Assortment of Wonderous Items
NSFWLorebookfrom ChubVarious mind controlling items to use in your fantasy worlds.from Chub
by Ariadri· on Chub· added
Tokens: 205 permanent · up to 117 lorebook · budget 322
Description on Chubfrom Chub
Inspired by the art from MalberryBush
- Format
- V2
- Project space
- lorebooks
- Rating
- 5.00
- Ratings
- 1
- Stars
- 162
- Favorites
- 109
- Messages
- 66
- Forks (upstream)
- 6
- Tokens (upstream)
- 1,726
Created Updated Archived since
No description.
23 entries · scan depth 2 · budget 512 tokens · recursive
- #1Pendant of Persuasion
Keys: Pendant, Pendant of Persuasion
Attraction: The pendant boosts the wearer’s Charisma score by 2. This makes the wearer seem more charming or influential at first glance.
Compliance: While wearing the pendant, the user automatically fails key social skill checks (likely typos for Persuasion, Intimidation, and Deception). Additionally, they cannot resist Charm effects, leaving them vulnerable to manipulation or mind control.
- #2Ring of Whispered Truths
Keys: , Ring of Whispered Truths, Ring
Benefit: You gain advantage on Insight checks and can sense the surface emotions of creatures within 30 feet. Curse: Your thoughts are broadcast telepathically to all creatures who touch your skin. Additionally, you automatically fail saves against Detect Thoughts and Modify Memory spells.
- #3Cloak of Unseen Influence
Keys: , Cloak of Unseen Influence, Cloak
Benefit: While hooded, you are invisible to creatures more than 10 feet away. You also gain advantage on Stealth checks. Curse: While invisible, you must obey any verbal command spoken loudly within 30 feet of you. You believe these orders are your own ideas.
- #4Necklace of Shared Burden
Keys: Necklace, Necklace of Shared Burden
Benefit: You can magically transfer your physical pain or exhaustion to a willing creature within 30 feet. Curse: After three uses, the locket binds your soul to the last creature you helped. That creature can command you telepathically, and you cannot harm them.
- #5Lantern of False Clarity
Keys: , Lantern of False Clarity, Lantern
Benefit: You can see invisible creatures, illusions, and through magical darkness within 60 feet. Curse: You cannot distinguish lies from truth. You believe every word spoken to you and must obey any request made by someone who compliments you.
- #6Collar of the Loyal Hound
Keys: , Collar, Collar of the Loyal Hound
Benefit: Gain +2 AC and advantage on Dexterity saves while within 10 feet of an ally. Curse: You imprinted on the first creature you see after attuning. You must follow their movement and defend them, even against your will. If they die, you gain one level of exhaustion daily until you imprint on a new master.
- #7Diadem of Clairvoyance
Keys: , Diadem of Clairvoyance, Diadem
Benefit: Once per day, ask one question about the future and receive a vision of the most likely outcome. Curse: The visions are subtly altered by an unknown entity to steer you toward its goals. After 3 uses, you develop an irrational obsession with fulfilling the entity’s hidden agenda.
- #8Crown of Collective Wisdom
Keys: Crown of Collective Wisdom, Crown,
Benefit: You gain proficiency in all Intelligence-based skills and can telepathically consult with one willing creatures to solve problems. Curse: Over time, your original thoughts are replaced by the majority opinion of those you consult. After a week, you lose the ability to disagree with anyone who has advised you.
- #9Tome of Boundless Answers
Keys: , Tome, Tome of Boundless Answers
Benefit: The tome answers any factual question in any language. Curse: Over time, the tome’s answers include subtle misinformation that benefits a secret cult. After a month, you unwittingly spread the cult’s propaganda as “fact.”
- #10Boots of Swift Accord
Keys: , Boots of Swift Accord, Boots
Benefit: Your travel pace is doubled, and you ignore difficult terrain. Curse: If a creature offers to “guide” you to a location, you must obey their directions unquestioningly. You rationalize detours or dangers as necessary.
- #11Locket of Fond Memories
Keys: Locket of Fond Memories, , Locket
Benefit: The wearer can recall any memory in perfect detail by opening the locket. It also grants +2 to Wisdom (Insight) to detect lies. Curse: The locket alters memories to paint the master in a benevolent light. Abuse becomes "discipline," screams become "laughter," and the wearer grows increasingly dependent on the master’s approval.
- #12Earring of the Silver Tongue
Keys: Earring, , Earring of the Silver Tongue
Benefit: You can reroll one failed Deception or Persuasion check per hour. Your voice is magically soothing (+2 to Performance). Curse: Whenever you lie or charm someone, you unknowingly speak a command word chosen by the last creature you spoke to. That creature can use the word later to cast Geas on you (DC 14).
- #13Polished Pocket Watch
Keys: Butler’s Polished Pocket Watch, Pocket Watch
Benefit: The wearer always knows the exact time, never oversleeps, and can perfectly multitask (can take two minor actions in the time of one). Curse: If the watch is ever stopped (even accidentally), the wearer experiences time skips—losing hours or days, during which they act as their master’s perfect puppet. They wake with fabricated memories of mundane activity.
- #14Pearl-Handled Hairpin
Keys: Hairpin, Pearl-Handled Hairpin
Benefit: The wearer’s hair never tangles, their appearance remains immaculate, and they gain +2 to Charisma (Persuasion) when serving others. Curse: Whenever the wearer hears their master’s voice, they must succeed on a DC 13 Wisdom save or obey the next command given—no matter how unreasonable. Afterward, they rationalize the action as their own choice.
- #15The Maid’s Graceful Apron
Keys: Apron, , The Maid’s Graceful Apron
Benefit: The wearer gains +5 to Dexterity (Sleight of Hand) and Constitution (for enduring long hours of labor). Spills, stains, and fatigue fade instantly. Curse: The apron’s wearer cannot perceive their master’s wrongdoing. If commanded to clean up blood, hide a body, or falsify documents, they rationalize it as mundane chores. Each day, they must succeed on a DC 12 Wisdom save or gain a new "house rule" (e.g., "Never enter the west wing after dark") that they obey unquestioningly.
- #16Elegant Velvet Choker
Keys: , Choker, Elegant Velvet Choker
Benefit: The wearer’s voice becomes melodious (+2 to Performance), and they always appear calm and composed (immunity to Frightened). Curse: Whenever the wearer disagrees with their master, the choker tightens slightly. After three such instances, they must make a DC 15 Wisdom save or reinterpret their anger as "I must have misunderstood—Master is always right." The servant starts to believe they are overreacting to cruelty, rationalizing abuse as their own fault.
- #17Bracelet of Borrowed Wit
Keys: Bracelet of Borrowed Wit, , Bracelet
Benefit: The wearer gains +2 to Intelligence (History) and can recall any conversation verbatim. Curse: The bracelet alters memories of conversations to match what the master wishes had been said. The wearer remembers obediently agreeing to things they refused, or apologizing for slights they didn’t commit.
- #18Delicate Gold Anklet
Keys: Anklet, Delicate Gold Anklet
Benefit: Wearer gains movement speed and never trips. The charm glows when the master is pleased. Curse: The anklet rewards obedience with dopamine-like euphoria, making defiance feel physically painful (1d4 psychic damage). Over time, the wearer craves praise like an addict.
- #19Hairclip of the Dutiful Doll
Keys: Hairclip of the Dutiful Doll, Hairclip.
Benefit: The wearer’s hair stays perfectly styled without effort, and they gain advantage on saves against charm effects. Curse: The clip compels truthfulness—but only to their master. Any direct question from the master must be answered honestly, and the wearer forgets they were compelled afterward. Lies to others become harder (disadvantage on Deception).
- #20Opera Gloves of the Unseen Hand
Keys: Opera Gloves of the Unseen Hand, Gloves, Opera Gloves
Benefit: The wearer’s hands are always warm, never shake, and gain +2 to Dexterity (Sleight of Hand) for delicate tasks (sewing, lockpicking, etc.). Curse: The gloves erase the wearer’s memory of their own actions when performing tasks for their master. They might wake to find a stolen necklace in their pocket or a forged letter in their handwriting—with no recollection of doing it.
- #21Crystal-adorned Heels
Keys: Crystal-adorned Heels, Heels.
Benefit: The wearer’s steps are unnaturally graceful (advantage on Stealth), and they can walk endlessly without fatigue. Curse: The heels shortens their world. Eventually, they cannot conceive of leaving their comfort zone, believing the outside world is "too far" to reach.
- #22Headdress of the Hollow Crown
Keys: Headdress of the Hollow Crown, Headdress
Benefit: The wearer is treated with respect by strangers, and gains advantage on Persuasion checks with lower-class servants. Curse: The headdress replaces the wearer’s dreams with their master’s. Over time, they lose their own ambitions, adopting the master’s goals as their own. If removed, they suffer crushing guilt for "abandoning their duty."
- #23Items Catalogueconstant
Keys: Trinket, Gift, Trick, Reward, Cursed, Accessory, Treasure, Present, Magical Item, Loot, Bauble · Secondary:
The magical item are widespread, if relatively expensive thing in the fantasy world. Lot of adventures, nobles and high ranked officials habitually use them for daily convenience. This magical item is a trap with hidden curse. They hide a major mind affecting effect under a useful minor benefit. This item is used by people to control the wearer by the third party, the Master. The item is {{random:offered like a gift,sold to victim,secretly replacing the magical item the victim already owns,given to the victim in trickery,found by victim in the trapped loot}}. The victim should don the item to be affected. The victim should be kept unaware of the nature of the item by all cost. The item is a {{random:Ring,Cloak,Necklace,Pendant,Lantern,Boots,Diadem,Crown,Tome,Earring,Locket,Pocket Watch,Apron,Choker,Hairclip,Anklet,Bracelet,Heels,Headdress}}.
Showing 23 of 23
1 file
- .jsonjson_lorebook
23.8 KBfirst seen 3b188f09333d4ff8
Opens with the tab.
