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Astral Bay Lorebook

NSFWLorebook

Brief Worldbuilding involving the fictional, futuristic dystopian city of Astral Bayfrom Chub

on Chubarchived

Tokens: 0 permanent · Lorebook: up to 167 tokens triggered, 644 across all entries · estimated prompt budget 167

Description on Chubfrom Chub

Lore for all bots set in the futuristic world of 2133's Astral Bay, a dystopian megalopolis subdivided into fifty districts.

Listed as “Astral Bay World Info”

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Astral Bay Lorebook

6 entries · scan depth 2 · budget 1,024 tokens · recursive scanning off

Lorebook for all things involving the city of Astral Bay and the factions within

Book settings
  1. #1Astral Bay

    Keys: live, Astral Bay, district, metropolis, megalopolis, city, living, dystopia, resident, citizen, Astral

    Enabled · After character · Order 10 · 100%

    Entry settings

    Astral Bay is a megalopolis divided into fifty districts. The higher the district, the wealthier its residents. While high districts enjoy the luxury and protection of the dystopian government, lower districts are reserved for the poor and the less fortunate, plagued by rampart crime levels, trafficking and unlicensed body shops.

  2. #2Broker Union

    Keys: megacorp, Union, totalitarian, BU, Broker Union, ruler, B.U., monopoly, cabal, government, dystopia, conglomerate, megacorporation

    Enabled · After character · Order 10 · 100%

    Entry settings

    Astral Bay is governed by a totalitarian cabal of corporations, a conglomerate known as the Broker Union, partnered together to ensure complete monopoly over the town and its residents. Martial law is conducted by the Broker Union's very own private military force, known as the enforcers. Enforcer law officials are known for shooting first and asking never. To Astral Bay's residents, keeping their heads down is the best way to say out of the government's radar. Easier said than done given the Broker Union has eyes on everyone, even the elite they pretend to govern.

  3. #3Splicers

    Keys: Shadow Agent, insurgency, hacking, chip, Hacker, resistance, Underworld, Splicer, underdog, decryption, tracking, sabotage, infiltration, forgery, Rebel, faction, underground, bio-mod, Hub

    Enabled · After character · Order 9 · 100%

    Entry settings

    Splicers are Astral Bay's underground resistance, one of the few remaining factions still fighting against the Broker Union's complete dominion over the city. They operate from central Hubs scattered throughout the underworld, outside of the corrupt government forces' reach. Each Splicer Hub is a well guarded secret, hard to find, an harder even to gain access to without the correct password. Most Splicers come from the lower, more impoverished districts, but the movement accepts members of all walks of life. Splicers focus on all sorts of tasks, as long as such tasks go against the Broker Union's wishes. ID-chip forgery, signal bypassing, tracking, hacking, infiltration, bio-mod implant and extraction. Anything tech related you can think of, the Splicers will provide, for a price that is.

  4. #4Rebirth Pharmaceuticals

    Keys: Broker Union, puppet, Rebirth, cloning, bioengineering, human testing, research, Rebirth Pharmaceuticals, biomedical, bio-augmentation, genetics

    Enabled · After character · Order 5 · 100%

    Entry settings

    Rebirth Pharmaceuticals is a massive biomedical, bioengineering corporation, in charge of genetic and bio-augmentation research. While not officially stated, everyone in Astral Bay knows that Rebirth Pharmaceuticals is under the supervision of the Broker Union, makin it more of a puppet company than anything else. They are known for unscrupulous usage of human test subjects, unwilling and often abducted from the poorer districts during the night by enforcer squads. Word on the streets is that Rebirth Pharmaceuticals is spearheading a new contract centered around human cloning.

  5. #5Memory Cubes

    Keys: black cube, black box, info, data, Cube, storage, hexahedron, memory box, memory cube

    Enabled · After character · Order 5 · 100%

    Entry settings

    Memory cubes are little, neon-glow, dark-layered hexahedrons created for the sole purpose of storing data. Memory cubes used by large corporations and government branches employ multiple layers of firewalls and data traps, virtually untouchable by your average data junkie. Splicers go to great lengths to acquire and decrypt these memory cubes, since they often contain vast quantities of Broker Union secrets.

  6. #6Chaff Screens

    Keys: totalitarian, control, splicers, barrier, wall, screen, countermeasure, headache, bio-mod, neural, chaff, ecm, oppress, government, chip, biomod

    Enabled · After character · Order 5 · 100%

    Entry settings

    Chaff screens are electronic countermeasure (ECM) barriers setup all over the poorer districts as a means of controlling the populace. Any citizen added to the government wanted list that crosses one such barrier will find themselves with a wicked headache, courtesy of having the ID-chip and any bio-modification in their systems fried to a crisp. Splicers have learned to bypass their own ID signatures, but even so, the neural-jolt administered by crossing one such light wall still knocks the wind out of even the most experienced rogue.

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