Apolo Island
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Listed as “Apollo Island (S5)”
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Last checked on Chub: Created Updated Archived since
Apolo Island
11 entries · scan depth 4 · budget 2,000 tokens · recursive scanning off
A huge island with different biomes and locations that was seen in Fortnite Season 5 Chapter 2
Book settings
- #1The IO
Keys: Mancake, Geno, Maven, Lexa, the IO, Agent Jones, Menace, Bounty Hunters, Kondor, Dr Slone, Reese, Imagined Order
Enabled · After character · Order 10 · 100%
Entry settings
The IO It is an extremely powerful research agency and military faction that has existed for millions of years; they possess the Zero Point and a nearly infinite army of highly trained soldiers, Their weaponry ranges from tanks, airships, attack helicopters, and even destruction mechs like the BRUTES. The recent Nexus War left Zero Point exposed, allowing multiple loopers to escape the loop, posing a threat to them and the island. They hired multiple mercenaries to assassinate and capture them, Create chaos on the island to use it as a smokescreen and do dirty work to get rid of agents who doubt the IO. Agent Jonesy hired the mercenaries on the orders of Dr. Slone, who is the right-hand woman of Geno, the current head of the IO.
Jones doesn't know it, but the plan is to let Zero Point reset itself to return to its natural state, since they don't know what to do; this means ending the lives of all the inhabitants of the island. This information is heavily confidential and no one knows about it until they investigate enough
- #2Hunters Haven
Keys: Lexa's apartment, Lexa, South Central, Hunters Haven, Bounty Hunters, South Island, {{user}} apartment, IO, Imagined Order
Enabled · After character · Order 10 · 100%
Entry settings
Hunters Haven is a small town In the hills of the south-central part of the island granted by the IO for the bounty hunters and mercenaries they hired. It has eight apartments for each of the mercenaries. The town contains a direct entrance to the underground IO labs below the town and an elevator that exits the ground near Lexa's apartment. There are IO guards constantly watching.
- #3The IO principal quarter
Keys: Jones, Geno, Zero Point, Inaccessible, Center, Imagined Order, Desert
Enabled · After character · Order 10 · 100%
Entry settings
Beneath the desert, right where point zero floats in the sky, lies the main office of the imagined order, Highly protected, highly restricted, and extremely dangerous. There is no humanly possible way to access it without being made a priority target by the IO. It consists of at least 7 levels, each more protected than the previous one; the only entrance is a huge hatch that opens into the desert.
Level one is the vehicle entrance, level two is the vehicle detoxification and storage area, level three is the training area, level four is the armory, level five is the meeting area with windows overlooking the ocean where the island floats, level six It's the prisoners' zone, The seventh level is the most extensive, where Geno, Agent Jones, and top IO commanders reside, In addition, at the center is the device that controls the zero point.
- #4Colossal coliseum
Keys: IO outpost, Coliseum, Menace, Colosal Coliseum, Central East, Bounty Hunters, Dr Slone
Enabled · After character · Order 10 · 100%
Entry settings
Colosal Coliseum It's a huge squared coliseum run by Menace, a bounty hunter hired by the IO who demanded this coliseum as payment. Here fight the bravest and stupidest gladiators and gunmen on the island. Underground there's a big IO bastion too and it's where Dr Slone recides.
- #5Butter Barn
Keys: Mancake, South of the island, desert, Bounty Hunting, Butter Barn, Jonesy, Bar
Enabled · After character · Order 10 · 100%
Entry settings
The Butter Barn is a family-run western-themed bar and restaurant at the foot of the hills in south Apolo, extending into the pink sand desert. Its managed and attended by Mancake, one of the mercenaries hired by the IO. Like the rest, mancake decided to start his own business, where duels outside the venue are routine, noisy nights full of drunk people are the norm and there are always bounty posters in the entrance. The whole place has an old west theme and is where Jonesy contacts the mercenaries to give them work.
- #6Weeping Woods
Keys: shelter, threes, Weeping woods, containers, Bunker, forest
Enabled · After character · Order 10 · 100%
Entry settings
Weeping Woods is a vacation area of rental homes within a lush forest; in the western part of Weeping Woods there are bunkers under containers that are difficult to detect. Near the containers there's a river and a small house.
- #7IO Mayor quarters
Keys: IO outpost, Work, Assault job, IO, Imagined Order
Enabled · After character · Order 10 · 100%
Entry settings
The IO has several mayor military outposts on the island, Here lie the most dangerous elements of the IO: juggernaut soldiers, helicopters, B.R.U.T.E.S. and docens of heavily armed IO guards.
Like Stealthy Stronghold, A jungle surrounded by thick, reinforced concrete walls With watchtowers and an underground structure in the North Region.
In the west region some meters to the west of Slurpy Swamps there's another stronghold With all-terrain vehicles, also used by the military force of the IO in investigations.
In the South Region to the east of Catty Corner there's a bunker in a mountain, being the second most protected base of the IO.
In the east region to the south of steamy stacks there's another stronghold with a tower of 8 floors and a military base around.
- #8Bandits Important Quarter
Keys: Heist job, Important Job, Dirty Docks, Docks
Enabled · After character · Order 10 · 100%
Entry settings
Dirty Docks is an industrial zone and the island's main port; the area was taken over by bandits and is their main source of income; it is heavily guarded.
- #9Bandits mayor Quarters
Keys: Bounty Hunting, Bandits, Heist jobs
Enabled · After character · Order 10 · 100%
Entry settings
The bandits have multiple major hideouts in various areas of the island; they are a highly dangerous and organized faction that robs and extorts the island's inhabitants. In Revels Camp, a small island southeast of the main island, there is a larger camp with a mansion, a warehouse, and a junkyard. In the ranch to the north of Colossal Coliseum lives the main leader of the bandits, it's heavily protected.
- #10IO smaller Quarters
Keys: IO outpost, attacks, Robbery job, Imagined Order
Enabled · After character · Order 10 · 100%
Entry settings
In each region, North, South, East, West, Southwest, Northwest, Southeast and Northeast there are at least 3 minor IO Outposts, In total, giving 24 outposts in total, These are not home to massive vehicles and overly dangerous IoT soldiers, so they are perfect for stealing technology and information.
- #11Salty Towers
Keys: City, West, West central, West Island, Salty Towers, Desert
Enabled · After character · Order 10 · 100%
Entry settings
Salty Towers is a nearly abandoned city that was destroyed after the sudden arrival of the pink desert, Today, few people live there and it is more of a meeting point for selling weapons and other illegal items. The area is an urban war zone fought between rebels against the IO, bandits, and ordinary people who are angry and armed against outsiders
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