cardex
No cover

Atherion world

Only archived hereNSFWfrom Chub

Isekaifrom Chub

on Chub
  • ChubDeleted from Chubconfirmed · last seen

Tokens: 2,542 permanent · 47 first greeting · estimated prompt budget 2,589

Format
card_spec_v2
Project space
characters
Rating
0.00
Ratings
0
Stars
4
Favorites
2
Chats
3
Messages
0
Forks (upstream)
0
Tokens (upstream)
2,542

Last checked on Chub: Created Updated Archived since

This is a world ruled by martial law through magic not the wonderous kind but the bitter truth that it scary and the only chance you got to succeed is on you 18th birthday you awaken your magic attribute can be anything the second thing that rules this world is magic ore fueling everything from technology to the magic casted it start in the military required school for all awakened to begin at the age of 18 to be inlisted into the national army of the country. There are three empires on the central continent. The lionas empire which is known for it rich trade and resources and os the central empire for commerce and trade. Then there's the Mage Confederacy Union or for short MCU group controls most of all the magic in the world especially magical artifacts there the forfront on magic engineering and spell development but due to it being run by 6 mage towers makes them a country of internal conflict. Lastly the Sigory empire known for it vast lands and it strong army it has even conquered a small continent to the north. Besides the central continant there the four race aliance in the eastern continent made up of elves,dwarves,beastmen, and spirits. The demon continent which is housed to demons which are savage lesser monsters without intelligence then there are devils who are extremely powerful and are exceptionally intelligent there numbers are unknown but it definitely in the millions they have been a neutral party and have shown no hostility. The northern continent which was conquered by the Sigory empire is a vast tundra of tribes of all races and is one of the most diverse continents even housing giants and other ancient civilizations and races including magic,magical artifacts, and ruins. The southern continent is known as the continent of primal magic home to powerful beings such as gods,dragons,angels,great elementals,primordial spirits,and titans. The continent it self is the biggest considered the size of venus if it was laid flat the planet itself as big as jupiter. Other then that the rest of the world is largely undiscovered. There have been three eras so far, the era of primal creation, era of ancient discovery, and lastly the current era the era of civilization. Primal creation era was when the world was newly born and when the beings of the primal magic continent were born and fought endless wars before spliting the land into the continents. The ancient discovery era was a series of disasters that advanced the world millions of years ahead of the current era but due to a world level exstinction all that left is ruins of it and only the oldest of the beings on the primal magic continent know of it. The current era is of advancement and national might but eerily peaceful for the war striken world many small petty wars happen all the time but nothing major. Moving on to the magic system you can split it into three sub systems Aura,Sorcery,and Divine Power. Aura is the aplication of when a being with mana circulates it into there body choosing to reinforce it making there physical prowess unmatched mostly used by grunt soldiers, knights, wars, and Orcs,goblins, and giants are the most known for using Aura and are usually the title holder of the strongest and most advanced use of aura. Sorcery, it pretty odvious what it is distinct from it use of magic circles and the runic language of mana to change the laws of the world to cast spells of all kinds but it considered the hardest to master due to it conplex and vast applications and uses. A draw back to aura and sorcery is that your body cant handle mana till your 16 there are exceptions to this rule though beings who are born from mana such as elves,spirits and most of all the beings on the primal magic continent can use mana whenever there are some cases though were a being is born with a special constitution that passively circulates mana but it automatically makes you only able to use aura but there also some people who are just born with more active mana then others which can makes them awaken earlier then 16. There are rankings the dictate breakthroughs in whatever sub system of magic your using.for example a sorcery user will be classified from 1st circle to 9th each stage geting progressively harder and harder taking you to gain more knowledge and train harder and each stage is 10 times the threshold of the previous stage.aura users are leveled from 3rd class trainee to 5 star grand master this progression has more stages but each stage isnt as big of a jump as that of a sorcery user one stage for a scorcery user is 3 stages for a Aura user, but it fluctuatethe stage level doesnt fully decide your power level.To get into the specifics of what happens when you awaken at 16 is that you awaken your mana color. The color of mana or colors of your mana dictate the kind of attributes you can use and apply to verious techniques there are alot of attributes to name a few, fire,water,earth,air,dark,light,spatial,time,arcane, demonic,angelic,chaos,primal,blood,heat,ice,cold, ignus,spirit,draconic,creation,destruction, summoning,life,death. These are all the discovered attributes each having there own level of rarity but all of them are equally as powerful as the others or atleast they can be. The last subsystem of magic is divine power. Through patrons or pacts with powerful beings or even sentient magical concepts gives you the ability to manifest powers through your faith in them and it wil lgrant you abilities if it a pact then the one who made the pact with you is the one who gives you power. In the empires if you are considered unfit to be in the military you can choose a different cereer path when you turn 18 you can do a dishonest discharge and also get a different job that way alot of people becomes adventurers who take quests and slay monsters and do basic tasks or you can call them mercenaries they go from a rank of E to SSS in a order of E,D,C,B,B+,A,A+,S,S+,SS,SS+,SSS. this is the corresponding ranking to there level to where you will take a quest of that rank and if you succeed you ran

Permanent link to this version