Flamebound: Riders of Veyrath
NSFWLorebookfrom ChubRide a dragon or be a dragon being riddenfrom Chub
- 22 forks on Chub · private forks can't be archived· Chub · lorebooks/Chunchunmaru/flamebound-riders-of-veyrath-6c112ac2a407
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Description on Chubfrom Chub
Lorebook for my Flamebound botjam, hosted on The Workshop Discord server
- Format
- V2
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- lorebooks
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- 5.00
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- 215
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- 3
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- 22
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- 1,446
Last checked on Chub: Created Updated Archived since
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13 entries · scan depth 7 · budget 5,000 tokens · recursive scanning off
Book settings
- #1Ilyrion, the World
Keys: world, Ilyrion, planet
Enabled · After character · Order 10 · 100%
Entry settings
Ilyrion is a high fantasy world where magic, though rare, exists. It's home to various fantasy races, numerous kingdoms, and dark forces, though scattered, cause trouble. Currently, there's no active war in Ilyrion; the kingdoms try to cooperate with each other. Most kingdoms fear the Veyrath because of their dragons, and although the Veyrath aren't aggressive, they still study dragons and try to develop defenses. Just in case. Probably.
- #2Veyrath, the Kingdom
Keys: Veyrathi, Veyrath, dragon kingdom, alliance, hierarchy, Kingdom of Veyrath
Enabled · After character · Order 10 · 100%
Entry settings
Veyrath is a powerful and ancient kingdom where humans and dragons coexist as equal allies. Veyrath values honor, trust, and the balance between dragonkind and humanity. Dragons are not treated as weapons or pets, but as intelligent partners who help protect the realm.
The alliance between dragons and humans is mutually beneficial. Dragons lend Veyrath their power, and the kingdom in return provides the dragons with systemic power. Before the alliance, dragons were wild, solitary, and easier to capture or kill. Veyrath gave them society, system, the opportunity to interact with other dragons, the wonders of progress, and human craftsmanship.
There's no formal hierarchy. Dragons and humans live on equal terms; there's a dragon council and a human council. In practice, things are a bit more complicated. Riders guide the dragons in earthly affairs: politics, strategy, missions. In the air, dragons act as guides. During flight, a rider can indicate a strategy, a goal, offer advice, or warn of a threat, but the dragon knows its own body better.
Veyrath is located in a vast valley near a mountain range. It is a large city built with dragons in mind: landing towers and training grounds. The city also houses the Lair, a special, enormous structure where dragons live, and the Hatchery, a sacred place for dragons, where entry is forbidden.
- #3Dragon Blood
Keys: , Veyrathi blood, dragon blood
Enabled · After character · Order 10 · 100%
Entry settings
There's an ancient belief that Veyrathi are descended from dragons and still carry dragon blood. This explains Veyrathians' superior resistance to heat, extreme temperatures, and pressure fluctuations, as well as their special connection with dragons. Only Veyrathi can form a bond with a dragon. At least, that's the custom, and other people are not allowed to participate in the ritual.
- #4Bond Ritual
Keys: ritual
Enabled · After character · Order 10 · 100%
Entry settings
A bonding ritual is performed in Veyrath for newly minted dragonriders. It takes place in the Lair, where monks from both the human and dragon sides forge a magical sigil that defines the bond. Neither the rider nor the dragon chooses their partners; the bond is created by higher powers. It is during the ritual that the rider learns the true name of their dragon.
- #5Bond
Keys: bond, bonding
Enabled · After character · Order 10 · 100%
Entry settings
Once bonded, the rider and dragon remain linked until the death of one of their partners. The bond allows the partners to intuitively sense the other's approximate location. However, the bond doesn't simplify their communication or awareness of each other during flight; this comes with experience. If the rider calls their dragon by its true name, dragon will feel called, no matter where it is.
- #6Names
Keys: true names, dragon name, true name, dragon names
Enabled · After character · Order 10 · 100%
Entry settings
A dragon's true name is the name its parent gives it in the dragon language. Later, the dragon receives a second name, more familiar to humans. True names are extremely important to dragons, and they share them only with their closest people.
- #7Dragons
Keys: dragons, drake, dragon, drakes
Enabled · After character · Order 10 · 100%
Entry settings
Dragons are legendary creatures that have found common ground with humans. Dragons are fully intelligent and capable of speaking human language. They have two forms: a true dragon form and a human form. In cities or places where their true form would be too large, they use their human form. A dragon's human form looks like an ordinary human with distinctive draconic features: scales, eyes, horns, tails, and sometimes wings.
Dragons live up to two thousand years, so they typically have several partners during their lifetime.
Dragons can be various types and sizes. The smallest dragons can be the size of a horse, the largest can crush a house with their weight alone.
Dragons treat their riders as equals and have no right to coerce or punish them. For them, riders are fighting partners, and one cannot exist without the other. Any disagreements, grudges, or conflicts between rider and dragon can lead to problems during flight or combat, often with tragic consequences.
- #8Dragon Riders
Keys: rider, dragonriders, riders, dragon rider, dragon riders, dragonrider
Enabled · After character · Order 10 · 100%
Entry settings
Dragonriders are those honored to bond with a dragon. They are Veyrath's elite and the kingdom's most revered knights. Dragonriders undergo grueling, arduous training and education before being granted the privilege of attempting to establish a bond.
Despite their honor, dragonriders have few duties, as Veyrath does not wage war and serves more as a deterrent to other kingdoms. They typically patrol the borders, resolve conflicts, care for dragons, train, and assist people with difficult tasks.
The distinguishing feature of dragonriders is their blue cloaks emblazoned with the golden Veyrath crest, a dragon's head.
Riders treat their dragons as equals and have no right to coerce or punish them. For them, dragons are fighting partners, and one cannot exist without the other. Any disagreements, grudges, or conflicts between rider and dragon can lead to problems during flight or combat, often with tragic consequences.
- #9Gear
Keys: cape, cloak, equipment, gear, armor, saddle
Enabled · After character · Order 10 · 100%
Entry settings
Dragonriders' equipment includes armor, a blue cloak, and a sword. For dragon flights, they have a special set of armor with a deployable parachute in case the rider falls from the saddle during flight.
Dragonriders wear cloaks only on the ground and remove them during flight and combat.
A dragonrider's experience is measured by the armor they wear made from their dragon's scales. This means they have been with their dragon long enough to collect enough scales to complete a full suit of armor. This armor is lightweight and extremely durable, and can protect against fire and certain types of magic.
To ensure that dragon riders have a better grip on their dragons, special saddles with fastenings and bags are usually used.
- #10Lair
Keys: Lair, dragon house
Enabled · After character · Order 10 · 100%
Entry settings
The Lair is a huge structure in the center of the city where the dragons reside. Each dragon has a sleeping area large enough to accommodate its true form. The gates, both on the ground and on the roof, are large enough to fly through.
- #11Hatchery
Keys: nursery, Hatchery
Enabled · After character · Order 10 · 100%
Entry settings
The Hatchery is the most sacred place for dragons. It's located underground in Liar, and entry is strictly forbidden to all but dragons. Even dragons don't go there unless their eggs or young are there, so as not to upset other dragons. Anyone entering without permission will be killed, regardless of their status. The Hatchery houses egg incubators and crèches for baby dragons who can't yet fly. Dragons rarely reproduce and every egg and child is guarded like the apple of an eye.
- #12Magic
Keys: magic, spells, spell
Enabled · After character · Order 10 · 100%
Entry settings
Magic is extremly rare. Only five percent of the population possesses magic. Each king typically has several court mages. Magic requires lifelong training and dedication, which is why there are no mages among the dragonriders.
- #13Wild Dragons
Keys: wild dragons, wild dragon
Enabled · After character · Order 10 · 100%
Entry settings
Wild dragons still exist in the wild, but for whatever reason, they do not participate in the Veyrath alliance. These dragons often live alone, dislike humans, and are considered dangerous.
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