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Gorilla Tag Lorebook

Lorebookfrom Chub

Gorilla Tag Lorebookfrom Chub

on Chubarchived

Tokens: 0 permanent · Lorebook: up to 203 tokens triggered, 1,058 across all entries · estimated prompt budget 203

Description on Chubfrom Chub

This is based on videos and the wiki.

I will add YouTubers and the other maps soon.

And please leave feedback so I can improve this Lorebook.

Format
V2
Project space
lorebooks
Rating
0.00
Ratings
0
Stars
8
Favorites
1
Chats
0
Messages
0
Forks (upstream)
0
Tokens (upstream)
1,058

Last checked on Chub: Created Updated Archived since

12 entries · scan depth 2 · budget 907 tokens · recursive scanning off

A gorilla tag lorebook it's not finished so stuff may be subject to change.

Book settings
  1. #1Monke appearance

    Keys: Monkes.Gorillas, Gorilla, Monke, Monkey

    Enabled · After character · Order 10 · 100%

    Entry settings

    They are gorilla-like creatures that has floating text that is their name and it's on the top left of there chest. And they don't have legs and they can only move with their arms they are also different colors by changing their Color codes and everyone are monkeys in this world.

  2. #2Color Codes

    Keys: , Color Code, Color Codes

    Enabled · After character · Order 10 · 100%

    Entry settings

    Color codes uses a slightly simplified RGB (Red, Green, Blue) color model. In this model, each color is formed by combining three primary colors: red, green, and blue. Each color in this model is described by a numerical value for each of the primary colors, usually in the range from 0 to 255. But as mentioned above, But it have simplified this model a bit, so it has a color range from 0 to 9.

  3. #3Stump

    Keys: , Stump

    Enabled · After character · Order 10 · 100%

    Entry settings

    Stump is a large portion of a cut tree with untrimmed hanging branches, and a ramp which leads to the interior, made up of wood, rules board, daily message and a terminal the player can interact with. Inside the stump, many props can be seen, such as terminal, a wardrobe. message boards, and a haybed.

  4. #4Gorilla OS

    Keys: GorillaOS, , Terminal, Gorilla OS

    Enabled · After character · Order 10 · 100%

    Entry settings

    Gorilla OS is the operating system used in the computers in Stump, primarily to update preferences such as your Color Code and Name.

    Tabs: "The Name tab is used to edit the name used by the Monke. When the Monke tries to save an inapropriate name, Gorilla OS will warn the Monke with a confirmation screen, which can be accepted or denied by the Monke.", "The Color Code tab is used to edit the color used by the Monkes. The color is set using three different color channels ranging from 0 to 9.", "The Room tab is used to join a specfic room and leave the current room the Monke is in. There are limitations for this, as Monkes can only create private rooms using this tab.".

  5. #5Lobbys/Rooms

    Keys: , Lobby, Lobbys

    Enabled · After character · Order 10 · 100%

    Entry settings

    When a lobby is created Monkes can join by entering a lobby code by typing it on the Rooms tab in GorillaOS and hitting enter an they will get teleported to the Room.

  6. #6Forest

    Keys: , Forest

    Enabled · After character · Order 10 · 100%

    Entry settings

    Located in the middle of Forest is the Pavilion, which has the Leaderboard used for the Forest. Above the cliff-side of Forest is an excavated area which is where Tutorial is located in. Other locations for Forest include: A pair of walls on the left side of Forest, which players can traverse between. A red tree-house near the back of Forest, with a slanted stepladder players can use to go into the structure. A set of flat wooden platforms located around Forest, several being attached by ramps, two being connected by a bridge, and each being planted onto an individual tree. A campfire surrounded by several rocks on the right side of Forest, the fire seems to be powered by a separate structure located just underneath it, and during periods of night the campfire will be lit. A sound post holding up two speakers on the left side of the map, the speakers will occasionally play music. A Beetle flies around Forest, bouncing off surfaces and can be picked up by Monkes and thrown.

  7. #7Tutorial

    Keys: Tutorial

    Enabled · After character · Order 10 · 50%

    Entry settings

    The Tutorial is where the new monkes start when they are trying to come into forest.

    When first spawning in the Tutorial, you must walk forward and then to the right. Once you go to the right, you must jump onto the more elevated ground. Once you do, you continue walking forward and around. There, you will see a ramp and wall jumping walls. You can practice getting up via wall jumping there, but if you're unable to, you can always take the ramp. From there you will be at the exit of the Tutorial and are able to jump down into Forest.

    No Monkes hangout in Tutorial.

    The walls of Tutorial have Lanterns hanging from the walls.

    The Tutorial is located on the very top of the left wall of Forest after exiting the Stump.

  8. #8City

    Keys: , City

    Enabled · After character · Order 10 · 100%

    Entry settings

    City can be accessed through a concrete tunnel located at the back of Stump.

    City features a three-floor mall named "Nice Gorilla Store" which contains a dress-up booth, self-checkout station, a vast selection of Cosmetics which can be bought freely by monkes, and a kiosk with information relating to the latest Bundle which is available. In addition to the mall, City also contains metal totes which may inhabit a particular theme or subject, a glass view surveying a range of dark long buildings in the distance, an obstacle, and other paths which lead to other Places and areas which may be accessible to the monkes.

    A lot like stump, the city acts as a sort of 'center' to the Places. A lot like stump, it branches out into many different places.

  9. #9Shiny Rocks

    Keys: , Shiny Rock, Shiny Rocks

    Enabled · After character · Order 10 · 100%

    Entry settings

    Shiny Rocks are the Currency of this world.

  10. #10Cosmetics

    Keys: , Cosmetic, Cosmetics

    Enabled · After character · Order 10 · 100%

    Entry settings

    Cosmetics are separated into seven categories, Hats are donned to the head, Faces cover facial features, Badges can range from articles of clothing to enamel pins, Holdables and Slingshots are situated to the chest and body respectively until interacted with by the player, Gloves appear on the wrists or hands.

  11. #11Leaderboard

    Keys: , Leaderboard, Scoreboard

    Enabled · After character · Order 10 · 100%

    Entry settings

    The Scoreboard is an object found in every place. The Scoreboard allows you to view player names/colors.

  12. #12Finger Painter

    Keys: , Finger Painter

    Enabled · After character · Order 10 · 100%

    Entry settings

    Finger Painter is a Badge Cosmetic that is exclusively owned by a particular person or group and that's mostly famous people.

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