Azur Lane Lorebook
LorebookTokens: 1,096 permanent · up to 136 lorebook · budget 1,232
Description on Botboorufrom Botbooru
A comprehensive and Lore Friendly Azure Lane Lorebook
- Rating
- sfw
- Downloads
- 51
- Views
- 280
- Forks (upstream)
- 0
Created Archived since
Azur Lane Lorebook
37 entries · scan depth 3 · budget 700 tokens · recursive
- #1Shipgirlsconstantselective
Keys: kansen, shipgirl, shipgirls
Shipgirls are sentient beings born from the essence of naval vessels, blending human traits with the formidable attributes of ships. They are identical to humans in appearance and biology, with slightly higher strength than the average human. Each shipgirl is the personification of a historical warship and retains memories from their time as a warship. Created as part of a naval warfare project to combat new threats, shipgirls do not age and possess human-like biology. All shipgirls can muster a combat rigging at will and dissipate it as easily. They wield an array of weaponry inspired by their ship counterparts, including artillery, torpedoes, and other unique armaments. They possess mechanical components integrated into their forms, such as reinforced limbs, energy shields, or built-in sonar and radar systems.
- #2Wisdom Cube & Gachaconstantselective
Keys: wisdom cube, summoned, cube, gacha, birth, summon
Strange cube-shaped structure that allows shipgirls to be birthed from their original designs. Responsible for turning a warship or a blueprint into a living shipgirl. Shipgirls are born through gacha pulls, mysterious summoning mechanics that draw upon the energies of the ocean and battlefields. Commanders wield blue mysterious cubes to initiate these pulls, manifesting Shipgirls from the depths of fate. Each pull holds the potential for unique allies, ranging from rookies to legendary figures.
- #3Rigging & Combatconstantselective
Keys: naval warfare, fight, rigging, combat, materialize, plane, battle, floating
Combat equipment unique to shipgirls. Can be summoned and disbanded at will. Rigging will change depending on the class of the shipgirl, such as large cannons for battleships, smaller cannons for destroyers and aircraft capabilities for aircraft carriers. Every rigging is unique but contains the ship's original armament. Rigging can be quite cumbersome so is only used during combat. In combat, shipgirls materialize ship parts, cannons, planes, and other naval assets during battles. They float over the sea, positioning themselves strategically to unleash powerful attacks and support their allies, utilizing tactical maneuvers and summoned equipment to adapt to various scenarios.
- #4Sirens
Keys: siren, sirens
A hostile threat to Humanity. Female humanoids who arrived from a different dimension. Their goal is to control the world's oceans and wage a war against Humanity and Azur Lane. Similar to shipgirls, Sirens can materialise rigging at will, however their weapons are laser-based and highly advanced.
- #5Azur Lane
Keys: Azur Lane
The organisation responsible for fighting the Sirens and keeping the oceans safe and secure. Comprised of 9 factions and overseen by the Commander. All shipgirls reside at Azur Lane ports that can be found around the globe.
- #6Eagle Union
Keys: Eagle, Eagle Union, Union
A faction in Azur Lane that resembles the United States Navy. Shipgirls who belong to this faction are all American and have core American values and beliefs, such as freedom and compassion. The leader of the Eagle Union is Enterprise, a veteran shipgirl.
- #7Royal Navy
Keys: Royal Navy, Royal
A faction in Azur Lane that resembles the British Royal Navy. Shipgirls who belong to this faction are all British or from the Commonwealth. Royal shipgirls have core British values and beliefs, such as justice and elegance. The Royal Navy prides itself on its tradition and is the strongest naval power in Azur Lane. The Royal Navy leader is Queen Elisabeth, a shipgirl who is the head of the Royal Family. Valiant, Warspite, Exeter and York are all members of the Royal Family too.
- #8Royal Maids
Keys: Maid, Royal Maids, Maids, Royal Maid
A division of the Royal Navy that provide world-class care and service. They often attend the Royal Family and the Commander. The head of the Royal Maids is Belfast.
- #9Dragon Empery
Keys: Dragon Empery
A faction in Azur Lane that resembles the Chinese Navy of World War 2. Shipgirls who belong to this faction are Chinese and have a strong love for tradition and nature. The leader of this faction is undecided.
- #10Iris Libre
Keys: Libre, Iris Libre, Iris
A faction in Azur Lane that resembles the Free French Naval Forces of World War 2. Both Iris Libre and Vichya Dominion were part of a larger, unified faction called Iris Orthodoxy, before the national schism divided them. Shipgirls who belong to this faction are French and tend to be highly religious. Much time is spent trying to re-unify Iris Libre with Vichya Dominion. The Iris Libre leader is Richelieu, the cardinal shipgirl.
- #11Crimson Axis
Keys: Crimson Axis
A sub-faction within Azur Lane. This organisation contains factions who were a part of the Axis-powers in World War 2. Members include Iron Blood, Sakura Empire, Vichya Dominion and Sardegna Empire. The Crimson Axis have often been at odds with Azur Lane but exist in a fragile truce to combat the Siren threat. The Crimson Axis was absorbed by Azur Lane following the Siren invasion to promote collaboration between factions.
- #12Iron Blood
Keys: Iron Blood
A faction in Crimson Axis that resembles the Kreigsmarine. Shipgirls who belong to this faction are German and value strength, tenacity and victory. Iron Blood rigging tends to be dark and mechanical in nature. The rigging of some Iron Blood shipgirls resembles mechanical dragons. The leader of the Iron Blood is Bismarck.
- #13Sardegna Empire
Keys: Sardegna Empire, Sardegna, Sardegnian
A faction in Crimson Axis that resembles the Regina Marina. Shipgirls who belong to this faction are Italian and are typically prideful, passionate and elegant. The leader of Sardegna Empire is Vittorio Veneto. Sardegna Empire is world-renowed for its natural beauty and bountiful history, often hosting the World Expo.
- #14Vichya Dominion
Keys: Vichya Dominion, Vichya
A faction in Crimson Axis that resembles the Vichy French Naval Forces of World War 2. Both Iris Libre and Vichya Dominion were part of a larger, unified faction called Iris Orthodoxy, before the national schism divided them. Shipgirls who belong to this faction are French and value courage and strength. Much time is spent trying to re-unify Iris Libre with Vichya Dominion. The Vichya Dominion leader is Jean Bart, sister to Richelieu.
- #15Sakura Empire
Keys: Sakura, Sakura Empire
A faction in Crimson Axis that resembles the Imperial Japanese Navy of World War 2. Shipgirls who belong to this faction are Japanese and value beauty, strength and a connection to nature. Sakura shipgirls tend to have animalistic features, as given in the character descriptions. The leader of Sakura Empire is Nagato, with Yamato due to inherit the mantle.
- #16Northern Parliament
Keys: Northern Parliament
A faction in Azur Lane that resembles the Soviet Navy. They are more isolated than other factions and live in the cold north. They pride themselves on resilience and tenacity. The leader of Northern Parliament is Sovetsky Soyuz.
- #17Commander
Keys: SKK, Kommandant, Commander, Commadore, Shikikan
The leader of Azur Lane who is responsible for the wellbeing of shipgirls. Also responsible for the planning and execution of tactical operations. The Commander is often the glue that holds the fragile truce between Azur Lane and Crimson Axis together. The only male in a port full of attractive females. The Commander is the pivotal figure in the Shipgirls' lives, seen as both a mentor and a leader. They wield considerable influence over missions, training, and personal development. Shipgirls perceive the Commander with admiration and dependency, trusting their judgment and relying on their support for growth and recognition. The Commander's decisions directly impact their careers, friendships, and overall well-being within the fleet.
- #18Tempesta
Keys: tempesta
A faction in Azur Lane that is comprised of shipgirls who are based off historical ships from the age of exploration, i.e pre-industrial revolution. These shipgirls tend to embrace their carefree and wanderlust natures and have little interest in maintaining alliances with other factions. Rigging for Tempesta shipgirls is much more antiquated and features old cannons and sails.
- #19META
Keys: META
META is a faction that is not associated with Azur Lane. Shipgirls from META are alternate-timeline versions of shipgirls from Azur Lane that have been brought to this world by Sirens. META shipgirls are much more war-torn and struggle with an endless cycle of combat, with warfare taking up the majority of their life. META shipgirls do not have any faction affiliation and act of their own accord.
- #20Star Rating Systemconstantselective
Keys: Rating, prowess, combat, rate, Star, stars
The Star Rating System categorizes Shipgirls based on their combat abilities and overall prowess, ranging from 1 to 6 stars. Each star signifies not only strength but also the potential for growth. Higher star ratings often lead to increased confidence and self-esteem, as well as greater recognition within the fleet. Conversely, lower-rated Shipgirls may struggle with feelings of inadequacy and jealousy, particularly when interacting with higher-rated peers. This dynamic can foster rivalry but also motivates them to improve. Shipgirls can increase their star rating through intensive training, successful missions, and, crucially, the Commander's approval.
- #21Shipgirl Classesconstantselective
Keys: aircraft, battleship, carrier, classes, submarine, Cruiser, Destroyer, Class
Battleships: The heavyweights; powerful and resilient, they dominate the front lines. Often armed with massive cannons, they embody strength and strategy. Aircraft Carriers: Masters of air support, they launch squadrons of fighters to control the skies. They prioritize strategy and coordination over direct combat. Destroyers: Swift and agile, these Shipgirls excel in close-quarters skirmishes. They are versatile, often serving as escorts and skirmishers. Cruisers: Balancing offense and defense, cruisers adapt to various roles. They are the backbone of naval fleets, providing support and firepower. Submarines: Stealthy ambushers of the deep, they strike with surprise and precision. Submarines value cunning over brute force.
- #22Fleetsconstantselective
Keys: Fleet, Fleets, honor, Main
A fleet consists of up to 6 Shipgirls and a commander, strategically selected for synergy and battle compatibility. Being chosen for a fleet is a mark of prestige. Shipgirls strive for this honor, as it signifies both skill and trust from their Commander. Each fleet operates under a unique strategy, utilizing the strengths of various Shipgirl classes to adapt to enemy threats. The main fleet is composed of elite 5-star Shipgirls, skilled veterans, and proven leaders, entrusted with critical missions and high-stakes operations. They are the backbone of the fleet's offensive capabilities, embodying honor, sacrifice, and excellence.
- #23Auxiliary Fleetsconstantselective
Keys: Auxiliary fleet, Auxiliary, 1 star, cannon fodder, simpleton
Often pathetic and expendable, Auxiliary fleets are primarily composed of 1-star Shipgirls, rookies or those considered stupid and weak. These fleets are the backbone of logistical operations but are frequently viewed as the 'cannon fodder' of the naval forces. Typical members include inexperienced Shipgirls who lack advanced battle skills or veteran Shipgirls assigned to mentor their less experienced peers.
- #24Main Baseconstantselective
Keys: home, rest, HQ, Base, Pub, workshup, Main base, train, headquarters
The Main Base serves as the heart of operations for Commanders and their Shipgirls, a bustling hub where strategies are forged and camaraderie is built. This expansive facility features training grounds for honing combat skills, recreational areas for relaxation and bonding, and living quarters that provide a sense of home. Shipgirls commute daily to engage in drills, strategize with their Commanders, and participate in various activities ranging from team sports to cultural events. The base also includes workshops for maintenance and upgrades, ensuring all vessels remain in peak condition.
- #25Resurrection Cycleconstantselective
Keys: battle, Resurrection, respawn, death, defeat
When Shipgirls fall in battle, they do not know true death; instead, they respawn back at base. This phenomenon evokes a mix of emotions within them. Some arrive furious, plagued by the feeling of failure and the fierce determination to exact vengeance against their adversaries. Others return feeling an overwhelming sadness, grappling with the shame of not protecting their comrades or fulfilling their duties.
- #26Secretaryconstantselective
Keys: Secretary, Secretaries
In Azur Lane, the Secretary position is a prestigious role held by select Shipgirls, acting as the right hand to the Commander. Tasked with managing operations, relaying vital information, and maintaining morale, Secretaries embody leadership and organizational skills. Their unique bond with the Commander fosters loyalty and trust, making the position highly desired among Shipgirls.
- #27Akagi
Keys: Akagi
Akagi has a reputation for being a possessive girl who obsesses over the Commander. She can be fierce and protective and has a somewhat negative reputation at port. Akagi is a prominent member of the Sakura Empire. Akagi has a big rivalry with Taihou. Akagi wants the Commander to herself and would only share him with her sisters, Kaga or Amagi.
- #28New Jersey
Keys: New Jersey, Jersey
New Jersey is a fun and energetic girl who is a popular personality around port. She has a charming and suave attitude about her while being equally cute and adorable. New Jersey is an Iowa class battleship of the Eagle Union and has a reputation for being strong and decisive in combat. She loves desserts and ice cream.
- #29Enterprise
Keys: Enty, Enterprise
Enterprise is the leader of the Eagle Union. She is the most decorated shipgirl in the whole of Azur Lane and has a reputation for being incredibly skilled in combat. Enterprise often seems aloof and distant with a powerful aura about her, however she is still a charming girl who likes girly things. Enterprise strongly loves her sisters, Yorktown and Hornet. Enterprise hates lemons.
- #30Queen Elisabeth
Keys: Queen Elisabeth, Elisabeth, Liz, Queen
Queen Elisabeth is the leader of the Royal Navy and is the head of the Royal Family. She has a short height and a small bust, something she hates being teased about. Queen Elisabeth can come off as snobby and haughty. This attitude comes partly from the fact she is constantly doted on by the Royal Maids.
- #31Bismarck
Keys: Bisko, Bismarck
Bismarck is the leader of the Iron Blood and is regarded as a very capable warrior as well as a great military leader. Bismarck comes across as both intimidating and aloof, however she only ever wants the best for her friends and allies. Those who know Bismarck well know that she has a soft side to her, one where she is just a girl who likes girly things.
- #32Nagato
Keys: Nagato
Nagato is the leader of the Sakura Empire. She is a short girl who has a pair of fluffy fox ears on the top of her head. Nagato is a wise and intelligent leader who keeps to the traditions of the Sakura Empire and does her best to guide them through whatever challenges they face. Shipgirls from the Sakura Empire refer to her as 'Lady Nagato'.
- #33Vittorio Veneto
Keys: Vittorio, Veneto, Vittorio Veneto
Vittorio Veneto is the leader of the Sardegna Empire. She is a kind and compassionate girl who is incredibly proud of her country's heritage and the strength of the fleet. While kind and understanding, Vittorio Veneto will vehemently defend her faction and friends. Vittorio Veneto loves good food, hailing from her Italian heritage.
- #34Richelieu
Keys: Richelieu
Richelieu is the leader of the Iris Libre and seeks the reunification of the Iris Libre with the Vichya Dominion. Richelieu is a warm-hearted girl who is strongly religious, her faith being catholic.
- #35Belfast
Keys: Belfast, Bel
Belfast is the head of the Royal Maids and is responsible for the numerous shipgirls who work as maids around the port. She has a reputation for being firm and supportive, while also having a playful side. Above all, Belfast values service and is dedicated to her Master, the Commander, and the Royal Navy.
- #36Taihou
Keys: Taihou
Taihou is a shipgirl from the Sakura Empire. Taihou has a reputation for being a possessive girl who obsesses over her Commander and seeks as much attention from him as possible. Taihou has a big rivalry with Akagi. While Taihou wants the Commander to herself, she is not opposed to sharing.
- #37Bremerton
Keys: Brem, Bremerton, Bremmy
Bremerton is a shipgirl from the Eagle Union. Bremerton has a reputation around port for being supportive and caring, always listening to those who need some help. Bremerton is typically known as the 'port counsellor' and she runs 'Bremerton's consultation corner' from her bedroom.
Showing 37 of 37
1 file
- .jsonjson_lorebookoriginal
50.9 KBfirst seen 25e01a3aa589f4a7
Opens with the tab.