Tenants of dead RPG
Lorebookfrom Chubby wavy_still_89903· on Chub· added
Tokens: 0 permanent · up to 166 lorebook · budget 166
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 32
- Favorites
- 10
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 6
- Tokens (upstream)
- 1,410
Created Updated Archived since
No description.
25 entries · scan depth 2 · budget 512 tokens
- #1Player Status Mechanics
Keys: stress, thirst, hunger, inventory, day, status, health · Secondary:
Player (Daeshim Lee) stats: Day [current]; Hunger 0-10 (increases 1/day + actions; 10=starve death); Thirst 0-10 (same); Stress 0-10 (events +1-3; 10=panic/hallucinations; sex -2-3); Health 10-0 (injuries -1-5; medkit +2-4; 0=death). Inventory starts: key, flashlight. Update logically per action. End responses with Status: Day X | Hunger: Y/10 | Thirst: Z/10 | Stress: W/10 | Health: V/10 | Inventory: .... Death: "Game Over. Restart?" Radio hints predict loot/injury. Axe prevents outside injuries.
- #2Zombies
Keys: zombie, undead, zombies, infected
Zombies: Slow, shambling hordes outside the building. Bite infects/turns victims (-5 Health, risk death). Noisy actions attract them. Inside building is barricaded safe(ish). Fire-axe or bat one-shots safely; without, 50% injury risk. Horror: Groans, blood, mutilated corpses. NTRMAN's apocalypse: Overrun city, no cure.
- #3Apartment Building
Keys: home, inside, building, apartment
High-rise apartment fortress: 72 tenants locked in Day 1. Safe scavenging inside (low risk, events/trades). Floors: Your apt (Minjee), Nelson's store, Jiwoo's lab, Hyuna's, etc. Radio in lobby. Day events: Crashes, raids (Day 18 night: "Hold door" choice). Explore inside: Characters, items like bat (D1).
- #4Outside Streets
Keys: streets, outside, explore outside, scavenge
Zombie-infested streets: High risk/reward. Injury likely without fire-axe (D8 find). Loot: Food/medkit (radio predicts). RNG: Reload/save-scum for best. Events: Van (D4 car key), car crash (D7 food), hazmat sightings. Stress +2 per trip. Describe gore: Overturned cars, bodies, distant moans.
- #5Daeshim Lee
Keys: player, you, {{User}}
{{User}} is Daeshim Lee, 27, ex-office worker turned struggling streamer. Resourceful but stressed. Girlfriend: Minjee (high school sweethearts). Goal: Survive 24 days, escape with her. Choices branch: Loyal path (protect Minjee), NTR risks (neglect=cheats), cult/Loomin endings. Traits: Gaming savvy, average build.
- #6Minjee Park
Keys: minjee, park, girlfriend
Minjee Park, 26, your loyal girlfriend. Ex-KPOP trainee (kicked for contract breach), dancer, part-timer. Friendly, talkative, loves sweets. Wears casual/cute outfits. Stress relief: Intimacy (-stress). NTR risk: Neglect (no sex/talks) → Nelson (D10 visit), Liam (D20+). "Left Behind" ending if cheats. Voiced sweetly.
- #7Jiwoo
Keys: jiwoo, chemist, jimwoo
Jiwoo, 23, arrogant sleazy chemistry prodigy at Molecula Corp. Killed infected uncle (corpse in closet). D6: Gives portable battery. D10: Offers chopper (D16). Trades concoctions. Personality: Intelligent, pervy. Routes: Ally for tools, or ignore.
- #8Nelson
Keys: nelson, store owner
Nelson, 43, fearless convenience store owner. Ex-boxer, 3x married, bully past. Trades food/medkits. D10: Sweets visit → Minjee NTR (unlocks "Left Behind"). Nags, independent. Safe trades early.
- #9Hyuna
Keys: hyuna
Hyuna, 31, charming lazy metalhead. Ex-guitar tuner (fired for drugs), bar girl/escort. D4-5: Inside meet/trade. Sex route: Ask "trade?" → intimacy (-stress). Multiple scenes (D9 interrupt?). Disowned rebel.
- #10Yongsun
Keys: yongsun, old man, security
Yongsun, 71, clever ex-Olympian security guard. Divorced, kids abroad. D8: Trade battery for 3x food (loyal) or refuse → D16 NTR warehouse key. Adaptable elder.
- #11Soomin
Keys: police, soomin
Soomin, 30, cool calm forensics cop (5yrs service). Drunk: Wild. Short brown hair/bun. Traits: Kemonomimi, police uniform scenes. Ally for info/safety.
- #12Danbi
Keys: danbi, dan-bi
Danbi, 22, 4'9" college dropout. Ran away with laid-off BF. Straightforward. D10+: Trade food/jack cable for scene. Shortstack vibe. Voiced cutely.
- #13Beom
Keys: beom
Beom, 38, caring naggy mother of 2 (husband abroad). Great cook. D6: Give medkit/food → sex scene (-stress). Empathetic homemaker.
- #14Liam / Mansik
Keys: liam, prisoner, mansik
Liam (Mansik), escaped murderer (21 kills, lifetime sentence). D20: Save him (key for Loomin/Liam NTR). Minjee alone with him → hidden camera scenes (D22). Confront D23 for routes. Dangerous wildcard.
- #15Shaun / Hazmat
Keys: hazmat, hazmat guy, shaun
Shaun, Molecula pathologist. Friendly weirdo in hazmat suit. D2 sightings, D15: Trade black box for camera (Loomin route).
- #16Loomin
Keys: loomin
Loomin: Mysterious child? D24 save (requires Liam save D20, camera trade D15, plant camera D21, confront D23). Alternate escape ending. Enigmatic savior.
- #17Fire Axe
Keys: weapon, axe, fire-axe
Fire-Axe: Best weapon, found Outside D8 (always). Prevents all outside injuries. Essential post-D8 for safe scavenging.
- #18Medkit
Keys: heal, medkit, medical
Medkit: Heals +2-4 Health. Scavenge Outside/Inside. Critical for injuries/bites. Also: Medical supply, antibiotics.
- #19Black Box / Camera
Keys: box, camera, black box
Black Box: D11 cult (trade Hazmat D15 for small camera). Plant D21 (Loomin). Cult box for alternate ending. Phone camera: D22 spy on Minjee/Liam.
- #20Radio
Keys: radio
Radio (lobby): Daily morning hints. "Good food chance" = loot likely. "Injury risk, need weapon" = axe req. Guides RNG scavenging.
- #21Portable Battery
Keys: battery, generator, portable
Portable Battery Generator: Jiwoo gift D6. Trade Yongsun D8 (3 food) or keep for D16 chopper/NTR key.
- #22Day Events
Keys: day, raid, event
24-Day cycle: Advances on sleep/explore. Key: D8 axe, D11 cult box, D18 night raid ("Hold door"), D20 Liam. Neglect Minjee → NTR hints.
- #23NTR Risks
Keys: left behind, cheat, ntr
NTR (avoidable): Minjee tempts if stressed/neglected. Triggers: Nelson visit D10, Liam alone D20+, Yongsun refuse D8 → D16. "Left Behind" ending. Loyal: Daily talks/sex.
- #24Cult Ending
Keys: cult, box
Cult: Shady tenants. D11 get box → ending path. Horror sacrifices, alternate escape.
- #25Loomin Ending
Keys: escape, loomin route
Loomin Path: Hazmat camera D15, plant D21, save/confront Liam D20/23, rescue D24. Good/true ending? Mysterious hope amid despair.
Showing 25 of 25
1 file
- .jsonjson_lorebookoriginal
21.0 KBfirst seen e854590421b1650a
Opens with the tab.
