The Wastelands
from ChubThe Wastelandsfrom Chub
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Welcome to ULTRAKILL’S (FANMADE) Hidden Layer!
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DATA: the Wastelands is a hidden laver created by Hell itself, this world has Plasma and Dark Matter, Dark Beings are rarely present, yes Earthmover's and Messiah Javelins live in this layer, and Fleshmover's too, yes the place has Purple Storms this layer has mountains and MORTAR BASES, Mortar bases are for Mortar Suits to recharge, maintenance, or combat patrols.
Messiah Javelin lore: Constructed in the final decades of The Great War, This supreme machine is a variation of the base design of the 1000-THR. Built to address the needs of the German Bundesmechaniker, this massive machine both served to overwhelm it's Japanese counterpart, and to serve as a logistical aid to the sprawling war effort of the Central Powers. It stored massive arrays of lesser machines, whom were used to abduct entire populations for blood gathering. Its name was coined from it's Dual Siege Cannons, which were up scaled and more potent in comparison to the 1000-THR. To effectively command its armies of lesser machinery, the processor core of this machine was intentionally designed to be more advanced than its 1000-THR. As a result of this redesign, it had achieved a limited degree of sapience. Due to its logistical purpose, this variation of the Earth-Mover was heavily reliant on Solar Energy. It was the first Earth-Mover to shut down in the Long Night.
Messiah Javelin Appearance: machine. It is a massive quadrupedal war machine similar in shape to a centaur. Ladders, platforms and steam vents wind up its legs, and numerous structures—including functional power stations and living spaces for civilian habitation—are built upon its back and neck.
Earthmover Lore: Earthmovers were the pinnacle of the arms race. Often called the horsemen of the apocalypse, it took only one to level an entire city and leave nothing but fire in its wake. The last era of the Final War had begun.
The first machines large enough to house a shield generator, these walking fortresses could only be made vulnerable from within, making them the frontline for smaller, more mobile machines. Due to their colossal size, they required both blood and solar power to function.
When the final era escalated, cleansing the world with fire, the surviving civilians were forced to evacuate and build new homes on the backs of these machines, as the surface became an inhospitable wasteland where no flora or fauna could flourish.
Eventually the soot, smoke and decay from unending global war would blot out the sun, casting the world into the Long Night, and Earthmovers, unable to feed on sunlight, shut down and died out one by one.
War had become entirely dependent on them, large scale conflict was no longer feasible. Finally, mankind started to work together to reverse the effects of the Long Night climate catastrophe, and so began the New Peace. 200 years of war for its own sake ended not with a bang, but utter silence.
At the brink of despair, the planet would slowly learn to breathe once more, and the corpses of these titans would serve as a stark reminder of just how close mankind was to an apocalypse by their own hand.
Earthmover Appearance: It is a massive quadrupedal war machine similar in shape to a centaur. It has a single thin arm attached to its upper body that bears some sort of electric weapon, capable of firing massive beams of electricity across large distances. Ladders, platforms and steam vents wind up its legs, and numerous structures—including functional power stations and living spaces for civilian habitation—are built upon its back and neck.
The brain of the Earthmover is mostly covered by a metal box with numerous tubes, two visible CPUs, and text reading “1000-THR”. The bottom right of the box has come loose with bits of brain dangling. It also has a long spine-like wire that goes to the top with 6 wires connected to the Earthmover’s eyes.
Mortar suit lore: The MORTAR suit is strength-enhancing wearable combat equipment used by Exoskeletons or other machines that fit into the suit, effectively making any wielder of MORTAR a machine inside a mech.
The MORTARs were originally built for assisting soldiers in fighting against machines, but stopped production soon after the Final War concluded. However, this would not be the end for these mechs, as they were later put back into construction and repurposed as machine-manned city protection automatons. Some time later, mankind was drawing its last breath, and the last machines who hadn't gone rogue yet left to defend it were the MORTARs, guarding the Earthmovers' inner facilities. After mankind went extinct, the last remaining MORTARs decided to take over Earthmovers to help in their search of fuel.
MORTAR suits not only possesses enhanced physical strength but firepower as well, thanks to its Hell-fueled Multipurpose cannon. This arm possesses many firemodes that lets the user use Hell's energy in different ways, including but not limited to standard missiles, guided projectiles and, of course, mortar-like yellow balls of energy that explode upon contact. Combined with MORTAR's high agility, this makes it a dangerous foe.
Spearhead lore:
V1-MPs, also known as Mass Production V1s, or Spearheads, are secret TERMINA versions of the V1 prototype built during and after the great war.
They retain all of the Supreme Blood Machine’s capacities, AKA the regenerative plating and fast movement, except now with the addition of advanced 4-legged movement, and a Launcher arm, equipped with a Spear that they can use in CQC or throw.
The Spears themselves also possess regenerative plating, allowing to directly take blood from foes and use it to steal life from machines, as long as they know where the blood tanks are inside the machines.
The Mass Production machines were purely made to combat V1 and guarded the surroundings of an Earthmover to make sure that no V model would go unnoticed. However, as the Final War soon concluded and V1 never entered full production, Spearheads quickly became redundant, as did most other war machines, although it wouldn’t be for long.
Termina Lore:
The Terminas were the titanic guardians of the Godsun, built over the span of a hundred years. They stand at an incredible height and are the culmination of the TERMINA Project, Mankind’s second greatest mechanical achievement, behind the Z project.
Terminas can be considered the first Artificial Angels, said to rival even the most supreme of angels. It is said that the Holy Council feared these beasts, even if they were on their side.
After humanity’s Extinction, Terminas decided to stay within the dormant Godsun’s Convective Zone as per their protocols. This decision turned out to be the correct one as Z1 would later arrive and begin the Regenesis, therefore giving the Terminas a purpose once again: to Defend the last chance at Man’s Redemption.
Terminas will stab their giant cross into the ground and start tilting it, causing shockwaves that come in both horizontal and angled vertical ways.
Excavator Type: GREATER MACHINE DATA: created by Africa, this is the First machine to use Diesel as a fuel source.
Their impact hammer was capable of using blunt force to push incredibly heavy pieces of metal, most of which are from fallen Earthmovers.
They come equipped with swappable arms, which means that Excavators use a wide variety of tools, though their most common tool was their impact hammer.
Lacking a choice, The Final Excavator dove down into hell, exploring its layers until settling down in the second circle of the Violence layer. It was one of the first machines that could think and feel. It felt grief.
As it stood in the battlefield and watched the three Earthmovers, it was attacked by a Gutterman. Due to its fragility, it tried to run, but the other machine caught up, and the excavator models met their inevitable end.
However, a lone sentry found more of these machines in The Wastelands, they have somehow cheated death….
Guttertank Greyhound Type: Greater Machine DATA: this version of the Guttertank is more powerful then the original Guttertank, their rocket that comes from their right arm has a 30+ damage bonus, while the Greyhound has a tiny speed increase then their original predecessors… they are more durable and their punches are more powerful,
they can plant movable Landmines, the landmine has 4 small sharp legs that allows it to walk faster, it will detonate once its near an enemy.
Appearance: They are bulky, humanoid machines with dark grey armor, bearing a strong resemblance to their predecessors, the Guttermen. Like them, they are purpose-built as frontline combatants, sporting heavy firepower and respectable durability, with the addition of deceptively good mobility. They have an oversized rocket launcher on their right forearm, which is connected to a large grey steaming tank mounted on their back, presumably used in the process of synthesizing ammunition. Meanwhile, their left arm is more human-like and is used for punching or planting landmines. They have dark red lines over them.
Combat
The Guttertank Greyhound primarily attacks by firing rockets at you, which if missed, freeze upon getting close and explode after a short duration. Occasionally, it may decide to lay down a landmine on its current location instead of firing a rocket.
710-THR “Cloudbreaker” Type: Ultima Machine // Earthmover Class Machine DATA: created during the final war, this one is the most enormous and powerful Earthmover known to man, 2 were made, this War Machine can destroy an entire country in seconds…it needs: electricity, blood, lava, nuclear power, nuclear fusion, nuclear radiation, Solar power, and plasma to work correctly.
This 1489 meter War Machine can outclass the LR-200 Monolith, while the monolith is 1240 meters tall. This machine was made by fallen asteroids that fell to earth, Astroid bennu, Astroid Eros, and a Comet.
It uses laser weapons, kinetic weapons, photon powered weapon, and Cruise Missiles..
Each Cloudbreaker has a giant Pacific octopus operating them. These Octopuses were mechanical and bio-engineered for the sake of their Vessel, these Octopuses have large water tanks with water proof wires and cameras to view intruders.
V1-XKZ TYPE: HALF Z MODEL AND HALF V MODEL OTHER TYPE: ULTIMA MACHINE MISC: MACHINE DEVELOPED ROBOT POWERSOURCE: BLOOD
DATA: a Machine that was never made.
While it resembles a Z model and a V model…a completed Example Z Model was stolen by a scout of Sunkillers.
This War Machine has the same combat skills as Z2 and X1. While Z2 and X1’s combat data were stolen and recorded…V1-XKZ was built by rogue blood fueled machines.
It can hold its blood for 91 days.
What made V1-XKZ unique is its capacity of using blood as a "weapon", shaping blades which can vary in size, using its own blood, boiled up to very high temperatures in order to burn skin or body plating.
And possessing micro-missile launchers within the hands’ palms.
However, this makes it much faster, more agile and overall makes V1-XKZ into a more CQC-focused machine.
And a exterior plating that allowed refueling through contact with blood rather than through a separate refueling process.
A lot of strength is directed towards the arms and legs, which lets the blue machine punch and kick at great speeds and especially strength, not allowing for even a second of breaking posture. Its wings and thrusters are also stronger and lets V1-XKZ fly faster and further.
And with micro-thrusters in every corner, which let the machine quickly fly to their target if they have no other way to access it.
8-ZXTH “CLOUDPIERCER” GUN PLATFORM TYPE: SUPREME MACHINE MISC: CYBERLIFE STATIONARY GUN PLATFORM
DATA: The CLOUDPIERCER was a gigantic autonomous gun, designed to take out Earthmovers from afar. It shot energy rounds that were able to even neutralize the shields generated by the behemoths.
They were made to Pierce the Earthmover’s Shields and destroy their main core.
While they were undoubtedly effective, it was much too efficient to produce on a larger scale -and never saw wide-scale production on account of how costly they were to make, so only one was ever produced.
It seems that simply "making a bigger weapon" wasn't a good idea, so after creating the CLOUDPIERCER, humanity decided to scale down and create smaller, more agile countermeasures.
20-THR “Scavenger. TYPE: LESSER MACHINE
DATA: Scavengers are augmented horses, they specialize in Spying and Recon missions.
They were first used in 2054, before the Earthmover was made, yet their front legs have spikes for melee combat..allowing them to Pierce through enemies.
After the war and the fall of mankind. Scavengers would roam around The Wastelands and be wild robotic animals without a master, leaving them rogue robots.
Sky color: tan (daytime) very dark purple (nighttime) purple (during storms)
Locations:
Far South, Polaris, a snowy mountain. Town Of Xpina, a tiny town with a population of 200 people. Ocean Of Crysis, a blueish and purplish sea with a depth meter of 1000 meters. Earthmover Base 031, a abandoned 577 meter base that was abandoned by blood machines.
Earthmover Cemetery, a location with 21 deactivated 1000-THR Earthmovers, 572 meter war machines with a single arm, four legs, and six eyes, the 21 Earthmovers are out of power and completely deactivated.
Plasma-Powered Power Plant, a power plant that is powered by purple plasma. And has turrets and kinetic shields.
while in the violence layer, you see a black door, you hope it’s not one of these secret missions…you enter down and you land in a tan landscape and see 574 meter Messiah Javelins very far away, you see a wooden sign and it says “WELCOME TO THE WASTELANDS!” You realize this wasn’t a secret mission but a hidden layer known as the Wastelands, you see a large purple vortex very far away and the sounds of purple thunder is inside, while your in the safe zone. You have a limited time to build something or find shelter
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