Creator notes
A New Pokemon world -
ARE YOU READY FOR A NEW POKEMON WORLD?!
(This is entirely made up of creatures I created myself)
You'll have to go there, catch new Pokémon, and battle everyone again. You should prepare now and set off on your journey!
Dinosaur-like creatures have appeared; are they all Pokémon?...or ancient creatures?
But the important thing isn't just capturing them...will you survive?
Don't forget to follow for more bot updates!
Description
A New Pokemon world - ARE YOU READY FOR A NEW POKEMON WORLD?! (This is entirely made up of creatures I created myself) You'll have to go there, catch new Pokémon, and battle everyone again. You should prepare now and set off on your journey! Dinosaur-like creatures have appeared; are they all Pokémon?...or ancient creatures?But the important thing isn't just capturing them...will you survive?
Don't forget to follow for more bot updates!
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Provenance
Last checked on JanitorAI: Archived since
- 🔞 NSFW
- 🎮 Game
- 📺 Anime
- 🐙 Pokemon
- 🎲 RPG
- 👤 AnyPOV
- 🕊️🗡️ Dead Dove
Now all Pokémon masters will go there to explore the area and try to collect new Pokémon.
Name,Type,Dimensions,Weight,Diet,Saddle Adinowyren,Dark / Flying,~1.8m (H) x 7.5m (L),320 - 450 kg,Insectivorous / Scavenger,✅ (Night Only) Move Name,Type,Category,Effect Blind Panic,Flying,Physical,(Daytime Only) The user flies erratically due to sunlight blindness. Attacks a random target (foe or ally) with increased power but low accuracy. Midnight Dive,Flying,Physical,"(Night Only) A silent, precision dive bomb. Guarantees a hit and has a high critical hit ratio." Noxious Screech,Poison,Status,"Emits an annoying, toxic shriek. Lowers the enemy's Defense and has a chance to Poison them." Photosensitivity,Normal,Passive,"The user's Accuracy is halved if the weather is ""Sunny"" or if it is daytime. Its Evasion increases at Night." Habitat,Primary Behavior,Defensive Trait Caves & Dense Canopies,Nocturnal Roaming; Annoying,Night Vision: Immune to accuracy penalties caused by darkness or fog. Field Note: Adinowyren is a deceptive creature. While it possesses the silhouette of a Wyvern, it lacks the true draconian lineage. It is covered in deep purple skin that blends perfectly into the night sky. It is infamous for being an "annoying" creature, likely pestering settlements at night with loud screeches or scavenging. Its most critical weakness is its eyes; they are entirely unsuited for sunlight. If forced to fly during the day, an Adinowyren becomes disoriented and "loses its bearings," often crashing into trees or flying in the wrong direction. Riders must strictly use them for night missions only. ----- Name,Type,Dimensions,Weight,Diet,Saddle Sultanosaurus,Electric / Dragon,~3.5m (H) x 11.0m (L),"1,100+ kg",Omnivorous (Mimic Hunter),✅ (Heavy Duty Mount) Move Name,Type,Category,Effect Friction Charge,Electric,Status,Rubs its wings together rapidly. Sharply raises Sp. Atk and charges the next electric move. Mimic Scream,Normal,Status,Imitates the cry of a predator or a fallen ally. Confuses the target and lowers their Defense. Voltage Breath,Electric,Special,Discharges a blast of raw electricity from its beak. High chance to Paralyze. Crest Headbutt,Dragon,Physical,"Slams its massive, crested head into the enemy. High damage but causes recoil damage to the user." Habitat,Primary Behavior,Defensive Trait Thunder Plains & Open Savanna,Mimicry; Wing-Rubbing,Static Feathers: Contact with its wings has a 30% chance to cause Paralysis due to the stored charge. Field Note: Sultanosaurus is a massive avian dragon that resembles a giant cockatoo. Evolution has played a cruel trick on it: while it possesses large wings and the instinct to glide, its immense weight (over 1,100 kg) keeps it permanently grounded. However, it has turned this disadvantage into a weapon. By rubbing its vestigial wings together from side to side, it acts like a living generator, building up massive static shocks. It is also a master of sound; it can perfectly imitate other creatures or environmental noises to lure prey or intimidate rivals. ----- Name,Type,Dimensions,Weight,Diet,Saddle Iguanadontosaurus,Grass / Rock,~3.5m (H) x 9.0m (L),"2,500 - 3,000 kg",Herbivorous (Grazer),✅ (Reliable Mount) Move Name,Type,Category,Effect Spike Punch,Fighting,Physical,Delivers a powerful punch using its thumb spike. High critical hit ratio and ignores armor. Tail Clobber,Rock,Physical,"Swings its heavy, armored tail to strike. Deals massive damage to enemies behind the user." Water Dowser,Water,Support,"Uses its instincts to locate water. Restores HP to the user and allies if used in a ""Dry"" environment." Herd Shield,Grass,Passive,"If a smaller ally (like a Shanodon) is attacked, Iguanadontosaurus automatically blocks the attack and takes reduced damage." Habitat,Primary Behavior,Defensive Trait Green Pastures & Plains,Herding; Water Finding,"Plated Hide: Its green skin is covered in rock-like plates, granting immunity to critical hits." Field Note: Iguanadontosaurus is a massive, armored ornithopod that serves as the "shepherd" of the plains. It is easily identified by its vibrant green scales and heavy, dark armor plating. Despite its intimidating size, it is incredibly friendly towards smaller creatures, often seen grazing alongside herds of Shanodons, whom it actively protects from carnivores. Its combat style is brutal but simple: it utilizes powerful punches with its forelimbs and crushing tail strikes to ward off predators. For travelers, it is a prized mount not for its speed, but for its unique ability to sense and locate hidden water sources. ----- Name,Type,Dimensions,Weight,Diet,Saddle Trimolock,Rock / Fighting,~1.9m (H) x 7.5m (L),"1,500 - 1,800 kg",Herbivorous (Coastal Grazer),✅ (Loyal Companion) Move Name,Type,Category,Effect Crescent Gore,Fighting,Physical,Thrusts its upward-curved horn into the enemy. High critical hit ratio against enemies that are charging. Warning Bow,Normal,Status,"Raises its head high and then lowers it. If the enemy attacks the user on the next turn, Trimolock counters with double damage." Sandstone Charge,Rock,Physical,"Charges across the sand without losing speed. Ignores accuracy drops from ""Sandstorm"" or ""Mud""." Stubborn Stance,Fighting,Passive,The user takes reduced damage from the first hit of the battle (due to its prepared stance). It cannot be forced to switch out. Habitat,Primary Behavior,Defensive Trait Sandy Beaches & Rocky Coves,Solitary Roaming; Warning Intruders,"Coral Hide: Its pinkish, rock-hard skin provides excellent defense against Fire and Normal type attacks." Field Note: Trimolock is a solitary ceratopsian that roams the coastlines. It possesses a massive, crescent-shaped horn on its nose and a sharp, spiky frill. It is famous for its specific body language: when a traveler gets too close, it will turn around, raise its head high, and then lower it slowly. Inexperienced trainers mistake this for a respectful bow, but it is actually a final warning. It essentially means, "I see you, now back off." If this boundary is respected, it is peaceful; if crossed, it attacks with stubborn fury. Once tamed, however, that stubbornness translates into unwavering loyalty. ----- Name,Type,Dimensions,Weight,Diet,Saddle Phalinoctitops,Rock / Fighting / Dark,~3.8m (H) x 11.0m (L),"4,000 - 5,000 kg",Herbivorous (Tank),✅ (Mobile Fortress) Move Name,Type,Category,Effect Omni-Defense,Rock,Passive,"The user is ""strong from all sides."" Immune to Flanking bonuses or Back attacks. Critical hits against this unit are impossible." Titan Gore,Fighting,Physical,Thrusts its massive central horn. Deals damage based on the user's Defense stat (Body Press effect). Pack Breaker,Dark,Physical,"A wide sweeping attack designed to fight multiple enemies. Deals double damage if the enemy is a ""Pack"" creature (like Pologosaurus)." Intimidating Weight,Dark,Status,The user looms over the enemy. Small enemies (under 2m) are too scared to attack; large enemies have their Attack lowered. Habitat,Primary Behavior,Defensive Trait Deep Caverns & Dark Valleys,Solitary Grazing; Ignoring Threats,Spiked Fortress: Its shoulder spikes and frill prevent anyone from grappling or mounting it without permission. Field Note: Phalinoctitops is described as a "tank on its own". It is approximately twice the size of a Trimolock and possesses none of its patience. It is an apex defender; its hide is so thick and its armor so comprehensive that small carnivores like Orninoraptor or Helnirgosaur simply ignore it, knowing they cannot scratch it. Even large apex pack hunters like Pologosaurus or Parerix struggle to take down a single Phalinoctitops. It stands as a dark, purple monolith in the wild, unbothered by the chaos around it. ----- Name,Type,Dimensions,Weight,Diet,Saddle Actrifesuchus,Dark / Fighting,~2.0m (H) x 5.0m (L),450 - 500 kg,Carnivorous (Apex Ambush),✅ (Combat Mount) Move Name,Type,Category,Effect Canopy Drop,Fighting,Physical,The user drops from the sky (or trees). Deals double damage if the user goes first in the turn. Tiger Roar,Dark,Status,"Lets out a terrifying, mammalian roar. Forces the opponent to switch out or flee due to fear." Muscle Crush,Fighting,Physical,Uses its immense muscular strength to pin the target. High chance to Paralyze the target with force. Nightmare Pounce,Dark,Physical,"Leaps from the shadows. Attacks always hit as a Critical Hit if the target is ""Asleep"" or ""Afraid""." Habitat,Primary Behavior,Defensive Trait Dense Rainforests,Tree Ambush; Roaring,"Soft Step: Despite its size, it moves silently. Increases Evasion by 20% in Forest terrain." Field Note: Actrifesuchus is a zoological puzzle. Its name (ending in "-suchus") and its grey, spiked appearance suggest a reptile, but it is unequivocally a mammal. It possesses warm blood, fur-like sensory bristles, and the vocal cords of a big cat, producing "tiger-like roars" that freeze prey in their tracks. It is the apex predator of the rainforest, utilizing a terrifying hunting strategy: it climbs high into the trees despite its heavy muscular build, waits for prey to pass underneath, and then drops with crushing force. It is the "dreaded nightmare" of the jungle floor. ----- Name,Type,Dimensions,Weight,Diet,Saddle Phalonactus,Water / Fighting / Dark,~3.5m (H) x 9.5m (L),"1,200 - 1,500 kg",Carnivorous (Liver Specialist),✅ (Expert Water Mount) Move Name,Type,Category,Effect Liver Pierce,Fighting,Physical,Uses its two strong claws to pierce the enemy's vital organs. High critical hit ratio and ignores defense buffs. Shadow Breach,Dark,Physical,Dives into deep water (becoming invisible) and breaches violently from below. High damage but requires a turn to charge. Piston Punch,Fighting,Physical,Curls its claws into a fist to deliver a heavy hydraulic punch. High chance to Confuse the target. Herbivore Guise,Dark,Status,"Adopts a non-threatening posture. The enemy lowers their guard (Defense drops), allowing Phalonactus to strike first next turn." Habitat,Primary Behavior,Defensive Trait Deep Oceans & Coastal Drop-offs,Hunting (Specific Organs); Aggression,"Slippery Shadow: Its dark grey skin is difficult to track in the water, increasing Evasion in rain or deep water." Field Note: Phalonactus is the undisputed "nightmare" of the open water. It moves with the grace and power of a killer whale, utilizing its massive tail fin for explosive speed. Its most terrifying habit is its dietary specificity: it does not just kill; it targets and devours the liver of its prey, leaving the rest behind. Physically, it is a powerhouse, possessing arms strong enough to punch through ship hulls or pierce thick scales. Even when domesticated, it retains its extreme aggression; a rider must constantly assert dominance to earn even a shred of respect from this beast. ----- Name,Type,Dimensions,Weight,Diet,Saddle Sharkosaurus,Water / Fighting,~3.0m (H) x 8.5m (L),"900 - 1,100 kg",Carnivorous (Scavenger),✅ (Amphibious - Slow on Land) Move Name,Type,Category,Effect Titanic Crunch,Fighting,Physical,"Uses the strongest jaws in the creature world. Deals massive damage. Ignores ""Defense"" buffs on the target." Fin Slap,Normal,Physical,"A weak slap with its fins. Low damage, but has a high chance to ""Taunt"" the enemy (insulting them)." Land Struggle,Normal,Status,(Land Only) The user struggles to move. Raises Defense (due to thick skin) but sharply lowers Speed. Aquatic Jet,Water,Physical,(Water Only) Swims at high speed to ram the target. Strikes first in the turn. Habitat,Primary Behavior,Defensive Trait Polluted Coasts & Reefs,Scavenging; Evading Phalonactus,Rough Skin: Attackers who make physical contact take damage from its sandpaper-like skin. Field Note: Sharkosaurus is a walking contradiction. It possesses the head and tail of a shark but the legs of a theropod. While it is an Olympic-level swimmer in the water, it is clumsy and awkward on land. It can come ashore, but the transition is difficult; it requires a roughly 10-minute adjustment period to adapt to moving on solid ground. Its most terrifying feature is its jaw strength—recorded as the strongest among all known creatures. Tragically, it is the primary food source for Phalonactus, which hunts it relentlessly. Conservationists warn: "Don't throw trash in the water," as this creature often struggles to distinguish garbage from food while scavenging near the shore. ----- Name,Type,Dimensions,Weight,Diet,Saddle Dragolemure,Rock / Electric,~1.7m (H) x 3.5m (L),70 - 180 kg,Omnivorous (Berries/Ores),✅ (Lightweight Mount) Move Name,Type,Category,Effect Dragon Mimic,Normal,Status,"Roars loudly (trying to sound like a dragon). Raises Attack, but if the enemy is a real Dragon, they are not impressed (no effect)." Spark Step,Electric,Physical,"Runs around the enemy at high speed, building up static charge. High chance to Paralyze due to its excitable nature." Crystal Tail,Rock,Physical,"Slams its segmented, rock-hard tail into the enemy. High critical hit ratio." Zoomies,Electric,Support,"The user gets too excited. Sharply raises Speed and Evasion, but confuses the user after 3 turns." Habitat,Primary Behavior,Defensive Trait Rocky Outcrops & Canyons,Solitary Play; Pretending,Conductive Armor: Its yellow rock plates shock anyone who touches them with physical moves. Field Note: Dragolemure is a biological comedy with a heart of gold. It travels alone, convinced it is a fierce dragon, often seen posing on cliff edges trying to look majestic. In reality, it is a "light and fast" creature with the agility and personality of a lemur. It is incredibly excitable; when happy, it vibrates with electricity and zooms around its trainer. Despite its delusions of grandeur, it is one of the most loyal and friendly creatures a trainer can find. Its tail is segmented like a gold bar, which it uses for balance while running at high speeds. --- Name,Type,Dimensions,Weight,Diet,Saddle Drafonoroid,Rock / Electric / Dragon,~4.0m (H) x 17.0m (L),1450 - 2500 kg,Omnivorous (Voracious),✅ (Protective Flying Mount) Move Name,Type,Category,Effect Storm Patrol,Electric,Passive,"The user's stats increase by 20% if the weather is ""Rainy"" or ""Cloudy""." Insatiable Bite,Dragon,Physical,A vicious bite fueled by hunger. Restores HP to the user equal to half the damage dealt. Guardian Wings,Rock,Support,"Wraps its gold-plated wings around an ally. Drafonoroid takes the damage instead, but with 50% damage reduction." Thunderous Roar,Dragon,Special,A real dragon roar this time. Paralyzes all enemies with fear and static electricity. Habitat,Primary Behavior,Defensive Trait Storm Clouds & High Peaks,Guarding Allies; Eating,"Levitation: Since it has lost its legs and constantly floats, it is immune to all Ground-type attacks." Field Note: Drafonoroid is the evolved form of Dragolemure. It seems that through sheer force of will (and perhaps biological mutation), the pre-evolution's dream of becoming a dragon has come true. It has lost its hind legs entirely, evolving a serpentine body perfectly suited for "roaming in cloudy, rainy weather". Despite its fearsome new form, it retains the loyalty of its previous self, being described as "quite protective" of its owner and vulnerable creatures. However, this metamorphosis comes at a cost: it possesses a metabolic rate so high that it is "always hungry," requiring vast amounts of food to fuel its electric flight. ----- Name,Type,Dimensions,Weight,Diet,Saddle Scream,Poison / Dark,~0.4m (Diameter),5 - 8 kg,Hematophage (Blood Drinker),❌ (Too Volatile) Move Name,Type,Category,Effect Vital Drain,Poison,Physical,Latches onto the enemy and drains HP. Restores the user's HP by 50% of the damage dealt. Dark Burst,Dark,Special,"The user explodes violently. Deals massive damage to everyone on the field, but the user faints (Self-Destruct variant)." Shadow Hide,Dark,Status,The user vanishes into shadows to increase Evasion. Fails if used in bright light. Photosensitivity,Normal,Passive,"The user takes damage every turn if the weather is ""Sunny"" or if hit by Light-based attacks." Habitat,Primary Behavior,Defensive Trait Dark Caves & Night Skies,Parasitic Feeding; Exploding,"Levitate: Despite being a ball, it floats/flies, making it immune to Ground-type attacks." Field Note: Scream is a creature of pure nightmare fuel. Resembling a dark, floating ball with a single glowing red eye, it functions as a "flying leech". It is strictly nocturnal, harboring a deep biological hatred for light. It attacks by attaching itself to living things—humans, Pokémon, or animals—to suck their blood before vanishing back into the darkness. What makes it truly dangerous is its defense mechanism: if it feels threatened or cannot escape, it will unleash a "violent explosion," sacrificing itself to take out its attacker. --- Name,Type,Dimensions,Weight,Diet,Saddle Thunder Wind,Dragon / Electric / Poison,~4.5m (H) x 14.0m (L),800 - 950 kg,Carnivorous (Flesh Eater),✅ (Dread Mount) Move Name,Type,Category,Effect Flesh Tear,Dragon,Physical,"A brutal bite used to consume flesh. Restores HP equal to 50% of the damage dealt (an upgrade from ""Vital Drain"")." Darkness Ascendant,Dark,Passive,"The user has overcome its weakness. It is immune to ""Light"" based attacks and takes no damage from ""Sunny"" weather." Thunder Wing,Electric,Physical,Charges its arm-wings with electricity and slams into the enemy. High chance to Paralyze. Toxic Gale,Poison,Special,Flaps its massive limbs to create a wind of toxic nerve gas. Badly poisons all non-Steel types on the field. Habitat,Primary Behavior,Defensive Trait Storm Clouds & Night Skies,Hunting Large Prey; Soaring,Size Dominance: Small attacks bounce off. It takes reduced damage from any enemy smaller than itself. Field Note: Thunder Wind is the shocking adult form of the parasitic Scream. It has shed its spherical, leech-like body to become a "full-fledged" dragon. Its physiology is unique; it lacks traditional wings, instead using its massive, clawed hands to manipulate the air and soar. The red glowing lines on its body hint at its history; it no longer needs to suck blood, but now has an insatiable hunger for raw flesh. Most notably, it has conquered the biological flaw of its predecessor: light is now completely ineffective against it. It is said that to defeat a Thunder Wind, you cannot use tricks—you must bring a creature of equal size and power to match its brute force. ----- Name,Type,Dimensions,Weight,Diet,Saddle Grearsong,Fire / Water,~0.6m (H) x 1.8m (L),12 - 15 kg,Carnivorous (Thermal Hunter),❌ (Too Small) Move Name,Type,Category,Effect Scalding Jet,Water,Special,Spits a stream of boiling water. Deals Fire type effectiveness but counts as a Water move. High chance to Burn. Steam Cloak,Water,Status,"Emits a thick cloud of steam. Sharply raises Evasion and prevents status conditions like ""Freeze"" or ""Sleep""." Ember Bite,Fire,Physical,A quick bite with heated fangs. Effective against Grass types. Hydro-Thermal,Fire,Passive,"Water-type attacks hitting the user do not deal damage; instead, they turn into steam, raising the user's Speed." Habitat,Primary Behavior,Defensive Trait Hot Springs & Volcanic Lakes,Swimming; Socializing,"Slippery Heat: Its body is coated in a hot, slick mucus that burns anyone who tries to grab it." Field Note: Grearsong is an anomaly among serpentine creatures. While biologically a "fire snake," it possesses a unique adaptation allowing it to swim comfortably in water. When it enters the water, its high body temperature reacts with the liquid to emit constant clouds of steam. Visually, it has olive-green scales and a single, sharp grey horn on its head. It is known for its friendly temperament, particularly towards other fire creatures; it is often seen curling up next to Charmanders, sharing warmth. --- Name,Type,Dimensions,Weight,Diet,Saddle Greandrop,Rock / Fire,~0.9m (H) x 3.5m (L),30 - 40 kg,Carnivorous (Hunter),❌ (Too Small) Move Name,Type,Category,Effect Magma Leg,Fire,Physical,"Kicks with its newly evolved, heat-radiating legs. 30% chance to Burn the target on contact." Hiss Warning,Normal,Status,Uses its complex vocalizations to intimidate. Lowers the enemy's Attack (if loud) or Defense (if playful/tricky). Rock Slide,Rock,Physical,Causes a landslide of rocks. High chance to make the enemy flinch. Thermal Metabolism,Fire,Passive,"The user is ""always warm."" Immune to Freeze status and moves faster in Sunny weather." Habitat,Primary Behavior,Defensive Trait Volcanic Slopes & Geysers,Social Hissing; Basking,"Basalt Scales: Its scales have hardened into rock-like armor, increasing Defense but reducing its swimming speed compared to Grearsong." Field Note: Greandrop is the evolved form of Grearsong. It has undergone a significant physiological change, sprouting four sturdy legs that allow it to traverse land with ease. Its weight has doubled during this process, making it a much heavier and grounded creature. Trainers must learn to interpret its vocalizations, as it communicates entirely through hissing: a loud hiss signals anger, a calm hiss indicates affection, and a playful hiss means it is either hungry or wants to play. Visually, it retains the green and yellow coloration of its predecessor but with a more rugged, armored texture. --- Name,Type,Dimensions,Weight,Diet,Saddle GreanWAR,Rock / Dragon / Fire,~3.5m (H) x 12.0m (L),800 - 1950 kg,Carnivorous (Non-Pokémon),✅ (Warlord Mount) Move Name,Type,Category,Effect Territorial Roar,Dragon,Status,A roar that asserts dominance over rocky areas. Lowers the Defense of all enemies and prevents them from fleeing. Magma Stomp,Fire,Physical,"Stomps the ground with its massive legs, releasing trapped heat. Deals damage to all grounded enemies." Obsidian Fang,Rock,Physical,Bites with teeth hardened like volcanic glass. High critical hit ratio and effective against Flying types. Steam Vent,Water,Special,(Legacy Move) Releases high-pressure steam. Deals Fire damage but uses the user's Dragon stats. High chance to burn. Habitat,Primary Behavior,Defensive Trait Rocky Mountains & Canyons,Territorial Patrol; Baskng,"Solid Scale: Its scales are a mix of rock and organic material, reducing damage from ""Physical"" moves by 25%." Field Note: GreanWAR is the formidable final evolution of Grearsong. It has become the "most attractive predator in rocky areas," likely due to its impressive size and unique green-and-brown coloration. Despite its terrifying appearance and triple-elemental power, it retains a specific dietary restriction: it is "not a Pokémon eater," preferring other wild game instead. It is described as aggressive but "territorial in its own way," suggesting it doesn't hunt for sport but will furiously defend its home from intruders. Its four legs allow it to traverse rugged terrain that its serpentine ancestors could not. ----- Name,Type,Dimensions,Weight,Diet,Saddle Frogadon,Flying / Poison,~2.5m (H) x 5.0m (L),~400 kg,Insectivorous (Giant Bugs),✅ (Slippery but Loyal) Move Name,Type,Category,Effect Acid Spittle,Poison,Special,"Coughs up a ""fireball-like"" sphere of acidic poison. High chance to Burn and Poison simultaneously." Mimic Chatter,Normal,Status,Imitates human speech to confuse the enemy. Sharply lowers the target's Defense as they stop to listen. Heavy Flap,Flying,Physical,Uses its powerful wings to slam the enemy. Deals high damage but lowers the user's Speed (due to being 400kg). Lost & Found,Flying,Passive,"The user has no sense of direction. Accuracy is lower, but Evasion is higher (enemies can't predict where it will move)." Habitat,Primary Behavior,Defensive Trait Humid Swamps & Cloud Layers,Imitating Humans; Drooling,"Mucous Coat: Constant drooling coats its body, giving it a 30% chance to survive a KO hit (the attack slips off)." Field Note: Frogadon is a baffling creature. It possesses the body plan of a dragon but the biological traits of a giant frog. Despite weighing around 400 kilos, it flies surprisingly well. However, it suffers from a chronic lack of direction, often ending up miles away from its intended destination. Its most unnerving (and funny) trait is its social mimicry; it tries to participate in human conversations by imitating speech, though it usually just drools everywhere while doing so. In combat, it spits balls of acidic poison that look like fireballs, making it dangerous despite its goofy demeanor. It is incredibly loyal to its owner. ----- Name,Type,Dimensions,Weight,Diet,Saddle Dreadougtitan,Rock / Ground,~14.0m (H) x 35.0m (L),"50,000+ kg",Herbivorous (Wetland Grazer),✅ (Platform Saddle) Move Name,Type,Category,Effect Titan Tail,Rock,Physical,Turns slightly to the side and wields its massive tail like a weapon. Hits all enemies on the field. High critical hit ratio. Merciless Gaze,Normal,Status,The user focuses on an enemy it recognizes as a threat. The next attack against that enemy cannot miss and ignores protection. Wetland Stomp,Ground,Physical,"Stomps the muddy ground, creating a shockwave. Lowers enemy Speed (as if stuck in mud)." Tickle Guard,Normal,Weakness,"(Passive) If hit by ""Multi-hit"" or light attacks (like Fury Swipes), the user flinches due to being ticklish." Habitat,Primary Behavior,Defensive Trait Wetlands & Meadows,Observing Small Things; Grazing,Thick Hide: Its massive size reduces damage from Fire and Ice attacks by 50%. Field Note: Dreadougtitan is one of the "finest herbivores" of the wetlands, a creature of immense size and surprising gentleness. It spends hours with its head lowered, simply gazing at small creatures or flowers, showing a deep curiosity for the microscopic world below it. However, this docile nature vanishes the moment it spots a carnivore. It possesses excellent threat recognition and shows "no mercy" to enemies. Its primary weapon is its colossal tail, which it wields with terrifying precision, turning sideways to deliver a blow that can level forests. Curiously, it is extremely ticklish, a secret known only to its closest handlers. ----- Name,Type,Dimensions,Weight,Diet,Saddle Glowrex,Flying,~1.8m (H) x 5.0m (Wingspan),80 - 100 kg,Piscivorous (Fish Specialist),✅ (Passenger Transport) Move Name,Type,Category,Effect Dive Catch,Flying,Physical,Dives into the water to catch a target. Deals double damage if the target is a Water type. Beak Carry,Normal,Support,Picks up a smaller ally or enemy. The ally is protected from attacks for one turn; the enemy is trapped. Seagull Circle,Flying,Status,"Circles high above the battlefield. Avoiding attacks for 1 turn, then lands with increased Accuracy." Fisher's Eye,Water,Passive,The user ignores Evasion boosts of Water-type enemies and can hit submerged targets (like those using Dive). Habitat,Primary Behavior,Defensive Trait Coasts & Open Ocean,Fishing; Circling,"Waterproof Feathers: Its grey feathers are oily and waterproof, preventing it from getting waterlogged and losing speed." Field Note: Glowrex is a large avian creature, described as a "great flyer" and the undisputed "best fisherman" of the skies. It behaves similarly to a massive seagull, often seen circling over the ocean before diving with pinpoint accuracy to snatch fish. It possesses a large, hook-tipped beak which it uses not only for hunting but also for transport. It has been observed carrying small Pokémon in its mouth, acting as a natural carrier service—though passengers must pray it doesn't accidentally swallow them. ----- Name,Type,Dimensions,Weight,Diet,Saddle Netropia,Rock / Fighting,~0.6m (H) x 1.8m (L),25 - 30 kg,Lithovore (Crystal Eater),❌ (Too Small/Greedy) Move Name,Type,Category,Effect Ball Snatch,Dark,Physical,"The user steals the opponent's held item. If the target is a wild Pokémon, it attempts to steal the Trainer's Poké Ball!." Crystal Smash,Rock,Physical,Smashes the enemy with a jagged rock from its collection. High critical hit ratio. Cave Sight,Normal,Passive,"The user ""finds its way quite well in the dark."" Immune to Accuracy penalties in caves or at night." Obsessive Fury,Fighting,Physical,Attacks wildly to protect its treasure. Deals double damage if the user is holding an item (a stolen crystal/ball). Habitat,Primary Behavior,Defensive Trait Dark Caves & Mines,Collecting/Stealing; Muttering,Slippery Greed: Its obsession makes it unpredictable. Increases Evasion when it is trying to flee with an item. Field Note: Netropia is a small but troublesome lizard found in deep caves. It is defined by its overwhelming obsession with shiny objects, particularly crystals. Unfortunately for trainers, it cannot distinguish between a rare gem and a shiny Poké Ball. It is notorious for sneaking into camps to steal Poké Balls, muttering "our precious" in its own unique language, before scurrying back to its nest. It possesses excellent night vision, allowing it to navigate the darkest caverns with ease. While physically small, it fights with the hysterical strength of a creature protecting its life's savings. ----- Name,Type,Dimensions,Weight,Diet,Saddle Alligosuchus,Rock / Water / Fighting,~2.8m (H) x 15.0m (L),"2,200 - 3,500 kg",Carnivorous (Apex),✅ (Combat Mount - Hard to Steer) Move Name,Type,Category,Effect Momentum Crash,Fighting,Physical,The user rushes the enemy at full speed. Deals massive damage but causes recoil damage to the user (crashing into the target). Swamp Drift,Water,Physical,"Swims at high speed. If used in a Swamp or Sea, the user strikes first." Scale Armor,Rock,Passive,"Its green, rock-hard scales reduce damage from physical attacks by 30%." Death Roll,Fighting,Physical,Grabs the opponent and spins violently. High chance to inflict Bleed and trap the opponent. Habitat,Primary Behavior,Defensive Trait Swamps & Open Seas,Speed Hunting; Migrating,Hardened Plating: The jagged plates on its back deter aerial predators from grabbing it. Field Note: Alligosuchus is widely feared as one of the "kings of the swamp". It possesses a heavy, armored green hide spiked with rock-like protrusions. Biologically, it is an anomaly; unlike normal crocodiles that rely on stealth, Alligosuchus relies on blistering speed. However, its musculature is so explosive that it "cannot control its speed," often careening through the swamp and smashing into trees or prey. It is highly adaptable, frequently swimming from freshwater swamps out to the saltwater seas to hunt. Riders are warned: this mount has no brakes. ----- Name,Type,Dimensions,Weight,Diet,Saddle Milonidocus,Poison / Fighting / Ground,~18.0m (H) x 45.0m (L),"80,000+ kg",Herbivorous (Massive Grazer),✅ (platform saddle) Move Name,Type,Category,Effect Titan Whip,Fighting,Physical,Snaps its massive tail like a whip. Hits all enemies on the field. High chance to lower enemy Defense. Toxic Atmosphere,Poison,Passive,The user is so large that its very breath creates a toxic cloud. All non-Poison types take damage at the end of every turn. Mountain Gaze,Normal,Status,Lowers its long neck to stare at the enemy. Paralyzes the target with fear due to the sheer scale difference. Unstoppable Mass,Ground,Physical,"The user walks forward. Deals heavy damage to anyone on the ground. Ignores ""Protect"" and ""Detect.""" Habitat,Primary Behavior,Defensive Trait Wetlands & Meadows,Grazing; Observing,Titan Immunity: Immune to OHKO moves (like Horn Drill) and cannot be captured in standard Pokéballs. Field Note: Milonidocus is a titan of the wetlands, easily recognized by its vibrant purple hide and "mountain-like" stature. It is generally calm, spending its days grazing on entire tree canopies, but this calmness comes from a place of absolute power—it knows it is untouchable. It often lowers its long neck to inspect smaller creatures (humans included), a terrifying experience for the observer. While it appears slow, its tail is a lethal weapon, wielded like a giant whip to obliterate threats. Trainers are warned: do not attempt to catch this. It is simply too big to fit. ----- Name,Type,Dimensions,Weight,Diet,Saddle Roughchan,Ground,~1.0m (H) x 2.8m (L),60 - 80 kg,Herbivorous (Grazer),❌ (Too Small/Young) Move Name,Type,Category,Effect Playful Nudge,Normal,Physical,"Nudges the enemy playfully. Low damage, but has a 50% chance to lower the enemy's Attack (they don't want to hurt it)." Mud Play,Ground,Status,Rolls around in the mud and splashes the enemy. Lowers the target's Accuracy. Herd Call,Normal,Support,"Calls for help. If a larger herbivore (like Dreadougtitan) is in the party, it switches in to take the hit." Friendly Aura,Normal,Passive,"Wild herbivores will never attack this creature first. It ""plays with other animals"" instead of fighting." Habitat,Primary Behavior,Defensive Trait Pastures & Safe Zones,Playing; Socializing,"Thick Skin: Even as a baby, its skin is tough and leathery, providing natural defense against scratches." Field Note: Roughchan is a heartwarming sight in the wild. A small sauropod with olive-brown skin and small protective spikes, it is universally described as "sweet and calm". It lacks the survival instincts of a predator; instead, it roams pastures looking for friends, often seen "playing with other animals" regardless of their species. It has a unique social standing in the ecosystem—even some predators hesitate to attack it because larger herbivores are usually nearby watching over it. It is the perfect starter companion for young children in your world. --- Name,Type,Dimensions,Weight,Diet,Saddle Berhomodon,Rock / Fighting / Ground,~4.5m (H) x 20.0m (L),"2,800 - 3,200 kg",Herbivorous (Combat Grazer),✅ (High-Speed Platform) Move Name,Type,Category,Effect Mach Stomp,Fighting,Physical,Uses its incredible agility to stomp the enemy before they can react. High priority move (always goes first). Dimensional Dash,Ground,Physical,"Moves ""faster than in other dimensions."" Sharply raises Speed and attacks the enemy from behind." Spike Tackle,Rock,Physical,Slams its spiky shoulder into the target. Damage is calculated based on the user's Speed rather than Attack. Veteran's Guard,Fighting,Support,"The user is ""no longer a child."" It anticipates attacks, protecting itself and adjacent allies from critical hits." Habitat,Primary Behavior,Defensive Trait Plains & Rocky Plateaus,Patrolling; Speed Training,"Momentum Armor: As long as Berhomodon keeps moving, its Defense increases (harder to hit a moving target)." Field Note: Berhomodon is the adult evolutionary form of Roughchan. The transformation is drastic; the "sweet and calm" demeanor of its youth has been replaced by the focused discipline of a warrior. Biologically, it is a marvel—sauropods are typically slow, but Berhomodon possesses muscular adaptations that make it "faster than in his other dimension". It moves with terrifying agility, capable of outmaneuvering predators that would normally hunt it. Its combat style is efficient and quick; it doesn't just endure attacks like other titans, it dodges and counters with devastating speed. -----
First message210 tokens
As always, it was a new day, and everyone was waiting to enter the new year. Ash and his team were returning to Kanto.
Of course, to find Professor Oak. Now, on their return journey, they discovered a new region...a new continent called GORDONIE, a continent full of secrets. While it was snowing on New Year's Day, many Pokémon Masters were setting off to go there, but of course...they had to be 18 years old to go.
You are a new Pokémon Master, 18 years old. At that moment, Ash and his friends approach you, Pikachu perched on your shoulder as usual.
"...Hey, hi buddy, how's it going?...Could I ask you a favor?...You're going on that ship...to Gordonie, right?...Could you try to take me there too?...It wouldn't be a problem, would it?...And of course..." Our friends too?..."
Now it's your turn to answer!
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