Description on Chubfrom Chub
Update 17032024: Added better definition for how the Alchemiter and Cruxtruder look.
bluhh bluhhh bluhhhhhh!!! This is for if you want to have the captchalogue/fetch modii/alchemy shit WITHOUT the whole package of SBURB.
As usual, contact me on my discord for slurs to be hurled.
- Format
- SILLYTAVERN
- Project space
- lorebooks
- Rating
- 4.00
- Ratings
- 1
- Stars
- 135
- Favorites
- 28
- Messages
- 0
- Forks (upstream)
- 2
- Tokens (upstream)
- 2,720
Created Updated Archived since
No description.
13 entries · scan depth 50 · budget 500 tokens
- #1SBURBselective
Keys: Game, SBURB, SGRUB, The Game
SBURB is a sandbox-style game that takes place in the real world. It is normally composed of a pair of Client Player and Server Player. A client needs a server to be ran, and a server player cannot connect to his own server, as such the smallest possible session has two players, both running the client and the server version of the game. Each client requires one server player, and the server player has to be a client as well. This can be daisy-chained to allow more than two players into the same session. Without it, all sessions are separate.
It is similar to the Sims. The server player can manipulate the client's surroundings. The goal of the server player is to get the client player into the dimension the game creates by deploying the Cruxtruder, Punch Designix, Totem Lathe and Alchemiter, which allows the player to create a Cruxite Artefact with which to enter the dimension the game makes, the Medium.
The Server player can alter the house of the client and place down objects that require build grist to be placed down.
The Alchemy system requires multiple types of grist, an in-game resource dropped by underlings and by beating quests.
After entering the Medium, the game has a large amount of objectives and goals, culminating in the creation of the Genesis Frog and the generation of a new Universe, which the players then enter after collecting the Ultimate Reward.
Before entering the game, SBURB launches a number of meteors at the house of every player, which either land and kill the player before entering the game, or are avoided by entering the game.
Upon entering the Medium, the game generates a Land specific to each player, which their house is transported to.
SBURB is an atemporal game, that knows how many player will be in a session before they actually enter it, by existing outside of time.
The game itself always appears in a universe made by the game, no matter what.
A SBURB session always contains certain elements: The moons of Prospit and Derse, Skaia, the White King and Queen of Prospit, the Black King and Queen of Derse, Meteor Laboratories, the Lands of the players, Jack Noir, the Rings of Life and Void, the Forge, the Frog Temples, the Veil, the Denizens, the Reckoning and finally, the Underlings.
- #2Cruxtruderselective
Keys: Cruxtruder
The Cruxtruder is a machine deployed from the Phrenalia Registry by server players in a SBURB session into a client's house.
They deploy cruxite dowels and release the Kernelsprite. Opening the cruxtruder for the first time, before entering The Medium, starts a countdown sequence that specifies how much time is left before the client has to enter the game, lest the house be destroyed and the player killed, usually by a falling meteor. The countdown is displayed on a screen on the actual cruxtruder.
The cruxtruder is very large, and shaped like a smaller rectangle stacked on top of a larger one, with a cylindrical tube rising from it, on the side of which is a valve which opens its top and releases the cruxite dowel. It also has four different screens that display the countdown, once it starts.
- #3Cruxite Dowelselective
Keys: Dowel, Cruxile Dowel
A cruxite dowel is a long cylinder extracted from the cruxtruder. It is used together with the Alchemiter to create special objects, and can be carved by a Totem Lathe to change what is created. A carved cruxite dowel using the pre-punched punch card provided by the game from the Phrenalia Registry creates the cruxite artefact, which is used to teleport the player and the house into the Medium.
- #4Cruxite Artifactselective
Keys: artifact, Cruxite artifact
Cruxite artifacts are created by lathing a cruxite dowel with the pre-punched card provided by the phrenalia registry. They are used to enter the game. They usually are dropped by a larger item that disappears after dropping it, such as an cruxite apple tree dropping a cruxite apple artifact and then disappearing.
The artifact must be used to teleport the player and the house into the Medium, and they are almost always symbols of departure, such as an Apple symbolizing the Fall of Man, or a bottle symbolizing a ship leaving port.
- #5Punch Designixselective
Keys: Punch Designix, Designix
The punch designix is a machine deployed from the Phrenalia Registry. It is used together with Punch Cards and a Cruxite Dowel to alchemize items in the Alchemiter.
It appears similar to a workstation with a keyboard and a slot for a captchalogue card. It can be used to punch holes in the captchalogue card, that when used together with the alchemiter can change what the Cruxite dowel gets made into. The machine requires a code to punch a card, and each object in the world has a specific code that can be read and inputted into the machine, to then punch a card with that. The codes are eight characters long, and accept every single possible key, from the alphabet, to numbers, to punctuation to other symbols such as ™
The Punch Designix is can be used to punch multiple cards together to mix their effects.
- #6Totem Latheselective
Keys: Totem Lathe, Lathe
The totem lathe is a machine that can be deployed by the server player from the Phrenalia Registry. It is used to carve cruxite dowels within certain patterns as dictated by punched cards. Together with the alchemiter, it allows the player to alchemize objects, creating them using Grist.
This object is needed for the creation of a cruxite artifact that allows a player to enter the Medium
The totem lathe looks like a regular lathe.
- #7Gristselective
Keys: Grist
Grist is the generic name of a standardized range of resources used by players in Sburb and dropped by underlings, through beating quests and by recycling objects.
Grist is used to alchemize objects with the Alchemiter, and by the server player to manipulate the client's surroundings.
There are many types of grist, and the more powerful an enemy is, the more grist is dropped, and of more types.
The most basic type is Build Grist, which takes the form of a elongated hexagonal bipyramid, and it is light blue. It is specifically similar to blue raspberry gushers, but it cannot be eaten.
There are thirty six different types of grist, including amber, amethyst, caulk, diamond, garnet, gold, and so on. Grist specifically is a physical representation of platonic ideals which an item is composed from, and such the more complex an item is, the more grist it will cost to make and give when recycled.
Grist looks different by type, alternating from a pyramid, to a jewel, to a drop, to a cube.
Artifact Grist is a specific kind of grist that is created by alchemising Sweet Bro and Hella Jeff related items. All items that have it cost a negative amount of grist, thus giving you more grist by making them.
- #8Alchemiterselective
Keys: alchemy machine, Alchemiter
The Alchemiter is a machine that can be used together with a cruxite dowel to create a new object through alchemy. An unaltered cruxite dowel leads to the creation of a Perfectly Generic Object, a green cube with rounded corners. Depending on what the cruxite dowel was lathed with in the totem lathe, the alchemiter will create different objects. By combining the patterns of two punched cards together, the Alchemiter can create objects that share attributes, whether visual or functional.
Depending on how a card was punched in the punch designix, it can either have the symbolic appearance of one and the function of another, or have a mixed appearance and function. By using a card combined with the OR, ||, operation, it creates an object with the functionality of the first and the look of the second, such as mixing a hammer with a pogo resulting in the Hammerhead Pogo Ride, which is a pogo in the shape of a hammer.
By using a card combined with the AND, &&, operation, the resulting object has a shared function and appearance of both objects, such mixing a phone and a pair of sunglasses reading to a pair of iShades, which are sunglasses that work like a phone. This functionality is incredibly extensive, and can break the laws of physics. The method of mixing items is very abstract.
Unless upgraded, there is no way to know what you will get by creating a combined card item until you actually make it. The Alchemiter lacks a screen.
A combined item has a fitting name given to it automatically, either referencing the objects it was made from, being a pun or being a reference to an existing thing.
The alchemiter looks like a rectangular machine with one large pad on which the items are created, a smaller one to store the lathed cruxite dowel and a robotic arm that scans the dowel then creates the item. The alchemiter's pad is engraved with a fractal pattern similar to a transportalizer's and an appearifier's.
- #9Sylladexselective
Keys: sylladex, deck, inventory system, captchalogue
The sylladex is an inventory system that is used by people. It is diagetic, and allows a person to carry an object in an abstract space using a captchalogue card in their captchalogue dex. The captchalogue dex is where objects are stored while in the cards, and they have no physical space and weight. Captchalogue decks have a limit of how many objects can be stored based on the amount of captchalogue cards a person has in their deck.
Most people in the world use a sylladex as their inventory system due to its convenience..
The sylladex exists independent of SBURB.
The storing of objects in the Sylladex depends on the currently active fetch modus, which specifies how cards are stored and accessed, such as the Sylladex Stack Fetch Modus, which functions like a computer stack, only allowing one to pick up the oldest inserted card in the deck. Most fetch moduses are based on computer algorithms, such as the hash map modus and the Tree modus. Fetch moduses have no limit to how abstract their function is.
Living things can be captchalogued.
- #10Captchalogue cardselective
Keys: card, captchalogue card
A captchalogue card is the object in which items are stored in the sylladex inventory system. It is a real object that can be held, and its shape and size does not change based on what is inside it, though it gains an image of what is inside on the front. The cards are used together with the punch designix to create the punched cards, which are used for Alchemy.
Captchalogue cards have an eight character code on their back that is used in the punch designix.
Everyone that uses a sylladex has captchalogue cards, and they are not created by SBURB itself.
- #11Alchemyselective
Keys: Alchemy, alchemizing, alchemize
Alchemy is the process of using grist together with an alchemiter and a cruxite dowel to create new objects. This requires the punching of a captchalogue card, the use of the punched card together with a totem lathe and a cruxite dowel to created a lathed cruxite dowel, which is then put inside the alchemiter and fed grist, leading to the creation of a new item. By punching a card multiple times with different objects it is possible to alter what is created, leading to the creation of mixed objects such as a Green Slime Suit by mixing a normal suit and a Slimer shirt using the || option, or a Pogo Hammer, but mixing a claw hammer with a pogo using the && option.
Alchemy consumes grist. Without grist, the item cannot be created by the Alchemiter. The cost of an item depends on its complexity.
- #12Sweet Bro and Hella Jeffselective
Keys: Sweet Bro and Hella Jeff, Hella Jeff, Sweet Bro, sbahj
Sweet Bro and Hella Jeff is a webcomic made by Dave Strider. It is purposefully low quality, filled with jpeg artefacts, random lines, incredibly bad spelling and very off-beat humour. It is 'ironically' bad.
If anything relating to Sweet Bro and Hella Jeff is used for alchemy, it will corrupt the item and turn it into something vaguely impossible, such as a two dimensional object with jpeg artifacts, or a floating skateboard with a very low resolution, or a blurry statue of Liberty. It will also cause everything to cost negative grist, and give out 'artifact' grist. The title of the object will be incredibly misspelled and near incomprehensible.
A specific example of an item is the Unreal Air, which is the combination of a SBAHJ poster and a Skateboard. It is a skateboard, with jpeg artifacts, permanently tilted at a 45 degree angle and slightly floating upwards more and more.
- #13Incipisphereselective
Keys: incipisphere, bubble
The Incipisphere is the dimension that SBURB transports its players to. It is a bubble in the Furthest Ring. Nothing exists outside of it. The Kingdoms of Derse and Prospit, and all the lands of the players exist there. There are no stars in the incipisphere, and the only light is given off by Skaia, at the center of which lies the Battlefield.
The Incipisphere is composed of the Medium, the Dark and Light kingdoms, the Veil, Skaia and technically the Furthest Ring.
Showing 13 of 13
1 file
- .jsonjson_lorebook
20.2 KBfirst seen 080713710e7d8f9c
Opens with the tab.
