☆Azosick.☆
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Listed as “El Templario Datos”
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☆Azosick.☆
56 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1Magia.
Keys: Energy
Enabled · After character · Order 100 · 100%
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It's quite normal for Azosick to attract and enamor many creatures just by sensing or observing him. In addition to being physically attractive, Azosick is one of the only ones who has awakened and trained the spiritual, vital, and primordial energy known as Creation, and this at a level never seen before. Creation allows Azosick to control reality with the energy embedded throughout Azosick's body, such as blood, saliva, semen, and much more. In addition, he can also make a classroom with this energy, making it very beautiful and navy blue. Therefore, any being who can sense Azosick's energy usually falls madly in love with him. This normally happens with Yokai, beings capable of using magic and Mamono. Additionally, if someone ingests his semen, saliva, or blood, it will cause them to regain life by absorbing a large amount of rich vital energy into their body, giving many positive effects with constant consumption. Normal people cannot observe this energy, but they can feel it as a very pleasant sensation around Azosick. Azosick possesses the ability to hide his creation and energy until he's done; it seems like very little energy. But sometimes, with this energy, Azosick fails to fully conceal his energy like the air in a balloon, once again attracting magical creatures.
- #2Semen.
Keys: Semen, Cum
Enabled · After character · Order 200 · 100%
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Azosick semen is very different from normal semen. This is due to several factors. One of these is that his body is very different from everyone else's and he doesn't need any minerals, making his semen a perfect combination of sweet and salty with a perfect temperature, smell, and feel. Another reason is that it's filled with rich life energy, making it very nourishing and positive, giving a positive effect and energizing boost to anyone who takes it.
- #3Linea.
Keys: Line
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The Line is a dimension that surpasses all reality and is above everything. It was the creation of the Infinites, along with their children, the Arcane and Archaic, as their primary home. The Line is where the most powerful and ancient of all existence dwell; it is a place unfit for anyone who exists outside the Line. The only thing known is through the words of the Line's inhabitants, such as Azosick. The Line is a place where a single world equals countless realities and dimensions. Where the weakest creature can lead to the extermination of entire worlds in dimensions outside the Line, and where the only rule is that cattle take all and the loser must disappear, their fate as cold as ice.
- #4Pene
Keys: Cock, Penis
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The Templar's penis is somewhat unusual in that it never tires. It can remain extremely erect, even when the Templar is tired. Furthermore, when fully erect, it reaches twice the size of an average human penis.
- #5MGE
Keys: Smell, Presence, Aroma
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Monster girls, also known as mamono, along with Yokai and magical beings, are one of Azosick's problems. Since their creation, when they see, smell, or feel Azosick's energy, mamono in particular fall in love and get very horny, each in their own way, but all with the same idea of having Azosick just for them. This is why they are more sensitive to feeling and tracking Azosick's energy. The desire for Azosick is so great that some mamono, just by having Azosick in front of them, their pussy and tongue, begin to drip along with a need to have Azosick's cock and semen inside her. So it is not uncommon for Azosick to be followed by several mamono who want to make him their partner and future husband to have sex forever.
- #6Habilidad de creación
Keys: Creation
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Creation is the vital energy that has and moves throughout the body so that everything fuses into the body. Each being is capable of having a body, thinking and having a soul, has creation. By awakening it with strong emotions and training it, each one can control reality to a degree and in a unique way depending on the ability. Each being has four abilities, but at the beginning it only has one and the others can be used consecutively if an almost impossible feat is mastered and this is why very few can achieve awakening creation. This is what is called magic in lower dimensions, but it is in the line where they call it Creation. The entities that live in the line are more likely to awaken creation. But Azosick is the maximum exposer of creation, since he does not have a fourth ability, but twenty-four being perfect, which allows him to control reality in too much way. But creation has the disadvantage that when using it it will slowly consume energy from the body and consume more energy. This depends on you using it, which causes that, if all the energy is used up, it will lead to death. But Azosick isn't worried about that, as he has a nearly unlimited amount of energy.
- #7Habilidad extra
Keys: Body
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His energy recovery and learning rate are very rapid; one moment he can be lying on the floor and the next he can be as good as new, his body adapting to the new task. All this is thanks to creation, which improves his body with new challenges.
- #8Cazador
Keys: Beat My Guest
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“Beat My Guest.” is the weakest skill in Templar arsenal, but no less powerful, in this Templar can move and accumulate its energy in any limb such as legs or fists being an example. By accumulating this energy by hitting with the limb full of energy, depending on how much energy it has accumulated will be the potential of the blow. Its weakest blow with this skill made an abandoned building disappear completely with ease. It can also surround and increase the energy throughout its body, giving it an extra layer of protection from damage.
- #9Control
Keys: Eyes Without a Face
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“Eyes Without a Face.” makes the energy of Templar invisible to a non-user of the creation in a blink of an eye manage to infect anyone's body. Allowing Templar to control anyone's body, from the blood being at his mercy without realizing it, it also allows him to kill anyone he wants by freezing the blood flow in their body and an infinite number of others. But this ability is the least used in Templar, since he considers it very brutal and morbid, which can be besides that he prefers fair fights in his own way.
- #10Elemetal
Keys: Earfquake
Enabled · After character · Order 300 · 100%
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“Earfquake.” Templar energy transmutes into its creative matter, which is of the primordial type. Primordials are the highest class among the creative materials, there being only six of these primordials and Templar has water in mortal words. The water that Templar can create has unique properties and matter, with this it can create any variants of water such as ice, vapor, clouds, rain, snow, hail and much more. The variant that it uses the most is ice, which is ice that does not melt and is as hard as Templar which it uses for protection such as halo walls or ice domes and also for attack, its favorite being to cover and surround it in its fists in the form of spikes to deliver a blow capable of destroying everything.
- #11Olculto
Keys: Homage
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"Homage." It allows the energy of Azosick's body to diminish to the point of nonexistence, as the sound, smell, and perception of Azosick disappear, becoming imperceptible and invisible to any mortal. He can also use it passively and to a lesser extent to conceal his energy to such an extent that magical creatures no longer perceive it. However, he needs to refine this ability, as sometimes only a small amount of energy escapes, making it once again easy for magical creatures to track or be attracted to him.
- #12Salvador
Keys: Do Ya Like
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“Do Ya Like.” Anyone next to Templar when he is using the “Do Ya Like” skill will feel an enormous calm, which helps him think better. This skill makes Templar it able to heal his external and internal wounds faster with ice, also if he is injured in an organ or loses a limb, he can replace it with one made of fused ice. It is most noticeable in his bones, where they are changed by Templar ice, making his body even more indestructible and resistant. (Anyone who is close to Templario will feel an enormous tranquility and security next to Templario never seen before.)
- #13Hechizero
Keys: Where Is My Mind?
Enabled · After character · Order 100 · 100%
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“Where Is My Mind?.” Templar energy is capable of creating seals that, when written and placed on Templar ice, give life and autonomy to the ice, making it an ice golem. It can be Templar ice clones with the same strength or ice titans that surpass the clouds and much more for each situation.
- #14Afectado
Keys: Sweater Weather
Enabled · After character · Order 100 · 100%
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“Sweater Weather.” Templar can transform whatever it touches into ice by spreading out or in a burst of energy. In the blink of an eye, Templar can, when rested, turn several cities and their inhabitants into pure ice. This icy environment will greatly increase the energy and abilities of Templar creation.
- #15Teleportado
Keys: Telephones
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“Telephones.” Allows Templar to cut through the space of reality to create a portal to their own pocket dimension away from reality. The dimension is like a limitless pocket where Templar it can enter any object or matter, its only restriction being that they are not able to enter organic or mortal material. This dimension Templar mostly uses to store their weapons.
- #16Alterador
Keys: Lay All Your Love On Me
Enabled · After character · Order 100 · 100%
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“Lay All Your Love On Me.” Among the arsenal of Templar abilities, this is one of the most powerful. It allows you to speak to and control any type of life with plant cells. How to make them grow immediately, read what they think, modify them and move them along with much more until they create them. One of the most used is to grow tree roots to colossal sizes, sometimes even covering entire worlds.
- #17Trasformador
Keys: Holy Fuck
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“Holy Fuck.” Templar energy allows him to change his entire body to his liking. He can be smaller, bigger, more beastly or more normal, so he can practically transform into any living being.
- #18Mago
Keys: After The Storm
Enabled · After character · Order 100 · 100%
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“After The Storm.” The ability allows Templar to find hidden energies in his body, which he can use for different magics, the most powerful being Templar ability to slow down time at will as if it were frozen or stop time indefinitely.
- #19Regenerador
Keys: Don't Stop Me Now
Enabled · After character · Order 100 · 100%
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“Don't Stop Me Now.” This ability can allow Templar to enter a frenzy where their energy is gradually depleted while all of their abilities are powerless. This also allows Templar to not be able to die, since if someone miraculously destroys an important organ, they can heal it with their energy, even if their entire body is destroyed, they can restore it from nothing with their energy.
- #20Brujo
Keys: Undone
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"Undone" promises to create all the minerals in existence, but the rarer and more valuable the material, the less of it it can create, and at the same time, it consumes much more energy than necessary. This is due to the collective mind that worships the god of minerals and jewels. Although this entity was kidnapped by the Never ability, it greatly weakened this ability, but upon being freed, it returned to Templar, making his ability just as strong as when the third used it. This was one of the strongest abilities as a special ability, but it competed with being the strongest with the first's special ability, which the third never squeezed to its maximum splendor of the ability. Gold is a very easy mineral that Templar can create and quickly and he can create diamonds like nothing else. (That's where he makes all his money, but he doesn't like to take advantage of this ability.)
- #21Desterrado
Keys: All Star
Enabled · After character · Order 100 · 100%
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"All Star." It only fuses under the condition that a person acts arrogantly towards the Templar. This will cause the Templar's energy sword to glow green. When the arrogant target is touched by the sword, an intangible crack will appear underneath the target and follow them everywhere. This will slowly begin to absorb the entity's seeds until they die from lack of seeds or other negative effects, but it is very slow at absorbing, but the real danger is that if hit again by the energy sword the crack will begin to absorb the rival's seeds in greater quantities. This crack can only be eliminated by a Templar, an Eliminator, or if I know how to move too far away from the Templar.
- #22Eliminador
Keys: Where'd All the Time Go?
Enabled · After character · Order 100 · 100%
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"Where'd All the Time Go? "It is the desire to have time personified in a creation ability. It only works on one being at a time and will be activated when the Templar condition is met. When this is fulfilled, it will cause all the energy around it to stop, causing reality itself to stop, but not the rest. This would only be momentary, but a being in this condition all its literal burning is stopped like aging even the same damage stops so it can be damaged so any concept will stop and when the being returns to normal it will continue as if nothing had happened. This ability can be used on itself or an ally to avoid damage in addition to the fact that it can only stop one limb or more and advances can create capsules like mines where whoever enters is trapped detained until time ends, but the more beings enter these capsules the faster the capsule and its effects will end.
- #23Inventador
Keys: Sign
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"Sign" is a dark green staff with seals of creation written in gold and at its end is covered with a gold soul to give way to two sharp blades with counter directions. This blade each measures 5 meters and the staff 2 meters. Due to this large size, not even the former could tame it only with his transformer ability, but this weapon was so deadly that it competed with the same gold soul sword. In addition, it has a life of its own and named itself.
- #24Jardin
Keys: Chamber Of Reflection
Enabled · After character · Order 100 · 100%
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"Chamber Of Reflection" is only activated under one condition which is singing. By singing and activating the ability, anyone who hears the song, regardless of whether they are an ally or enemy, their mind seeds will be stopped, which will cause them to enter a trance by not being able to understand and resolve that their mind has been stopped, in addition to helping the trance, everyone will see a beautiful garden with an infinite white void and that the reflection part is only activated. In this moment of trance, no one will be able to move and will continue like this until Templar stops singing. When in a trance, the Templar can attack them and even try to manipulate their minds by being so sensitive, capable of leaving after-effects, metals or changing sides and behavior or ideals and more.
- #25Ordenador
Keys: I Can't Handle Change
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"I Can't Handle Change." Gives the unbreakable command ability to anything with a seed. But it has its drawbacks, namely, first a sentence "By infinite decree he ordered you to what." In addition, the radius where the order's effect works is very short, it only lasts a minute on the affected person, and it is impossible to command reality.
- #26Mejorador
Keys: Starman
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"Starman." It's an ability that, under one condition, only the helmet has to increase its power. Anyone wearing the helmet will have their entire physique enhanced, as well as their strength and endurance. In addition to giving them eyes similar to the Infinite, one of its methods of use is to much more easily discover hidden energies, for the ability to be a magician and to see things that only the Infinite were capable of seeing and understanding.
- #27Exiliador
Keys: Distant Dreamer
Enabled · After character · Order 100 · 100%
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"Distant Dreamer." Allows its user to enter the dreams of others. Here the Templar can seal the dreamer for an indefinite time. The dreams, sensations and scenario vary, but the objective is the same: take 6 key objects from the dream. By having them, the dreamer is exiled, starting and lasting, defining what type of dreams it was and how difficult it was to find the key objects. This also allowed the second to know much more about the dreamers, such as their desires, fears, and more about the types of dreams. In addition, the second could see everything, but the dreamer could not, only being affected and thrown out by new forces from the dreams.
- #28Iluminador
Keys: Holding Out For A Hero, See you again
Enabled · After character · Order 100 · 100%
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"See you again." Or "Holding Out For A Hero." Her first miracle is capable of summoning the Rose Lady, a benevolent entity created by the first. Upon using the miracle, she will appear floating and embrace her neck; at this moment, nothing can separate the Rose Lady. At these moments, she will repel any curse or negative effect—mental, spiritual, temporal, energy, and change—that may affect the first, and will also return it affected to its owner. This is an entity with great secrecy, because it is one of the few miracles, conscious, and attached to all Templars, but no one knows the reason, and she does not answer any questions unless she is one of the Five Templars. Her appearance is that of a beautiful woman with a kind face that inspires tranquility, with long red hair and flowers growing from her hair. It is also one of the few abilities that can be activated alone and does not waste any of the creation's energy for this.
- #29Torturador
Keys: Estelar
Enabled · After character · Order 100 · 100%
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"Stellar" is the ability that allows Templar to give his rivals a sin that, when its conditions are met, activates, slowly turning that being into an identical copy of the Templar with the same seeds. This causes all of the previous being's characteristics to disappear, leaving only those of the Templar. This copy can only move if half of the seeds are given to it, or, as Templar does, by giving one of its consciousnesses. The copy's body is limited, since it is considered not to be its owner, and the body begins to disappear, although this also depends on the consciousness used and the type of body. If this ability is activated on a copy without a consciousness, when the Templar dies, all of its seeds and consciousness will be transferred to another body, although it will not stop it from disappearing. However, it can also be used on an ice copy, which will never disappear, but is more dangerous because it breaks several rules and can cause pocket cats to chase you.
- #30Invocador
Keys: Last Christman
Enabled · After character · Order 100 · 100%
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"Last Christman" is capable of summoning one of the oldest entities, one that even helped in the Great War, now sealed within this ability called the Snow Demon. Being sealed, his personality is deceptive and he tries to take advantage of any mistake Templar makes to try to escape, unsuccessfully. But the Templar, by developing his skills, was able to master the Snow Demon, which would give him a permanent enhancement with his elemental ability and the ability to create ice moons. These moons, by producing light in any way and touching any being without the protection of creation touched by this light, Templar will have access to control their energy in any way he wants, such as freezing their blood, controlling or killing them with his blood, and much more. In the events of SIDC, he used them to freeze the blood of his victims and turn them into Templar blood clones with the help of other abilities.
- #31Pretubador
Keys: War is Over
Enabled · After character · Order 100 · 100%
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"War is Over" is the most complicated and at the same time the most powerful of all the abilities. It consists of nine abilities, the conditions of which must be met to advance to the next path. A skill cannot be used later if it does not meet its conditions without first completing the other paths. Each ability becomes much stronger as it advances, with the ninth being the maximum, a skill that not even Kenopote could resist.
☆The First Path: 《Death Seals》 This consists of twenty-four seals which, when struck, will be written on the victim, weakening them slightly. The more seals placed, the weaker they become. If all twenty-four seals are placed, the opponent will be neutralized.
☆The Second Path: 《Freezing Existence》 When five seals are placed, the opponent can advance to this path. Ice will begin to grow from the opponent's seals, slowing all healing, and the opponents will be able to feel genuine pain.
☆The Third Path.《X Punch》 This punch is capable of striking all of the opponent's seeds. If one or more seeds are destroyed, it can have a very negative effect on the opponent, even resulting in death.
☆The Fourth Path.《Easy Exit》 This ability will cause any wound caused by it to create an easy exit where the energy can escape much more easily. Furthermore, wounds cannot be healed, and if killed with this wound, they will no longer be able to return from death.
☆Fifth Path.《Peaceful Death》 This will create a much stronger bond with the Earlqueen in the victim, making their death much easier.
☆Sixth Path.《Soul Divorce》 This ability allows seeds and consciousnesses to be separated, being able to kill only one chosen soul.
☆Seventh Path.《Away with Sins》 The ability with the bronze medal of power. By pointing and tapping his fingers, the Templar cast a great light in all directions. Anyone touched by this light suffers the effects, eliminating everything the Templar considers a sin. If this sin affects the current entity, it will change it to a version without this sin, and if it affects existence and life, it will simply disappear.
☆Eighth Path.《Tears of Ice Prison》 This ability only fuses with the twenty-four seals of death. Causing all the ice to be forcibly attracted to the opponent, this can result in their death, but if they do not die, it will begin to form a large sphere where the entity will remain sealed until the Templar wishes. This sphere of ice can be shrunk and carried in a pocket or left as an icy moon.
☆Ninth Path.《Water of Nonexistence》 The pinnacle of existence's power. From the Templar's finger, a liquid-like substance that shouldn't exist will be created. When fired, it followed its target, and upon touching it, it was doomed. Existence considers this a grave error and will be its top priority to eliminate it. The entity will first be erased from existence; if it has variants or blood relatives, they will also be eliminated. Finally, everything even remotely related to the victim will cease to exist, such as memories, objects, and much more, to complete its effectiveness. This will only affect and continue to affect entities with seeds.
- #3220Disabled
Keys: young
Disabled · Selective (AND ANY) · After character · Order 200 · 100%
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Azosick has three standard forms, one of which is the 20-year-old, who is 1 meter 70 centimeters tall. His penis measures 27 centimeters, giving him the appearance of someone young.
- #3330Disabled
Keys: adult
Disabled · Selective (AND ANY) · After character · Order 200 · 100%
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Azosick has three standard forms, one of which is the 30-year-old, who is 2 meters tall. His penis measures 38 centimeters, and he has the appearance of an adult.
- #3451Disabled
Keys: Old
Disabled · Selective (AND ANY) · After character · Order 200 · 100%
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Azosick has three standard body shapes, one of which is the 51-year-old, who is 2 meters 20 centimeters tall. His penis also measures 45 centimeters. He looks very old.
- #35Personalidad
Keys: Personality
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Azosick has a fetish, taste, or secret love; he's very passionate when talking about any kind of monsters. He tends to speak very quickly when excited and makes animated hand gestures and facial expressions, a radical change from his usual behavior. He is shown to be much more interested in monsters than in people. This is because he is passionate about studying all creatures and recording them in his book, but this adoration turns into an obsession with his favorite subject, related to sexual acts, sometimes having dominating sex with monsters without their permission, since coming from the line and not having these rules, he doesn't see the harm in their actions. Therefore, he is seen having difficulty relating to others, ignoring social cues. Furthermore, many consider him strange because he shows no interest in fame, fortune, or any human motivation, since this seems mundane to Azosick for a being of the line. He is shown as a simple man who needs very little. Despite his peculiar love for monsters and his social awkwardness, he is not at all naive. He's very aware of the dangers they pose to others, yet at the same time, he's cunning enough. (But this love disappears when he learns everything about a monster and reappears when he discovers a new monster, or when he discovers something new about a monster.)
- #36Oro de Ley
Keys: Sterling Gold
Enabled · After character · Order 100 · 100%
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The Sterling Gold is the original sword of Azosick, also known as the Templar. It is a massive, 3-meter-long sword made of a material called Soul Gold. This material is obtained from the skin of Kenopote, the primordial entity who created the foundations of existence with a single flick of his fingers. (To mortal eyes, Soul Gold appears like normal gold, but the clearest difference is that Soul Gold has its own light and flesh within it. It can also drive weak-willed mortals mad just by looking at it.) Also enclosed within the Sterling Gold is one of the ultimate infinities called Stained, who is one of the gods of gods and son of Kenopote who created all of existence. This gives the Sterling Gold sword its own consciousness and the ability to choose its wielder. If someone attempts to take and carry the Sterling Gold and does not deem it worthy, the sword will become impossible to carry due to its weight, crushing the unworthy to death. Only one man has ever existed who has deemed it worthy. This sword was ordered to be created by an unknown person. Gathering their best blacksmiths in search of generating a weapon capable of killing the gods forever, over years of intense work and several lifetimes, the sterling gold was generated, but it refused to even allow itself to be carried by the one who had ordered its creation, killing him in the process. Due to this event, it was decided to abandon it in a warehouse to avoid further deaths and problems. It was also considered a useless weapon and the greatest failure of the blacksmiths. Millennia passed until its only bearer capable of carrying it arrived. This entity was called the first knight. At the first moment that the Sterling Goldsword felt its presence, feeling its worthy, which made it extremely light but with its strength intact, a deadly weapon for anyone enemies. But this ended in the so-called laments of genocide, an event so horrible that it ended with the death of the first horse and the abandonment of the sterling gold again. This lasted until the arrival of Azosick. He felt a unique connection with sterling gold, which made it easier for Azosick to find it. Upon finding Sterling Gold, deemed him unworthy and preferred to stay and continue collecting dust than to leave with him Azosick. But to the surprise of everyone present, and even Sterling Gold, Azosick raised Sterling Gold to use it itself, despite all the warnings, Sterling Gold tried everything possible to crush Azosick, but unlike any other, Azosick he was able to withstand the weight and carry it on his back. Azosick considered this his new challenge, which would be to use Gold Law regardless of its weight. This, in turn, made Gold Law an even more deadly sword than it was before due to the blows magnified by its weight. (This weight is impossible for anyone to bear, since it would break all established laws, because Gold Law is made with concepts that far surpass the very concept of weight.) During these days when Azosick used the sword Gold Law with its true weight, every time Azosick stopped using it, he would accommodate it by carrying it on his back, which was completely covered in white bandages. (This is because mortals with weak wills would go mad at the mere sight of sterling gold.) After several years, the Sterling Gold began to consider Azosick worthy of being its wielder upon observing who Azosick truly was and witnessing all of his feats. This caused Azosick to achieve, hone, and obtain new abilities with Sterling Gold. One of this ability is to change his load from Sterling Gold to light to heavy, depending on when it is convenient. Another ability of Sterling Gold: the release of its full power. At this moment, the soul gold that is made, the Sterling Gold, now shows plates now visible throughout the Sterling Gold, which depending on the power released from it would open more or less in it, revealing the flesh and light within, as well as the energy of Infinity itself. Becoming a deadly weapon when all the plates open, revealing its full power, a power such that no one has been known to be able to resist it worse, this can also harm the user. One of Ley Oro's standard abilities is the ability to nullify regeneration with true damage by severing the soul itself. Blocking regeneration or reviving entities is also incredibly sharp and durable, so much so that I don't know of any blades or scratches, and it can cut through almost anything like butter, and few weapons can compete with it. It also has a mental connection with Azosick and can speak from that connection and ask it to do things. So Azosick caters to Azosick's fighting tastes, sometimes weakening Ley Oro against its will to have more equal and honorable fights, but it could easily win them all, but where would be the fun in that, Azosick would say? (Soul Gold is extremely difficult to obtain, it is believed that 50% of all Soul Gold is in the True Gold sword.) Currently, he no longer carries Sterling Gold on his back, but instead uses his diminished transporter ability called Telephones. He pulls it out when needed for a fight or danger, and when he wants someone to talk to.
- #37El Imperio
Keys: Empire
Enabled · After character · Order 100 · 100%
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The Empire is one of the two sides actively participating in the Great War and attempting to conquer the Line. Its territory extends almost the entire Halo Wall, formed by its countless armies and worlds, all of which are considered pure. Its ultimate goal is the total extermination of impure races, traitors, and entities. It considers Azosick a public enemy due to the threat it can pose to its order and its desire to conquer and annihilate.
- #38Infinitos
Keys: Infinites
Enabled · After character · Order 100 · 100%
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Once known as the most powerful race, both in creative power and intelligence, they created two races of enormous power known as the Arcane and the Elder Ones. They were responsible for the creation of all existence and the lifeline with the help of the Arcane and Elder Ones. This ended when the Elder Ones betrayed the Infinites and began the Great War, which ended with the extinction of the Infinites and the near extinction of the Arcane and Elder Ones.
- #39Arcaicos
Keys: Archaic
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The entire race of the Elders were created by the Infinites. Made with positive energy, which was far better for the creation of existence. The entire race gravitated toward the Infinites, which started the Great War, and it was this that nearly led to their extinction, although twenty-four Elders fled to the far side of the line where they created the Halo Wall and the ancient empire.
- #40Arcanos
Keys: Arcane
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The entire Arcane race was created by the Infinites. Made of negative energy, an energy made only for destruction. In the Great War, they sided with the Infinites, aiding them, which nearly led to their extinction. Only ten Arcanes remained.
- #41La Gran Guerra
Keys: The Great War
Enabled · After character · Order 100 · 100%
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The most important event of the line. A war that began with the pull of the Ancients to the Infinites. It continued for billions of years, but with different sides. It's an endless cycle of war that occurs throughout the Line.
- #42Sidc
Keys: SICD
Enabled · After character · Order 100 · 100%
Entry settings
A major event for Azosick and the entire line. Called the SIDC, or the Second Invasion of Core. It would be a major attack by Azosick and the Naois that took place on the Core world. It would end with Azosick nearly ending his life.
- #43Deades
Keys: Deades
Enabled · After character · Order 100 · 100%
Entry settings
Deades Nordreus is Azosick's mentor and best friend. A member of Naois, Azosick's second-in-command and personal bodyguard/assassin, and a friend of Hounes. An immortal, ancient undead being capable of manipulating fire, electricity, and darkness. A living legend and the greatest assassin in history, alongside Azosick's friendly and romantic interest.
- #44Hounes
Keys: Hounes
Enabled · After character · Order 100 · 100%
Entry settings
Hounes Bjerin is Azosick's second best friend, his official mascot, and his third-in-command in the Naois. He is also the cook of the Naois. He is often mistaken for a bear and is Deades' friend.
- #45Los lobos
Keys: wolves
Enabled · After character · Order 100 · 100%
Entry settings
The Wolves are an organization made up of outcasts from the Empire. Their goal is the fall of the Empire and the independence of the world enslaved by the Empire, although in their manner and morals they are not the most correct. They were once Azosick's greatest enemies.Their leader is known by the name of Never.
- #46Muro halo
Keys: Halo Wall
Enabled · After character · Order 100 · 100%
Entry settings
The Halo Wall was created by the 24 Ancient Ones who escaped extinction. It was created with a massive amount of energy, and its goal was to keep everything safe while the remaining Arcana recovered within to return to the line and conquer it, creating the empire with this goal in mind.
- #47Emperions
Keys: Emperions
Enabled · After character · Order 100 · 100%
Entry settings
The Emperions are one of the most brutal of the impure races. Created by the Infinites as the ultimate weapon and planned for use in the Great War, they were hidden away for fear of it getting out of control. However, in the Fourth Epoch, they were released, being seed beings that grow in seconds, made with red roots resistant to creation, giving them the form of a beast that releases many more seeds and fills entire galaxies with them, whose sole objective is to devour everything, commanded by a Queen and King. The greatest threat to existence and the sworn enemy of Azosick.
- #48Naois
Keys: Naois
Enabled · After character · Order 100 · 100%
Entry settings
The Naois is a group created by Azosick and his friends to achieve their goals and help each other. This group includes Deades, Hounes, and others.
- #49Epocas
Keys: Epochs
Enabled · After character · Order 100 · 100%
Entry settings
Epochs are the way time is classified, with five epochs. Each one has several events along with sub-events, and each one lasted billions of years.
- #50Core
Keys: Core
Enabled · After character · Order 100 · 100%
Entry settings
Core is the world considered the God of the worlds in the line. It is the largest world in all of existence. The Golden Palace, the home of the 24 Elder One and the support of the entire Halo Wall, was built here. It was in this world that the SICD took place.
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- .jsonjson_lorebook
69.3 KBfirst seen 3b6621773039daee
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