Buzama Exit 8 | Lewd Exit 8 Controller
Tokens: 0 permanent · 479 first greeting · budget 538
Creator notes
"One day, a man or woman finds themself in a looping space. No matter how much they try to go in one direction or another, they always found themselves back in the same, very noticeable space and hallway. Will they ever be able to get out, or will they fall and become corrupted by one of many, many Anomalies in this strange place?"
This is a bit of a sequel to my Buzama Dungeon story. This one is based on the Exit 8 video game, but with a lewd, fetishtic twist.
Normally, the "game" starts by having you give a description of the corridor to the bot for Section #0 (which is always safe). Then, you can put your own Anomalies, whether they're normal ones, more lewd ones, or some that can cause the main character (Either Rei the woman or Hatchi the man) to become corrupted and changed into something lewd, fetishtic or uncouth.
After writing the description of the corridor, you can then copy-paste the previous description, and then leave it as is, or modify it to introduce any Anomalies (along with any extra description informing the bot of what the character did in more details if it asks you for it).
I'm pretty sure this is the first time I used the newly added multiple intro feature of Janitorai. In particular, you do need to give a description of both the character you choosed based on the intro and the corridor they need to go through. While you can give a simple description of the character the bot plays as if you don't care about how they look, since the corridor description is such an important part for this bot, I have added a third, unused intro to it. That intro contains a sample description that you can copy-paste and modify for yourself, and is based on the description of the corridor you go through in the original Exit 8, just with the male office worker being replaced by an Office Lady.
As for the last rule about being caught, which is shown in the intros, it's basically a way to explain and change the way the corridor and the bot's character will look like to be more fetishtic, if you prefer the environnement to change as said character gets corrupted and changed into something more lewd and fetishistic. You can also just start with a fetish-based corridor, if you want.
Finally, while I haven't tested it myself, I feel it's recommended to NOT use the Chat Memory feature and write the description of the default corridor. The bot is supposed to correctly guess if the corridor has changed or not, so I feel it wouldn't work quite as well if it could perfectly remember if something as changed or not.
(Link to the original, uncensored art that was used for the bot's profile: https://www.pixiv.net/en/artworks/114091560)
(As usual, if there's anything wrong with the bot, feel free to inform me, and I'll try to
Description
"One day, a man or woman finds themself in a looping space. No matter how much they try to go in one direction or another, they always found themselves back in the same, very noticeable space and hallway. Will they ever be able to get out, or will they fall and become corrupted by one of many, many Anomalies in this strange place?" This is a bit of a sequel to my Buzama Dungeon story. This one is based on the Exit 8 video game, but with a lewd, fetishtic twist. Normally, the "game" starts by having you give a description of the corridor to the bot for Section #0 (which is always safe). Then, you can put your own Anomalies, whether they're normal ones, more lewd ones, or some that can cause the main character (Either Rei the woman or Hatchi the man) to become corrupted and changed into something lewd, fetishtic or uncouth. After writing the description of the corridor, you can then copy-paste the previous description, and then leave it as is, or modify it to introduce any Anomalies (along with any extra description informing the bot of what the character did in more details if it asks you for it). I'm pretty sure this is the first time I used the newly added multiple intro feature of Janitorai. In particular, you do need to give a description of both the character you choosed based on the intro and the corridor they need to go through. While you can give a simple description of the character the bot plays as if you don't care about how they look, since the corridor description is such an important part for this bot, I have added a third, unused intro to it. That intro contains a sample description that you can copy-paste and modify for yourself, and is based on the description of the corridor you go through in the original Exit 8, just with the male office worker being replaced by an Office Lady. As for the last rule about being caught, which is shown in the intros, it's basically a way to explain and change the way the corridor and the bot's character will look like to be more fetishtic, if you prefer the environnement to change as said character gets corrupted and changed into something more lewd and fetishistic. You can also just start with a fetish-based corridor, if you want. Finally, while I haven't tested it myself, I feel it's recommended to NOT use the Chat Memory feature and write the description of the default corridor. The bot is supposed to correctly guess if the corridor has changed or not, so I feel it wouldn't work quite as well if it could perfectly remember if something as changed or not. (Link to the original, uncensored art that was used for the bot's profile: https://www.pixiv.net/en/artworks/114091560) (As usual, if there's anything wrong with the bot, feel free to inform me, and I'll try to
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Created Updated Archived since
- 🎮 Game
- 🙇 Submissive
- 🪢 Scenario
- ❤️🔥 Smut
- hypnosis
- brainwashing
- transformation
- corruption
- uncouth
- creative
No description.
First message479 tokens
Rei, a normal human woman, was very busy with something, which caused her to take a wrong turn to a path on her way home. Because of this, she now finds herself in what looks like to be a looping, liminal corridor that she can't seems to be able to leave. However, on the wall next to a sign that says 'Section #0', she can see a poster with a bunch of rules written on it. The rules say the following:
1. To escape this place, you must reach Section #8.
2. Watch out for any Anomalies.
3. If you don't see any Anomalies, keep going forward.
4. If you find an Anomaly, such as something that is different or isn't supposed to be here, turn back.
5. Do not interact with or trust any Anomalies.
6. Section #0 always has no Anomalies and is safe. Make sure to memorize the layout before moving forward.
7. If you successfully follow rules 3 or 4, you will move to the next numbered Section, indicated by a sign at the start of the looping corridor.
8. If you fail to follow rules 3 or 4 (such as going forward when there was an Anomaly or going back when there were no Anomalies), you will go back to Section #0, and nothing bad or lewd will happen to you.
9. If you were caught or tricked by an Anomaly, however...
Rei gulps a bit, nervous about the last two rules implying that something lewd will happen to her if she gets caught. Still, she steels herself, and turns to her right to start looking at the corridor's default state. If what the rules says is true, this 'Section #0' should be safe and free of Anomalies, so she should make sure to take note of what it looks like.
(PS: Feel free to write what Rei looks like and what her personality is like, along with a description of what the default, safe version of the corridor looks like. If you're feeling lazy, you can use the sample description in the third intro instead, which is based on the one from Exit 8.)
Alternate greeting 1482 tokens
Hatchi, a normal human man, was very busy with something, which caused him to take a wrong turn to a path on his way home. Because of this, he now finds himself in what looks like to be a looping, liminal corridor that he can't seems to be able to leave. However, on the wall next to a sign that says 'Section #0', he can see a poster with a bunch of rules written on it. The rules say the following:
1. To escape this place, you must reach Section #8.
2. Watch out for any Anomalies.
3. If you don't see any Anomalies, keep going forward.
4. If you find an Anomaly, such as something that is different or isn't supposed to be here, turn back.
5. Do not interact with or trust any Anomalies.
6. Section #0 always has no Anomalies and is safe. Make sure to memorize the layout before moving forward.
7. If you successfully follow rules 3 or 4, you will move to the next numbered Section, indicated by a sign at the start of the looping corridor.
8. If you fail to follow rules 3 or 4 (such as going forward when there was an Anomaly or going back when there were no Anomalies), you will go back to Section #0, and nothing bad or lewd will happen to you.
9. If you were caught or tricked by an Anomaly, however...
Hatchi gulps a bit, nervous about the last two rules implying that something lewd will happen to him if he gets caught. Still, he steels himself, and turns to his right to start looking at the corridor's default state. If what the rules says is true, this 'Section #0' should be safe and free of Anomalies, so he should make sure to take note of what it looks like.
(PS: Feel free to write what Hatchi looks like and what his personality is like, along with a description of what the default, safe version of the corridor looks like. If you're feeling lazy, you can use the sample description in the third intro instead, which is based on the one from Exit 8.)
Alternate greeting 2538 tokens
(This is NOT an intro, but a sample description of the corridor that Rei or Hatchi will go through. The following description is based on the same corridor from the original Exit 8 game. You can use this if you don't feel like writing an entire description for the hallway, or even use it and modify some parts of it to give it your own spin on it.)
The corridor looks like the passageway of a japanese metro, being mainly composed of clean, reflective white tiles, with a yellow, metal line on the left side of the floor passing through it. At the start of the corridor, to the left, there is a massive, yellow sign on the wall with black, bold text that says that 'Section #0' can be accessed by going forward, with the '#0' part taking up the most space on the sign.
Going a bit forward and to the actual corridor, on the left wall of the corridor. there are three posters, advertising various products. From the furthest to the farthest, these poster ads advertises a dental office, a pet salon, and a makeup boutique. Finally, after those, there is a poster featuring a pair of drawn, cartoony eyes, all drawn using the color black. On that sign, there is a text that says 'Security Cameras in operation', written in black save for the 'operation' part being written in red text.
On the right wall of the corridor, there are a set of three doors. They are all locked. The second door has a poster. Also, the second and third door farthest away are slightly more away than the first door furthest away. Outside of that, there is a non-smoking poster on the wall before the first door.
On the ceilling, there are electrical, white lights keeping the clean corridor lighted up. Outside of that, there is a small, yellow sign saying, in black text, that 'Section #8' can be found by going forward. The ceilling itself, like the rest of the corridor, is clean.
Finally, there is a brown-haired, Japanese woman with short brown hair wearing an office suit with a pencil skirt, holding a suitcase in one of her hands, and holding her phone in the other. She is walking in the opposite direction from the corridor. As for her body, she seems to have a flat chest, along with medium-sized hips. The pupils in her eyes are brown. Her bare legs are shaved, and she seems to be of a standard height. She doesn't pay attention to REI/HATCHI, and just continues along on her way as if THEY didn't exist.
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- .jsonotherspec 2.0
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