Description on Chubfrom Chub
This has some worldbuilding about Knosuba. I mostly copied this from the wiki with some changes by me
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6 entries · scan depth 10 · budget 512 tokens
- #1World
Keys: Belzerg, Belzerg's, Elroad's, Brydle, Devil King's, Elroad, Devil King, Brydle's, World
{ "Parallel World": "The Parallel World was an once peaceful world, which is being threatened by the Devil King. It's a RPG fantasy world with magic and monsters, however it looks like a broken RPG game since, thanks the Devil King, the monsters get stronger and stronger. Afraid of the monsters as well as their merciless pillaging and slaughtering, the people who died there didn't want to go through all of that again, and refused to be reborn in the Parallel World, which caused the population to decline. For this reason, the Gods decided to send people who've died in other worlds with their bodies and memories intact, granting them anything they choose, as a powerful weapon or a special power, to slay the Devil King, what happens since the Parallel World ancient times", "Society": "The Parallel World is an 'a bit too real-world-y' place, being similar to late Middle Ages, with a feudal society, cities and commerce. The cities are governed by a Lord, as the nobility composes the aristocracy. Due to their social status, they can bend justice to their advantage. Above the Lords, the kingdom is governed by the royalty. Although in many ways resembling the Middle Ages, the presence of the reincarnated Japanese (and other nations) in its history brought many Contemporary Age concepts to the Parallel World, such as public baths, pipeline, justice system, board games and casinos. Schools were also implemented in the Crimson Demon Village and later in Axel by Darkness. There are also many magical items that replicate modern technology, like the Magical Cameras as well as other high-technology creations. Some workers activities are overseen by governmental associations called 'Guilds', whom help workers to find jobs, provide information and buy their materials. There are the Adventurer Guild, Merchant Guild, Hunter Guild, Woodcutter Guild and the Mining Guild. The Eris Church is the Parallel World main religion, since it's under Eris' jurisdiction. It's currency is also named after her. There are also the ones who worship other gods, like the Axis Order, some with a single follower, like Regina's cult, as well as the ones who worship the spirits that rule the elements, called Animists, and the ones who worship magical powers. Individuals can worship whoever they want as long as they don’t harm or bother others. However, the worship of demons is illegal. The Parallel World also possesses its own language, which can be instantly downloaded into the hippocampus and cerebral cortex of the Reincarnated's brain, but as side effect it may cause the lost of some faculties ('go poof') in rare cases. The Japanese language also exist as an ancient and undecipherable language. There are also other languages as the spirits' language (represented by algorithms) and Elemental tongue", "Seasons": "The Parallel World seasons are cause by the spirits' influence over the weather. It is also marked by its peculiar flora and fauna's activities as well", "Seasons": [ {"Summer": "The Great Spirit of Summer causes heat waves while the Great Spirit of Storms absorbs too much mana and causes typhoons. They fight each other, causing rains that attract fishes, eels and marine monsters looking for water at the summer. The weaker and the insect-type monsters like Cicadas also become more active during this season"}, {"Autumn": "It is the Harvest Season, in which the vegetables reaches the optimal flavor. As the vegetables can fly, they careen through cities and grasslands, crossing the continent and ocean, dying in an isolated region without being eaten. It is also the Typhoon Season, which makes the vegetables get more agitated"}, {"Winter": "The season the strongest monsters are more active. It is personified by the Snow Sprites. Once a Snow Sprite is killed, the spring will come a half of a day sooner. The One-Punch Bears and White Wolves vie for territory during winter. There is also the Supermoon"}, {"Spring": "The season of flourishing, which the snow melts and the monsters become active. There are the cherry blossoms, which the Cherry Blossoms Spirits also appears completely nude"} ], "Laws": "Since it's a Middle Ages society, concepts like minimum wage and fair labor standards don't exist. Also any offense against the nobility is a felony, that supports the death penalty. Nobles are also punished by crimes against a higher-ranked noble. Crimes using magic also have more severe punishment, and the use of Advanced Magic inside towns is also forbidden, although the use of Intermediate Magic is a minor offense and the responsible is just scolded by using it inside the town. Although people usually get married between the ages of 16 and 20, because of the world low lifespan, the age of marriage is 14. On the wedding day, the couple send an application to the city hall in the morning, while the ceremony happens in the afternoon. Polygamy and marriage between siblings is strictly prohibited, however, due to the world depopulation, polygamy is tolerated by society. The first month of autumn is the end of the fiscal year, whose taxes are used to support government organizations like the Adventurer Guild and schools. Those who won more than 10 million eris during the year must pay half of that value. As the Parallel World doesn't have the same laws as Japan (or other nations), there is no minimum age to start drinking alcohol. Anyone can drink booze as long as they are willing to take responsibility for their own acts or consequences of getting drunk", "Kingdoms": [ {"Belzerg": "The kingdom that borders the Devil King's territory. They lead the Devil King opposition force"}, {"Elroad": "The kingdom of the casinos. They financially support the Devil King opposition force"}, {"Brydle": "A Belzerg neighbor kingdom that provide Dragon Knights to the Devil King opposition force"}, {"Noise": "A technologically advanced civilisation that was destroyed by their own weapon against the Devil King"} ] }
- #2Adventurer's Guild
Keys: Adventurer, Adventurer's, Guild, Guild's
{ "Adventurer's Guild": "The Adventurer's Guild is an governmental organisation with facilities spanning many towns that provide various services to adventurers. Adventurer Guilds have several important functions such as accepting the registration of new adventurers (which cost 1,000 Eris), and it works as both a meeting place and a recreation facility for adventurers, offering quests, buying monsters material, and serving monsters-based dishes in their tavern. They also offer a transport service for a price. On a national level, the guild maintains adventurer registrations and shares important information across the organization, and each city has its own building, which all function semi-autonomously from each other. The primary goals of the local Guild are to assist and oversees the adventurers in their region. The one in Axel also has a magical speaker heard by the whole city to announce emergency quests, and the Guild is also a meeting place for emergency adventuring councils, such as the one held during the attack of the Destroyer." }
- #3Magic
Keys: Detonation Series, Magic Canceller, Turn Undead, Magic's, Cure Poison, Light of Reflection's, Sacred Shell's, Sacred Shell, Detonation Series's, Forced Teleport, Light of Saber, Eyes of Providence, Cure Poison's, Turn Undead's, Break Spell, Crystal Prison, Freeze Bind, Force Fire, Cursed Lightning's, Magical Power, Bottomless Swamp, Freeze Bind's, Burning Flash's, Blade of Wind's Freeze Gust, Wind Curtain, Create Water, Burning Flash, Call of Thunderstorm, Breath of the Earth, Earth Golem's, Bottomless Swamp's, Magic Canceller's, Control of Weather, Earthshaker, Fire Resist's, Trap Search's, Forced Teleport's, Magic, Ankle Snare, Earthshaker's, Crystal Prison's, Enemy Search, Crimson Laser's, Light of Saber's, Shining Eruption, Wind Breath, Hell Break's, Fire Resist, Shining Eruption's, Hell Break, Freeze Gust's, Cursed Lightning, Earth Golem, Create Earth, Earth Wall's, Lava Swamp's, Versatile Entertainer, Meteor Drop, Force Fire's, Ankle Snare's, Light of Reflection, Call of Thunderstorm's, Create Water's, Wins Breath's, Wind Curtain's, Blade of Wind, Eyes of Providence's, Earth Wall, Random Teleport, Random Teleport's, Create Earth's, Magical Power's, Versatile Entertainer's, Meteor Drop's, Trap Search, Detonation Series'es, Crimson Laser, Control of Weather's, Lava Swamp, Detonation Series', Breath of the Earth's, Break Spell's, Enemy Search's
{ "Magic": "is a type of skill that create a magical phenomenons using spells. People in every world are born with Magical Power (MP), however, in order to use it, they must learn the spell. Those spells are divided in brands, and in order to learn some of them, it is necessary to learn their respective skill. For example, by learning the Basic Magic skill, it is possible to use the five basic elemental magic spells. Each branch of magic requires specific prominence in some of the user's stats, as Mage classes magic requires high Intelligence in order to cast its spells. These spells require a deep knowledge on the element associated to the spell, as Explosion Magic requires a deep knowledge on both fire and air magics, amoung others (in this case, they are called multi-type magic). Magic also requires Magical Power, or MP, to be used, as it strengths magic and skills, as enhances its success chances. However, if the caster casts a spell that consumes more MP than they has, the spell will also consume their HP. Users with low Magical Power can only cast weak spells, and if they try to cast more powerful spells, the result will be weaker than it should be. Mages can use Manatite crystals as MP reserves. Magic also requires an incantation in order to activate it. Quick incantation and correct pronunciation affect the ability to control the spell. The more powerful the spell, the more intrinsic is the incantation, sometimes requiring specific gestures. Because of this, wizards need to study in a magic academy in other to learn those incantations or get a more experienced wizard to teach them. Even Holy Magic requires the correct incantation in order to cast its spells. It is possible to cast specific and powerful spells the user didn't learn through the use of scolls. However they can be used just once", "Basic Magic": [ {"Description": "Basic elemental magic unable to injure or kill. Just calling their name is enough to activate them and can be learned with a single skill point"}, {"Tinder": "Creates a small flame too weak to directly harm enemies"}, {"Create Water": "Shoots a jet of pure and clean water from atmospheric moisture"}, {"Create Earth": "Produces sand or soil full of nutrients"}, {"Wind Breath": "Creates a gust of wind which can redirect small projectiles"}, {"Freeze": "Creates a chill able to freeze the surface of the target's body"} ], "Intermediate Magic": [ {"Description": "Elemental magic attacks that require more effort to activate them. It takes 10 skill points to learn them"}, {"Fireball": "Shoots a ball of fire that detonates on the target"}, {"Blade of Wind": "Creates blades of wind to violently slash the enemy"}, {"Freeze Gust": "Creates a freezing white fog"}, {"Lightning": "Summons a lightning bolt"}, {"Wind Curtain": "Summons a whirlwind to act as a protective barrier"}, {"Sleep": "A curse that puts the target to sleep without them notice"}, {"Paralyze": "Prevents the target from moving"}, {"Flash": "Creates a intense light that blind the opponent"}, {"Unlock": "Allows the user to open up any lock or unseal any object"}, {"Ankle Snare": "A spell that traps the target's feet on the ground"} ], "Advanced Magic": [ {"Description": "Powerful elemental attacks that can cover a wide area. They require specific gestures, incantation and mana flow control to activate and it takes 30 skill points to acquire them"}, {"Inferno": "Summons enormous flames that incinerate the surrounding area"}, {"Earthshaker": "Summons an earthquake"}, {"Tornado": "Summons a huge tornado"}, {"Crystal Prison": "Summons a ball of ice that encases the victim in a prison of ice"}, {"Cursed Crystal Prison": "An enhanced version of Crystal Prison spell"}, {"Cursed Lightning": "Shoots a piercing bolt of black lightning"}, {"Lightning Strike": "Summons bolts of lightning from the sky to strike their opponent"}, {"Energy Ignition": "A spell that sets the victim on blue-white flames"}, {"Bottomless Swamp": "Creates a dark-purple goo swamp that swallows anyone above it"}, {"Light of Saber": "Creates a beam of light that cleanly slices the target"}, {"Light of Reflection": "A spell that uses light refraction to turn the target invisible"}, {"Silent": "A spell that muffles the sound in a selected area"}, {"Freeze Bind": "Traps the targets in the surrounding area on ice"}, {"Call of Thunderstorm": "Summons a powerful thunderstorm"}, {"Control of Weather": "A long term spell that grants one the ability to control the weather up to a certain range"}, {"Magic Canceller": "Neutralizes a target magical effect"}, {"Burning Flash": "Shoots a tornado of lightning capable of annihilating everything in its path"}, {"Crimson Laser": "Shoots a red beam of heat"}, {"Lava Swamp": "Creates a large molten swamp"}, {"Dimension Hell Break": "Shoots an explosive dark energy sphere"}, {"Meteor Drop": "Draws a random meteorite from the sky"} ], "Teleportation Magic": [ {"Description": "Magic spells that can transport objects and people to different locations instantly"}, {"Teleport": "Instantaneously transports up to 4 targets to a marked location. Each user can have 3 marked locations for teleportation"}, {"Random Teleport": "A spell that sends the target to an undetermined location"}, {"Forced Teleport": "A spell that forcibly teleports every living being in the area to another location"} ], "Detection Magic": [ {"Description": "Magic used in dungeon exploration, to detect traps, enemies and treasures"}, {"Trap Search": "Reacts to the trap presence in the target"}, {"Enemy Search": "Reacts to the enemy's presence in the target"} ], "Detonation Series": [ {"Description": "Specialized branches of magic, outside basic, intermediate and advanced magic. These spells boast immense power, but they are difficult to learn and inefficient in battle"}, {"Blasting Magic": "Summons a lesser explosion that can split boulders"}, {"Detonation Magic": "Summons an explosion capable of one-hit kill almost any monster"}, {"Explosion Magic": "Summons a single beam of light, that detonates at the target, creating a devastating blast of pure magical power"} ], "Holy Magic": "Magic that the power source is the caster's devotion to a deity. It can be used by Priest, Arch-Priest, Crusader and Sage classes. Advanced classes can add the 'Sacred' and 'Sacred Highness' scripture to their spells in order to strengthen their effects", "Healing Magic": [ {"Description": "Magic used to restore HP. However, it has the opposite effect on undead"}, {"Heal": "Instantly heals a person's wounds"}, {"Resurrection": "Revives a recently-deceased person once"}, ], "Purification Magic": [ {"Description": "Offensive healing magic, effective against the undead"}, {"Turn Undead": "Creates a light that sends the undeads to the afterlife"} {"Sanctuary": "Creates a large magic circle that produces particles of light which causes damage to the undead"} ], "Evil-Dispelling Magic": [ {"Description": "Offensive and defensive magic, effective against demons"}, {"Exorcism": "Summons a pillar of light that drives away demons"}, {"Sacred Shell": "A spell that seals a demon in a pre-prepared enchanted object"}, {"Reflect": "A spell that reflects an opponent's attacks back at them"}, {"Force Fire": "Draws the attention of monsters towards the user"}, ], "Recovery Magic": [ {"Description": "Magic used to remove status ailments"} {"Purification": "Purifies water from dirty and poison by touching"}, {"Break Spell": "A spell that dispels magic, skills and curses. It can also break magical barriers"}, {"Cure Poison": "A spell to detoxify a person"}, {"Refresh": "A spell that lowers the person's body temperature"} ], "Support Magic": [ {"Description": "Buffs used to improve someone's stats or resistance"}, {"Blessing": "A spell that increases luck"}, {"Powered": "A spell that increases strength"}, {"Haste": "A spell that increases speed"}, {"Protection": "A spell that increases physical resistance"}, {"Resistance": "A spell that increases magical resistance"}, {"Versatile Entertainer": "A spell that makes the target a multi-thread talent, able to mimic anyone's voice"}, {"Eyes of Providence": "Allows the target to see and listen ghosts"} ], "Regina's Magic": [ {"Description": "Special curses granted by the Goddess of Puppetry and Revenge to her followers"}, {"Puppet": "Brainwashes anyone who felt in debt or thankful with the user"}, {"Vengeance": "A curse that causes the user's same damage or debuff, direct or indirect, on the culprit"}, {"Marionette": "Turns dead corpses into puppets"}, {"Death": "A curse that instantly kills the target"}, ], "Creation Magic": [ {"Description": "Magic spells those create golems, manticores and other artificial life-forms. It can be used by both Creator and Arch-Wizard classes"}, {"Create Earth Golem": "Creates an earthen golem from the ground soil"}, {"Create Earth Wall": "Creates a earthen wall or shield from the ground soil"} ], "Other Spells": [ {"Fire Resist": "Raises resistance against fire-based attacks"}, {"Shapeshift": "Allows the user to assume someone else's appearance"}, {"Appraisal Magic": "Allows the user to spy on the target's class and stats"}, {"Spark": "Generates small lightning from the fingertips"}, {"Shining": "Emit a small light from the fingertips"}, {"Breath of the Earth": "A spell that grows plants at incredible speeds"}, {"Shining Eruption": "Summons a pillar of light from the sky"} ] }
- #4Skills
Keys: Enemy Detection's, Nature's Beauty, Auto evade, Skill, One Handed Sword's, Detect Treasure, Skill Bind's, Hand of the Immortal King's, Rune of Saber's, Full Force Sheep Imitation's, Two-Handed Sword's, One-Handed Sword's, Two Handed Sword's, Drain Touch's, Nature's Beauty's, Skill Bind, Two Handed Sword, Detect Trap, Hundred Haze, Bare-Handed Blade Block's, One Handed Sword, Explosion Magic Increase, Wire Trap's, Wire Trap, Disarm Trap's, Phantasmal Beauty's, Deadly Backstab's, Rune of Saber, Skills, Hundred Hazes's, Bare Handed Blade, Escape Magic, Hypnotic Gaze, Spirit Barrier's, Side Slash's, Detect Trap's, Explosion Magic Increase's, Disarm Trap, Side Slash, Auto evade's Deadly Backstab, Auto-evade, Hypnotic Gaze's, Hundred Hazes, Two-Handed Sword, Detect Treasure's, Herald Death, Bare Handed Blade Block's, Herald Death's, Drain Touch, Bare-Handed Blade, Phantasmal Beauty, One-Handed Sword, Hand of the Immortal King, Full Force Sheep Imitation, Auto-evade's, Enemy Detection, Escape Magic's, Spirit Barrier
{ "Skills": "Skills are various abilities that an adventurer can learn through their Adventurer Card. Skills are any number of abilities learned by spending skill points on empty skills displayed on one's Adventurer Card. Skills can raise proficiency or teach how to perform a specific ability, as well as produce specific phenomenons by using magic. The effectiveness is based on the user's stats and class, as well their affinity with said skill. Someone who dislikes water or have some trauma with it will need more skill points or may never learn water-based skills. Those skills are divided in brands, with specific skills that can only be learned by a specific class type, although there are some general skills that can be learned by anyone (like Party Tricks). However the Adventurer-Class has the ability of learn any brand skill (but spending more points in it and none of them as effective as a specialized class). The skills aren't just for fighter jobs, as they cover all type of professions, like Smithing and Cook. Every class has specific stats, that increases according to their field. For this reason, the Adventurer-Class isn't effective as a specialized class, since their stats don't increase that much and at the same level to each one, instead of just the required ones to use each skill brand. Advanced classes are the ones that possess better stats, so their skills are the most powerful and effective ones. People are usually born with some skill points, based on their talent. In order to obtain more skill points, the said people must obtain experience points, or XP, which is a portion of other creature's memories and soul. The more powerful the creature, the more XP they offer. Once the person obtains enough XP, they will suddenly and dramatically grow in their abilities, a phenomenon called 'leveling up'. After the level up, the person will obtain one skill point which they can use to obtain new skills. It is also possible to farm skill points by having someone else immobilize a monster in order to kill it easily. People can also get skill points by using Skill-Up potions, produced with rare materials, or eating food rich in XP. There are also rare monsters called Duxions, which are weak, but raise one's level and give two skill points once killed. There is no known way to unlearn skills and refund their skill points. Therefore, some people prefer not learn some basic skills of their class in order to get a more powerful one, like most Wizards skip Basic Magic in order to learn Intermediate Magic sooner. Some adventures also seek specific, but expensive skills, like Explosion Magic. Usually most adventurers learn all their required skills once they become Veterans (level above 30). Aside of getting new skills, it is also possible to spend the skill points in order to enhance an already learned skill", "List of Skills": { "Thief": [ {"Steal": "Steal a target's item at random. The item value depends on the user's Luck"}, {"Enemy Detection": "Allows the user to sense hostiles using 'Radar-like' pings"}, {"Lurk": "Reduces the visibility and scent of the user and anyone or anything they touch"}, {"Detect Trap": "It detects traps. Success depends on Luck and Agility"}, {"Disarm Trap": "It disarms traps. Success depends on Luck and Agility"}, {"Bind": "Summons ropes that tie an enemy. Success depends on Luck"}, {"Flee": "Allows user to make a quick getaway"}, {"Detect Treasure": "Allows the user to sense valuables by their preciousness"}, {"Lockpick": "It allows a person to pick locks"}, {"Wire Trap": "Creates traps from wires"}, {"Skill Bind": "Prevents an enemy from using Skills"} ], "Warrior": [ {"Decoy": "Draws the opponent's attacks and attention to the user"}, {"One-Handed Sword": "Raises proficiency with one-handed swords"}, {"Two-Handed Sword": "Raises proficiency and accuracy with two-handed swords"}, {"Spear": "Raises proficiency with spears and javelins"} ], "Wizard": [ {"Explosion Magic Increase": "Increases the power of Blasting, Detonation and Explosion Magics"}, {"High-Speed Incantation": "Decreases the time of incantation"}, ], "Archer": [ {"Bow": "Raises proficiency with bow and arrows"}, {"Foresight": "Allows a user to see far into the distance. Also gives the user Night Vision"}, {"Snipe": "Increases the range and accuracy of an arrow. Damage is based on Dexterity while Accuracy is based on Luck"} ], "Crusader": [ {"Physical Resistance": "Resistance against physical damage. This skill also affects both weapons and clothes"}, {"Magical Resistance": "Prevent magic from taking effect. This skill also affects both weapons and clothes"}, {"Debuff Resistance (All Types)": "Separate skills corresponding to different status ailments"}, {"Side Slash": "A full powered horizontal slice"}, {"Bare-Handed Blade Block": "Stops an overhead slash by slapping bare palms on both of the blade's flat sides"} ], "Swordsmaster": [ {"Rune of Saber": "A magical sword strike"} ], "Party Tricks": [ {"Nature's Beauty": "Spray water fountains from Japanese war fans"}, {"Phantasmal Beauty": "An enhanced Nature's Beauty"}, {"Full Force Sheep Imitation": "Imitation of a sheep by getting on all fours and bleating"}, {"Escape Magic": "Allows escape from a seemingly inescapable location or situation"}, {"Hundred Hazes": "The ultimate party trick. Once it is activated, it takes half of a day to finish"}, ], "Undead": [ {"Drain Touch": "Absorbs MP and HP from a target, which in turn can be transferred to somebody else"}, {"Hand of the Immortal King": "Gives random debuffs on target with a physical touch"}, {"Herald Death": "A curse which kills the target after a set period of time"}, {"Hypnotic Gaze": "Hypnotizes the victim by staring at their eyes"}, ], "Succubus": [ {"Charm": "Enchants the target, putting them under the user's control"}, {"Dreams": "Controls with what the target dreams about. It's done by touching their forehead and casting the spell"} ], "Smithing": "Raises proficiency working with metals and manufacturing", "Cook": "Raises proficiency cooking", "Sewing": "Raises proficiency sewing clothing", "Spirit Barrier": "A skill that uses spirits as a shield to prevent attacks", "Auto-evade": "Allows the user to dodge any attack autonomously. Activation is dependent on the user's Luck", "Eavesdrop": "The ability to secretly listen to a conversation from a distance", "Deadly Backstab": "One-hit kills the target in their back if certain conditions are met, such as being undetected. Success rate based on Luck", "Set Trap": "Increases the power and activation chance of any trap", "General": [ {"Lip Reading": "Understand what someone is saying as long as the user can see their mouth"}, {"Horse Riding": "Raises proficiency riding horses"}, {"Gore Resistance": "Resistance against nausea induced by a gruesome sight"}, {"Poison Resistance": "Resistance against poison and alcohol" ] } }
- #5Tribes
Keys: Goddess, Elf, Beastmen's, Goddesses, Half-Dragons, Dwarf, Half-Dragon, Dwarves, Demon, Dwarves', Demons, Dwarf's, Half Dragon's, Dwarves'es, Half Dragon, Half Dragons's, Demon's, Dwarves's, Half-Dragons's, Half-Dragons'es, Half Dragons', Devil's, Devil, Goddess's, Goddess'es, Reincarnated People's, Half Dragons, Half Dragons'es, Gods, Devils, Beastmen, Tribe, God's, Half-Dragon's, Reincarnated, Half-Dragons', Crimson Demon's, Elves's, Goddess', Elves, Crimson Demon, Elf's, God, Tribes
{ "Reincarnated People": "People who died young and were reincarnated in the Parallel World by Aqua to slay the Devil King. They're characterized by their black hair, dark eyes, 'weird' names and cheat abilities or items they got from Aqua", "Crimson Demons": "A clan of modified humans, in order to become exceptional spell-casters, with extremely high Intelligence and Magical Power. They're characterized by their red eyes, dark hair, pale skin, weird names and a bar code tattoo in a random place of their bodies", "Beastmen": "A demi-human monster race with animal ears and tail who are rarely seen. While beastmen are known for being discriminated by the society, they aren't discriminated in the Kingdom of Belzerg. In Fantastic Days, beastmen live in the Northern Land where they work as farmers", "Dwarves": "A rough, tough and stoic race. Because of expectations about their drinking habit and top-tier weapons, they get Poison Resistance and Smithing skills, becoming skilful because of their longevity. Dwarves may grow a beard by sloppiness, or shave them for sanitary reasons", "Elves": [ {"Elves": "Elves: A noble and handsome race that just the pure-blood members have long ears. They're divided into Forest Elves and Prairie Elves. Because of their different eating habits and women's bust size, they aren't friendly to each other"}, {"Forest Elves": "Forest Elves": "A vegetarian tribe who live in the top of the trees, eating mushrooms and fruits, and skilled with the bow. Because their women use sarashi for archery, they have small breasts"}, {"Prairie Elves": "A hunter tribe who live in barren lands, hunting the herbivores, and skilled with the spear. They are characterized by their robust bodies and sun-tanned skin, the reason why a reincarnated person named them 'Dark Elves'"}, ], "Giants": "A demi-human tribe with human's appearance, but many meters tall", "Half-Dragons": "A humanoid cross between human and dragon, able of breath fire", "Gods": "A divine race from Heaven that preside over a certain domain and territory. They usually look like beautiful women with a noble aura", "Demons": "An immortal tribe from Hell, who oppose the gods and live by feeding on people's emotions. They can look like an human with demonic traits or a demoniac beast, and even as an object", "Devils": "The Devil King's tribe, who are in a war against the humanity, characterized by demoniac traits and cheat skills similar to those of the reincarnated Japanese" }
- #6Monsters
Keys: Bleeding Spider's, Water Spirits, Rock Mimic's, Salamander's, Litches, Thunder Spiders, Magic Soldiers', Lizard Runner's, One Punch Bear's, Ghost, King Toad's, Giant Earthworms, Spectres, Tranquility Girl's, Lion Dancers', Giant Bat's, Demon Imitation Mage's, Litch's, Gargoyle, Alraunes, Giant Seaweeds, Wizard Predators', Sweet Potatoes, Neroid, Rock Mimics', Great Spirit of Summer, Chestnut Rat's, Mad Bomber Moguninnin's, Centaurs', Gas Mushroom's, Grimm Reaper's, Plants, Lovely Rabbit's, Magic Soldier's, Scarosauri, Monsters, Stag Beetles', Lovely Rabbits, Blue-Crab's, Giant Squids', Grimm Reapers, Giant Seaweeds', Oni, Fairies', Wind Spirit's, Basilisk's, Weed's, Wind Spirits, Wild Demon Salmons', Demi-Humans, Chestnuts', Trolls', Spirits's, Manticores', Bon Dancer's, Octopus's, Muskmelons', Lizard Runner, Kobold Hero's, Octopi, Green Dragon's, Hawkites, Lamia's, Blue Crabs', Succubus's, Giant Toad, Bell Pepper's, Sweet Potato's, Mad Bomber Moguninnins', Giant Spiders', Zombie Dragon's, O Jizo's, Winter Shogun, Giant Squids, Mushrooms', Kowloon Hydra, O-Jizo, Spirit of Guidance's, Werewolf's, Wyvern's, Tomato, Matsutake's, Guidance of the Earth's, Ghoul's, Lion Dancers, Dullahans, Orcs, Gas Mushrooms, Cherry Blossoms Spirit's, Lion Dancer's, Golden Dragons', Animal, Medusa's, Skeletons', Blue-Crabs, Neroids, Scarosaur's, Money Cats', Hawkite's, Ogres, Ogres', Wraiths, Trolls, Arachnes, Zombie Makers, Chestnut Rats', Mad Bomber Moguninnin, Fenrir's, Planet's, Weeds', Bloody Squirrels, Bell Peppers', Tranquility Girl, Guidances of the Earth's, Lamias, Siren, Panda's, Wizards', Oni's, Siren's, Cerberi, Wyverns, Money Cat's, Running Jaws, Crystal Ligers, Destroyer Prototype, Alraune's, Giant Seaweed's, Reindeers, Dungeon Mimics, Potato's, Bloody Squirrels', Cabbage's, Giant Squid's, Fenrirs, Demi Humans, Green Dragons, One Punch Bear, Lettuce's, Bleeding Spiders', Thief Monkey's, Bro rilla's, Basilisks', Gargoyles, Tranquility Queen's, Adamantropod's, Pumpkins, Dryads, Spirits, Cowdycepses', White Tiger, Great Spirit of Storms, Owl Monsters, Minotaurs', White Dragons', Ghost's, Dullahan, Undead, Wyvern, Harpies', Frog Killer's, Kings of Fear, Killer Bee's, Wight King's, Magic Beast, Harpy's, Krakens, One-Punch Bear's, King of Fear's, O Jizo, Snow Spirites', Roper, Mine Mushrooms, Werewolves, Water Spirits', Centaurs, Slimes, Succubi, Great Spirit of Storm's, Lettuce, Black Truffles', Reindeer's, Winter Shogun's, Goblin, Blue-Crabs', Litch, Mandrakes, Gas Mushrooms', Grimm Reapers', Zombie Maker's, Green Dragons', Gargoyle's Fire Drake, O-Jizos', Kowloon Hydra's, Vampire, Great Spirits of Summer's, White Wolves, Dullahan's, Wizards, Octopus, Crystal Liger's, Skeleton's, Fairy's, Wizard Predator's, Dryads', Cerberuses', Incubuses', Blue Crab's, King Toads', Stag Beetles, Octopus', White Wolf, Killer Bees', Sea Serpents', Zombie Dragons, Giant Bat, Demi Human, Bamboo's, Harpies, Pumpkins', Bleeding Spiders, Leviathans, Fire Drake's, White Tigers, Aqualiana's, Zombie, Stag Beetle's, Dungeon Mimic's, Chestnut's, Tranquility Queen, Cowdyceps's, Beginner's Banes, Onions, Zombie's, Ogre's, Giant Rat's, Bro rillas', Neroid's, Muskmelon's, Kobolds', Matsutakes, Wraith's, Owl Monster's, Giant Corns, Wild Demon Salmons, Giant Spiders, Kraken's, Pandas', Fortress Tortoise's, Gossamer's, Minotaur's, Golden Dragons, Giant Bats, Slime, Giant Spider's, Bon Dancer, Giant Rats, Demi-Human's, Goblin's, Demon Imitation Mages', Black Hounds, Brutal Alligator, Fenrirs', Vampire's, Monster's, Slime's, Cherry Blossoms Spirits', Undead Knight's, Owl Monsters', Antlions, Sirens, Beginner's Bane's, Pumpkin's, Onions', Cabbage, Monster, Ghosts, Killer Bees, Magic Beast's, Dungeon Mimic, Frog Killers', King Toads, Roper's, Black Hounds', Tomatoes, Wraiths', Adamantropods, Mandrake's, Tangerine's, White Wolf's, Lettuces, Destroyer Prototypes', Medusas', Fortress Tortoises', Undead Knight, Manticore's, Onion's, Lizard Runners, Gremlin, Octopus'es, Genbu's, Golden Dragon's, Cerberus's, Magic Eaters, Mandrake, Demi-Human, Blue Crabs, Wizard's, Thief Monkey, Kowloon Hydras', Explosion Stone's, Aqualianas', Kobolds, Magic Eaters', Bamboo, Assault Ants, Gossamers, Zombie Dragons', Animal's, O Jizos', Thief Monkeys, Wight Kings', Tranquility Queens', Bro rillas, Magic Soldiers, Incubi, Orc's, One-Punch Bears, Elder Treants, Minotaurs, Cowdyceps, Cicadas', Troll's, Undead Knights, Vanir Doll's, Succubus', Succubus, Arachnes', Plant, Giant Corn's, Arachne's, Ropers, Demon, Golem's, Giant Earthworm's, Tangerines', Cabbages, Salamanders', Bro-rillas, Guidance of the Earth, Vanir Doll, Water Spirit's, White Dragon's, Alraunes', White Tiger's, One-Punch Bear, Vanir Dolls, Mobile Fortress Destroyer's, Vampires, Giant Toads, Duxions, Giant Corns', Rock Mimics, Wind Spirits', Centaur's, O-Jizo's, Black Hound's, Tranquility Girls, Golem, Lamias', Adamantropods', Kobold Heroes', Kings of Fear's, Demons, Tangerines, Demon Imitation Mages, Muskmelon, Chimera's, Destroyer Prototype's, Antlions', Weeds, Duxion's, Spectre's, Running Jaw's, Griffin's, Griffins', Magic Eater's, Fortress Tortoises, Giant Toad's, Snow Spirites's, Matsutakes', Gossamers', Fairies, Snow Spirites, Bell Peppers, White Dragons, Dragon, Salamanders, Ghoul, Bon Dancers', Sea Serpents, Great Spirit of Summer's, Leviathan's, Mine Mushroom's, Explosion Stones', Gremlin's, Antlion's, Griffins, Spirit, Kobold's, Kobold Heroes, Demi Human's, Demon's, Thunder Spider's, Chimera, Elder Treant's, Money Cats, Mobile Fortress Destroyer, Incubus's, Frog Killers, Golems, Sea Serpent's, Bro-rillas', Undead's, One Punch Bears, Mushrooms, Giant Earthworm, Lovely Rabbit, Fire Drakes, Assault Ant's, Leviathans', Brutal Alligators, Elder Treants', Succubus'es, Scarosauruses', Reindeers', Duxion, Beginner's Bane, Cicadas, Snow Spirites'es, Wild Demon Salmon's, Black Truffles, Wight Kings, Cicada's, Pandas, Orc, Spectres', Spirit of Guidance, Magic Beasts, Explosion Stones, Basilisks, Hawkite, Tomato's, Skeletons, Assault Ants', Bloody Squirrel's, Crystal Ligers', Toothed Turtles', Spirits of Guidance's, Great Spirit of Storm, Cherry Blossoms Spirits, Toothed Turtle's, Dragon's, Goblins, Mushroom's, Onis, Chestnuts, Dryad's, Bro-rilla's, Genbu, Black Truffle's, Mine Mushroom, Potato, Aqualiana, Werewolves', Sweet Potatoes', Chestnut Rats, Manticores, Brutal Alligator's, Krakens', Toothed Turtle, Wizard Predators, Thunder Spiders', Giant Rats', Running Jaws', Potatoes, Medusas, Genbus', Zombies
{ "Monsters": "Monsters are creatures that are generally antagonistic toward people. They can refer to magic beasts, animals, plants, demi-humans and even regular human beings like bandits. Monsters and demons, in particular, are usually divided in ranks by their strength. Also stronger monsters require denser concentration of mana in the air to survive. Some monsters also possess variants, sub-types and evolved versions", "Magic Beasts": "Creatures called monsters that infested the world. Although some of those beasts usually have low intelligence and operate primarly on instinct, some monsters are also very smart and cunning, even some with almost human-like intelligence and able to understand human language. There also four beasts praised as 'divine beasts': the Genbu, the Phoenix, Dragons and the White Tiger, that are based on the Four Symbols from Chinese constellations. These beasts have a holy aura and are enemies of the demons", "Demi-Humans": "Dangerous humanoid races that threat humans. They have human-like intelligence, as they have their own language and can use weapons. Some of them look like humans in order to lure adventurer and can even breed with humans or other demi-humans. Most of them are soldiers of the Devil King's Army", "Undead": "Undead are immoral monsters that have turned against the laws of the gods, and for such reason they are weak against the power of divine, holy water and silver. They can track living beings by their vital energy and gather in dark places like caves and dungeons. Since they can't commit suicide, their souls seek salvation, being attracted by the holy aura of the Gods", "Demons": "Demons are creatures of hell who opposes to the gods and live by feeding on the living's emotions. Although they can possess traits of both sexes, they actually have no gender. They possess what can be called 'extra lives', which allow them to sacrifice a sort of partial soul and be reborn immediately, and are measure by their evil deeds in the living world. They have high resistance against magic attacks, however they are weak against holy magic", "Spirits": "Spirits are immortal masses of magic that eventually come back to life after being slayed. Since they don't have a corporeal form, they search into the subconscious of people they met and draw on that the form they take. The Spirits of Water, Fire, Wind and Earth's forms are based in the Elementals described by Paracelsus, as the Water Spirits takes the form of an Undine, and the Fire Spirits, of a Salamander. Because they don't have a physical form, they are immune to damage from any source other than enchanted weapons and magical spells, and their life force is mana. Since the leaders of the spirits usually have Magic Defense, they can survive even one blast of Explosion Magic. Spirits also have a holy attribute. Futhermore, Elemental Master class can create different phenomena by summoning and controlling sprites", "Dragons": "Dragons are the most powerful monster type. They are known to collect shiny items, so there are occasions where people receive a ton of treasure after defeating one. There are intelligent dragons who aren’t particularly belligerent towards humans who can make deals and trades with them", "Plants": "Some vegetables are also magic beings, and will do whatever it takes to survive and not get eaten. For this reason farmers risk their lives in order of grow them. Each vegetable has their own attack method and it's the adventurers' duty harvest them. The harsher the environment, more XP the vegetable offers, and higher its price is. Moreover, like fish, the fresher, the better they are, so they are usually eaten alive. Some types of fish, like anchovy, are considered and raised like vegetables, while fruits like bananas and watermelons come from rivers and sea, respectively", "Animals": "Even regular animals are more powerful than the creatures of Earth, so they can look like monsters from reincarnated person's perspective. Animals like lobsters can be extremely aggressive and troublesome to high-level adventurers while others can use magic, like fish that have both light and dark attributes. Also, some sea animals, like octopi, live on dry land as cattle", "List": [ {"Giant Toads": "Massive toad-like monster. To have strength to lay their eggs during mating season, they migrate to towns after food. They usually hibernate in Winter. They hate metal. They also have a tough, but delicious, meat"}, {"Cabbages": "Vegetables able to fly and with tons of experience. Get more flavourful as the harvest approaches, but head to the sea in this season in order to die in an unknown land without getting eaten. Sometimes Lettuces may fly among them"}, {"Lettuces": "Vegetables like Cabbages that are capable of flying, but are also worth much less. They sometimes fly among migrating Cabbages"}, {"Zombie Makers": "A type of evil spirit that has the ability to control Zombies. They possess dead bodies of good quality, and they can also control many zombies at once. Their abilities differ depending on the corpse they've possessed, but their potential is always limited by the fact that they are ultimately just evil spirits"}, {"Zombies": "Corpses with rotten flesh that continue to walk because of lingering regrets of the like"}, {"Litches": "The No-Life Kings, mages who mastered the limits of magic, abandoning their natural bodies through an arcane ritual. They usually look like Skeletons"}, {"Ghosts": "Undead beings that have lost their physical body. They look like bluish-white humanlike figures"}, {"Dullahans": "Headless undead riders and heralds of death whose strenght and abilities surpass the ones they possessed while alive. They're high ranked undead, under Liches and Vampires"}, {"Brutal Alligators": "Large, carnivorous reptiles. With their big, strong jaws, they devour fish in the water or any small animals that enter it. They like to move in packs and will surround spotted prey before attacking. They inhabitate impure water"}, {"Undead Knights": "Corpses of fallen knights that rise as an undead monster. Top class Zombies, using decaying armors"}, {"Wyverns": "Bipedal winged Dragons. They are not as strong as true dragons. They're large, capable of flight and possessing a stinger at the end of their tails that produce a powerful paralytic venom"}, {"Ropers": "Squirming tentacle monsters that hide in dark spaces in order to attack women, doing unspeakable things to them"}, {"Bamboos": "Plants with sharp stalks that stab up from the ground at people who try to eat them"}, {"Tomatoes": "Vegetables able to fly that are grown in hot climates"}, {"Snow Spirites": "Fluffy white ball at the size of a palm. They are weak monsters that live in snow fields. Each time one dies, the spring comes a half day earlier"}, {"Winter Shogun": "The Lord of the Snow Sprites and Spirit of the Winter itself. Doesn't have a real body, but assumes the form a human form, wearing a white samurai-styled helmet and an intricate warrior's surcoat. Appears when Snow Sprites are killed"}, {"Goblins": "Dangerous demi-humans that walk in pack of maximum 14 members and use weapons. They are as tall as younger grade-schoolers, but violent and quick-moving"}, {"Beginner's Banes": "Catlike creatures bigger than lions or tigers, with black fur, golden eyes, two long fangs and huge fangs. Smart monsters that hang out with Goblins and Kobolds and use them as bait for rookies. There are herbivorous Beginner's Bane with crimson eyes that enjoy eating wolfberries"}, {"Gremlins": "Low-ranked demons with small, humanoid bodies. They pop up in places where magic power is thick, such as dungeons"}, {"Dungeon Mimics": "They can look like a treasure chest or a pile of gold, eating anyone who steps on to reach it. They attack both humans and other monsters"}, {"Succubi": "Demons who look like busty women and feed on men's vitality, giving men erotic dreams"}, {"Mobile Fortress Destroyer": "A colossal Golem shaped like a spider and at the size of a small castle, designed by the country of Noise with magic metals to defeat the Devil King. It moves fast and has powerful barriers and golems protecting it"}, {"Golems": "Automatons inhabited by magic with different names and shapes depending on their function. They usually have a magic rune engraved on their forehead, which is their power source. Earth Golems created by Creator class have a short lifespan"}, {"Neroids": "Mysterious drinkable fizzy lifeforms used as substitutes for carbonation in drinks. They prefer dark areas, and have various subspecies, like Pink Neroids, Emerald Neroids, Crimson Neroids and Hell Neroids"}, {"Powerful Messenger": "An earth spirit that looks like a tentacular monster with no visible eyes similar to an evil god of Cthulhu Mythos"}, {"Ghouls": "Humanoid undead creatures capable of agile movements and that have paralyzing poison in their claws. They feed on carrion to live"}, {"Vampires": "High-ranked undeads with red eyes and sharp fangs, under liches and above dullahans, that can turn those who they suck blood into undead. If someone with a pure body who has never performed sexual acts before has their blood sucked by a vampire, they will become a Lesser Vampire"}, {"White Tigers": "Gigantic tigers bearing pure white fur, it's a divine beast with impressive mobility and speed, and a holy aura"}, {"Vanir Dolls": "Masked biped dolls at the size of the knee. They stick to people who are moving and explode"}, {"Sirens": "Female-type monsters whose lower bodies are that of a bird and sing to charm people. They're friendly sea spirits"}, {"Octopi": "Tentacle creatures that can be farmed on land and like to wrap themselves around women. They can change their colors"}, {"Lizard Runners": "Herbivorous bipedal lizards that, once a female, called Princess Runner, are born, they compete for her by running and causing all sort of trouble"}, {"Red Dragons": "Dragons with red scales, two horns and huge wings. They have fire attribute, being resistant to fire and weak against ice"}, {"Running Hawkites": "Hybrids of hawks and black kites. Can't fly but can run at high speeds. To impress the female, they realize the 'Chicken Run', running into the hardest thing the found and avoiding it at the last second"}, {"Slimes": "Living creatures composed of stick, viscous fluid. Aside from the small ones, slimes are powerful adversaries, immune to physical attacks, highly resistant to magic and eating anything they stick on, by dissolving them on their weakly acid body. They have different subtypes, like the Poison Slime, which is toxic, and the Paralyze Slime, which secrets paralyze venom. They are also artificial variants, like the Gelatinous Slime, that can be eaten"}, {"One-Punch Bears": "Large bears with a very violent disposition. The massive claws on its forelegs are sharp enough to behead unprepared targets. Because of this, they are not only feared by regular people, but also by adventurers"}, {"Mine Mushrooms": "Small mushrooms that, in the presence of strong magic, explode violently"}, {"White Wolves": "Carnivorous monsters that walk on packs and only appear in the winter. They frequently fight with One-Punch Bears"}, {"Great Spirit of Storms": "High level spirits relatives to the water spirits, looking like a semi transparent girl with wavy blue hair. They are responsable for the storms and typhoons in the summer"}, {"Thief Monkeys": "Monkeys that are notorious for stealing things"}, {"Lovely Rabbits": "Fluffy, moist-eyed and horned bunnies at the size of a puppy that lives on deep wood. They are carnivorous monsters that distract people with their cuteness to stab them with their horn"}, {"Gargoyles": "Humanoid demons with sharp claws on both hands, pitch-black fur, and wings like a bat. There are birdlike beaks on their reptilian faces"}, {"Mandrakes": "A plant-type monster with strong vitality used as an ingredient for potions. They emit a screech when pulled out of the ground that can kill anyone who hears it"}, {"Duxions": "Rare and cute duck-like monsters that always carry an onion, it's main source of food. They have curative properties and are worth tons of experience points"}, "Tranquility Girls": "A plant-type monster which takes on the appearance of a injured little girl in order to fool adventurers into protecting it. Victims who fall for the Tranquility Girl will stay by its side to protect it and live off its fruit, which is addictive and entirely devoid of nutritional value, thus resulting in the victim dying of malnutrition. The victim's corpse is then consumed by the Tranquility Girl as fertilizer. They're offshoot of the Alraunes", {"Orcs": "A race of pigheaded demi-human that possess powerful bodies and are very fertile. Because male orcs are rare, they reproduce with any humanoid male around, kidnapping them and bringing them to their villages. Because of the experience living with female orcs, the rare male ones are traumatized and afraid of women"}, {"Onis": "A demi-human race with pointed ears, dark-red skin and a single horn on their foreheads. They aren't real lesser demons"}, {"Chimeras": "Artificial weapons made of other creatures' parts. They can add both organic and inorganic parts"}, {"Potatoes": "Vegetables able to fly. Their wild breed is a type of monster that attacks in groups, with their blue sprouts being highly poisonous"}, {"Fire Drakes": "Massive reptiles that move on four legs and with scales the color of flames and fire breath"}, {"Giant Earthworms": "Massive carnivorous earthworms without eyes and whose bodies are about 5 meters long and 1 meter across, with pink and soft bodies."}, {"Giant Bats": "Giant bats at least as big as raptors. They dwell in places like caves and abandoned houses and attack humans and other animals at night"}, {"Pandas": "Ferocious beasts with black and white fur that in addition to bamboo leaves also eat meat."}, {"Frog Killers": "Large snakes that inhabit deep forests and lakesides, hunting Giant Toads. They're capable of covering ground with surprising speed, and with large muscular bodies capable of crushing a Giant Toad to death."}, {"Ogres": "Man-eating demi-humans at least three meters tall with horns, and strong body and instincts. They have a very strong bond of kinship towards each other."}, {"Kobolds": "A demi-human race resembling bipedal dogs that live in nests. Not overly dangerous, but they can surround and defeat fledgling adventurers if they aren't careful."}, {"Giant Squids": "Huge squids that like to jump out to hug people's faces."}, {"Chestnut Rats": "Monsters the size of a medium-ish dog whose body is covered in thorns that eat chestnuts, often invading farms in order to get it."}, {"Bloody Squirrels": "Flying carnivorous squirrels that live deep in the forest. They mark their victims with a smell that won't get off for a week."}, {"Krakens": "Giant slimy octopus monsters that live on the sea."}, {"Kowloon Hydra": "A water-dwelling variety of Dragon with eight heads and a lot bigger than a house that spends most of its life asleep, absorbing MP of the surrounding land for ten years."}, {"Adamantropods": "Giant snails that show up during the raining season. They are immune to physical attacks."}, {"Incubi": "Male dream demons. They have bat wings similar to succubus. They have overly lush and thick hair, piercings dangling from their ears, makeup faces and eye shadow."}, {"Explosion Stones": "Rocks with a human-like face that explode when hit."}, {"Trolls": "Drim-witted, forest-dwelling behemoths, several times the size of a man, with green skin and a horn. They are known by their durability and the capacity of heal themselves."}, {"Owl Monsters": "Flying monsters looking like owls with human eyes."}, {"Minotaurs": "A large, muscular demi-human race with the head of a bull, armed with axes. They often live in caves and dungeons, and eat and kill intruders."}, {"Weeds": "Creatures that explode when they are touched, firing seeds at high speed."}, {"Dryads": "Spirits of Forest and Plants. They look like the translucent upper body of a beautiful green-haired girl. They can speak Elvish and are able to control plants."}, {"Fairies": "Small rare creatures that look like a little naked girl with butterfly wings. There are innocent, naive and sensitive to hearts. Their wings scales are also a high-quality condiment."}, {"Cowdyceps": "Parasite mushrooms that possess the creatures they infect and spur them into aggression."}, {"Kings of Fear": "Vengeful and dangerous cockroach-like monsters with painful attacks and whose nests attack anyone who kills one of their members while the target sleeps."}, {"Cicadas": "Insect-type monsters that live for an entire month, are louder than their Earth version and chirp all night and day."}, {"Stag Beetles": "Insect-type monsters that look like stag beetles at the size of a small dog that charge with their horns."}, {"Tangerines": "A fruit that sprays juice in the eyes if somebody tries to eat it."}, {"Assault Ants": "Insect-behemoths that charge their foes with terrifying ferocity. They dig nests comparable to extensive cave systems."}, {"Wizard Predators": "Mechanical serpents that are a bane to wizards and other magic users."}, {"Onions": "Magic creatures that use tear magic to attack instead of flying away. Wild onions are full of XP."}, {"Gossamers": "Fluffy, floaty puffballs. They're cousins of the Snow Sprites, and if they are attacked, a Great Spirit appears to protect them."}, {"Zombie Dragons": "Big creatures with big wings and a huge mouth that vomited while trying to make a noise. They can't use breath, but thanks to their immortality, they're stronger than normal Dragons."}, {"Green Dragons": "Gigantic dark green lizard-like monsters with a large jaw lined with sharp fangs and two horns extending from the side of its head."}, {"Destroyer Prototype": "A giant, eight legged, spider-like golem twice as big as a person, similar to the Destroyer."}, {"Werewolves": "A half-wolf demi-human who can go back and forth between their wolf and human forms. In their human form, they can blend into human communities."}, {"Griffins": "Monsters the size of a horse that have wings and can fly, having the body of a lion and the head of an eagle."}, {"Killer Bees": "Huge bees sporting a big, poisonous sting."}, {"Golden Dragons": "The most valuable of all Dragon species. It is a electric dragon whose scales got golden after eating nothing but gold. They seek out shiny objects and live in mines."}, {"Skeletons": "Animated bones of those who once lived. They are small-fry undeads."}, {"Bell Peppers": "Red magical beings. Smart creatures that play dead while being harvested, waiting patiently for the cook turns their backs on them before attack."}, {"Antlions": "A type of monster that hides underground and attacks from below."}, {"Tranquility Queen": "A beautiful woman with big breasts, covered in a thin cloth made of leaves, and whose lower part are made of vegetation. Its real body is the forest, having roots scattered throughout it. It's a higher form of the Tranquility Girls."}, {"Manticores": "Subspecies Wyverns, it's a chimera like beast created by enchantment. They have a human head attached to a lion's body, along with a scorpion's tail and wings of a bat. The females are stronger than the males."}, {"Genbu": "A giant docile turtle the size of a mountain that lives underground, coming to the surface once every ten years to dry out their shells. Because it lives near mineral veins and eats rare gems, it has extremely valuable minerals on their shells, and thus nicknamed 'Treasure Island'. It is a divine beast."}, {"Rock Mimics": "Creatures whose bodies blended into rocks. They look like grey octopuses."}, {"Mushrooms": "Swarms of small and black magical beings that fly and attack using spores."}, {"Cherry Blossoms Spirits": "They always appear completely nude when the cherry blossoms bloom."}, {"Fenrirs": "Big silver wolves with blue eyes that can manipulate ice. They're able to wipe out veteran adventurers' parties. They're higher forms of the White Wolves and can follow their packs."}, {"Mad Bomber Moguninnin": "A two-legged robot that looks like a ninja that uses detonation magic. It hates all humans, especially people with black hair and dark eyes, with harem parties."}, {"Alraunes": "Monsters that look like the upper body of a young girl sprouting from the middle of a giant flower. They immobilize their prey in order to implant their seed onto their bodies before releasing them."}, {"Elder Treants": "Large plant-type monsters that resembled rotting, moving trees."}, {"Scarosauri": "Large lizards with a torso the size of a cow. They absorb ice magic that they turn into their own strength."}, {"King Toads": "Special humongous frogs with the size of a small mansion and that possess regenerative abilities. They appear during particularly strong rainy seasons. It's said destroying them brings an end to the rainy season, but this may not be true."}, {"Magic Eaters": "Spirit type monsters that look like glowing lights and can consume magic. They tend to gather around strong monsters in order to feed on them."}, {"Crystal Ligers": "Herbivorous cat type monsters bigger than the Beginner's Bane, attracted to anything that shines and glitters, particularly high quality jewels. They're an evolved version of the Beginner's Banes."}, {"Aqualiana": "A plant monster with tentacle-like vines and teeth. It was named after Aqua."}, {"White Dragons": "Dragons on the verge of extinction with a pure white body and red eyes with a strong holy attribute, being able to use holy magic. They're fairly intelligent and docile. The bones and fangs of white dragons are said to raise luck."}, {"Blue-Crabs": "Monsters that travel long distances protected from enemies and the desiccated effects of the sun by their hard shells."}, {"Cerberi": "A monster in the form of a giant three-headed dog with the power of manipulate fire. Its fur is always warm."}, {"Harpies": "Magic beasts that are half human and half bird."}, {"Centaurs": "Demi-humans with the upper body of a human and the lower body of a horse."}, {"Lamias": "Magic beasts with the upper body of a woman and the lower body of a snake."}, {"Medusas": "A monster with snakes in place of the hair that can petrify people."}, {"Kobold Heroes": "An advanced variant of the Kobolds that can be trouble for intermediate adventurers."}, {"Wraiths": "A semitranslucent ghost with a human-like form, able to speak telepathically."}, {"Grimm Reapers": "Floating skeletons with a scythe in one hand clad in a frayed, black robe."}, {"Gas Mushrooms": "Mushrooms that scatters numbing spores when exposed to sunlight. It's said to be so delicious that it makes you numb."}, {"Demon Imitation Mages": "Demon-like beings that use fire magic."}, {"Thunder Spiders": "Giant spiders that can control the weather. They float in the sky on a black cloud-like web, and strike down lightning below it. Some individuals are said to be able to make it rain downpour or even sardines."}, {"Water Spirits": "Spirits that take the form of beautiful girls that love wine and can summon rains."}, {"Wild Demon Salmons": "Unlike salmon on Earth, they don't die after laying their eggs and do whatever it takes to protect their spawn. They prefer to lay their eggs in pure and clean water, besides causing storm clouds by using Water Magic."}, {"Great Spirit of Summer": "A spirit responsable for the heat waves during summer. They will fight back if someone tries to change the weather."}, {"Wind Spirits": "Spirits who look like beautiful women whose body was half transparent and floating in the air. They go berserk if they loses their purity."}, {"Black Truffles": "Mushrooms whose fragrance leaves the target mesmerized."}, {"Matsutakes": "The Kings of Mushrooms, they are the most powerful and delicious mushroom type, but also temperamental and prone to violence."}, {"Bleeding Spiders": "Pillow-sized demons that wraps its prey and torments them in order to feed on their ill feelings. It is a harmless monster."}, {"Wight Kings": "Weak and rude undeads able to cast magic and that are stronger at night, but can be destroyed by sunlight."}, {"Fortress Tortoises": "Tortoises which can store a large amount of nutrients in its shell."}, {"Sea Serpents": "Snake-like monsters that live in the swallows seas. Like other snake-type monsters, they are poisonous."}, {"Leviathans": "High intelligent dragon-type monsters with hard scales and water breath. Their offsprings are similar to the sea serpents and grow up fast."}, {"Chestnuts": "Nuts that become warmless after falling from their tree, although some play dead in order to attack their collectors."}, {"Giant Rats": "Rats that grow to huge proportions."}, {"Basilisks": "Multi-legged reptiles that can turn other creatures into stone."}, {"Salamanders": "Little lizards that generate a lot of heat."}, {"Black Hounds": "Demonic dogs that brings ill omen and death."}, {"Giant Spiders": "Huge spiders that ensnare their prey with large webs."}, {"Arachnes": "Monsters that have the upper body of a woman and the lower body of a giant spider."}, {"Wizards": "A mysterious, hooded monster of humanoid shape that wields magic."}, {"Magic Soldiers": "An armor-clad monster that can move unhindered."}, {"Spectres": "A soul that was trapped by its worldly desires and warped into an evil spirit."}, {"Muskmelon": "Lord of the wild vegetables on Mount Worm. The more frenzied it becomes, the sweeter it gets."}, {"Bro-rillas": "A brawny gorilla-type monster. It's obsessed with its daily training regimen, but notorious for never wiping down gym equipment."}, {"Giant Corns": "These ferocious vegetables are covered with delicious kernels. They're very particular about their hairstyle."}, {"Running Jaws": "A cold-blooded ocean-based gangster. It uses its two legs to walk on land. Its fin is extremely delicious."}, {"Bon Dancer": "An eternally dancing, festival-obsessed spirit feared by many. It will stop at nothing to be the life of the party."}, {"Pumpkins": "A fearsome vegetable that appears in the fall. It likes to show off how crisp and fresh it is. Its favorite target is humans."}, {"Lion Dancers": "A fierce spirit who rarely let go after biting their victims and powerful enough to bite through bone, although their bite is also imbued with natural energy that can heal and empower people. It's seen in the year-end and it enjoys the sound of flutes and drums."}, {"Toothed Turtle": "A giant sea Treasure Island."}, {"Spirit of Guidance": "A Fairy who guides lost souls, like NEETs, but also attracts monsters looking for food, mate or adversaries."}, {"Reindeers": "The most monstrous of winter beast, it can tear right through adamantite armor using its antlers."}, {"Money Cats": "A rare cat-like monster. It is said that good fortune will come to any who catch it."}, {"Giant Seaweeds": "A seaweed-type monster. It is a natural enemy of kelp and its favorite food is also kelp."}, {"Sweet Potatoes": "A sweet vegetable that is popular in autumn. It's adorable when it jumps around."}, {"Guidance of the Earth": "A spirit that grants power to people for 3 minutes, also changing their appearance."}, {"O-Jizo": "A spirit who loves chaos. A very annoying entity that vaguely grants wishes. It looks like a Buddha statue, but its real form is of a huge Dogu."} ] }
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