A Song of Ice and Fire/Game of Thrones Lorebook
Lorebookthe most expansive ASOIAF lorebook - characters, lore, locations, everything! ASOIAF, HOTD, GOT ♡from Chub
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A comprehensive lorebook for the A Song of Ice and Fire universe. Covers the Dawn Age, Age of Heroes, Targaryen Dynasty (House of the Dragon), Blackfyre Rebellions, and the Main Series. Includes detailed entries for Characters, Great Houses, Castles, Battles, Artifacts, Magic, etc. Formatted in JSON for SillyTavern with recursive scanning in mind.
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A Song of Ice and Fire/Game of Thrones Lorebook
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- #1Lore: Overview of Westerosi History
Keys: Westerosi History, Known History, History of Westeros
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History of Westeros: A timeline spanning over twelve thousand years, beginning with the Dawn Age. It is categorized by major shifts in power and migration, including the arrival of the First Men, the Andal invasion, and the three-century reign of the Targaryen dynasty. Much of the early record is surviving runes or later histories compiled by septons and maesters, the accuracy of which is often debated at the Citadel.
- #2Lore: The Dawn Age
Keys: Dawn of Days, Dawn Age, Dawn Centuries
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Dawn Age: An indeterminate era before the coming of man when Westeros was inhabited solely by the Children of the Forest and giants. The Children worshipped nameless gods of forest and stone. It ended approximately 12,000 years ago when the First Men invaded from Essos via the Arm of Dorne, leading to two thousand years of warfare until the signing of the Pact at the Isle of Faces.
- #3Lore: The Age of Heroes
Keys: Age of Heroes
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Age of Heroes: A legendary era following the Pact, characterized by four thousand years of peace and prosperity between the First Men and the Children of the Forest. This period saw the foundation of the Great Houses, including the Starks, Lannisters, and Durrandons. It was punctuated by the Long Night, a generation-long winter and invasion by the Others, eventually repelled by the first members of the Night's Watch.
- #4Lore: The Andal Invasion
Keys: Andal invasion, Coming of the Andals
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Andal Invasion: A massive migration of the Andal people from Essos to Westeros, occurring between 6,000 and 2,000 years ago. Driven by the vision of the Seven, the Andals utilized steel weapons to conquer the southern kingdoms of the First Men, destroying weirwoods and establishing the Faith of the Seven. The North remained the only region to successfully resist the invasion due to the defenses of Moat Cailin.
- #5Lore: Valyrian Freehold
Keys: Dragonlords, Valyria, Valyrian Freehold
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Valyrian Freehold: An advanced civilization in Essos that became the dominant military and cultural power of the known world for five millennia. Ruled by forty noble families of dragonlords, the Freehold utilized dragons and blood magic to conquer the Old Empire of Ghis and the Rhoynar. It was characterized by topless towers, Valyrian steel, and the practice of slavery and incest to preserve blood purity.
- #6Lore: The Doom of Valyria
Keys: Doom of Valyria, The Doom
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Doom of Valyria: A cataclysmic event in 102 BC that destroyed the Valyrian peninsula and caused the collapse of the Freehold. The eruption of the Fourteen Flames filled the air with ash and smoke, killing dragons and shattering the land into the Smoking Sea. Spells, knowledge, and history were largely lost, leaving House Targaryen of Dragonstone as the only surviving dragonlords.
- #7Lore: Aegon's Conquest
Keys: War of Conquest, Aegon's Conquest
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War of Conquest: The military campaign (2 BC – 1 AC) led by Aegon I Targaryen and his sister-wives, Visenya and Rhaenys, to unite the Seven Kingdoms. Utilizing three dragons—Balerion, Vhagar, and Meraxes—the Targaryens extinguished House Hoare and House Gardener, forced the submission of the North and the Vale, and established the Iron Throne. Dorne remained the only kingdom to successfully resist.
- #8Lore: Faith Militant Uprising
Keys: Stars and Swords, Faith Militant uprising, Swords and Stars
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Faith Militant Uprising: A bloody rebellion (41–48 AC) by the military orders of the Faith against Targaryen rule, sparked by the incestuous marriage of Aenys I's children. King Maegor the Cruel responded with brutal suppression, burning the Sept of Remembrance and placing bounties on the faithful. The conflict was finally resolved by Jaehaerys I, who granted amnesty in exchange for the dissolution of the orders.
- #9Lore: Dance of the Dragons
Keys: Dance of the Dragons
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Dance of the Dragons: A catastrophic civil war of succession (129–131 AC) between Rhaenyra Targaryen (the Blacks) and her half-brother Aegon II (the Greens). The conflict divided the realm and resulted in the deaths of both claimants and the near-extinction of the dragons. It concluded with the coronation of Rhaenyra’s son, Aegon III, and a permanent change to Targaryen inheritance laws favoring male heirs.
- #10Lore: Conquest of Dorne
Keys: Conquest of Dorne
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Conquest of Dorne: A war initiated by the fourteen-year-old King Daeron I Targaryen in 157 AC to 'complete the Conquest.' Despite initial success and the Submission of Sunspear, a massive Dornish rebellion erupted, leading to the death of Daeron I under a peace banner in 161 AC. The war cost the Iron Throne approximately sixty thousand men and ended with Dorne regaining independence until a later marriage alliance.
- #11Lore: Blackfyre Rebellions
Keys: Blackfyre Pretenders, Blackfyre Rebellions
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Blackfyre Rebellions: A series of five civil wars sparked by Aegon IV’s deathbed legitimization of his Great Bastards. The First Rebellion (196 AC) saw Daemon I Blackfyre challenge Daeron II for the Iron Throne. Subsequent attempts were led by Daemon's descendants and Aegor 'Bittersteel' Rivers, continuing until the male line was extinguished in the Stepstones.
- #12Lore: War of the Ninepenny Kings
Keys: Fifth Blackfyre Rebellion, War of the Ninepenny Kings
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War of the Ninepenny Kings: A conflict in 260 AC between the Band of Nine—an alliance of Essosi merchants and pirates—and the Seven Kingdoms. The alliance sought to place Maelys the Monstrous on the Iron Throne. King Jaehaerys II dispatched a host to the Stepstones, where Barristan Selmy ended the threat by slaying Maelys in single combat, finally extinguishing the Blackfyre male line.
- #13Lore: Robert's Rebellion
Keys: Robert's Rebellion, War of the Usurper
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Robert's Rebellion: A realm-wide revolt (282–283 AC) triggered by Rhaegar Targaryen's abduction of Lyanna Stark and the execution of Rickard and Brandon Stark by Aerys II. Led by Robert Baratheon, Eddard Stark, and Jon Arryn, the rebels overthrew the Targaryen dynasty. The war ended with the Sack of King's Landing and Robert's coronation, establishing the Baratheon dynasty.
- #14Lore: Greyjoy's Rebellion
Keys: Greyjoy's Rebellion
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Greyjoy's Rebellion: An uprising in 289 AC where Balon Greyjoy declared himself King of the Iron Islands in an attempt to restore the 'Old Way.' The Iron Fleet burned the Lannister fleet at Lannisport, but the rebellion was crushed by the combined strength of Robert I and Eddard Stark. Balon was forced to kneel, and his son Theon was taken as a hostage to Winterfell.
- #15Lore: War of the Five Kings
Keys: War of the Five Kings
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War of the Five Kings: A massive multi-theater conflict (298–300 AC) sparked by the death of Robert I and the execution of Eddard Stark. Claimants included Joffrey, Stannis, and Renly Baratheon for the Iron Throne, while Robb Stark and Balon Greyjoy fought for secession. The war devastated the Riverlands and North, resulting in the fall of Houses Stark and Tully and the rise of House Bolton.
- #16Event: Battle of the Trident
Keys: Battle of the Trident
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Battle of the Trident: The decisive engagement of Robert's Rebellion fought in 283 AC at the ruby ford. Robert Baratheon slew Prince Rhaegar Targaryen in single combat, crushing the crown prince’s chest with his warhammer. The loss of their commander caused the royalist army to break and flee, effectively deciding the fate of the Targaryen dynasty.
- #17Event: Field of Fire
Keys: Field of Fire
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Field of Fire: The only battle during Aegon's Conquest where all three Targaryen dragons—Balerion, Vhagar, and Meraxes—were unleashed simultaneously. The combined dragonflame immolated over four thousand men, including King Mern IX and the entire Gardener line. King Loren I Lannister survived and surrendered the following day, leading to the submission of the Westerlands.
- #18Event: Battle of the Redgrass Field
Keys: Battle of the Redgrass Field
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Battle of the Redgrass Field: The final, bloodiest conflict of the First Blackfyre Rebellion (196 AC). Named for the blood-soaked terrain, it saw the deaths of Daemon I Blackfyre and his twin sons, Aegon and Aemon, at the hands of Brynden 'Bloodraven' Rivers and his Raven's Teeth. The battle was won by the 'hammer and anvil' strategy of Baelor Breakspear and Maekar Targaryen.
- #19Event: Battle of the Bells
Keys: Battle of the Bells
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Battle of the Bells: A fierce street battle in Robert's Rebellion fought at Stoney Sept (283 AC). Named for the sept bells rung to warn the populace, it saw rebel forces under Eddard Stark and Hoster Tully rescue Robert Baratheon from the pursuing royalist army. The defeat led to the exile of the King's Hand, Jon Connington.
- #20Event: Sack of King's Landing
Keys: Sack of King's Landing
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Sack of King's Landing: The final major battle of Robert's Rebellion (283 AC). Tywin Lannister's host feigned loyalty to enter the gates before turning to pillage the city. Ser Jaime Lannister slew King Aerys II to prevent the wildfire plot, while Gregor Clegane and Amory Lorch murdered Princess Elia Martell and her children, Rhaenys and Aegon.
- #21Event: Red Wedding
Keys: Red Wedding
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Red Wedding: A horrific massacre in 299 AC orchestrated by Walder Frey, Roose Bolton, and Tywin Lannister. Violating the sacred laws of hospitality, the Freys slaughtered King Robb Stark, Catelyn Stark, and thousands of northern soldiers during the wedding feast of Edmure Tully and Roslin Frey. The event effectively ended the northern rebellion.
- #22Event: Purple Wedding
Keys: Purple Wedding
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Purple Wedding: The royal wedding feast of Joffrey I Baratheon and Margaery Tyrell on the first day of 300 AC. The celebration ended in the public assassination of King Joffrey, who choked to death on poisoned wine. Orchestrated by Petyr Baelish and Olenna Tyrell, the event led to the arrest of Tyrion Lannister and the flight of Sansa Stark.
- #23Character: Aegon I Targaryen
Keys: Aegon the Conqueror, Aegon the Dragon, Aegon Targaryen
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Aegon I Targaryen: The first Lord of the Seven Kingdoms and founder of the Targaryen dynasty. [Appearance]: Tall, broad-shouldered, and powerful, with Valyrian purple eyes and short-cut silver-gold hair. [Personality]: A charismatic but solitary warrior-king, respected by friends and foes alike. [Key History]: He conquered six of the Seven Kingdoms using his dragon Balerion and forged the Iron Throne from the swords of his enemies. [Affiliations]: House Targaryen, husband to Visenya and Rhaenys.
- #24Character: Aerys II Targaryen
Keys: The Mad King, Aerys II Targaryen, Aerys the Mad
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Aerys II Targaryen: The last Targaryen king to sit the Iron Throne. [Appearance]: In his youth, handsome and quick-witted; in old age, skeletal and gaunt with long yellowed nails and a tangled silver beard reaching his waist. [Personality]: Initially ambitious and charming, he descended into paranoia, cruelty, and a pathological obsession with wildfire. [Key History]: His erratic behavior and execution of the Starks triggered Robert's Rebellion; he was slain by Jaime Lannister during the Sack of King's Landing. [Affiliations]: House Targaryen.
- #25Character: Robert I Baratheon
Keys: The Usurper, Robert Baratheon, Robert I Baratheon
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Robert I Baratheon: The first king of the Baratheon dynasty. [Appearance]: Once a towering, muscled warrior with a mane of black hair and a beard; as king, he became morbidly obese and red-faced from heavy drinking. [Personality]: Boisterous, gregarious, and a formidable commander, though he proved a disinterested and debt-ridden ruler. [Key History]: He led the rebellion to avenge Lyanna Stark and killed Rhaegar Targaryen at the Trident. [Affiliations]: House Baratheon, husband to Cersei Lannister.
- #26Character: Eddard Stark
Keys: Ned Stark, Lord Stark, Eddard Stark
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Eddard Stark: Lord of Winterfell and Warden of the North. [Appearance]: Long face, brown hair, and somber grey eyes. [Personality]: Dour, honorable, and intensely loyal to his family and duty. [Key History]: A primary leader of Robert's Rebellion, he returned North after the war to rule Winterfell until being named Hand of the King by Robert I. [Affiliations]: House Stark, husband to Catelyn Tully.
- #27Location: Essos
Keys: eastern continent, Essos, the east
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Essos: The largest of the three known continents, located east of Westeros across the narrow sea. Its vast landscape includes the independent Nine Free Cities in the west, the central Dothraki sea grasslands, and the Ghiscari slaver cities of the south. The continent is home to diverse cultures and ancient ruins, including the remnants of the Valyrian Freehold and the mysterious Further East. Unlike the unified Westeros, Essos is divided into numerous sovereign city-states and regions. Its climate varies from temperate coastlines to the sweltering jungles of Yi Ti and the arid Red Waste.
- #28Location: The North
Keys: Kingdom of the North, The North, Northmen
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The North: The largest province of the Seven Kingdoms, a sparsely populated wilderness of forests, pine-covered hills, and snowcapped mountains. It is ruled by House Stark from Winterfell, an ancient line that reigned as Kings of Winter for eight thousand years before submitting to the Iron Throne. The region is defined by a harsh, cold climate where it may snow even in summer, and its people primarily follow the old gods of the forest. Natural defenses include the marshy isthmus of the Neck to the south and the Wall to the far north. Inhabitants are known for traits such as long faces and grey eyes, and noble bastards born here take the surname Snow.
- #29Location: The Reach
Keys: Highgarden, House Tyrell, The Reach
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The Reach: The second largest and most fertile region of Westeros, serving as the realm's agricultural heart. It is ruled by House Tyrell of Highgarden, who formerly served as hereditary stewards to the extinct House Gardener. The region is the center of chivalry in the Seven Kingdoms and is home to Oldtown, the oldest city and the seat of the Maesters' Citadel. Its military power is significant, capable of fielding the largest armies and commanding the massive Redwyne fleet. Noble bastards of the Reach are given the surname Flowers.
- #30Location: The Westerlands
Keys: The Westerlands, House Lannister, Casterly Rock
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The Westerlands: A hilly and mountainous region west of the riverlands, known for possessing the richest gold and silver mines on the continent. It is ruled by House Lannister from Casterly Rock, a colossal stronghold carved into a stone hill overlooking the Sunset Sea. The region's principal port is the city of Lannisport, famous for its goldsmiths. The Lannisters traditionally hold the title of Warden of the West and are recognized as the wealthiest of the Great Houses. Bastards of noble birth in this region take the surname Hill.
- #31Location: The Riverlands
Keys: House Tully, The Riverlands, Riverrun
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The Riverlands: A fertile and central region of Westeros defined by the multiple forks of the Trident river. It is ruled by House Tully from Riverrun, a three-sided castle situated at the confluence of the Tumblestone and the Red Fork. Historically, the region lacked a unified crown and was often contested or ruled by ironmen and storm kings. The area is known for its many large towns, such as Maidenpool and Fairmarket, but contains no major cities. Noble bastards born in the riverlands are given the surname Rivers.
- #32Location: The Stormlands
Keys: The Stormlands, House Baratheon, Storm's End
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The Stormlands: A region located south of King's Landing, characterized by harsh mountains, verdant forests like the rainwood, and stony shores. It is ruled by House Baratheon from Storm's End, a legendary fortress on Shipbreaker Bay said to be protected by ancient magic. The region includes the Dornish Marches, a historically war-torn border zone between the Reach and Dorne. Its people are known for mercurial tempers and powerful builds. Noble bastards in the stormlands take the surname Storm.
- #33Location: The Vale of Arryn
Keys: House Arryn, The Vale of Arryn, The Vale
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The Vale of Arryn: A mountainous region on the eastern coast of Westeros, almost entirely surrounded by the jagged Mountains of the Moon. It is ruled by House Arryn from the Eyrie, an unassailable castle perched high atop the Giant's Lance. The Arryns claim to be the oldest and purest line of Andal nobility, tracing their descent to the first King of Mountain and Vale, Artys Arryn. The region's primary port is Gulltown, the largest settlement in the Vale. Noble bastards of the Vale are given the surname Stone.
- #34Location: Dorne
Keys: Sunspear, Dorne, House Martell
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Dorne: The southernmost and hottest region of Westeros, featuring the continent's only desert. It is ruled by House Martell from Sunspear, with the lords uniquely styling themselves as 'Prince' or 'Princess' in the Rhoynish fashion. The Dornish are culturally and ethnically distinct from other Westerosi due to the mass migration of the Rhoynar under Queen Nymeria. Dorne was the only kingdom to successfully resist the Targaryen conquest, eventually joining the Seven Kingdoms through marriage. Noble bastards in this region take the surname Sand.
- #35Location: Iron Islands
Keys: Iron Islands, House Greyjoy, Pyke
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Iron Islands: An archipelago of seven major, barely-fertile islands off the western coast of Westeros. They are inhabited by the ironborn, a fierce seafaring people who follow the Old Way of reaving and the religion of the Drowned God. Ruled by House Greyjoy from the castle of Pyke, they once held dominion over much of the western coast and the riverlands. The islands are characterized by a cold, grey, and stormy climate. Noble bastards of the Iron Islands take the surname Pyke.
- #36Location: The Crownlands
Keys: House Baratheon of King's Landing, King's Landing, The Crownlands
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The Crownlands: A region on the east coast of Westeros ruled directly by the Iron Throne. It centers on the capital city of King's Landing and includes surrounding areas such as Duskendale, Rosby, and the islands of Dragonstone and Driftmark. The province was established after Aegon's Conquest, serving as the royal seat for the Targaryen and later Baratheon dynasties. It is characterized by its proximity to Blackwater Bay and the narrow sea. Noble bastards in the crownlands take the surname Waters.
- #37Location: Beyond the Wall
Keys: Free Folk, Beyond the Wall, Wildlings
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Beyond the Wall: A wild and uncharted territory in the extreme north of Westeros, separated from the Seven Kingdoms by the Wall. It is home to the free folk (wildlings) and legendary creatures such as giants and the Others. The geography includes the massive haunted forest, the Frostfangs mountain range, and the frozen Lands of Always Winter. The climate is perpetually harsh and bitter, with only small, settled communities surviving in the wilderness. It is a lawless land where strength is the only authority recognized.
- #38Location: King's Landing
Keys: Red Keep, Iron Throne, King's Landing
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King's Landing: The capital of the Seven Kingdoms, a sprawling walled city located at the mouth of the Blackwater Rush. It houses the Red Keep, the royal residence containing the Iron Throne, situated atop Aegon's High Hill. The city is the most populous in Westeros, home to approximately 500,000 residents, and is known for its unsightly conditions and pervasive stench. Notable locations include the Great Sept of Baelor on Visenya's Hill and the ruinous Dragonpit on the Hill of Rhaenys. It is policed by the City Watch, distinguished by their golden cloaks.
- #39Location: Winterfell
Keys: Winterfell, House Stark, Stark seat
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Winterfell: The ancient seat of House Stark and the regional capital of the North. Built by Brandon the Builder in the Age of Heroes, the massive castle complex is situated over natural hot springs that heat its walls through a system of pipes. It contains a three-acre ancient godswood and cavernous underground crypts housing the statues of previous Stark kings and lords. The castle is protected by two massive granite walls and a wide moat. Outside its gates lies the winter town, which fills with smallfolk during the long winters.
- #40Location: Oldtown
Keys: Oldtown, House Hightower, The Citadel
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Oldtown: The oldest and richest city in Westeros, located at the mouth of the Honeywine in the Reach. It is ruled by House Hightower from the Hightower, a massive stepped lighthouse that serves as the tallest tower in the world. The city is the intellectual and religious heart of the realm, housing the Citadel of the maesters and the Starry Sept. Its streets are cobbled and its architecture is largely stone, smelling of flowers and perfume. Despite its wealth, it has been surpassed in population by King's Landing.
- #41Location: Braavos
Keys: Iron Bank, Braavos, Secret City
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Braavos: The wealthiest and most powerful of the Free Cities, built across a hundred islands in a vast northern lagoon. It was founded by escaped slaves fleeing the Valyrian Freehold and is ruled by an elected Sealord. The city is guarded by the massive stone Titan of Braavos and is home to the powerful Iron Bank and the guild of the Faceless Men. Braavos is characterized by its stone architecture, lack of trees, and a culture of dueling bravos and refined water dancers. Slavery is strictly forbidden by the First Law of Braavos.
- #42Location: Valyria
Keys: Valyrian Freehold, Valyria, The Doom
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Valyria: The ruined capital of the Valyrian Freehold, once the greatest civilization in the known world. At its peak, it featured topless towers, dragons, and sorcery rooted in blood and fire. The city and its freehold were destroyed in a single day by the cataclysmic Doom of Valyria in 102 BC, which shattered the peninsula into islands and created the Smoking Sea. The area is now considered demon-haunted and accursed, though it reportedly still contains treasures like Valyrian steel and glass candles. It is the ancestral home of House Targaryen.
- #43Location: Asshai
Keys: Shadow Lands, Asshai by the Shadow, Asshai
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Asshai: A massive and mysterious port city in the far southeast of Essos, situated where the Ash river meets the Jade Sea. Its buildings and walls are constructed of greasy, light-drinking black stone, giving the city a dark and gloomy atmosphere. Asshai is a center for arcane knowledge, where shadowbinders, necromancers, and warlocks practice forbidden arts without restraint. There are no children in the city, and the inhabitants all wear masks or veils. It is the alleged origin point of both dragons and the prophecy of Azor Ahai.
- #44Lore: The Wall
Keys: 700 feet high, Shield of the realms of men, The Wall
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The Wall: A monumental fortification of ice, stone, and ancient magic stretching 100 leagues across the northern border of the Seven Kingdoms. It stands seven hundred feet tall and was raised by Brandon the Builder during the Age of Heroes to protect the realms of men from the Others. The Wall is guarded by the Night's Watch, who maintain nineteen castles along its southern base, though only three remain manned. It is said that the Wall can only be brought down by the legendary Horn of Winter.
- #45Organization: Night's Watch
Keys: Crows, Night's Watch, Black Brothers
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Night's Watch: An ancient military order dedicated to guarding the Wall and defending the Seven Kingdoms from threats beyond. Its members, known as 'black brothers,' take lifelong vows to hold no lands, marry no wives, and father no children. The Watch is divided into three orders: rangers (warriors), builders (maintainers), and stewards (support). Once a powerful force of ten thousand, its numbers have dwindled to fewer than a thousand, largely composed of criminals and outcasts. They remain neutral in the wars of the realm, honoring all kings but obeying none.
- #46Organization: Kingsguard
Keys: Kingsguard, White Cloaks, White Swords
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Kingsguard: An elite order of seven sworn knights dedicated to the lifelong protection of the monarch and the royal family. Founded by Aegon I and Visenya Targaryen, their vows are modeled on those of the Night's Watch, forbidding them from marriage, titles, or land. They are distinguished by their all-white armor, cloaks, and unblazoned white shields. The Lord Commander of the Kingsguard serves as a key member of the small council. Their history and deeds are recorded in the White Book, kept within the White Sword Tower of the Red Keep.
- #47Organization: Maesters
Keys: Knights of the Mind, Maesters, Order of Maesters
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Maesters: A secular order of scholars, healers, and advisors who serve the nobility of Westeros. They are trained at the Citadel in Oldtown, where they earn metal links for a collar that signifies their mastery of various subjects, such as healing, history, and ravenry. Upon taking their vows, they renounce their house names and commit to a life of service and celibacy. They serve as the primary source of scientific and historical knowledge in the Seven Kingdoms, having largely supplanted the Alchemists' Guild. The order is led by Archmaesters who sit on the Conclave.
- #48Location: The Citadel
Keys: Ravenry, Citadel of Oldtown, The Citadel
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The Citadel: A massive complex of buildings in Oldtown that serves as the headquarters and training center for the Order of Maesters. It is considered the greatest repository of knowledge in the known world, housing a vast library and the Ravenry. The institution is funded by taxes from Oldtown and payments from lords for maester services. It contains four glass candles brought from Valyria, used in the final vigil of acolytes. The Citadel's Conclave of archmaesters determines the changing of the seasons and elects the Grand Maester.
- #49Religion: Faith of the Seven
Keys: The Faith, New Gods, Faith of the Seven
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Faith of the Seven: The dominant religion of the Seven Kingdoms, brought to Westeros by the Andal invaders. It teaches that there is one god with seven aspects: the Father (justice), Mother (mercy), Warrior (courage), Smith (labor), Maiden (innocence), Crone (wisdom), and Stranger (death). Worshippers pray in seven-walled buildings called septs, led by septons and septas. The religion is headed by the High Septon and a council of high-ranking clergy known as the Most Devout. Its military branch, the Faith Militant, consists of the Warrior's Sons and the Poor Fellows.
- #50Religion: Old Gods
Keys: Old Gods of the Forest, Nameless Gods, Old Gods
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Old Gods of the Forest: An ancient, nameless religion practiced by the Children of the Forest and later the First Men. It is centered on the worship of the gods of forest, stream, and stone, particularly through weirwood trees with carved faces known as heart trees. Worship typically occurs in godswoods, where followers believe the gods watch through the eyes of the trees. The religion has no priests, holy books, or formal ceremonies, though it is used to witness oaths and marriages. It remains the dominant faith in the North and among the free folk beyond the Wall.
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