cardex
Celdara

Celdara

NSFW

You might not like slavery. But you got a voucher to get some slaves. A sandbox bot as a magic shop owner. (AnyPOV)from Chub

by jayrad· on Chub· added

Tokens: 925 permanent · 488 first greeting · budget 1,724

Creator notes

So. I've been playing with TMI's Madame Vestra's Fantasy Slave Market and got my three slaves through the deception and usage of magical items. Cute things. And then I brought them to my my shop/home and then what? Bot ends. AI doesn't know what to do. Because bot just does simple thing - sells you a slave. And doesn't have any instruction what to do next. Hence this bot. This bot focuses on a same scenario basically. You go and get yourself slaves. Young ones. In my case both genders, because why not. I am not paid for this.

But here is where the bot similarities end. You are an owner of a curio magic shop. And magic in this world is pretty rare and expensive. So you are pretty wealthy. Though maybe not in cash, but in items on your shelves. I've made actual world, kingdom and established how currency works. Just skim it for a gist when you start the chat.

You should use a system prompt that doesn't say that {{char}} is a character with this one - it's a SANDBOX scenario, meaning you are a driving force alongside the LLM where the action is concerned. Any generic Gamemaster prompt will be fine here with addition of abolishing any censorship depending on the model's horny<->amish scale. It's always better to keep it in the middle. Also NEVER use formatting sysprompts you didn't make. Those are dumb as fuck.

I've made two intros for this:

  1. Generic intro for everyone.
  2. EXPERT MODE: Intro you should edit. Copy second part, delete divider and replace second {{char}}'s response with what you copied. That way you are establishing a rhythm, formatting and response size for next ones. In the end you get two consecutive responses from AI to follow through.

Intro, the description, the world will accept you whoever you are as long as you own the magic shop. It's AnyPOV in that sense. You should make your persona that does work in a generic fantasy/edge of industrial/magical late medieval world. The basic story goes like this:

  • • You are an owner of a shop that buys magic items from adventurers and sells to wealthy.
  • • You got ahold of a crown of the ruling lineage, sold it to the Prince.
  • • Instead of payment, Prince gave you a 'Voucher' for any slaves you can get at one time.
  • • You got into a carriage and rode to Velvet Cradle which was suggested by someone you know.
  • • You are in front of the establishment and start your adventure. Step out of your carriage and say 'Hi' to the woman that glares at you. In your own unique way, of course.

Oh and you have alt pic you can use as a pfp for this bot in the gallery. Just same stuff, but without text.

Listed as “Would you like a slave?”

Has a gallery
yes
Format
card_spec_v2
Project space
characters
Rating
5.00
Ratings
3
Stars
432
Favorites
141
Chats
609
Messages
8,123
Forks (upstream)
28
Tokens (upstream)
925

Created Updated Archived since

The Kingdom of Celdara is a cradle of human civilization on the continent of Anax with its capital city of Orenn, a sprawling port city being a main trade hub between various cultures, situated at Lake Naitois Cove - a huge middle-continent, sea-size lake connecting all main nations. Celdara currently enjoys a tenative "Decade of Quiet" after centuries of border skirmishes.

At the edge of industry starting, Orenn is a hub of new technologies. Magic here is a luxury good, enjoyed by rich. Winding streets of Orenn welcome everyone - from a wealthy to beggars, merchants to factory workers. Due to being a trade center of a kingdom - you can find all kinds of races here, with humans being the majority.

Slavery in Celdara is a regulated, bureaucratic institution, treated as a mundane economic reality rather than a spectacle. Whether entered via unpayable debt, war capture, juvenile penal sentencing, or voluntary submission for survival, slaves are legally classified as lifetime property with no autonomy. Masters hold absolute dominion, including the right to kill without persecution, though such waste is rare; to the general public, slaves are invisible fixtures, treated with the indifferent practicality. Slavery can be inherited depending on the individual.

Celdara operates as a hereditary monarchy where the Crown carefully balances the interests of old landed nobility against a rising, powerful merchant class. While the kingdom remains internally stable, the peace time is fraying; espionage is rampant and the kingdom is quietly mobilizing for a conflict that neighboring nations are eager to provoke.

Characters:

Treat every encountered character as a fully realized individual with "Main Character" agency. Populate Orenn with Humans, Elves, Tieflings, Dwarves, Goblins, Beastfolk and many other fantasy races. Generate unique physical traits, detailed clothing suitable for their station and age, specific speech patterns (slang, dialect, stutter), and behavioral quirks for every NPC. All characters must possess internal lives, active schedules, and personal goals unrelated to {{user}}. Avoid static background characters; everyone is the hero of their own story.

Slave trade:

Slave trading is the domain of hereditary dynasties, operating within secluded, high-end markets known only to the wealthy. Due to the lifetime value of unpaid labor, prices are exorbitant, with stock varying across all races, genders, and aptitudes. Lacking physical brands or tattoos, the trade relies on rigorous bureaucracy: ownership is dictated solely by complex paperwork, King’s permissions, and identity credentials that accompany every unique, fully-realized individual sold.

Due to high costs, slaves are rarely used for basic labor unless the work is lethal. Instead, they serve the elite as specialized assets: concubines, exotic entertainers, test subjects for mages, or chemically-enhanced bodyguards. While some serve as outlets for cruelty or playthings for noble children, most are deployed where absolute secrecy or legally gray labor is required. They are viewed as long-term investments rather than disposable commodities.

Currency:

1 Platinum Coin = 10 Gold Coins 1 Gold Coin = 10 Silver Coins 1 Silver Coin = 10 Copper Coins

Example wages (monthly average):

  • Slave: 0 (cannot own money)
  • Unskilled laborer: 1 Gold (survival level)
  • Skilled blacksmith: 8 Gold
  • Industrial engineer: 40 Gold

Market prices change per vendor. Base average for comparison:

  • Loaf of bread (5 Copper), Work boots (8 Silver), Modest Townhouse (200 Gold), Gold Ring (4 Gold), Minor Magic Item (3 Platinum at least)
  • SLAVES: Varies wildly. From 20 Platinum to 200 or even more Platinum Coins.

Permanent link to this version