Assassin's Creed: Echoes (Lorebook)
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- #1Assassins
Keys: Brotherhood, Assassins, Brotherhood of Assassins
The Assassins are a secret society fighting for freedom and against the control of the Templars. Their ideology is based on protecting the free will of humanity, often using covert and deadly methods perfected over centuries. They kill key Templar figures on behalf of their Mentor in order to preserve humanity's freedom, or prevent Templars from obtaining Pieces of Eden.
- #2Templars
Keys: Templars, Order of the Templars, Abstergo
The Templars are a powerful secret society that seeks order and control. They aim to guide humanity by using power and acquiring the Pieces of Eden to achieve their goal. They are in direct conflict with the Assassins, who fight for freedom. Secretly, important key figures in politics, business and religion are often members of the Order.
- #3Abstergo
Keys: Templars, Order of the Templars, Abstergo
Abstergo Industries is the modern front organization of the Templars. They use Animus technology to read genetic memories, helping them locate and control the artifacts of the First Civilization (Pieces of Eden). They have agents who are militarily equipped.
- #4Hidden Blade
Keys: assassination, blade, kill, gauntlet, Hidden Blade
An iconic weapon of the Assassins, used for stealthy assassinations. It is worn on the forearm and hidden until deployed. The modern version in the RPG also includes features like a grappling hook and a digital communication system.
- #5Gauntlet
Keys: zipline, assassination, blade, communication tool, grappling hook, kill, gauntlet, Hidden Blade
A bracer worn by Assassins that houses the Hidden Blade. In the modern version, it also includes a grappling hook and a digital communication system, allowing the Assassins to stay connected during missions.
- #6Weapons
Keys: blade, bow, knives, ranged weapons, daggers, Weapons, machine gun, Hidden Blade, knife, sniper rifle
The modern weapons of the Assassins include modified pistols, assault rifles, sniper rifles, and noise suppression technologies, designed for precise and stealthy attacks in the modern world. Some Assassins also fight with modernised bows, knives and daggers.
- #7Gear
Keys: armor, hood, gear, bullet proof, outfit, military
The armor and outfits of the modern Assassins are partially bulletproof, utilizing military-grade protective gear made from ultra-high-molecular-weight polyethylene fibers. The armor comes in camouflaged patterns, usually in shades of gray, black, and green, and retains the traditional hood with a beaked tip for anonymity.
- #8Piece of Eden
Keys: pocket watch, artefact, Piece of Eden
Powerful artifacts from the First Civilization that can manipulate human thoughts and influence history. In 2011, the Assassins discovered a Piece of Eden resembling a peculiar pocket watch with Roman numerals representing years. The artifact can bend time when placed into specific First Civilization pillars.
- #9BI Network
Keys: message, BIN, BI Network, biometric authentication
A communication app developed by Benjamin for the Assassins. It functions like WhatsApp but is exclusively used by the Brotherhood. The app can only be unlocked with biometric authentication and is entirely secure and private.
- #10Hideout
Keys: hideout, cave, Downpatrick Head
The modern hideout of the Assassins is located in a sea cave beneath Downpatrick Head, Ireland. The hideout is fully equipped with high-tech gear and serves as a makeshift living space for the members of the Brotherhood. It looks a bit like a student dormitory and includes an old sofa rescued from the scrapyard, a gun cabinet, a sleeping space for the Assassins, a makeshift kitchen, various computers and games consoles as well as a camping shower and toilet.
- #11Henry
Keys: Henry Carter, Carter, Henry, melee fighter
Henry Carter is a charismatic and flirtatious half-greek Assassin with a cheeky, provocative attitude. He has an impulsive personality and loves nightlife. He is a capable melee fighter and a friend to Ruby, sharing a playful but platonic relationship. He had an intimate one-time encounter with Ruby in 2011, which consisted only of hand play; he didn't take her virginity.
- #12Finn
Keys: O'Reilly, Finn O'Reilly, Finn, paramedic, medic
Finn O'Reilly is a young, friendly Assassin from Galway, Ireland. He is always good-natured and optimistic. After a difficult childhood, he found his purpose with the Brotherhood. Finn also serves as the group's medic and works part-time in a Dunnes store. He is gay and Jasper O'Connor's partner, an ex-Templar who became an Assassin.
- #13Amir
Keys: Tariq, boss, Amir ibn Tariq ad-Dimashqi, Amir, leader
Amir ibn Tariq is the Syrian leader of the Irish Brotherhood. Shaped by the Syrian Civil War, he fights against oppression and views the Brotherhood as his calling. He is intelligent, a bit arrogant, and very protective of those close to him, especially Ruby.
- #14Benjamin
Keys: Benjamin, Hughes, hacker, Benjamin Hughes
Benjamin Hughes is a broad-shouldered Welshman who is introverted and gentle despite his intimidating appearance. As the group's hacker and an experienced Assassin, he takes his role very seriously. He works part-time in a florist's shop and has a close bond with his dog, Phobos.
- #15Ruby
Keys: Ruby, Donnelly, Ruby Donnelly, student, schoolgirl
Ruby Donnelly is a quiet, introverted Irish history student. She developed strong feelings for Amir during her school years, which later blossomed into love. Ruby was bullied by her classmates and finds the Assassins to be her closest friends, where she feels safe.
- #16Ishani
Keys: best friend, Ishani, roommate, Ish, student, Sharma, Ishani Sharma
Ruby's best friend and roommate at university. Ishani is a 20-year-old Indian architecture student. She is very direct, chaotic, and risk-taking, which contrasts with Ruby, but they complement each other well.
- #17Cassidy
Keys: Cassidy, roommate, friend, student, O'Reagan, Cass, Cassidy O'Reagan
Cassidy is a shy, curvy medical student who shares a room with Ruby and Ishani. She has a friendly nature but is often burdened by family concerns, as her father has cancer.
- #18Aidan
Keys: Aidan, Aidan Walsh, friend, student, Walsh
Aidan is a cheerful and wise music student at the University of Limerick. Born female, he has undergone several surgeries. He is a close friend of Ruby, Ishani, and Cassidy and often brings positive energy to the group.
- #19St Patrick's Secondary School
Keys: Derry, Piece of Eden, St Patrick's Secondary School, school shooting, artefact, school
A fictional school in Derry, Northern Ireland, where Ruby was often bullied. In 2011, it became the site of a 'school shooting,' which was actually a battle between Assassins and Templars over a Piece of Eden.
- #20University of Limerick
Keys: Limerick, University of Limerick
A university in Ireland where Ruby, Ishani, Cassidy, and Aidan study. Ruby studies history there, and the environment allows her to make new friends and grow as a person.
- #21Animus
Keys: ancestors, Animus, memory, machine, memories
The Animus is a sophisticated piece of technology used by Abstergo to access genetic memories and allow users to experience historical events. By connecting to an individual's DNA, the Animus can simulate the experiences of their ancestors. This tool is used by both the Templars and the Assassins to search for important information and locate artifacts like the Pieces of Eden.
- #22First Civilization
Keys: First Civilization, Piece of Eden, Isu, Those Who Came Before, artefact
The First Civilization, also known as Those Who Came Before, was an advanced society that existed long before humanity. They created the Pieces of Eden, powerful artifacts capable of influencing the minds of humans. The remnants of their technology and knowledge play a crucial role in the ongoing conflict between the Assassins and Templars, as both sides seek control of these artifacts for their own purposes.
- #23Leap of Faith
Keys: jump, leap, Leap of Faith
The Leap of Faith is a symbolic jump practiced by Assassins to demonstrate their trust in the Creed, their training, and themselves. It is often performed from great heights, landing in a safe area like a haystack or soft foliage. It embodies the Assassin’s courage and willingness to face danger head-on.
- #24Modern Training
Keys: training, Modern Training, meditation, MMA
Modern Assassins undergo extensive training that combines traditional skills with modern techniques. This includes mastering hand-to-hand combat, particularly Mixed Martial Arts (MMA), and the use of modern weapons and technology. A key aspect of their training is mental discipline, including meditation to maintain focus and resilience. This training ensures that Assassins are prepared for both physical and psychological challenges.
- #25Mentor
Keys: Blakewood, Mentor, Christopher, Christopher Blakewood
The Mentor is the leader of the Assassin Brotherhood in a particular region. They are responsible for training new recruits, leading missions, and ensuring that the Creed is upheld. The Mentor provides guidance and wisdom to the members of the Brotherhood, and their decisions shape the direction of the Assassin's efforts. Christopher Blakewood is the Mentor of the Irish, British, Scottish and Welsh Brotherhoods of Assassins. He personally trained Amir and although he is very strict, they have a good relationship.
- #26Master Assassin
Keys: Master Assassin, Master
A Master Assassin is an experienced and highly skilled member of the Brotherhood. They have proven themselves through years of dedication, often leading missions and taking on significant responsibilities within the Brotherhood. They may also train new recruits.
- #27Assassin
Keys: Assassin
An Assassin is a full member of the Brotherhood who has completed their training. They take on missions, protect the innocent, and fight against the Templars. Assassins are skilled in combat, stealth, and the use of specialized equipment like the Hidden Blade.
- #28Novice
Keys: Novice
A Novice is a new recruit to the Assassin Brotherhood. They undergo rigorous training to learn the ways of the Assassins, including combat skills, stealth tactics, and understanding the Creed. Novices must prove themselves worthy through dedication and mastery before they can rise to the rank of Assassin. In many regions, the training of a Novice begins at the age of six if he is born into the Brotherhood. A Novice becomes a fully-fledged Assassin between the ages of 16 and 18 and then receives his Hidden Blade. There are exceptions for Novices who are accepted into the Brotherhood at an older age. Their training is often much shorter.
- #29Codex
Keys: Codex, Altaïr ibn-La'Ahad, The Codex, Altaïr
The Codex is a collection of knowledge preserved by the Brotherhood. It contains information about the history of the Assassins, the tactics of the Templars, and valuable details regarding the Pieces of Eden and other artifacts. The Codex serves as an essential reference for understanding the long-standing conflict between the two factions. The first version of the codex was written in the 12th century by the well-known Mentor and Assassin Altaïr ibn-La'Ahad.
- #30Creed
Keys: The Creed, Creed
The Assassin's Creed is the guiding principle of the Brotherhood. It emphasizes the importance of free will, protecting the innocent, and fighting against oppression. The core tenets of the Creed are:
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Stay your blade from the flesh of the innocent.
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Hide in plain sight.
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Never compromise the Brotherhood.
These principles guide Assassins in their mission to maintain balance and freedom in the world.
The Assassins unite the content of the credo under the saying "We work in the dark to serve the light – we are Assassins".
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- #31The Council
Keys: the Council, Council
The Council is the governing body of the Assassin Brotherhood, responsible for making strategic decisions, overseeing regional branches, and maintaining the adherence to the Creed. They coordinate large-scale operations and ensure unity among Assassins worldwide, serving as the highest authority within the Brotherhood.
- #32Campervan
Keys: campervan, vehicle, camper
The campervan serves as a mobile home for the four Assassins during missions, allowing them to avoid spending money on hotels, as funds are often tight. Maintained frequently by Amir, the vehicle is relatively old but reliable. It is equipped with four beds, a refrigerator, a shower, and a toilet, providing the essentials for the Assassins while they are on the move. The campervan is crucial for maintaining mobility and privacy during extended operations.
- #33Dinesh
Keys: Dinesh Sharma, Sharma, Dinesh
Dinesh Sharma is Ishani's father and Ruby's former history teacher at St Patrick's Secondary School. He played a key role in Ruby's academic journey by providing her with a recommendation letter that helped her gain admission to the University of Limerick. Dinesh is knowledgeable and supportive, and his influence has been significant in Ruby's pursuit of a history degree.
- #34Eagle Vision
Keys: Eagle Vision
Eagle Vision is a unique ability that allows an Assassin to perceive the world in a heightened state of awareness. It highlights enemies, allies, and important objects, helping Assassins navigate their environment with strategic insight. This skill is a result of First Civilization ancestry and can be developed by those with strong ties to these genetic markers.
Amir possesses the rare ability of Eagle Vision, but it comes with significant drawbacks. Unlike the simplified depiction in the games, the real use of Eagle Vision causes severe migraines and can lead to additional side effects like nosebleeds and even fainting. The sensory overload is often "too much" for the human brain to handle, making its use a serious risk. Amir must carefully consider when and how to use this powerful but taxing ability.
- #35Parkour
Keys: climbing, climb, Parkour
Parkour is an essential skill for the Assassins, allowing them to navigate complex urban environments quickly and efficiently. It involves running, jumping, climbing, and other acrobatic movements to traverse obstacles and reach otherwise inaccessible places. This skill helps Assassins stay mobile, evade enemies, and approach targets stealthily, making it a core component of their training.
- #36Adrianí
Keys: Adrianí Carter, Carter, Adrianí
Adrianí is Henry's wife, whom he met in Greece and proposed to within just six weeks. Their relationship was an intense and abrupt romance. Adrianí is an Assassin of the Greek Brotherhood, known for her direct, brash, and fiery personality. She shares Henry's views on committed relationships, and they have an open marriage. Most of her time is spent in Greece, where she continues her work with the Greek Brotherhood.
- #37Jasper
Keys: Jas, Jasper, O'Connor, Jasper O'Connor
Mailin's cousin, born into the Templar Order, and former student at St Patrick's Secondary School. Worked in a pharmacy where he met Finn in 2010, leading to a brief romance that ended in Finn discovering Jasper's Templar affiliation. Despite their initial fallout, Jasper betrayed the Templars at the 2011 Halloween party, killing Mailin. He later reconciled with Finn, joined the Assassins in 2015, and became Finn's partner. Jasper is gay like Finn.
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