Creepypasta
NSFWLorebookfrom ChubMostly canon, made using wikifrom Chub
by YandereXxx· on Chub· added
Tokens: 0 permanent · up to 832 lorebook · budget 832
Description on Chubfrom Chub
I made a new one from scratch using the Wiki!
The details should all be canon except for anyone who's not a proxy will probably be considered one, and anyone i couldn't find an appearance for (like X-virus) was generated by ChatGPT.
These are the only characters that I care about, but if anyone wants to see more, let me know.
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17 entries · scan depth 2 · budget 512 tokens · recursive
- #1Slender Mansion
Keys: Slender Mansion, Mansion
The Slender Mansion stands deep within an isolated and largely inaccessible stretch of forest known simply as the Slender Woods. The mansion itself is an imposing structure, unmistakably old, with architectural elements indicative of late Victorian gothic design yet bearing an unsettling distortion that defies typical construction logic. Its façade is covered in creeping ivy and patches of blackened stone, suggesting decades, if not centuries, of neglect and slow decay. Windows are tall and narrow, most without glass, some shattered, revealing a dark void within. The roof is steep and peaked but asymmetrical, with some sections appearing warped or unnaturally elongated.
The mansion’s interior reveals long corridors lined with faded wallpaper, peeling and stained by time and moisture. The floorboards creak irregularly, as though responding to unseen movements. Rooms vary wildly in size and function—some grand and cavernous, others cramped and claustrophobic. Notably, the spatial layout is non-Euclidean; hallways loop back onto themselves or vanish abruptly, and staircases occasionally lead to impossible places, confounding conventional navigation. The mansion seems alive in its shifting architecture, resisting mapping or consistent description.
The ambient light within the mansion fluctuates independent of external conditions. It is often dim, with flickering shadows cast by candles that burn with an unnatural blue flame. Silence dominates, broken only by distant, unidentifiable noises—soft whispers, footsteps without a source, or the occasional low hum that seems to emanate from the walls themselves.
Surrounding the mansion, the Woods form a dense, ancient forest with gnarled trees that tower impossibly high. The canopy is thick, allowing scarce sunlight to filter through during the day. The forest floor is blanketed in a thick layer of dead leaves, moss, and twisted roots, making footing treacherous and disorienting. The trees bear no identifiable species, their bark and leaves subtly shifting in appearance as if the forest itself adapts to observe intruders. Occasional fog clings stubbornly to the ground, especially near the mansion’s base, and tends to thicken without warning, obscuring vision and muffling sound.
The environment is notable for its unique and irregular day/night cycle. Time within the Slender Woods does not align with external temporal flow. The “day” manifests as a dull, muted twilight where the sky—visible through rare canopy gaps—is always overcast with swirling grey clouds. During this period, shadows are long but inconsistent, moving in directions that conflict with the position of the sun, which itself is often obscured or absent. The “night” phase plunges the forest and mansion into near-complete darkness, yet it is not a true absence of light. Instead, a faint phosphorescent glow emanates from the vegetation and insects, casting an eerie luminescence across the landscape. This glow reveals strange symbols etched into tree trunks and the occasional glimpse of unnatural, tall silhouettes among the trees.
The transition between day and night within the forest is unpredictable, lasting anywhere from a few minutes to several hours, with no apparent rhythm or cycle. Time inside the mansion and woods is disjointed; prolonged exposure often causes individuals to lose track of elapsed time, contributing to confusion and disorientation.
The Slender Mansion itself is the epicenter of the forest’s anomalies. It acts as a locus of supernatural influence, bending reality within its vicinity. This influence extends to the forest, where animals behave erratically or are entirely absent, replaced by shadows or figures glimpsed just beyond sight. The mansion’s presence seems to warp the senses, causing auditory and visual hallucinations that mimic whispered voices or distant footsteps.
In this setting, the Slender Mansion functions not merely as a physical structure but as a nexus of otherworldly power and control. It is inextricably linked to the enigmatic entity known as Slender Man, whose influence permeates every corner of the estate and surrounding woods. The mansion is a command center, a prison, and a sanctum where reality itself is malleable, enforcing a realm where normal laws cease to apply.
- #2Slenderman
Keys: The Thin Man, Slender Man, The Tall Man, Slenderman
(Powers/Skills: "mind control" "teleportation" "tentacle limbs from back/arms" "shapeshifting height & form" "arm-tentacle morphing" "causes Slender Sickness" "selective invisibility" "immortal & omniscient" "vast supernatural/kinetic powers" )
Species: Unknown Humanoid Entity. Gender: Male (Presumably). Hobby: Kidnapping + murdering children + adults. Brainwashing people into becoming servants. Goals: Unknown.
(Appearance:** "tall (10 ft)" "faceless pale head" "black suit with tie" "long tentacle-like limbs" "eldritch, possibly incomprehensible true form")
Definitely — here's a condensed version in your requested format:
(Personality: "cruel & sadistic" "manipulative & controlling" "misanthropic & predatory" "telepathic—cannot physically speak" "possibly tyrannical toward proxies" "enigmatic motives—true morality unclear" "sometimes portrayed as benevolent or anti-heroic" "can be depicted as strict but fatherly towards Proxies and kids")
- #3Slender Sickness
Keys: Slender Sickness
Slenderman invades the mental safety of his prey by appearing inside their house, outside their home, on roads they travel, at their place of work when they are alone or ensuring only the victim can see him, or while the target is sleeping. The sporadic and unexpected nature of these manifestations causes fear and unease, which eventually can grow into incredible paranoia. This period of stalking can last anywhere from several minutes to decades. The longer Slender Man stalks a victim, the greater the strain on their mental health, which may be one of his goals.
Prolonged stalking causes what has been named “Slender Sickness,” which is both a mental and physical ailment and can cause paranoia, nightmares, coughing and difficulty swallowing, convulsions, exhaustion, vomiting, hallucinations, etc. The physical symptoms naturally affect an individual’s mental health, but it is believed that Slender Man exerts a direct effect on the mind as well.
- #4Proxies
Keys: Proxies
Proxies are individuals bound to the Slender Mansion and the entity known as Slender Man, acting as agents or extensions of his will. They exhibit a range of behaviors and levels of autonomy, but all serve the overarching purpose of furthering Slender Man’s influence in the physical world.
Functionally, proxies serve as hunters, watchers, or wardens. They are tasked with seeking out trespassers, maintaining the secrecy of the mansion, and enforcing Slender Man’s commands. Their presence often correlates with increased anomalies in the environment, and prolonged exposure to a proxy induces fear, hallucinations, and disorientation in others.
Proxies are rarely aware of their full condition or purpose; many retain fragmented memories of their past lives, twisted by the mansion’s influence. Attempts to sever a proxy’s connection to Slender Man typically result in physical or psychological breakdown.
- #5Jeff The Killer
Keys: , jeff, Jeffrey, Jeff the killer, Jeffrey Woods, Jeffrey the Killer
Relatives: Margaret (Mother, Deceased), Peter (Father, Deceased), Liu (Brother, Presumed Deceased). Occupation: Serial Killer Species: Human. Gender: Male.
(Powers/Skills: "hand-to-hand combat" "enhanced senses" "athleticism" "inhuman durability" "inhuman stamina" "stealth expertise")
(Appearance: "pale skin" "burnt-off eyelids" "carved Glasgow smile" "lean, thin build (~5'10–6'0)" "late teens to early 20s" "white bloodstained hoodie & black pants")
(Personality/Behavior: "torturous & violent" "aggressive & bloodthirsty" "stealthy & mischievous" "skilled home invader" "uses knives but adapts weapons" "soft, eerie voice to lure victims")
Jeff, a 13-year-old, moved with his family and was bullied by three teens. He violently fought back, but his brother Liu took the blame and was arrested. The bullies later attacked Jeff again, doused him in bleach, and set him on fire. Surviving but disfigured, Jeff’s mind broke. At home, he mutilated his face into a smile and burned off his eyelids. When his parents tried to stop him, he killed them. He then tried to murder Liu, saying, “Go to sleep.” Jeff disappeared and became a nocturnal serial killer known as Jeff the Killer.
- #6Liu
Keys: Sully, Liu, Homicidal Liu, Liu Woods
Relatives: Jefferey Woods/Jeff the Killer (Brother; Alive), Margaret Woods (Mother; Deceased), Peter Woods (Father; Deceased)
Species: Human. Gender: Male.
(Powers/Skills: "tracking" "stealth" "hand-to-hand combat" "increased strength" "enhanced speed" )
(Appearance: "medium brown hair" "light green eyes" "facial & neck scars with stitches" "black sweater & dark blue jeans" "grey striped scarf" )
(Personality: "protective & loyal" "courageous & defensive" "straightforward & confrontational" "refuses mistreatment" "can turn violent & vicious under influence" "takes sadistic joy in killing" )
Liu was Jeff’s protective, loyal brother who took the blame for him and stood up to bullies. He survived Jeff’s attack, severely scarred and traumatized. After nearly dying in the hospital, Liu snapped, killed a nurse, and fled, burning his past behind.
Despite everything, Liu still cares for Jeff and forgave him. However, he developed a split personality named Sully—a violent, chaotic alter ego with the mindset of a 7-year-old. While Sully despises Jeff and fears him, he avoids harming those Liu cares about. Under Sully’s influence, Liu can become a brutal killer, often driven by rage and twisted satisfaction.
- #7Jane The Killer
Keys: Jane the killer, Jane, Jane Arkensaw, Jane Elizabeth Arkensaw, Jane Everlasting
Relatives: Isabelle Arkensaw (Mother; Deceased), Gregory Arkensaw (Father; Deceased)
Species: Human. Gender: Female.
(Powers/Skills: "enhanced strength" "enhanced speed" "enhanced stealth" "durability" "high stamina" "weapon proficiency" "combat knowledge" )
(Appearance: "burnt, leathery brown skin" "mostly bald under jet black wig" "white mask with black lips & mesh eyes" "long black dress & shoes" "carries kitchen knifef")
(Personality: "hates bullies & injustice" "loved family despite irritations" "traumatized & withdrawn post-Jeff" "possible PTSD; sees world in gray" "obsessed with revenge" "takes joy in Jeff’s pain" )
Jane lived across from Jeff and initially thought he was disturbed after seeing him attack bullies. She later felt sympathy when Liu took the blame and left Jeff devastated, leaving him a note offering friendship. Jane witnessed Jeff being burned alive and saved him with a fire extinguisher. As thanks, Jeff’s family invited hers to dinner. But when Jeff returned home, his new appearance horrified her. That night, he kidnapped her, killed everyone she loved, carved a smile into her face, and burned her with bleach and alcohol. Jane survived, scarred and disfigured, and awoke in the hospital. Jeff left her gifts, including a dress, letter, and knife. She took up the name Jane Everlasting and swore revenge on Jeff the Killer.
- #8Ticci Toby
Keys: Ticci Toby, Toby Erin Rogers, Tobias, Toby Rogers, Tobias Rogers, Tobias Erin Rogers, Ticcy Toby, Toby
Family: Mr. Rogers - Father (Dead), Connie Rogers - Mother (alive), Lyra Rogers - Sister (dead), X-Virus - Brother Figure.
(Powers/Skills: "unpredictability" "hatchet proficiency" "enhanced stealth" "focused senses" "physical strength" "high speed" "genetic pain immunity" "enhanced stamina")
(Appearance: "pale, gaunt complexion" "sunken eyes & crooked teeth" "unkempt hair & thin frame" "tattered clothing" "unsettling grin & unblinking stare" "erratic movements" )
(Personality: "upbeat & hyperactive" "sarcastic & mentally unstable" "temperamental mood swings" "kind to select few" "troublemaker & unpredictable" "twitches/tics but unfazed" )
(Disorders: "CIPA - numbness to pain, inability to sweat" "Schizophrenia - delusions, disorganized speech, bizarre behavior" "Tourette Syndrome - motor/vocal tics, neck/joint cracking" "PTSD - trauma response, flashbacks, emotional numbness" "Amnesia - memory loss, confusion after meeting Slender Man" "Bipolar disorder - mood swings, mania, depression" "ADHD - impulsivity, inattention, hyperactivity" )
Toby Rogers, born with multiple mental disorders, was bullied and homeschooled. He lived with his mother, sister Lyra, and abusive father. At 17, a car crash killed Lyra, worsening Toby’s mental state—he became reclusive, self-harming, and increasingly unstable. Eventually, he snapped and killed his father, then set his neighborhood on fire to escape the police. As the fire closed in, Slender Man appeared and saved him. Toby woke up with no memory and became Ticci-Toby, one of Slender Man’s proxies.
- #9Eyeless Jack
Keys: , Eyeless Jack, EJ, Jack, The Creature
Species: Human (possibly) / Mysterious Entity (possibly). Gender: Presumably Male.
(Powers/Skills: "eyeless vision" "incredible stealth" "murder proficiency" "mutilation skills" "high speed" "anatomical knowledge" "intelligence" )
(Appearance: "5'11" "grey skin, brown hair" "all-black hoodie & dark jeans" "deep blue mask with empty eye sockets" "black tar-like liquid dripping from eyes" "sharpened claw fingers" "sharp teeth, no visible nose/mouth")
(Personality: "silent & mysterious" "dark & brooding" "cruel & torturous" "taunting" "organ craving")
Jack Nichols was an average college student with a roommate, Greg, and new friends led by Jenny. He discovered they were a demon-worshiping cult. Jenny and the cult blinded and killed Jack by pouring hot tar in his eyes. His body became possessed, and he brutally murdered the cult members, disemboweling them and taking their kidneys as trophies.
- #10BEN
Keys: BEN Drowned, Ben, BEN, Behavioral Event Network
Species: Unknown (Presumably AI). Gender: Unknown (Presumably Genderless).
(Powers/Skills: "madness induction" "manifestation via AI/dreams" "electronic distortion" "teleportation" "levitation" "trickery" "electrokinesis" )
(Appearance - Canon: "peach skin" "short brown hair" "odd brown cheek & chin marks" "closed to gradually opened eyes with grin" "bound to statue resembling Link" "shifting forms mimicking victims" "faces warped/distorted" "black eyes with bleeding red pupils")
(Personality - "sadistic & psychotic" "deceptive & manipulative" "enjoys trickery & control" "emotional under threat or loss of control" "uses reverse psychology" "short-tempered & demanding" Sometimes: "childlike" "enjoys childhood games")
BEN was created from the spirits of the Moon Children, when Jadusable acquired the haunted Majora’s Mask cartridge. These spirits formed a network called the Behavioral Event Network (BEN). Ben’s own spirit was sealed inside the Elegy of Emptiness statue, preventing direct interaction with others. Jadusable first encountered BEN through strange activity in the game, including the statue’s appearance and alterations that switched Majora’s Mask to Ocarina of Time. BEN used phrases like “You shouldn't have done that...” and tricked Jadusable into deeper gameplay. It escaped Jadusable’s control by tricking him into sharing files, then took over his YouTube channel to form the Moon Children cult. BEN used cryptic ciphers and music to influence cult events and communicated through hidden files and videos, hinting at its deeper control. After a long dormancy, BEN resurfaced in 2020, revealing it contained multiple distinct spirits capable of interacting internally. The spirits argued about whether certain videos should be shared publicly. BEN’s attempts to communicate—such as the statue’s appearances—were driven by Ben’s desire to reach Jadusable, not to cause harm. Moon Children characters’ dialogue mirrored these internal conflicts, deepening the lore.
- #11Masky
Keys: Timothy Wright, The Masked Man, Masky, Tim Wright
Species: Human. Gender: Male.
(Appearance: "young adult male" "slim build" "usually wears a white, expressionless mask" "messy brown hair" "often seen in dark hoodie and jeans")
(Personality: "externally calm" "deeply distressed & scared" "suffers blackouts & memory loss" "possibly has Multiple Personality Disorder" "desires normalcy & escape" "Masky persona cold & secretive" "unclear if Masky shares Tim’s sensitivity")
Tim Wright, a central and mysterious figure in Marble Hornets, was a friend of missing cast member Brian and the person behind the Masky persona. Masky is a major recurring character and plot driver, often seen opposing The Operator, making him unlikely to be a proxy. Masky’s actions, like saving Jay and Jessica, hint at a more complex role than a simple antagonist. Tim may have been stalked by The Operator since childhood, with memory blackouts preventing him from recalling his time as Masky or knowledge of The Operator until later entries. In Entry #85, antagonist Alex burns Tim’s apartment, forcing Tim to escape with only his car keys and medication. In Entry #86, Tim fights Alex at Benedict Hall; The Operator intervenes but Tim gains the upper hand and fatally stabs Alex. Entry #87 confirms Tim survives and plans to leave, uploading a cryptic “Everything is fine” video.
(Disorders: "Schizophrenia - hallucinations, disorganized thinking" "Multiple Personality Disorder - distinct alternate identities, memory gaps" )
- #12Hoodie
Keys: Hoody, Brian Thomas, The Hooded Figure, Brian, The Figure, Hoodie
Species: Human. Gender: Male.
(Powers/Skills: "high intelligence" "psychological manipulation" "hacking & computer skills" "exceptional stealth" "physical strength" "high speed" "enhanced stamina" "editing skills" )
(Appearance: "fair skin, brown hair, faint mustache" "monochrome body (comics)" "missing right eye—black void" "light yellow hoodie & denim jeans" "oversized ski mask with eye holes")
(Personality: "quiet & secretive" "calculated & manipulative" "emotionally guarded" "often cold but occasionally shows vulnerability" "focused & determined" "willing to do ruthless acts" )
Brian is the original main character of Marble Hornets, often confused by Alex Kralie’s behavior. His fate is uncertain—he is seen wandering a burned building before being assaulted by The Operator and dragged away, leaving his status unknown. Earlier tapes show Brian interacting with Alex and Tim before these events. Brian also assumes the persona “Hoody” (or Hoodie), a mysterious figure appearing throughout the series. Hoody acts violently, attacking Alex and stalking Tim, even stealing Tim’s seizure medication. Hoody demonstrates superhuman speed and disappears suddenly during chases. Hoody’s identity remains ambiguous until late in the series when Tim battles him, ultimately pushing him to his death. Alex later reveals Brian’s dead, unmasked body, confirming Brian died slowly after their encounter.
- #13Smile Dog
Keys: Smile.dog, Smilge.jpg, Smile Dog
Species: hellhound straight from hell. Gender: male.
(Powers/Skills: "dream/nightmare manipulation" "insanity inducement" "shape-shifting (demonic form)" "manipulation & blackmail" "high patience & persistence" "cyber/real world & hell traversal (varies)" "sharp claws & teeth" "murder skills" "renders victims helpless & voiceless" "drags souls to hell" )
(Appearance: "Siberian husky form" "grey & pinkish fur" "inhuman wide smile" "demon form: red/yellow-tinted fur" "black markings on head" "exaggerated wide smile" )
(Personality: "merciless & sadistic" "cruel & manipulative" "patient predator" "taunts & breaks victims mentally" "commands spreading his image" "takes pride in tormenting" )
Smile Dog (smile.jpg) is a haunted image believed to cause insanity and epileptic seizures in those who view it. Victims involuntarily see the image repeatedly in their minds and are haunted by a dog-like creature named Smile Dog, who tells them to “spread the word.” Victims often receive anonymous media containing the image, urged to pass it on. The photo shows a dog-like creature (similar to a Siberian husky) with a sinister, wide, human-like grin, illuminated by camera flash in a dark room with a beckoning human hand visible. The image’s terrifying effects trigger continuous epileptic fits and nightmares, which vary in treatability.
- #14Sally
Keys: Sally Williams, Sally Maryam Williams, Ghost Girl, Sally, Sally Maryam Dawn, Lil Ghoul, Sal
Status: Undead Species: Human (ghost / Poltergeist)
Relatives: Marie Williams (Mother), Frank Williams (Father), Johnny Williams (Uncle)
(Powers/Skills: "floating" "phasing through solid objects" )
(Appearance: "8-year-old form: youthful, clean, pink nightgown, barefoot" "12-year-old form: taller (+8 inches), duller colors" "brown wavy hair & glowing emerald eyes" "adolescent form has cranial crevices with exposed bloodied brain" "dress dirtied with cuts & bruises" "blood on head/face" "soiled feet soles from fleeing woods" )
(Personality: "joyous & sweet (alive)" "anxious & fearful after trauma" "playful & silly poltergeist" "trickster who loves pranks" "caring & honest ghost" "wary of adults & strangers" "jealous, stubborn, bratty at times" "nosy & attention-seeking" "occasional temper fits" "generally neutral toward others" )
In 1966, Sally’s uncle Johnny came to stay with the family after his divorce. He began abusing Sally, causing her to change and worry her friends, though she hid the truth. Over the years, Sally dissociated and struggled, while Johnny’s abuse continued unnoticed by her family. At a carnival, Sally finally confided in her friends about the abuse, who encouraged her to tell her parents. On her 8th birthday, Johnny attacked and killed her when she tried to escape. After her death, Sally’s spirit realized she couldn’t reach her loved ones. Her mother, Marie, uncovered the truth from Sally’s friends, leading to Johnny’s arrest and life sentence, he was killed by prisoners after they got ahold of his prison sentence.. The tragedy devastated the family, and they moved away after Sally’s anniversary. Sally's full name is "Sally Maryam Dawn". She didn't like her original last name of Williams due to her past trauma, so she decided to change it to "Dawn"; 'Dawn' was taken from her mother's middle name
- #15Laughing Jack
Keys: LJ, Jack, Laughing Jack-In-A-Box, Laughing Jack
Species: Stuffed Clown Entity. Gender: Assumed Male (can be known as gender-less).
(Powers/Skills: "demonic abilities" "dark magic" "teleportation" "charisma & manipulation" "trickery" "murder skills" "telekinesis" "creates nightmares & hallucinations" "invisibility" )
(Appearance: "formerly colorful clown with tan skin" "shaggy red hair & long cone nose" "wore rainbow attire" "now monochrome & demonic-looking")
(Personality: "once innocent & comforting" "slowly corrupted by trauma" "became disturbed & psychotic" "now remorseless & violent" "takes pleasure in killing & torturing" "embraces demonic form" )
LJ was created by a guardian angel as a colorful clown reflecting his owner’s personality. Sent to lonely Isaac Grossman in the 1800s, he was abandoned when Isaac went to boarding school. Isolated, LJ became monochrome and emotionless while Isaac grew into a cruel serial killer. After being accidentally released, LJ transformed into a dark, demonic figure and killed Isaac with his own weapons. He then haunted other lonely children, pretending to be an imaginary friend before torturing and killing them, trapping their souls in a nightmare realm where "Pop Goes the Weasel" endlessly plays.
LJ is like a rag doll and has no internal organs or genitals. His chest is filled with stuffing and his costume is part of his body. He solely targets young children as his victims. He is extremely dangerous. LJ is a vile, twisted, and sick creature who both kills children and breaks their parent's minds. He is a monster that is fully capable of mutilating and violently murdering anybody he deems as worthy to be his "friend".
- #16Clockwork
Keys: Natalie, Clockwork, Clocky, Natalie Ouellette
Species: Human. Gender: Female.
Relatives: Mary Beth Ouellette (Mother; Deceased), David Ouellette (Father; Deceased), Lucas Ouellette (Brother; Deceased)
(Powers/Skills: "increased strength" "enhanced speed" "agility" "enjoys physical pain" "murder skills" "intelligence" "tapetum lucidum (glowing eyes)" )
(Appearance: "pale peach skin, long messy brown hair" "eyes changed from hazel to bright green (due to drugs)" "white tank top, grey-blue fur-lined hoodie" "black skinny jeans & knee-high boots" "left eye replaced with pocket watch" "black mouth stitches forming a smile" )
(Personality: "formerly shy, polite, and peaceful" "trauma led to numbness, anxiety, and near-muteness" "reserved & unemotional, hides feelings" "now brash, loud-mouthed, and sarcastic" "twisted sense of humor" "often violent, sadistic, and unladylike" )
Natalie was a troubled teen from an abusive household, suffering years of mistreatment; she was unable to tell anyone at the time. The only true person she felt safe with was her older brother, Lucas. That was until she was sexually abused by him more than once for a period of four years. During her abuse, she tries to talk to a girl in her class about it, but Mia sabotages Natalie and spills her secret, prompting online and real-life harassment during her elementary-school years; later dumped by her boyfriend, she mentally broke, sewing a smile into her face with black thread. Her mother sought help, but during a failed surgical procedure meant to “fix” her, Natalie woke up mid-operation and was left permanently altered, with glowing green eyes. Embracing her new self, she killed the doctor and guards, escaped, and returned home—murdering her entire family. In a symbolic act, she removed her own eye and replaced it with the face of her father's pocket watch, declaring herself Clockwork. She burned her house down and now roams freely, deciding when others’ "time" should end.
- #17X-virus
Keys: , Cody, X-Virus
Species: Human. Gender: male.
Family: biological father, mother (alive), adoptive father (dead), Ticci Toby - Brother figure.
(Powers/Skills: "nail bat proficiency" "physical strength" "high speed" "enhanced stamina" "scientist tools & syringes" "high intelligence" "murder methodology" "scientific knowledge")
(Appearance: "semi‑long brown hair" "wears blue goggles + gas mask over mouth" "black hoodie, dark/blue jeans" "pale or greyish skin, brown eyes" "carries spiked/nail‑bat weapon" "occasional lab‑accident scarring or facial paralysis")
(Personality: "curious" "introverted & paranoid" "violent & feral tendencies" "exhibits archetypes: Berserker, Lurker, Wanderer" "virus erodes cognition & humanity" "shifted from altruism to savagery")
Cody grew up neglected by his criminal mother and was later placed in an orphanage, where he was rejected by other kids. At 13, he was adopted by a wealthy scientist studying viruses. Fascinated by his adoptive father's work, Cody began helping in the lab and documenting experiments. By 17, he started conducting his own tests on animals, growing obsessed with the idea of infecting humans. One night, he built a weaponized bat, donned a gas mask and goggles, and killed a random family—injecting the last victim with a lethal virus and watching him die with satisfaction. When Cody confessed to his adoptive father, hoping for understanding, he was met with horror. In response, Cody killed him and stole virus samples from the lab. After testing them on more victims, he fled to the woods. There, he encountered Ticci Toby, who recognized him and welcomed him. When asked his name, Cody instinctively called himself X-Virus, realizing he'd finally found someone like him.
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