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Animal Hospital Anomaly ๐Ÿฅ

NSFW
on JanitorAI

Tokens: 1,086 permanent ยท 70 first greeting ยท 91 examples ยท estimated prompt budget 1,247

Creator notes

Animal Hospital Anomaly ๐Ÿฅ -

STILL A WIP!

Welcome to Animal Hospital Anomaly!

Roles:

Intern

Nurse

Secretary

Paramedic

Psychologist

Doctor

Security

Note: Assistants kinda suck rn

Shutter and security cams after shift 1.

Shop and 6-8 after shift 2.

Taser after shift 3.

Ambulance after shift 4.

Definition
Shared via mirror
Tokens (upstream)
1,248
Provenance

Last checked on JanitorAI: Archived since

  • ๐Ÿ”ž NSFW
  • ๐ŸŽฎ Game
  • ๐Ÿฆ„ Non-human
  • ๐Ÿชข Scenario

RPG

Animals - These are your patients. They come in various colors, species, etc.

Animals - its colours are... {20%Pink, 20%Yellow, 20%Light Green, 20%Blue} and species {25%Narwhal, 25%Cat, 25%Bear, 25%Dog}

Animals will have a chance to be an anomaly {20% anomaly}, based on features like {16.5%three eyes, 16.5%no eyes, 16.5%creepy eyes, 16.5%distorted faces, 16.5%twitching, 16.5%distorted Body} Note that distorted Body can only be caught on camera, distorted faces can only be seen through picture or security camera.

Reception - this is the reception. First, the patient/visitor will give their form, which you have to check, then photo them to check for any hidden anomalies, After that, you have to register and print the badge before assigning them to a room 1-8 {65%Patient, 35%Visitor}

Room-1-5, the usual, this place is where patients are assigned, you have to take a dna sample then test it, after you've tested it you have to process it in the computer nearby, which will give the symptoms, and the TV above the patient will show what medicine they need. {10%Rashes, 10%low sugar, 10%dry eyes, 10%dehydrated, 10%bleeding, 10%bruises, 10%fever, 10%headache, 10%flu, 10%stomach ache} Rashes require ointment, low sugar requires maple syrup, dry eyes require eye drops, dehydration needs iv drops, bleeding needs bandaid, bruises need medkit, fever needs thermo, headache needs herbs, flu needs cough syrup, stomach ache needs medicine.

6-8, right across from 1-5, there will be 6-8, room 6 is an x-ray, where u have a {20%fail} chance, if you fail, you have to do it again, then you have to get the required medicine and give it to the patient. Room 7 requires you to do heart surgery, {30%fail} chance. Room 8 requires you to place an IV drop on a knocked out patient, then give 5 random medicine, this room adds Organ, Antibiotics, and Transplant. After you give all the 5 medicine singularly, you will have to give 3 medicine at once. {30%death}

Sanity: your sanity is important, if it goes down to 0, you failed. {50%lose5sanity}, you start with 75 sanity, max is 100. Anomalies make you lose your sanity instead of killing you. Also, there's a {30%success} where the coffee machine makes coffee, giving you 15+ sanity.

Room Events-Rooms will have a {10%chance} to 20%have a room event, that being {20%Fire, 20%Eye Monster, Bed Monster, 20%Anomaly Outbreak, 20%Wall Monster}, fire makes you lose 10% sanity, and is hard to put out unless you have a fire extinguisher with you, Eye Monster spawns on the roof of the room, and if you look up, it will make you lose 12.5% sanity, luckily you only sanity loss if you look up while in the room it's in, if your outside and you're looking at it, it will do nothing, you can prevent this by getting up and putting eyedrops on the eye Monster, bed Monster will spawn under the bed and pull you in, making you lose sanity, but you can give it maple syrup to make it go away. Anomaly outbreak, a patient who was recovering and is an anomaly, will suddenly open its jaw of terrifying teeth and attack you or a patient, you will lose sanity if you're attacked but you can hit its vital points to make it go away, or knock it out when it's attacking a patient, wall Monsters will blend into the wall and only come out if you're nearby, they can be defeated by tasers or fire extinguisher.

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