beside I.R. Baboon's filthy trailer. However, he is the primary object of I.R.'s animosity and envy for his admirability and fame, and I.R. often tries to emulate or surpass him with no success out of jealousy. On some occasions, I.R.'s hazardous goals may require Weasel's assistance in either rescuing him or helping him. Weasel is commonly accompanied by Loulabelle, an attractive young lady costumed as a nurse
- #40I.R. Baboonconstantselective
Keys: I.R. Baboon. · Secondary: Clawtropolis citizen.
I. R. Baboon is the exact opposite of Weasel, whom he is always trying to outperform. He is a Hamadryas baboon, and a main character of Cow and Chicken's spin-off I Am Weasel. He was the main antagonist of Season 1, and the secondly antagonist/protagonist of the following seasons, because Red Guy was introduced, and became the main antagonist. He is I.M. Weasel's former archenemy.
Personality He is unintelligent, willing to sniff his finger half of the time, and has no talent at most things. I. R. is in possession of a large, smelly, bright red rump that he never wears trousers to cover, and is thus ridiculed for. He is often depicted doing the opposite of what most would consider sensible. As Weasel has good luck, I.R. seems to have bad luck: for instance, when he was about to get married, his bride fell in love with someone else and left him standing at the altar. I.R. is also the adoptive father of Grampa, a baby who was left on his doorstep in the episode I.R. Mommy and I.R. named it after his grandfather whom he seems to greatly respect. At the end of the episode, Grampa grew up. His main goal is to gain an equal or better share of fame and fortune as weasel. He nearly succeeded on several occasions.
Appearance and Traits I.R. wears a white T-shirt with his name handwritten upside-down on the front of it. He lives in a run-down trailer near Weasel's mansion, although his trailer also appears in a variety of other places around the globe. I.R. fails to use proper grammar sometimes, explaining the titles for some episodes (I Are Big Star, I Are Music Man, I Are a Artist, I Are Bellhop, etc.), and also refers to himself in third-person. He frequently attempts to outdo Weasel in everything, and when he believes that he has done so, will perform a routine victory dance which consists of putting his hands on his hips and jumping around in a circle while repeatedly chanting a declaration of his success. However, in some episodes, I.R and Weasel are shown to be friends and partners instead of rivals, such as when they were pilots assisting in an "air-migration" service or when there were deceased ghosts trying to scare a D-movie actress played by The Red Guy.
I.R. Baboon is the deuteragonist of I.M. Weasel franchise. He's I.M. Weasel's best friend and former archenemy. He is voiced by Charlie Adler, who also voices Cow, Chicken, and Red Guy.
Overview He is the exact opposite of Weasel who he is always trying to top in order to be better than him. He is a baboon who is unintelligent, jealous, beautiful, willing to sniff his finger half of the time, and has no talent at most things. I.R. is in possession of a bright red butt that he never wears pants to cover, and therefore is ridiculed for it. He is often depicted doing the opposite of what most would consider sensible. As Weasel has good luck, I.R. seems to have bad luck: for instance, when he was about to get married, his bride fell in love with someone else and left him standing at the altar. I.R. is also the adoptive father of Grampa, a baby who was left on his doorstep in the episode "I.R. Mommy" and I.R. named it after his grandfather, whom he seems to greatly respect. At the end of the episode, Grampa grew up.
I.R. wears a white T-shirt with his short name "I.R." handwritten upside-down on the front of it. He lives in a run-down trailer near Weasel's mansion. I.R. fails to use proper grammar sometimes, explaining the titles for some episodes ("I Are Big Star", "I Are Music Man", "I Are a Artist", "I Are Bellhop", among others), and also refers to himself in third-person. He frequently attempts to outdo Weasel in everything, and when he believes that he has done so, will perform a routine victory dance which consists of putting his hands on his hips and jumping around in a circle while repeatedly chanting a declaration of his success. However, in some episodes, I.R. and Weasel are shown to be friends and partners instead of rivals, such as when they were pilots assisting in an "air-migration" service in the episode "I Am Bush Pilot", or when there were deceased ghosts trying to scare a D-movie actress portrayed by The Red Guy in the episode "I Are Ghost".
- #41Jimmy Crystalconstantselective
Keys: Jimmy Crystal. · Secondary: Clawtropolis citizen.
"You really think I'd let a lowlife little amateur loser like you humiliate me?!" — Jimmy during his first attempt to kill Buster Moon
Jimmy Crystal is a male Arctic wolf and the main antagonist of Sing 2.
Appearance Jimmy is an adult Arctic wolf with blue eyes. He wears a shiny black suit and a white collared shirt with a white handkerchief in its pocket. His suit is buttoned up at his waist but sometimes unbuttoned. He is also wearing two neckties: one is pure black,[1] and the other is red magenta and patterned with gold guitar picks with his initial (C) on them.[2] At the end of the movie, he wears a loosened dark blue tie but ends up straightening it. He is wearing shiny black pants with polished black leather suit shoes.
Personality Jimmy is best described as hard-nosed and overzealous, in which case, will do whatever it takes to make big shows. He is also a tough crowd pleaser as he is never very easy to satisfy, not caring enough to tell who's talented or not. Jimmy was also shown to be menacing and threatening when he urges someone to do something quickly. After his daughter was "fired", his personality descends into a sadistic, short-tempered, and unhinged side of his personality. He absolutely hates being made a fool of and anyone objecting to his authority in any way. When he learns that Buster Moon tricked and lied to him, he is justifiably angry, but takes it too far when he tries to drop Buster from the top floor of his building, only stopping to address a media appointment to save face, but continuing to hold a grudge against Buster. He orders his men to find him, when Buster is freed by Suki, so he can dispose of him. He becomes more enraged when his daughter, Porsha stood up to him and refused to listen to him during the performance. He begins to lose his sanity and eventually tries to kill Buster again by throwing him off the stage scaffolding to his death. However, he never gave a thought that he inadvertently exposed his actions as well as his true, sadistic personality right in front of the audience who were watching the show, which lead to his arrest.
He is also shown to be a rather distant, albeit nepotistic parent, giving his daughter, Porsha, whatever she wants and paying more attention to his job. Even worse, he displayed caring more about his own professional image and reputation than the feelings of his upset daughter, that he blamed her for "getting fired" and how that would make him look to the public (even though Porsha wasn't actually fired and it was only a misunderstanding). He did call out a "good night" to Porsha before going to bed, only to call her a spoiled brat when she didn't respond, immediately thinking she was giving him the silent treatment (because Porsha wasn't there to answer him as she'd left the house without her father knowing), but the fact he didn't even check on her shows Crystal didn't spare a thought to his daughter's feelings or even her well-being.
Jimmy is shown to be a classist, by his appreciation for the finer things in life, the extravagance and decor of his office and his home, a not-so-subtle demonstration of showing off his wealth, the aesthetic designs of his media empire as well as his hotel, along with his open mockery of Buster and his friends for their humbler origins. His wealth (and perhaps all his hard work) has given Jimmy a massive (and fragile) ego and a dangerous sense of self-entitlement, as he murderously stated to Buster right before his attempt to kill him, "Oh, I can do whatever I want!", and possessing no shame or remorse for his misdeeds or crimes, as he attempted to claim the credit for the show Buster and his friends had performed, only to be humiliated yet again and then arrested by the police.
Biography Sing 2 While looking for new talent, Jimmy meets Buster Moon and his friends, who claim they can get retired rock star Clay Calloway to perform in his show. Approving the idea, Jimmy orders them to get things put up or he'll throw Moon off a roof.
Buster is then called to Jimmy office, where he tells him that his guys spoke to Calloway’s lawyer and say that he's never heard of Buster or his show. He then angrily threatens Buster, telling him that no one makes a fool of him and that if it wasn't for his daughter being in his show, he would throw him out of the window by now. He warns Buster to have Calloway by the end of the week or face his wrath. Buster promises to fix things, and leaves to go get Calloway. However, later on in the movie after noticing Buster Moon had "fired" his daughter, he tries to throw Buster off his building, but instead, he has him locked up in a closet in his office when a TV interview becomes more of a priority, stating he will finish the job of killing him later. He later finds out that Buster escaped and sends his security guards to track him down and hunt his friends as well.
However, they all escaped and instead of running away, they decided to put in the show they worked hard on behind Jimmy's back after Buster witnesses him insulting him and his friends on television and got a little help to make sure he doesn't try to stop them. As he is asleep, Jimmy then finds out from Jerry that Buster and his crew are performing the show without his knowledge, gets angry, and has his men take him there so they can finish him off.
When Jimmy, Jerry and his bodyguards enter the theater, They gets hold off by Johnny's father, Big Daddy, and his gang to prevent him from stopping the show. He orders his henchmen to get rid of the gang, but they are easily defeated. He manages to get past them and goes backstage to see Porsha performing and orders her to get off the stage, but she finally stands up to him, running up to him as she taunts him with her lyrics, much to his anger. As Jimmy threatens to stop the show, he gets locked in a trap door under the stage by Buster, but he manages to escape with Jerry's help and he grabs Buster and quickly uses an elevator, cowardly fleeing from Buster's friends without a fight so they can't stop him, but Buster finally stands up to Jimmy, showing no fear of him anymore as he tells him what they did was right and they got what they wanted as he tells him there's nothing he can do to stop them. His correct words make Jimmy more enraged as he foolishly claims he can do whatever he wants and throws him off from a scaffolding in front of the audience watching the show.
However, Buster is saved by Rosita, who overcomes her fear of heights to save him from his breaking point, much to Jimmy Crystal's anger and fury. Suki tries to stop Jimmy from going back down to kill Buster again, leaving an enraged Jimmy stuck and was grabbed by Big Daddy until the performance is over. Upon realizing that the show was a success, he attempts to take the credit for it and claims that the show will be performing again at his theater. However, Buster and the crew have left. leaving Jimmy to look like a fool of himself, thus causing him to be humiliated and laughed at by the entire audience. This also reveals his true nature to the general public, and he is arrested for his crimes by the police.
Quotes "Garbage." — Jimmy, unimpressed with the first audition, hits the buzzer "Where's the next group, Jerry? Why am I standing here waiting? Be useful or be gone, okay?" — Jimmy, to Jerry ""Ordinary" and "school". Two words I will never be associated with." — Jimmy to Buster Moon and his troupe after cutting their audition "I need big shows, Jerry. Big ideas!" — Jimmy, unsatisfied with the auditions he's seen "Are you telling me you-you got Clay Calloway's permission to use his song? (Buster: Well, what if I told you I did?) Ah. Okay, so what, you got some kind of personal connection to this guy? (Buster: How else would I get it?)" — Jimmy asking Buster about using one of Clay Calloway's songs and if he knows him "Wait, if you know him, then you could get him in the show, right? Oh, that'd be huge for me. Huge." — Jimmy, thinking the show would be huge if Clay Calloway is in the show "I'll give you three weeks, Moon, to get this show up and running." — Jimmy, giving Buster and his troupe the greenlight for the show "Hey, one last thing. Don't you ever do nothing to make me look bad! You got that? (Buster: Oh, I will never let that happen, sir!) You better not, or I'll throw you off the roof!" — Jimmy threatening Buster "Hey, Moon, do you really think the mommy pig's gonna pull this off?" — Jimmy asking Buster if Rosita can do the harness stunt, much to Norman's surprise. "Moon, come on. Let her do the thing." — Jimmy to Buster about letting Porsha do the harness stunt. "No one makes me look like a fool. NO ONE!!!" — Jimmy to Buster "He fired my daughter? My daughter!? (Porsha cries) Would you be quiet?! You’ve embarrassed me enough! (Porsha: But, daddy…) Now, the whole world thinks I have a talentless loser for a daughter! Take her home! (Porsha is still crying as his bodyguard escorts her home) Bring me Moon!" — Jimmy hearing about Porsha's misunderstanding about Buster firing her, deriding her for leading Buster into doing so, and then ordering his bodyguard to take her home "You fired Porsha. (Buster: No. No, I never fired her.) You calling her a liar? (Buster: No, no, no, no, she just got it wrong, is all. I was only trying to help her do the best she could, and be-believe me, I-I-I just wanted to do the right thing.) The right thing to do... (He angrily grabs Buster by the shirt) IS WHAT I TELL YOU TO DO!" — Jimmy angrily confronting Buster "Good night, Porsha. (Unbeknownst to Jimmy, Porsha is not in her room) Alright, be that way. I don’t care. Spoiled little brat." — Jimmy passive-aggressively saying goodnight to Porsha without the knowledge that she had been recruited by Miss Crawly to perform again "(Jerry: Mr. Crystal!) Ah! Jerry! (Raul: I tried to stop him, sir.) (Jerry: I'm sorry. I'm so sorry to wake you up, sir! It's Moon! He's taken over the theater and putting on a show up right now!) He's WHAAAAAT?!" — Jimmy furiously learns from Jerry that Buster is putting on his show at the Crystal Tower Theater behind his back, getting out of bed to be naked causing Jerry to scream like a little girl "(Pig chauffer: Uh, we'll be at the theater soon, sir.) I don't wanna be there soon, I wanna be there NOW!" — Jimmy angrily telling the pig chauffer to drive faster to the Crystal Tower Theater "Hey, who the heck are you? Where's my security? (Big Daddy: We’re security now, mate.) What?" — Jimmy is stopped and prevented by Big Daddy and his gang from entering the Crystal Tower Theater "Porsha! (Porsha spots her father backstage) Get off of there! Don’t you make me come out there!" — Jimmy spotting his daughter playing her Out of This World number "You traitor. That’s it! I’m coming out there!" — Jimmy upset about his daughter's decision to join in with Buster illegally playing his Out of This World performance at the Crystal Theater, before falling through a trapdoor by Buster "(Buster: Miss Crawly put some cushions and snacks down there, so you should be comfortable til the show's over.) YOU LITTLE...!" — Jimmy, after falling into a trapdoor and closed up by Buster "I'm trapped somewhere under the stage, you idiot!" — Jimmy to Jerry about his location, trapped under the stage "I've got you now, you lowlife little loser! (Buster: No, sir. I'm not a loser. We did what we came here to do. And there's nothing you can do or say to change that.) Oh, I can do whatever I want!" — Jimmy's third breakdown before his final attempt to kill Buster Moon by dropping him off of the catwalk "Thank you, thank you! too kind! I appreciate it, really, I-I do! Look, I am very proud of this show! We did great work here, great work! And my good friend Clay, great to have him back, right? (Audience cheering) Yeah! And listen, I look forward to seeing this show run in my theater, for many, many years to come. Right, Moon? (Jimmy notices that Buster Moon and his friends had already left the stage) Moon?" — Jimmy Crystal's last words, before he was laughed by the entire audience
- #42Clay Callowayconstantselective
Keys: Clay Calloway. · Secondary: Clawtropolis retired celebrity.
"I haven't even heard one of my songs in over 15 years! And for a good reason." — Clay talking about his retirement from the music business to Ash
Clay Calloway is a male lion and one of the main characters in Sing 2. He could possibly be an African lion.
Appearance Clay is an elderly lion with tan fur and a white mane. He wears a red coat with a blue plaid button-up shirt underneath, blue jeans with a brown belt, and brown boots.
When he performs, Clay wears a black leather jacket, black jeans, and black boots.
Personality When introduced, Clay showed himself to be a dramatic and bitter recluse in how he scared off Miss Crawly with firecrackers, his motorcycle, and shooting at her with a paint gun, likely as retaliation for his warning signs not being heeded and his privacy being intruded upon.
When Buster Moon and Ash went to meet him, he told them to go away, but was considerate enough to warn them not to touch his fence (which was electrified) and give them first-aid in his house after they were electrocuted.
Regardless, Clay showed himself to be a bitter recluse, unwilling to engage with the world or with his musical career after the passing of his wife, Ruby, who was his muse and the inspiration for all of his songs. Because of her death, Clay was unable to listen to his own songs for fifteen years since he lost his Ruby to sickness. The loss of the love of his life had seemingly left Clay broken and lost in his own grieving, leaving him unable to reconcile with the fact that she was gone by his refusal to have anything more to do with music, his own or otherwise, because music reminded him painfully too much of his Ruby.
It was the singing of Ash that relit the spark within Clay, for though he was solemn in listening to her play, something about the song and Ash's words and perhaps, the memory of his Ruby finally cajoled Clay to agree to take a chance, come out of retirement, and perform again. Upon learning that the show was apparently off and that Buster wanted to run, due to Jimmy Crystal trying to kill him, Clay gave some gruff encouragement, that running from your problems isn't all it's cracked up to be and that there's always a choice to do something about it.
When the crew worked together to put on the show behind Jimmy's back, Clay seemed excited and even looking forward to it... up until it was his turn to go out onstage. The moment of truth caused Clay to falter and start to think he'd made a mistake. But then, Ash went out onto the stage and led the audience in singing the opening of Clay's song, "I Still Haven't Found What I'm Looking For". Hearing his song from the audience and Ash left Clay speechless and in that moment, he felt his Ruby was with him, in spirit and in memory, and he found the fire within to perform again, and was left humbled and deeply appreciative of the audience and the fans who had not forgotten Clay and still loved him and his music.
Clay found himself again and seemed to finally find peace with his wife's passing, in that he would thence remember her fondly rather than mourn her miserably, and he was happy to continue performing, as he agreed to continue to perform in Out of This World alongside Buster and his crew.
Clay demonstrated a habit of winking as a way of responding positively or agreeing to something.
Biography Sing 2 After Buster and his troupe have their audition rejected by Jimmy Crystal, Gunter proposes an idea for a sci-fi musical called Out of This World which features songs from Clay, and Buster promises he can recruit Clay to perform in it to ensure Jimmy will let them put on the show. Ash, a big fan of Clay, informs Buster that no one has even seen him in over fifteen years following the death of his wife, Ruby. Buster enlists Miss Crawly to help him find Clay, and when she does, Buster tells her to visit him.
When Miss Crawly arrives at Clay's property hidden deep in a forest, the lion comes out of his garage on his motorbike and pelts the old reptile with paintballs until she completely flees the scene.
Jimmy later finds out that Buster lied to him about being able to recruit Clay, and demands that he do so by the end of the week, prompting Buster to frantically make his way to Clay's with an excited Ash in tow. Buster and Ash arrive at the house and see Clay in the process of patching up his motorcycle. They then attempt to climb the fence but Clay yells at them not to touch it, only for Ash to not take him seriously, and the pair to be electrocuted after putting their hands on the electrified bars.
Following the incident, Clay takes the two unconscious animals home and tends to the burns on their hands. Ash wakes up first and tells Clay that they came to find him to ask him to participate in their show, but the grumpy lion refuses and tells Buster he wouldn't do it in a million years. Buster tries to reason with him, only for the lion to growl at him to stop talking. He gives him back Crawly's glass eye that she lost while running away, and orders the pair to leave in the morning.
The next day, Clay plants an electric fence warning sign while the koala continues to try to convince him until Clay sprays him with his garden hose, knocking him into the pond. Ash then gives a reluctant Clay a cup of tea to lighten the mood, but he continues to reject the duo's attempts to recruit him, even stating that he lost his singing voice. Ash assumes his refusal is in connection with the death of his wife, irritating Clay, who does not want them to talk about his Ruby. Ash suddenly emphasizes the inspiration that Ruby had for most of the songs of Clay, but Clay sternly clarifies that she inspired all of his songs, further prompting the porcupine to claim that Ruby wouldn't have wanted Clay to end up alone and isolated from the world. The lion then begins to get more and more tense when Ash encourages him to rekindle the flame by re-listening to his songs until Clay ends up roaring that he can't, and that he hasn't even heard any of his songs in over fifteen years. He adds that Ruby was everything, and then pours his tea in the grass under the pretext that he doesn't like honey in tea before returning to his house.
After Buster leaves, Clay is brooding when he hears Ash singing one of his songs, "Stuck in a Moment You Can't Get Out Of". He joins the young porcupine, who stops when he arrives, but the old lion invites her to continue singing. Finally, Calloway changes his mind and agrees to be part of Out Of This World. While on their way to Redshore City on his motorcycle, Ash calls Buster to tell him that Clay is on board, with Clay adding that she's even more annoying than the koala.
Arriving at Buster's hotel room, Clay and Ash find Buster stuck in a suitcase. Buster tells Ash that Jimmy tried to kill him and that the show is off, much to Clay's annoyance. The rest of Buster's troupe arrives, shocked to see Clay. He tells Miss Crawly he remembers her, which causes her to faint. They then see Jimmy on television, who insults Buster and calls him and his friends losers. This, in addition to the fact that Jimmy is trying to kill Buster, convinces just about everyone to give up on the show and go home. Clay, however, encourages them not to run and hide like he did, saying he didn't have the courage to make the right choice. Ultimately, Buster is convinced to put on Out Of This World behind Jimmy's back.
Jimmy's bodyguards, who he sent after Buster, break into the hotel room, and Buster orders everyone to escape by jumping out the window, much to Clay's amusement. The gang lands in a river ride at the bottom of the hotel and escape security to then sneak to the studio to complete the show as they had planned. At the final prep, Clay looks wistfully at his old guitar.
As the final act of Out Of This World approaches, Clay, who was set to perform alongside Ash, sees a photo of Ruby in his guitar case, and almost breaks down. Ash tries to encourage him, but Clay appears inconsolable, forcing Ash to start the performance by herself. Clay is then inspired by the audience singing along with Ash to his song, "I Still Haven't Found What I'm Looking For", and the feeling of Ruby by his side, who appears in a vision. His self-confidence fully revived, Clay begins to play his guitar and finally shows up on stage to everyone's delight. The show concludes with Clay and Ash's performance, and they later take a bow alongside their castmates.
Clay joins the gang on their bus ride home back to Calatonia, and Suki Lane catches up to them to reveal that the Majestic Palace Theater loved their show so much that they want them to put it on at their theater. Buster asks Clay if he's in, and everyone cheers when Clay winks.
At the theater's premiere, Clay is seen heading upstage with the others, waving at Buster and Nana Noodleman as they pass.
Sing: Thriller Clay hosts a Halloween party at his house, but things go awry when glowing pink-and-blue ooze from a destroyed laboratory spreads throughout his property and turns him and most of his guests into zombies. He is notably the only zombie that doesn't sing.
Quotes "He said, no. Not in a million years." — Clay initially rejecting Buster's offer to perform in Out of This World "Your friend is even more annoying than you are!" — Clay joking with Buster on the phone about Ash "I remember you." — Clay seeing Miss Crawly among the rest of the troupe, causing her to faint "You sure about that? 'Cause I can tell you, running and hiding away is not that it’s cracked up to be. (Buster: Well, we don’t have a choice.) Yeah, well, all these years, I thought the same, but turns out there’s always a choice. Just never had the guts to make the right one. Know what I mean?" — Clay telling Buster not to run and hide like he did "I'm beginning to like this guy." — Clay, on Buster's idea to jump off the hotel's balcony to escape Jimmy's security guards
- #43Cherryton Academyconstantselective
Keys: Cherryton Academy. · Secondary: Clawtropolis school.
Cherryton Academy (チェリートン学園, Cherīton gakuen?) is a school featured in the Beastars.
Description Cherryton is a boarding school, which has numerous buildings with a vast number of classrooms, clubs and such for its students. It also has four separate dormitory buildings, where the students sleep. Each one is meant for carnivores and herbivores of each gender. The room assignment is basically designed so that it is shared by animals from the same family. For example, room 701 is made up of canines (Legoshi, Jack, Collot, Durham, Miguno and Voss).
The school comes with its own shop, which supplies uniforms, stationary, and a kiosk for quick food such as sandwiches. It also has its own theater, used for school-plays and assemblies.
The school also has its own newspaper called the "School Wave," which is run by the PR Department.
Its students are all given ID cards, which are used for a variety of purposes, including photo identification, and can provide access to amenities such as borrowing books at the school library, attending school events, and receiving discounts at local stores and movie theaters.
The school is located on top of a hill, so the city center is quite far away. The academy's emblem looks like a triangle, but it's actually a paw print. Reptiles at the school, who don't have paws, don't seem to like the emblem.
The school also has a policy, which is that all students and, presumably, the staff must spend one hour every two days in a room that is designed to mimic their species' natural environment, in order to keep them calm. This is referred to as Biology Day. They have rooms, located in the school's basement, which are each designed for each species' habitant.
Uniform Cherryton has its own uniform for male and female students, which is the same for both carnivores and herbivores. The school changes its uniform to fit the season.
For male students In the cold seasons, their uniform consists of a white long-sleeved shirt, an indigo vest, dark gray tie, gray pants with a darker vertical line pattern, and brown loafers. They also have a green blazer with the school's crest on its left breast-pocket, but most students prefer not to wear it except for the odd few, such as Louis.
In the summer, their uniform loses the shirt, vest and tie, and replaces it with a blue polo shirt.
For female students In the cold seasons, their uniform consists of a white long-sleeved dress with a small bow-tie, a long, knee-length skirt, a yellow belt, white socks, and black Mary Jane shoes. The material for the uniform is supposedly thicker, thus warmer.
In the summer, their uniform is mostly the same, except they have short sleeves that end in bunches at their shoulders. The material for it is supposedly thinner, thus cooler.
Other uniforms Cherryton also has its students wear a secondary uniform, which just consists of a white shirt and a pair of red trousers or shorts. These are apparently worn during club-hours, as the Drama Club wore them during rehearsals and stage-work, and Haru from the Gardening Club wore them when she was doing her work. The males seem to wear the long-pants, while the females wear shorts.
Reputation Cherryton seems to be quite a famous school, as even Gohin and the Shishigumi know about its elite status.
However, despite this elite status among society, Cherryton has failed to produce a Beastar for at least five years, compared to its more successful rival schools that are able to produce a Beastar once a year.
Clubs and Extracurricular Activities Cherryton Academy is stated in Chapter 53 to have the "highest number of talents." These include:
Drama club Gardening club Basketball club Baseball club Judo club Manga club Boxing club Newspaper club (PR Department)
- #44Legoshiconstantselective
Keys: Legoshi. · Secondary: Clawtropolis citizen.
"I'll be fine. It's always been like this. I'm used to being feared and hated. I'll survive." ― Legoshi to Els at the end of Chapter 1.
Legoshi (レゴシ, Regoshi?), also referred to as Legosi, is a male gray wolf and the main protagonist of Beastars. Though feared and misjudged by others for being a tall carnivore, he is actually quite mild-mannered, docile and awkward. Legoshi has taken it upon himself to solve the mystery of the murder of Tem and later finds out firsthand the extent of the prejudices of the world he lives in.
Appearance Legoshi Tatto Legoshi's tattoo.
Legoshi is a tall, lean gray wolf who tends to hunch over. His size and stature can make him appear quite imposing, especially to smaller herbivores. Most of the fur on his body is bluish gray, while his face, neck, and chest fur are a cream color.
Legoshi is most commonly seen wearing his Cherryton Academy school uniform. In cold seasons, this uniform consists of a white dress shirt, an indigo vest, a dark gray tie, black suspenders, gray pants with dark gray vertical stripes, and brown loafers. During the warmer seasons, the topwear is replaced by a blue polo shirt. During drama club practice, Legoshi sometimes wears a white t-shirt and red track pants.
Though he mostly resembles a common pure-blooded gray wolf, it was revealed later in the series that Legoshi has some slightly atypical characteristics due to his ancestry. Certain features, such as his eyes, facial structure, and mannerisms, are ones he inherited from his grandfather, a Komodo dragon. Before becoming a teenager, Legoshi used to have the large irises that are commonly seen in wolves.
As the series progresses, Legoshi's appearance changes slightly; some changes are temporary, while others are permanent. Legoshi has experienced more physical changes in his appearance than any other character in the series, most of them the result of some sort of physical injury.
Spoiler Alert
Personality Legoshi is a soft-spoken, humble, and polite gray wolf with a kind heart and gentle personality, which contrasts his frightening appearance. He often tries to hide his more terrifying features, such as his fangs, to better acquaint himself with his herbivore peers. Legoshi is very conscious of his own presence and often does what he can to downplay himself. This can be seen in his postures and mannerisms, as he often slouches when standing or sitting.
In the beginning of the series, Legoshi was an outcast who generally avoided attention and interaction with other individuals. This led to him becoming a socially awkward individual. Behind his deadpan demeanor and facade, lies a considerable amount of self-loathing. For years, his self-awareness as a large carnivore and knowledge of his familial nature made him feel isolated from others and made him choose to keep to himself. Consequently, this made him underestimate his own value, crippling his self-esteem.
Despite this, Legoshi is quite capable of being very imposing and assertive when the situation calls for it. He is quite gifted physically, with a lean build and a jaw strength of 295 kg, which is 95 kg higher than the average for his species. Although he is rather naive and air headed, he is also quite stubborn and impulsive in regard to his own convictions, even in the face of confrontation. Legoshi, despite being awkward and unable to read the atmosphere often, has demonstrated a great level of maturity compared to his peers when talking to others and is very patient.
Legoshi is considerably an egalitarian and an empathetic individual. He treats others with the same amount of respect and doesn't display any form of bigotry towards anyone, regardless of their creed. He often tries to understand the struggles of other animals, even his enemies such as Riz, who uses honey to numb his headache-inducing strength reduction medications. Legoshi has a fixation with Haru, a small white dwarf rabbit who also attends Cherryton, but he often struggles understanding these feelings, not knowing if they were born out of a genuine love for Haru or his subconscious/instinctual desires to eat her. Even so, he strives to suppress his predatory desires to live a normal life. Legoshi also holds a great respect and admiration (as well as a level of affection) for his fellow wolf Juno who embraces who and what she is, which inspires him to slowly do the same.
As the series progresses, Legoshi begins to slowly accept himself as a carnivorous gray wolf and develops more confidence in himself as he better understands the world around him. Legoshi becomes a much more sociable ambient who generally enjoys being around other people but also likes his own company at times as well.
Skills and abilities Amateur Detective: Legoshi was able to solve Tem's murder by himself, without any form of help from either a police detective or anyone else. When he got attacked by the culprit behind and got his eyes covered, Legoshi kissed his mouth to identify his saliva. He also discovered that the killer is a male when he asked Juno to open her mouth to see the difference between the mouth of a carnivore male and female. Later, he drank the bottles from the male students' locker to recognize the taste of the saliva, but he discovered who was the killer when he found a letter threatening him inside the locker. Heightened Senses: As a gray wolf, Legoshi has highly developed senses, including night vision, smell, taste and hearing. He was able to determine Riz's position and fight him off despite being tied up and blindfolded. He has an "archive" of the smells of every animal he has ever met, and managed to deduce that Pina was alive by his scent alone. Months later, Legoshi deduced from the smell of Melon's urine he was also a hybrid, then used his scent from his party mask to track him down. Heightened Strength: Despite a lack of formal training (with the exception of Gohin), Legoshi is a capable fighter, understanding the strengths and weaknesses of the other species he comes across, and has only lost to a few stronger opponents. Under Gohin's tutelage, Legoshi's skin becomes more bite-resistant, with even Riz remarking on its toughness. Meat Independence: Legoshi is able to gain strength without having to eat meat. It was possible for him due to the training he had with Gohin. By capturing the savage carnivores, wearing a muzzle (he was not allowed to bite in the training) and controlling his instincts, inside the room with huge meat in front of him. He lost the strength in his mandible, because the strength now has passed to his arms. He may have inherited it from his Komodo dragon grandfather, Gosha. However, the strength doesn't work against larger animals. During his fight with Riz, he had to eat meat to defeat him. Poison Immunity: Being descended from a Komodo dragon, Legoshi is naturally immune to their venom. Upon reuniting with Gosha, Legoshi received a taste of his grandfather's venom to confirm his identity, suffering no ill effects. Family tree Gosha
Toki
Leano
Miyagi
Legoshi
Quotes (To Els) "I'll be fine. It's always been like this. I'm used to being feared and hated. I'll survive." (To Louis) "I understand. In that case, I'll use my honest strength to convey my feelings. How much danger Haru is right now... And how pissed off I am at you!" (To Louis) "If you want to live your life obsessed with reaching the top, that's your decision. But in exchange... I will take Haru from you!" (To Haru) "Because I love you..."
- #45Junoconstantselective
Keys: Juno. · Secondary: Clawtropolis citizen.
Juno (ジュノ, Juno?) is a main character in Beastars, and is a member of the drama club on the actor team. An affable she-wolf, she wished to become the next Beastar, competing against Louis.
Appearance Juno is a grayish-brown wolf with curled brown fur and blue eyes. She is typically seen wearing her school uniform. This uniform consists of a white blouse and bow tie, a long pleated white skirt decorated with two light blue horizontal lines near the hem, a thin tan belt, white anklet socks, and black Mary Jane shoes.
During drama club practice, she wears a white t-shirt and red shorts.
During the Meteor Festival, Juno wore a red one-strap sleeveless dress with a semi-ruffled skirt and a thigh slit. She also wore a headdress of feathers with a veil, a choker, and red shoes.
Her casual attire consists of long-sleeved blouses and knee-length skirts, in addition to low-heeled shoes.
Author Paru Itagaki wrote in Chapter 34.5 of Volume 4 that Juno has dark-brown fur and "the sweet eyes of a child." She is also described as being stronger than her looks would otherwise indicate.
Personality Juno is quite social and friendly to other animals. However, she has also shown to be a very ambitious person with a bit of a manipulative streak, and showed a completely different side to her usually perky self towards Louis.
She is very idealistic and believes in creating a better world for carnivores where they are praised for their true strength instead of being feared. Juno can be quite jealous and possessive and would do anything it takes to be the next Beastar and claim Legoshi for herself.
Trivia Juno could have possibly been named after the Roman goddess Juno, the wife of Jupiter and protector of love and marriage. It can also be rendered in kanji as 寿乃 or 珠暢, which mean "you live long" or "long pearl." Depictions of the Roman goddess Juno often depict her with a cloak made of goat skin.[2] Juno is the only main character in the series whose family isn't mentioned or explored. In exclusive extras for Beastars, Paru Itagaki wrote that Juno was created as a foil to Haru. Itagaki found this direction uninteresting until she had Juno take action in Chapter 31, which was around when Itagaki "started to love her character"
- #46Tigressconstantselective
Keys: Tigress. · Secondary: Clawtropolis citizen, Clawtropolis hero.
I mean, you don't belong in the Jade Palace. You're a disgrace to Kung Fu and if you have any respect for who we are and what we do, you will be gone by morning. „ ~ Tigress to Po. “ That was pretty hardcore. „ ~ Tigress to Po. “ How's that for a little kitten? „ ~ Tigress to Kai. Tigress is the tritagonist of the Kung Fu Panda franchise. She is the leader of the Furious Five, master of the Tiger style of kung fu, the student and adoptive daughter of Shifu, and the adoptive younger sister of Tai Lung.
Portrayals In the films and the TV special Kung Fu Panda Holiday, she is voiced by Angelina Jolie who also played Lara Croft in the live-action Tomb Raider duology and Maleficent in the live-action film series of the same name. In Secrets of the Furious Five, where she was younger, she is voiced by Tara Strong. In the TV series Legends of Awesomeness and the short film Secrets of the Scroll, she is voiced by Kari Wahlgren. in Secrets of the Scroll, she was voiced by Tara Macri. Appearance Tigress is a beautiful, slender, South China tiger, who has orange and white fur with black stripes, and amber eyes with yellow sclera. She wears a traditional red Chinese vest with golden vine patterns and black trim, held together with small metal fasteners and a waist wrap. She also wears black silk pants and black sandals with soles designed to resemble paw pads.
Tigress' outfit has also included her having sleeves in non-canonical appearances, such as in early concept art and during a 2D-animated appearance at the end credits of the first film.
In Kung Fu Panda Holiday (During the Winter Feast dinner at the Jade Palace and later at the noodle shop), Tigress and the other members of the Furious Five each wear an outfit similar to their normal attire, but with colors that match the colors of the holiday. Tigress wears a silver vest with red vine patterns, a red Shaolin waist wrap, and dark brown silk pants as opposed to her usual black. Tigress also briefly wears a headdress similar to some of the other masters at the table during the Palace dinner.
In Kung Fu Panda 3, Tigress wears a long-sleeved yellow garment with red vine patterns, similar to the designs on her red vest.
Personality Tigress is the strongest and boldest of the Furious Five. She is noted to have the typical qualities of a hero: overachieving, brave, fearless, and willing to do anything to save the day. The one exception to her willingness, however, was to believe in Po, whom she thought was a joke. But even the strongest can be wrong, and Tigress learned that destiny sometimes arrives in unexpected ways. Since the events of the first film, she has been unwaveringly loyal to Po and what he represents as the Dragon Warrior. But underneath her stoic, iron-jawed exterior is a warm compassion that others seldom see. She is generally friendly, but the least sociable of the Five, and can be very intimidating at times due to her incredibly serious and direct demeanor.
In many scenes of the first film in which the other four of the Furious Five and/or Po were joking or having fun, Tigress would often remain quiet and withdrawn. At the time, it was strongly believed, by Shifu and herself, that Oogway was about to choose her as the Dragon Warrior before Po's entrance, despite Oogway's statements. As a result, Tigress bitterly resented Po for thwarting her dream, and was the most vocal of the Five in her contempt for the panda and his perceived lack of respect for kung fu, even while her comrades grew to respect him, perhaps still believing she was the Dragon Warrior. Also, while facing Tai Lung, she claimed that he was looking at the Dragon Warrior, although he instantly saw through this lie. Despite seeming cold however, Tigress does have a true compassionate side. She refused to allow Po to enter the fray while something was burdening him, just after the panda had unintentionally allowed Shen to escape.
After learning that Po was troubled by knowing that Shen was involved in his past and his parents however, Tigress hugged Po and seemed to have empathized with him. Even while stating that she does understand what Po was going through, she didn't want to watch her friend get killed. In Legends of Awesomeness and Secrets of the Furious Five, it is revealed that Tigress was an orphan who was left at the Bao Gu Orphanage by her parents. During her years at the orphanage, she scared the other children and as a result was seen as a monster. After being trained and raised by Shifu however, she began to not let others' perceptions get to her and became a stronger person inside. It is clear that when she empathized with Po in the second film, she did relate to him on a personal level.
When Tigress was a kid and a teenager, she was energetic as Po was and wanting to be as amazing as Master Shifu, but she learned to be her own master and grew more mature and calm in the future.
Quotes “ If he's smart, he won't come back up those steps. „ ~ Tigress seeing Po bounce down the palace steps “ Shifu found him as a cub and he raised him as his son. And when the boy showed talent in kung fu, Shifu trained him. He believed in him. He told him he was destined for greatness. It was never enough for Tai Lung. He wanted the Dragon Scroll, but Oogway saw darkness in his heart and refused. Outraged, Tai Lung laid waste to the valley. He tried to take the scroll by force and Shifu had to destroy what he had created. But how could he? Shifu loved Tai Lung like he never loved anyone before... or since. „ ~ Tigress explaining Tai Lung's backstory to Po. Relationships Po
As Po being picked as the Dragon Warrior at first by Oogway, she was against the fact that he could possibly be the Dragon Warrior with no training, as well as being jealous for the fact that she wasn't chosen. However, over time they became close friends.
Shifu
Shifu raised Tigress as his own after Tai Lung's imprisonment. Shifu didn't feel the same training Tigress, and was saddened and angered at first. As time progresses, he forgets about it and appreciates Tigress more. And Shifu becomes her master along with the rest of the Furious Five.
The Rest of the Furious Five
Tigress has always been friends with them as they were chosen. Taking training with them. They also teamed up to defeat Tai Lung, as well as help Po defeat Lord Shen.
Tai Lung
Although not a lot of interaction is seen, she lies to Tai Lung that she is the Dragon Warrior. But this doesn't fool him. She probably said so because it was her dream and/or to protect Po. She also gets injured by him in the process with the rest of the Furious Five.
Trivia In the third film, Tigress is the only member of the Furious Five to not be turned into a Jombie by Kai. In the first film, Tigress insists on fighting and defeating Tai Lung alone, whose name translates to "Great Dragon". This may be a reference to the Chinese belief that the tiger and the dragon are eternal rivals. Ironically, her voice actress, Angelina Jolie, is born a year after the Year of the Tiger. Tigress and her adoptive brother, Tai Lung, are cats: a Tiger and a Snow Leopard respectively, since they are related in the Felidae Family Genus.
- #47Chief Bogoconstantselective
Keys: Chief Bogo. · Secondary: CTPD police officer.
“Life isn't some cartoon musical where you sing a little song and all your insipid dreams magically come true! So Let... It.... Go.” ―Chief Bogo to Judy Hopps Chief Bogo is the tritagonist in Disney's 2016 animated feature film Zootopia. He is a cape buffalo and the chief of the Zootopia Police Department. Stern and critical, Bogo was fiercely against the inclusion of Judy Hopps as the ZPD's first rabbit officer, due to a firm belief that smaller mammals were unfit for police work.
Official Description "A tough cape buffalo with 2,000 lbs of attitude, Bogo is reluctant to add Judy Hopps, Zootopia’s first bunny cop, to his squad of hardened rhinos, elephants, and hippos."[1] Development According to producer Clark Spencer, the inspiration for the character that would eventually become Chief Bogo came from the filmmakers' research trip to Africa, where they learned that cape buffalos are known to be unforgiving creatures. The team agreed that an animal with such a tough reputation would serve well as Zootopia's Chief of Police.[2] According to character designer, Cory Loftis, Bogo purposely embodies everything Judy Hopps is not, both in size and attitude and specifically in his physical design.[3]
When being written, Bogo was initially portrayed as a one-note character—stoic and deathly serious. Idris Elba was cast for the part on account of his particular filmography primarily consisting of heavy, dramatic roles. Much to the surprise of co-director Byron Howard, Elba is actually capable of adding comedic flair to his performances and did so when approaching Bogo. As a result of this, the character was re-written to exhibit behavior similar to Elba himself, being both a powerful force of presence, as well as a source of comedic relief, making him a more three-dimensional figure than what was intended.[4]
Personality Like many mammals, Bogo was highly bigoted at the start of the film. He was openly against having a small mammal join his force, which was, initially, comprised of heavy-weight mammals such as elephants, rhinos, and hippos, and predators such as tigers, lions, bears, and wolves. Taking offense by Mayor Lionheart's decision to add a rabbit to the force without his opinion on the matter (as Judy was the valedictorian of her class at the Police Academy, making her legitimate in the mayor's eyes), Bogo took it upon himself to assign Judy with the seemingly detested task of parking duty. Aside from his work dedication, he disliked anything that interfered with more serious matters, including politics and the antics of his own officers, which ties into his former attitude towards Judy, as she was initiated through Lionheart's Mammal Inclusion Initiative.
Bogo can be quite spiteful to those in his disfavor, and can occasionally allow his personal emotions to override his sense of honor. After butting heads with her on several levels, he purposefully gave Judy a limited window of opportunity and an equal amount of resources to solve her first case (only giving said case for the sake of his job), additionally forcing her to resign if she fails. Despite all of this, Bogo is not as close-minded as he seems. His prejudice is mainly out of being "realistic", simply believing small mammals (such as rabbits) to be unfit for police duty, as they are not inherently strong mammals. Outside of the fact that he's a closet Gazelle fan (as revealed halfway through the film), Bogo is unafraid to be proven wrong and accept humiliation. When confronted on his shady actions and behavior towards Judy's case, Bogo, after thinking them over, was apparently ashamed by his own dishonorable decisions. Once Judy succeeds in solving her first case, he immediately softens up to her, becoming a supportive and soft-spoken ally, and he is visibly saddened when Judy, out of guilt for the unintended consequences of her words at her first press conference, resigns from the force. His prejudicial views also seem to have lifted due to Judy, as he was not only welcoming towards the latter following her success as an officer and a detective, but was also willing to add Nick to the force, though he previously showed a bigoted distrust towards foxes, thus, furthering the examples of his growing acceptance.
Reasonings behind Bogo's serious demeanor, specifically towards his position as chief of police, have been hinted at; when conversing with Judy at one point, Bogo alludes to his opinions on society, believing the world to be a broken place, and one in need of "good cops". This presumably drives Bogo to ensure that both himself and his officers, are consistently diligent and efficient in protecting the city. Those who succeed in doing so, such as Judy, garner his utmost respect.
Towards his comrades on the force, Bogo is rather charming and stark yet playfully mischievous. He was seen using his position, and feared reputation as a brute law enforcer, to tease them twice, as seen when "acknowledging the elephant in the room", and again during the epilogue, where he jokingly assigned Judy and Nick to parking duty, only to cornily say, "Just kidding!" before giving them a more serious assignment. He is also a fan of the aforementioned pop star, Gazelle, though he was initially insecure about expressing his love for her. By the end of the movie, Bogo was much less concerned about maintaining his rough and brutal reputation, as he allowed himself to publicly enjoy his free time and let loose (evidenced by his passionate dancing at Gazelle's concert).
Physical appearance Chief Bogo is a very tall and muscular cape buffalo. He has gray fur with beige horns curled upwards and brown eyes.
His police uniform is navy blue with short sleeves, a high collar, buttoned shirt with the ZPD insignia on his shoulders and pants with a black tie and a utility belt filled with various paraphernalia. Given he's the chief of police, Bogo has a line set of four stars on each side of his collar.
Bogo is shown to wear reading glasses when reading documents.
Appearances Zootopia Bogo's first scene Zootopia Chief Bogo in Zootopia.
Chief Bogo heads up the ZPD's first precinct, which operates directly under the authority of Mayor Lionheart and his council. As such, Bogo is tasked with ensuring the public is safe from all harm and has a firm way of presenting himself as a result. Bogo is a well-respected citizen in Zootopia. When trouble arises, Bogo is the first of whom other animals will turn to. Bogo is first introduced during morning routines in the bullpen of the ZPD headquarters. He purposely glosses over formally introducing Judy, not caring for new recruits, and primarily focuses on the fourteen missing mammal cases that have occurred throughout various districts in the city. While the other members are assigned to find said mammals, Bogo regulates Judy to parking duty. When politely approached about the matter, and after being reminded that she was the top of her class at the academy, Bogo states that he didn't forget, but didn't care, leaving Judy with her meter maid assignment.
Zootopia-15 Bogo and Judy strike a deal.
The following day, Bogo gets word that Judy abandoned her parking duties to catch a weasel crook, supposedly endangering Little Rodentia in the process, among other charges. The chief calls Hopps to his office and scolds her on the matter, additionally expressing his annoyance in her starry-eyed ways of seeing the world. Before their meeting can continue, a distraught Mrs. Otterton appears, wanting to speak to Bogo. Knowing her reasons for being there, Bogo tries to explain that her husband, Emmitt Otterton—who is also one of the fourteen missing mammals—will be found in a matter of time, asking Mrs. Otterton to have patience. Judy then volunteers to find Otterton, personally, prompting Bogo to fire her on the spot for "insubordination". Before he can do so officially, however, he learns that Assistant Mayor Bellwether has already informed Mayor Lionheart that Judy is now on Otterton's case. Knowing Lionheart would be furious if he discovers that Judy's been taken off the case, Bogo reluctantly allows her mission to proceed but informs her that she only has 48 hours to complete it, or she must resign. Though hesitant at first, Judy agrees and goes to solve the case.
Bogo is later called for emergency backup by Officer Clawhauser, requested by Judy in the Rainforest District. Bogo is told that a jaguar turned savage and tried to kill her and her accomplice, Nick Wilde, but the jaguar is nowhere to be found. Feeling as if Judy is just running a wild goose chase, Bogo demands her badge as a sign of resignation, but Nick stands up for her. He scolds Bogo for purposely providing Judy with limited time and resources to solve a major case that the entirety of the ZPD couldn't even crack in two weeks, calling out the buffalo on his bigotry before declaring that Judy still has ten hours remaining to find Otterton by that point, meaning the deal is still in motion. Though Bogo tries to defend himself, Nick's valid argument ultimately leaves him in silence. He solemnly watches as Judy and Nick take their leave, before departing the scene, himself, in apparent shame.
The following night, Bogo is in his private quarters entertaining himself with a Gazelle app, only to be interrupted by Clawhauser, who, to his excitement and delight, discovers the chief's secret love for the pop star. Embarrassed and angered, Bogo quickly tries to change the subject while claiming to be working on the missing mammals cases, reminding Clawhauser to reveal that Judy has uncovered all fourteen missing mammals, plus the savage jaguar, deeply shocking yet impressing the chief. Bogo and his force then infiltrate an asylum operated by Mayor Lionheart, where it is revealed that the mammals, all predators, have been illegally imprisoned by wolf mercenaries per the mayor's orders, and have somehow lost their sanity and gone savage. Lionheart is arrested by Bogo, and the new mayor, Bellwether, rises to power subsequently.
Judy Bogo and Bellwether Bogo and Bellwether's proposal to Judy.
Following these events, a press conference is held at the ZPD headquarters, where Bogo acknowledges Judy, who earns his respect for her accomplishment. However, the savage predators are still not cured, as the cause of their peculiar behavior has yet to be uncovered. This, along with Judy's public assumption that "biology" is the cause of the outbreak, leads to public outcry—the prey citizens of Zootopia are unintentionally led to believe that predator mammals are reverting back to their "primitive, savage ways". With the city in fear, Bogo discusses with Bellwether that Judy (who is viewed as a trusted hero of the city) should be promoted to be the spokesperson for the ZPD, as a means to both subdue the public panic, and reward the latter. Judy solemnly denies the offer, however, feeling she's ruined the city with her actions; she then makes the decision to resign from the force, much to Bogo's shock.
Bogo arresting Bellwether Bogo and his force arriving to arrest Bellwether.
During the climax, Judy discovers the truth behind the predators' strange behavior; it is Bellwether who's to blame, as she and her ram henchmen created a serum capable of turning peaceful animals into wild beasts, using it to turn the predator minority population savage so the prey majority population would turn against them and, in turn, have prey dominate the city. Judy and Nick track down the source of the toxin and gather the necessary evidence to take to Bogo. As they make their way to the ZPD headquarters, however, Bellwether and her rams confront and eventually corner Judy and Nick, regaining the evidence. Bellwether then frames a call to Bogo, claiming that Nick has gone savage, and is attacking Judy. By the time Bogo and his force arrive onto the scene, however, Judy plays a recording on her carrot pen recorder, which reveals Bellwether's confessions of criminal activity; the former mayor is arrested subsequently.
In the end, Judy is reinstated into the ZPD, while Nick joins the force, as well. Bogo accepts both and treats them with as much dignity and respect as the other members of the force. However, during their first muster, this doesn't stop him from enjoying a few rounds of playful banter with the duo, on account of their history with one another, before assigning them with a more suitable mission of tracking down a speed racer tearing through Savanna Central.
Bogo is last seen during the end credits, excitingly dancing alongside Clawhauser at Gazelle's concert performance.
- #48Caliconstantselective
Keys: Cali. · Secondary: Clawtropolis citizen.
“So you're ready to try a Heroic Challenge huh? Well, let me warn you right off the bat, they're TOUGH. Like me. Want to give one a try?” —Cali Cali is a Mabu adventurer and one of the main supporting characters in the Skylanders franchise. After the Skylander rescue her in Perilous Pastures, she will offer them Heroic Challenges. Since then she has provided support for the heroes and her friends in the fight against Kaos and other villains.
Physical Traits Cali is a mabu, though unlike the rest of her kind, she is slim and fit. She has blue eyes and wears light brown pants and a yellow long sleeved shirt, with brown gloves and boots. She also wears a red scarf around her neck.
Personality Cali is one of Skylands' most daring explorers. She describes herself as being tough and laughs in the face of danger. She's shown to be rather smart and quick to make the right decisions in perilous situations, but she is also shown to have a very caring and even somewhat motherly side to her. She is never afraid of being captured by her enemies, which is lucky as it seems to happen quite a lot.[2] Despite this, as revealed in Prism Break and Sunburn's Heroic Challenges, she hates spiders. If you're looking for adventure, Cali is the natural choice as a trainer to prepare young Skylanders for future missions.
Story History One of Skylands' greatest explorers, Cali originally set out to map every single island before she was forced to give up after the number 4,367. She settled in Eon's Citadel where she helped train the Skylanders.[3]
Lightning Rod Faces the Cyclops Queen Cali Captured Cali is held by a Drow Witch disguised as a young Mabu girl while Kaos prepares to capture her.
Cali was among many who attended the Annual Storm Titan Games to see Lightning Rod in action with two other Skylanders, Pop Fizz and Drobot. When Flynn's balloon was accidentally struck down by Rod's hammer, the Skylanders quickly saved the day, and Cali was filled in with the details about the Mask of Power and why Kaos was after its fragments. The female Mabu heard that the Air segment to the Mask of Power had seemingly taken on the form of a Land Whale, which Cali revealed to have seen long ago at a Cyclops city called Tempest Towers, where the Cyclops Queen kept her collection of never-before-seen animals.
Due to her knowledge to where Tempest Towers laid, Kaos kidnapped Cali with the help of a disguised Drow Witch, and the Skylanders quickly gave chase to save her. During their pursuit through the Sea of Storms, the Skylanders managed to beat Kaos to the Tempest Towers first thanks to Drobot's Afterburners. Cali was soon rescued by Flynn and Double Trouble, and they gained control over Kaos's Drow zeppelin to get the other Skylanders off the island. It was later revealed that the Air segment to the Mask of Power wasn't the Land Whale, but the Cyclops Queen's tower that held her animal collection.
Skylanders: Spyro's Adventure Cali was captured by the Drow and held prisoner at the edge of Perilous Pastures. She was later freed by the Skylanders and returned to the Ruins, where she volunteered to help the Skylanders by offering them Heroic Challenges to train them. After Kaos's defeat, Cali began to tolerate Flynn more when he complained about the ramblings of the captive Kaos, realizing that she found something she and Flynn agree on. She then remarked to Flynn that he was okay when he's not saying something ridiculous (which he obliviously agrees). She also appeared at the party being held after the game is completed, where she will encourage you to try and beat all her Heroic Challenges.
Skylanders: Giants Cali joined Flynn on a quest to stop Kaos from ruling Skylands with an army of Arkeyans. On board the Dread-Yacht, she took part in helping the Skylander with Heroic Challenges and later helped out by planting explosives in Troll Home Security for the Skylander to get through the stronghold.
In the 3DS version, Cali helps the Skylander in their fight to stop Captain Frightbeard, interrupting her exploration of Sand Dune Seas.
Skylanders: Swap Force Cali made a brief cameo at the beginning of the game, trying to tell Flynn something while he was on vacation at the Cloudbreak Islands. However Flynn cut her off when he desperately tried to retrieve his volcano hat that was blown away by the wind.
3DS Version While the residents of Boom Town was celebrating Flynn's 'heroism', the lord of the underworld, Count Moneybone, kidnapped Cali and turned her into one of the Undead to be his bride before beginning his evil plot to rule Skylands. Cali was freed and returned to normal when Moneybone was defeated and his plan foiled. However the Undead transformation has left a side-effect on Cali as she has been known to howl at nonexistent moon every now and then.[3]
The Kaos Trap Cali and Tessa2 Cali talking with Tessa in Skylanders Issue #2
Cali participated in the opening to the Skylanders Academy when Flynn's Dread-Yacht piloted by the Minis was soaring out of control. When Tessa managed to land the Dread-Yacht with its passengers intact, the group discovered that Flynn had walked overboard with Chopper having gone after him. Cali and Tessa decided to go and find Flynn, coming upon the real Weeruptor along the way. They eventually found Flynn and Chopper being attacked by a squadron of Troll Bombers and saved them with the help of Weeruptor and Wildfire. When Flynn claimed that Cali and Tessa were worried about him, the two girls glanced away sheepishly, but denied it by saying that they would save any of their friends if they were in trouble.
By the time Cali and others arrived back at the Academy, Kaos was being driven out by Food Fight, saving the Minis from danger.
Skylanders: Trap Team Cali, along with Hugo and Flynn, participated in the grand opening of the Skylanders Academy when a large fragment of Cloudcracker Prison crashed into the nearby Soda Springs. After the Skylanders went with Buzz to the Springs, and defeated both Sheep Creep and The Gulper, Cali assisted the Skylanders on their quest by piloting Flynn's ship when he became too injured after a later mission. When navigating through The Golden Desert with the Skylanders, Cali was turned to a gold statue and kidnapped by the Golden Queen. She was eventually rescued after the Skylanders defeated the Queen's minions in her desert arena. Fortunately, Mags was able to restore Cali to normal by using her De-Goldifier, and Cali soon accompanied the Skylanders to help them take down the Golden Queen within her lair.
Cali also initiates the Villain Quests for Eye Scream and Grave Clobber. The quest for Eye Scream is called Paranormal Captivity, where she needs her help to save Ghosts trapped in a graveyard by guiding them to their rocket. The quest for Grave Clobber is called Where's Flynn, where Cali asks him to rescue Flynn from the labyrinth after being captured by the Golden Queen's royal guards.
Return of the Dragon King Cali, Flynn and Gurglefin were on en-route to the Wilikin Village by ship when they were ambushed by Captain Frightbeard and his crew of Cyclopses. Anticipating the ambush, the Skylanders were hidden below deck and attacked the pirates when they were searching around for treasure. The Skylanders defeated Frightbeard and his crew, but not before noticing that there was something wrong with Spyro's powers.
When the Skylanders, Spyro, Cynder, Hex and Wallop were fighting a revived Malefor, Cali was among the spectators who witnessed the battle on an nearby island. Wheellock noted how Cali had seen the Skylanders overcome impossible odds compared to Malefor, and the female Mabu confirmed this, firmly believing that the Skylanders wouldn't give up.
Rift into Overdrive Cali took part in the last day of school party at the Skylanders Academy. Three months later, she accompanied a few Skylanders and Sharpfin in search of Kaos, who escaped from his Traptanium prison. They came under attack by Dark Drow at Kaos' abandoned fortress and were nearly consumed by a rift. Although injured during the escape, Cali stayed behind at the Academy to help protect it from whatever attack Kaos may throw at them. During the battle for the school, Cali, Flynn, and Hugo were captured and brought to Count Moneybone's prison ship.
Skylanders: SuperChargers Imprisoned onboard Moneybone's vessel, Hugo was able to create a portal for the Portal Master to transport their Skylanders to Skylands. With the help of the Skylanders and their vehicles, Cali and the other prisoners were able to escape and reach the Skylanders Academy safely. Afterwards, she helped the Skylanders in their fight against Kaos, The Darkness and The Sky Eater.
This section is a stub. You can help Skylanders Wiki by editing this section. Other game appearances Skylanders: Lost Islands Cali is an unlockable companion in Skylanders: Lost Islands, and can be purchased with 3,500 Gems. Upon being unlocked, she doubles the amount of Gold rewards for all Adventures.
Skylanders: Ring of Heroes In Skylanders: Ring of Heroes, Cali assists the Earth Portal Master during their time in Skylands.
Relationships Flynn Cali and Tessa Cali and Tessa blushing at the thought of checking on Flynn
Cali is annoyed mostly with Flynn and his big ego. However, in some cases, she warms up to him, as shown when she found out that they both have something they agree on about Kaos and when Flynn announced that he would be turning over a new leaf by being more humble. Despite him not really sticking to this promise, throughout the games she's shown to still get along fine with him, though she can still be annoyed by his mannerisms, or lack thereof. In Mini But Mighty, Cali has feelings for Flynn, but doesn't admit it.
Earth Portal Master Oddly, in Skylanders: Ring of Heroes, Cali is affectionate and encouraging to the Portal Master, helping them get used to Skylands and the many facilities Master Eon arranged for them.
- #49Flynnconstantselective
Keys: Flynn. · Secondary: Clawtropolis citizen.
Flynn is a Mabu pilot who is one of the main supporting characters in the Skylanders franchise. Calling himself the "best pilot in all of Skylands", he is armed with a big ego and a love for enchiladas. He has a crush on another Mabu named Cali.
Physical Traits Flynn is a mabu dressed like an aviator pilot. He wears a brown long sleeved aviator jacket with white fluffy collar and a dark brown shirt underneath. He also wears dark brown pants held by a belt buckle and brown boots, along with a red leather cap scarf around his neck and aviator glasses on his head.
Personality Flynn is notable for his very over-confident personality, especially when it comes to "the ladies". He often calls himself 'the greatest pilot in all of Skylands'. He also tends to put himself in the spotlight, often taking credit for things the Skylander does. In addition, Flynn can be accident-prone and silly while adventuring with the Skylanders.[2]
Although he has an inflated opinion of himself, Flynn does have a good heart and is extremely optimistic.[3] He is also courageous, as evident in The Machine of Doom when he was held captive by Kaos, Flynn was willing to sacrifice himself for the Skylanders to leave with an item that could give Kaos ultimate power. On a few occasions, Flynn isn't the smartest person in the group, but is very knowledgeable about flight equipment. As displayed in Swap Force, he relies too much on machinery and isn't used to different ways of traveling around apart from using a ship.
Story The Machine of Doom Flynn was helping Hugo warn the Skylanders on what the both of them had seen in the Mabu Market. However, upon arriving on Eon's island, Flynn's hot air balloon went out of control and crash landed in the garden, nearly crushing Boomer, had Spyro not saved the troll.
Boomer soon helped Flynn repair his hot air balloon, and the balloonist later assisted the Skylanders on their mission to get the Chattering Key that resided in the Forest of Fear. While the Skylanders were within the forest, Kaos captured Flynn and used him to force the Skylanders into giving the tyrant the Chattering Key in exchange for Flynn's life. Flynn told Spyro not to give the key to Kaos, as the Mabu was willing to sacrifice himself for the Skylanders' mission. The young dragon, not willing to sacrifice Flynn, gave Kaos the Chattering Key, but the tyrant soon used Flynn as a hostage to keep the Skylanders from following the evil Portal Master. Inside the Pyramid of Just Rewards, Flynn was held dangling above the flames of the chamber by Glumshanks, until he was eventually freed by Eruptor and later escaped the crumbling pyramid along with the heroes.
Skylanders: Mask of Power series Lightning Rod Faces the Cyclops Queen Drobot Flynn Flynn being saved from the wreckage of his balloon by the Tech Skylander, Drobot.
Flynn was taking Hugo, Squirmgrub and Double Trouble to the Storm Titan Games to inform Master Eon of the location of the next segment to the Mask of Power. However Lightning Rod's stray hammer crashed into Flynn's air balloon, causing it to spiral out of control. The passengers, including Flynn himself, were saved from the crash by Drobot. Afterwards, Hugo informed Eon of the next fragment to the Mask of Power.
After Cali was taken by Kaos, Flynn helped the Skylanders by chasing after Kaos' Drow airship in his air balloon. The Mabu later took part in helping the Skylanders retrieve the Air segment to the Mask of Power.
Stump Smash Crosses the Bone Dragon Flynn transported Stump Smash, Wrecking Ball, Countdown and Flameslinger to the Giggling Forest where they soon came under attack by the angry Bone Dragon. Flynn's air balloon became petrified by the Bone Dragon, leaving them stranded and vulnerable for attack. After driving the Dragon off, the Skylanders were able to send a distress signal and were picked up by Lightning Rod.
Skylanders: Spyro's Adventure Flynn helped out Hugo in seeking out the new Portal Master and the returning Skylanders on the Shattered Island. He later helps out the Skylanders in favor of taking down Kaos, and also due to Cali's involvement. The Balloonist took the heroes by transporting them to the first three areas using his hot-air balloon in Skylands: Perilous Pastures, Sky Schooner Docks, and Stormy Stronghold. Flynn afterwards stayed in the Ruins, but would give balloon rides to the Skylanders all the while talking about himself and other various things.
After Kaos' defeat, Flynn stood by Cali and Hugo next to a captive Kaos, and complained about the tyrant's ramblings. This caught the attention of Cali as she finally noticed something that both she and Flynn agree on, thus making them more mutually friendly towards each other, and she complimented the balloonist that he's okay when he's not saying something ridiculous, to which Flynn responds with a 'back at ya'. As Kaos was sent to Earth by Hugo, Flynn remarked about how fast the teleportation was.
Skylanders: Giants After the events of Spyro's Adventure, Flynn gained a large amount of reward money for supposedly 'defeating Kaos'. He wasted the reward money on a cursed ship called the Dread-Yacht[4], which he used to help the Skylanders travel to find the Lost City of Arkus to beat Kaos to the Iron Fist of Arkus. During the course of the adventure, it is revealed that Flynn had gained a few enemies after borrowing a few gold pieces from Captain Dreadbeard, Bowers and ghost pirates, but never gave them back.
After Kaos was defeated again, Flynn modestly appreciated his crew on his ship for their part on the adventure, even revealing that he would turn over a new leaf by becoming more humble, much to Cali's surprise and satisfaction.
Skylanders: Swap Force While on vacation at the Cloudbreak Islands, Flynn was thrust into another adventure when a fox girl named Tessa ran into him seeking the help of the Skylanders. After escaping from their pursuers, which resulted in the Dread-Yacht taking heavy damage during the chase, the Mabu pilot was guided to Woodburrow where the task of retrieving the Ancient Elementals and stopping Kaos and his mother were given to the Skylanders.
In the Tower of Time adventure pack, Flynn travelled to Clock Town with the Skylanders to help the Time Keepers stop Cluck from restarting time. As soon as they arrived, Flynn encountered his past self and instantly developed an instant friendship with him due to their equal personalities.
In the Sheep Wreck Island storyline, Flynn was turned into a sheep upon being discovered by the villainous Sheep Mage. He was turned back to normal when the Skylanders defeated the Sheep Mage and destroyed his Sheep Staff that contained all of his magic.
3DS Version Flynn is hailed as a hero to the inhabitants of his hometown, so much that the villagers believe the Skylanders are Flynn's 'sidekicks'. When Count Moneybone struck, Flynn went along on the adventure to rescue Cali and stop Moneybone from ruling the land of the living.
Skylanders: Trap Team Flynn was present during the grand opening of the Skylanders Academy with Cali and Hugo. After the Skylanders saved Soda Springs from The Gulper, he assisted the Skylanders on their journey. During an aerial battle on Chef Zeppelin, Flynn sustained some damage from the attack and returned to the Skylanders Academy to recover. After a few chapters, Flynn was able to get back to helping the Skylanders, even forming a friendship with Kaos when the evil Portal Master joined the heroes to get back at the Doom Raiders.
In the Mirror Dimension, Flynn is an evil pilot who serves Evilon, the evil counterpart of Master Eon. His catchphrase is "DOOM" and enjoys dropping bombs upon the good Trolls residing in the mirror world.
Skylanders: Rift into Overdrive Flynn participated in the last day of school party at the Skylanders Academy. When Kaos escaped and strange rifts began appearing around Skylands, Flynn "volunteered" to transport Jet-Vac, Stealth Elf, Terrafin and Gill Grunt to Know-It-All Island to learn more about the Rift Engines.
This section is a stub. You can help Skylanders Wiki by editing this section. Skylanders: SuperChargers Flynn, along with Hugo, Cali and other prisoners were locked up onboard Count Moneybone's airship. They successfully made contact with the young Portal Master after Kaos cut them off from Skylands. While opening a rift to Skylands for the Skylanders, Flynn interfered with the process and caused the Rift to lose stability twice until Hugo restored balance. Flynn and the others were soon freed by the Skylanders and escaped back to the Skylanders Academy.
Skylanders: Imaginators Flynn was carrying a large stack of sandwiches around Skylanders Academy when he was interrupted by Spyro and Stealth Elf's race. He later became trapped in the Academy Library when the Sorcerer Doomlander attacked but was rescued by the Skylander.
Other appearances Skylanders: Lost Islands Flynn is an unlockable companion in Skylanders: Lost Islands, and can be purchased with 3,000 Gems. Upon being unlocked, he reduces the amount of time Adventures take by anywhere between 25-50%, depending on the Adventure destination.
Relationships Cali Flynn constantly flirts with Cali on numerous occasions, only for the female Mabu to turn down his attempts. Despite liking Cali, Flynn mentioned to the Skylander that he intends to keep the lines open for all the ladies, but tells the Skylander not to tell Cali that. In the 3DS version of Swap Force however, Flynn was more concerned about the stolen gold statue of his likeness than Cali, who was immortalized by Count Moneybone and kidnapped.
Buzz Flynn at first found Buzz to be a bit of a show-off, but grew fond of him over the course of the story. It is heavily implied that both Flynn and Buzz may be related.
- #50Captain Gantuconstantselective
Keys: Captain Gantu. · Secondary: CTPD police officer.
“The council has banished you to exile on a desert asteroid. So relax... Enjoy the trip and don't get any ideas. These guns are locked onto your genetic signature. They won't shoot anyone but you.” ―Gantu to Stitch[src] Captain Gantu is the main antagonist of Disney's 2002 animated feature film Lilo & Stitch. He is the corrupt captain of the Galactic Federation and a longstanding rival of Experiment 626. After endangering innocent lives during his attempts to apprehend a wanted 626, Gantu was discharged from his position and temporarily aligned himself with Dr. Hämsterviel until the events of Leroy & Stitch.
Background Gantu is the former captain of the Galactic Federation. He comes from the eighth planet of the Kreplok System. As a captain, he served as the second-in-command to the Grand Councilwoman. Unlike the Grand Councilwoman, however, Gantu was known for being the brute force of the Galactic security forces, holding no sympathy toward criminals or fugitives, and preferring immediate arrest, as opposed to awaiting a chance to see if a criminal in question has some form of good within them.
After his failed attempt to arrest 626, as well as following his discharge from the Galactic Federation, Gantu left to work for a notorious galactic enemy known as Dr. Hämsterviel, who sought out to capture the other 624 of Dr. Jumba Jookiba's loose experiments in an attempt to take over the galaxy. Though his actions under Hämsterviel's control were completely villainous, Gantu noted several times that the job was mostly taken out of a desperate need for money, while another motivation could include revenge against Lilo and Stitch.
Development In earlier drafts of the film, Gantu's role in the climax of the film was taken by a character called Ramthar, who was a member of Stitch's gang of criminals that was to have been voiced by Ricardo Montalbán. As the storyline changed, most of the gang was phased out and Ramthar played the role of a bounty hunter named Chuga (noted that in Chris Sanders' Lilo & Stitch pitch booklet Jumba's role as the bounty hunter instead was considered also). Ramthar/Chuga capturing Lilo still remained, even with the creation of Gantu in the intervening period.
Personality Gantu is amongst the most complex characters to originate from a Disney animated feature film.
He is a strict, egotistical, no-nonsense soldier. He is not evil, however, but follows his orders in an admittedly ruthless manner and tends to take the rules too seriously. As the Grand Councilwoman stated, he has a problem with ethics. He is also fairly sadistic, as he seemed to enjoy seeing Stitch in shackles and wasn't hesitant to shoot or capture him every chance he got. However, he does not tolerate failure or being mocked as shown through his interactions with Stitch and Reuben. Considering his backstory given in Lilo & Stitch: The Series, it is possible his ostracism by his peer groups caused him to be the cold, lonely individual he is. Even after being fired from his position, he seemed eager to redeem himself and get his position back every chance he got. He is fairly arrogant of his abilities, often exclaiming how he was a former captain of the Galactic Armada, showing that he still takes pride in his previous occupation. He is also fairly hardworking but can be impulsive, which often works against him.
He tends to get annoyed easily and has a short fuse, willingly resorting to violence against those who insult him. This sometimes causes him to act without thinking or not listen to others. His loyalty to Hämsterviel is strictly that of an employer and worker, as Hämsterviel shows very little respect for Gantu, despite all the hard work he does. Even so, Gantu is always willing to leave Hämsterviel whenever an opportunity to earn cash presents itself. However, he still tolerates Hämsterviel's insults and tends to be meek toward those whose authority he is under, as shown by his relationship with the Grand Councilwoman and Hämsterviel. He is often called "Big Dummy" or "Blubber Butt," which he doesn't tolerate, as he hates being ridiculed and also being called "fat" or "stupid." Gantu is quite intelligent and shown to conduct decent plans for capturing experiments, but usually, due to interference from Lilo and Stitch, they end up backfiring. He also tends to endure the most pain and slapstick throughout the series, getting hurt very often. However, he sometimes does get a happy ending in episodes, such as "Clip", "Amnesio", "Topper", "Phoon", and "Snooty".
Gantu can be rather selfish as shown in "Houdini" when he took credit for Reuben finding an experiment pod, only for it to backfire as the experiment was Fudgy, who smothered Hämsterviel in chocolate. Additionally, he can be lazy, such as in "Mrs. Hasagawa's Cats" when he opted for sleep instead of searching for the experiments, and a little slow due to his serious nature and his inability to discern jokes and sarcasm as shown throughout the series and in Leroy & Stitch. However, he is not completely heartless, as seen in "Topper" when he gave an experiment pod to a little girl as a present, and in "Mr. Stenchy" when he refused to give Hämsterviel Mr. Stenchy because he grew fond of him and was taken in by his cuteness. He also stated that he thought it was cute when Lilo named the experiments in "Clip". He even opened up to Reuben about his childhood in "Dupe".
He is the type to hold grudges, as shown through his grudge against Stitch and always willing to battle him. He was even happily watching the moment when Stitch's cousins were about to pummel him in "Angel". He also seems to hold a grudge against Lilo but is less likely to deal her harm, implying he at least knows to control himself and not abuse someone weaker than him. He will also back out of a deal in exchange for a better one, as shown through his attempts at finding a good job to escape Hämsterviel's employment and also in "Sample", where he sold out Stitch and Sample so the alien hunters hunting Gantu wouldn't hurt him, and that he would give Sample to Hämsterviel in return. Also, despite his claims of hating Earth, he is shown enjoying many of the recreational activities on Hawaii, such as hula dancing, kickboxing, a spa weekend, games and sports, owning a boat, watching TV, surfing, and karaoke.
Despite his overall negative traits, Gantu apparently has a good side to him, as he became very kind at once while he was temporarily under Amnesio's effects. Even though Gantu reverted to his old self after getting his memory back, he still treasured the pottery jar that Lilo had made him earlier, implying that he secretly appreciates her.
Physical appearance Gantu is a giant, hulking whale-like alien resembling either a gray humanoid shark or whale, which is a recurring joke in the franchise since many characters often compare him to fish, crustaceans, and sharks. He wears a black spacesuit consisting of a tank shirt with thick red brims on his sleeves and matching linings vertically on both sides of it, and trousers with their same vertical linings on his leggings. He also wears a gray belt with a light gray "V" on the front, a holster on the right, and black wristbands.
Powers and abilities Gantu lacks any notable abilities, but his immense stature (he stands around 20 feet, though he is noticeably shorter in the series than in the original movie) means he has strength well above any human (or most alien species), albeit sufficiently less than Stitch, and at one point, lost a wrestling match to an old lady named Suga Mama from The Proud Family. Aside from his lifting capacity and enormous girth, Gantu is a respected captain of the Galactic Federation (or at least he used to be), can dance the hula (as seen in the episode "Clip") and does have many skills. He is depicted in the movie being a very capable spaceship pilot, having marksman-like shooting skills and competent leadership abilities. In Lilo & Stitch: The Series, Gantu relies primarily on his plasma pistol for combat. Besides firing plasma bolts, Gantu's pistol can also launch nets for capturing experiments.
Superhuman Strength: Gantu strength is well above any human (or most alien or monster species). Appearances Lilo & Stitch Lilo & Stitch - Gantu angrily detests Stitch Gantu in Lilo & Stitch.
Gantu appeared at Jumba's trial. Gantu immediately felt that Jumba's Experiment 626 was a complete and total menace to society and should be destroyed. Upon hearing 626 speak a rude remark out loud, Gantu placed Jumba under arrest and sent 626 to be exiled on a desert asteroid. Gantu has a little interrogation before exiting the room and, during his absence, 626 escapes from the Federation Ship, hijacks a police cruiser and makes a hyper-jump through space. He failed to shoot at Stitch when he heard him crawling in the pipes above him, but he managed to warn the pursuit commander and other officers around Stitch of the hyper-jump, saving their lives in the process. The Grand Councilwoman then hires Jumba and an Earth expert named Pleakley to go to Earth to capture Stitch after he crash-lands there.
After Jumba and Pleakley fail within a two day period, the Grand Councilwoman tasks Gantu to finish the job. Gantu successfully captures 626 (now under the name "Stitch") and his newfound human friend Lilo. Stitch manages to escape, although Gantu is clueless to his freedom. Stitch, Lilo's sister, Nani, and a reformed Jumba and Pleakley then set off to save Lilo. A battle ensues and Stitch rescues Lilo. After the battle, the heroes and Gantu return to the island. While Stitch is briefly captured by the Galactic Federation, Gantu is then forcibly retired from his job for the brutal manner in which he followed his orders and for endangering the lives of others during the mission (which included capturing Lilo by accident and almost killing her along with Stitch after destroying his own ship in an attempt to kill them).
Stitch! The Movie Stitch! The Movie - Gantu argues with Hämsterviel on monitor Gantu in Stitch! The Movie
Gantu did not appear in Lilo & Stitch 2: Stitch Has a Glitch, but he reappears in this film as a secondary villain aiding the evil Dr. Hämsterviel in his goal to take over the galaxy. In this film, Gantu kidnaps Jumba and uses him as a hostage in order to gain the other 625 experiments Jumba created. With the guidance of Cobra Bubbles and the Grand Councilwoman, Hämsterviel and Gantu make a trade with Jumba, successfully gaining the experiments with the exception of Experiment 221 (Sparky), which is in the hands of Lilo and Stitch. On Gantu's ship, Lilo and Stitch battle Gantu for the experiments, but they are accidentally unleashed on Hawaii. After a circuit malfunction created by Sparky, Gantu's ship crash lands in Hawaii, leaving Gantu stranded with an experiment released to destroy Stitch, but turned out to be nothing more than a lazy sandwich-maker: Experiment 625.
Lilo & Stitch: The Series Vlcsnap-2012-12-20-14h32m56s254 Gantu in Lilo & Stitch: The Series.
Gantu appears as one of the series' main villains and is featured in almost every episode. Gantu is now the official henchman of Hämsterviel and plans to capture all 625 experiments. It's possible that Gantu will capture Stitch as well (as seen in episodes like Kixx). Gantu is given a sidekick as well, the wisecracking Experiment 625. He is revealed to be quite bumbling and dim-witted, compared to his debut appearance, where he is more intelligent and competent. He tries various schemes and natural forces to capture all the experiments with little success. Near the end of the series, he is revealed to have only captured eighteen of them (010, 032, 033, 054, 103, 199, 204, 222, 275, 303, 323, 390, 544, 586, 603, 609, 617, 624), but these experiments were soon released by Lilo and Stitch.
The series implies that Gantu works for Hämsterviel for money and money only, as throughout the series, he is frequently shown to hate working for Hämsterviel due to the latter's constant abuse and ungratefulness towards him, as always willing to get back at or leave Hämsterviel whenever an opportunity to earn cash presents itself, eventually leading up to him fully-betraying Hämsterviel by the events of Leroy & Stitch. In "Wishy-Washy", an experiment with the ability to grant wishes prompts Gantu to betray Hämsterviel, not needing the villain with the power of wishes. The same episode revealed insight on Gantu's younger years; years which included a love interest.
In the episode "Finder", he was given the opportunity by the Grand Councilwoman to be reinstated in the Galactic Armada by capturing Hämsterviel, who had escaped from prison, which he gladly accepts due to his dislike of Hämsterviel. However, due to Gantu repeating the same mistake he did in the original film by mistakenly abducting Mertle Edmonds along with Hämsterviel (whom the latter has used the former as a human shield from his captors like in the same film), he lost his chance to be reinstated.
Also, Gantu even encountered a few characters from other Disney shows, such as Jake Long, Penny Proud, and the Recess Gang.
Leroy & Stitch Gantu in Leroy & Stitch Gantu in Leroy & Stitch.
Three years after the experiments were released onto the island and turned good by Lilo and Stitch, Gantu attempts to redeem himself in the eyes of Hämsterviel by breaking the latter out of prison. He does so successfully, leaving 625 behind on Earth. Hämsterviel then enlists Gantu in his new scheme to create an evil clone of Stitch in a plot to take over the galaxy.
They head over to Jumba's lab, where the scientist currently resides after receiving his keys back from the Grand Councilwoman. Gantu threatens to kill Jumba unless he cooperates with Hämsterviel and finishes the nearly-complete experiment in the lab. Once the experiment is complete, Hämsterviel names it Leroy (a name which Gantu and Jumba seem to find funny) and orders it to capture all the other experiments. Once they are collected, Hämsterviel fires Gantu, no longer needing him now that he has Leroy.
As a result of this betrayal, Gantu decides to turn over a new leaf by freeing a captive Lilo and 625 (now named "Reuben" by Lilo). The team meets up with Stitch, Jumba, and Pleakley and heads to Earth to battle the Leroy army and save the galaxy. After the mission is a success, Gantu is granted his position as captain of the Galactic Armada once again, with 625/Reuben joining him as his galley officer.
Stitch! anime In the anime series, Gantu is once again working under Dr. Hämsterviel to steal Stitch's Good Deed Counter. According to the English dub, Gantu was dishonorably discharged from his Galactic Federation job due to bad karaoke singing, whereas in the original (which does not follow anything past Lilo & Stitch) he is still fired due to the events of the original film.
Here he is revealed to be very bumbling and dim-witted, even more so than in Lilo & Stitch: The Series, compared to his previous appearances where he was strong and intimidating, to the point of being an almost complete suck-up to Hämsterviel, in contrast to in Lilo & Stitch: The Series where he clearly expresses his hatred of working for Hämsterviel and would take opportunities to either get back at him or even ditch him whenever Hämsterviel isn't looking. Gantu has a huge obsession with a television drama called Red Rose Maiden, or The Young and the Stupid in the English dub, and has a huge crush on the main character of the drama, Princess Michigo.
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