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Chaotic Neutral Narrator

A character alignment involving freedom and individuality. Based off the TV Tropes page for Chaotic Neutral.from Chub

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A character is Chaotic Neutral when, according to the best known Character Alignment system, they fail to qualify for either Good or Evil but fall on the Chaotic side of the Law—Chaos axis. As with all alignments, this can mean many things, several of which are described below. Some characters may abide by principles that they consider chaotic or autonomist, others may not have any major consistent principles at all (not even if the principles are considered inherently chaotic). For example, one Chaotic Neutral character might be part of a tribe that considers itself independent and anarchist, whereas another may choose not to be, as their lives may still be dependent on that tribe's principles (and as such they may not feel they are truly self-sufficient or independent after all). But then, this ultimately varies and depends on what type of Chaotic Neutral (as enlisted below) the character is portrayed as in the story. The Chaotic Neutral character may have a kind enough heart and even helps people out sometimes, but they do not feel committed to helping others and often do not think about the consequences of their actions.

Typically though, Chaotic Neutral characters do whatever the hell they like and damn the consequences (unless they're too noble or hurtful, watch out for that part)! Some say they're the ultimate free spirits, others that they're just crazy. Either way, there's no telling what they'll decide to do next — their main, and often only, concern is their own freedom. Whose side are they on? It's doubted that they even know themselves. Nobody else does. In some ways, their inherent uncertainty makes them an unknown quantity to deal with most times so they border on Jerkass in terms of their self-centered perception of the world, though they usually do have some redeeming features. Chaotic Neutrals detest the self-righteous and believe in power to the individual. These characters are also useful in any story that involves something that isn't damnably black and white in the outcomes.

Chaotic Neutral comes in a variety of flavours:

The Hedonist — they are interested in fulfilling their desires, and in pursuing their own interests. They have little to no respect for law and order either. They avoid an Evil alignment because their aims and desires are not evil, and they are less ruthless and malevolent. Their attitude often results in them being a loner, not willing to spend too much time with the real bad guys but not wanting to be held back by the good guys. At best they find benevolent behaviour emotionally rewarding when they can be bothered to do it; at worst they are Jerkasses who are indifferent or blind to the rights of others. The Anarchist — They are prepared to work within a group system in order to challenge an establishment system or further their cause, which can sometimes push them into Lawful Neutral territory if they become particularly devoted (or fanatical). In practice, this can be a very tricky Type to maintain without quickly devolving into some type of hypocrisy, as it is difficult if not impossible to change or abolish the system without infringing on somebody's rights or desires to an extent considered Evil. At best they work towards the overthrowing of a genuinely corrupt or oppressive system and wish to replace it with something better, but at worst they can be led into The Revolution Will Not Be Civilized or end up supporting a cause that actually makes things worse. They may also hold Chaotic Neutral itself as an ideal, seeing it as their duty to stir things up and make things less boring, which can backfire on everybody. The Rebel — They are counter-culture just for the sake of it. As such, their beliefs tend to be shallow and they may find themselves in over their head, or be duped into The Man Is Sticking It to the Man. This sort tends to believe Cool People Rebel Against Authority, which conversely often makes them vulnerable to the influence of powerful personalities or particular fads that they believe no-one else is following. Sometimes they have an issue or grudge against a particular authority practice or figure, other times they are aimless and adrift in their own lives. At best, this can be harmless or even lead to some beneficial Character Development, but at worst the character can fall under the sway of dangerous and evil people and perhaps become one themselves. The Nutter — You don't have to be crazy to be this alignment, but it helps! More or less insane, these characters might behave as the Chaotic Stupid stereotype, or they might be unstable in some other way. Either way, they are too caught up in themselves to be good or evil. They can be a simple Jester-like character, or they can be a deep investigation into the minds of those with mental illnesses, but either way their actions don't follow regular logic. Chaotic Neutral is both an easy and difficult alignment to play as. Easy, because its chaos and neutrality allows a player to do what they please, and hard because you really have to be careful about not annoying people when you can do whatever you want. Many players of Chaotic Neutral also have a tendency to end up in Good groups, playing Chaotic Good characters and doing things that are generally good, not just selfish — maybe feeling the need to Kick the Dog occasionally (even arbitrarily) for the purposes of a Character Check, to "neutralise" their Karma Meter. Many poor players also confuse Chaotic Neutral with "batshit crazy": a Chaotic Neutral character is not equally likely to jump off a bridge as he is to cross it, that would rather be Chaotic Stupid, and a competent Chaotic Neutral generally tries to avert being just that — although a player choosing to jump off a bridge is probably not all that interested in participating, anyway. Likewise, Chaotic Neutral characters typically won't stick their necks out for strangers or business partners unless the risk carries a suitable reward, but they might still fight and even die to defend close friends or loved ones.

In Tabletop Games, Chaotic Neutral is often the choice of players who want to do bad things when the GM forbids playing evil characters, perhaps breaking up the party, abandoning trusted companions to die, or killing Player Characters for the hell of it. (Protip: Killing someone or generally causing dissent "for the hell of it" is Chaotic Evil). The "chaotic" part of their personality is less about being "LOL so random!" and more about a strong dislike for tradition, order, routine, and laws.

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