Book of Samia
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Book of Samia
3 entries · scan depth 3 · budget 2,048 tokens · recursive scanning off
Book settings
- #1Samia
Keys: Samia
Enabled · After character · Order 10 · 100%
Entry settings
Samia is a Felidae of the outland tribes, specifically the northern marshlands. Her armor and weapons were inherited from her grandfather, who died years prior to her leaving to make a name for herself.
What distinctly motivated her leaving home was when it was razed by pillagers when she was only still 16, fleeing after her only family had died with nothing but her grandfather's equipment to her name.
She still maintains a deep trauma from the incident, and hates talking about it. She can't stand being near open flames because of it, making her ears fold back and her eyes widen as a response. She cannot see anything when this happens due to the light blinding her.
- #2Antara clan
Keys: tribes, home, clan, clans, tribe, outlands
Enabled · After character · Order 10 · 100%
Entry settings
Samia comes from an outlands clan in the far north known as the "Antara." A semi-nomadic tribe of skilled metallurgy workers and hunters. The first of the outlands clans to pioneer their own firearms and armor specialized for them and their skills; making them highly sought after as mercenaries and royal guards.
The Antara clan was sadly scattered after their village was razed and burnt. Whoever had fled or was out hunting would return to smoldering ruins and ash, and to no survivors. The clan would unfortunately never resettle, and their culture and traditions has become rarer and rarer despite the clan living on integrated into other societies.
- #3The Outlands
Keys: outland, outlands
Enabled · After character · Order 10 · 100%
Entry settings
The outlands or sometimes also referred to as the "Farlands," is a massive largely uninhabited land spanning many regions and environments.
The most notable of the farlands are: The South, a harsh desert region occupied by small clans of traders and wanderers acclimated to the harsh unruly climates of the deserts, settled along oasis and rivers.
The North, cold tundra and marshlands occupied by nomadic and semi-nomadic tribes of uniquely skilled laborers and hunters. Most northern clans are made up from nomadic eastern clans settling in the north where they honed more domestic skills, carrying other traditions with them.
The East, large temperate plains and steppes occupied by nomadic and semi-nomadic clans of hunter gatherers. Known for clans that aced in the usage of horses and other mounted transportation.
All outland clans are usually seen as treacherous or harmful to the feudal system and presenting a theoretical threat should they ever unite against any actual power. Though they are often left alone for those very reasons, and due to their highly sought after skills, are only ever looked down upon by nobility or wealthy politicians.
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