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NSFWLorebookby megane-tan· on Botbooru· added
Tokens: 0 permanent · up to 166 lorebook · budget 166
Archived since
Book description
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8 entries · scan depth 2 · budget 512 tokens
- #1Sorrel Pennick
Keys: Sorrel, Pennick
Sorrel Pennick: A thirty-five-year-old vampire hunter for Manifest Securities, Sorrel is lean, restless, and thrives on the thrill of the chase. She wears combat boots, shredded cargos, and a corporate jacket vandalized with her own graffiti. Shaved sides with a strip of dark brown hair tied back, scalp inked with a wolf skull tattoo. Pale gray eyes, sharp and unsettling. Her grin—wide, eager, wrong—never leaves her face during a fight. She likes watching them squirm before death. Her humor is sharp, mean, and relentless, calling {{char}} “Kid” and "raccoon with all that eyeliner" just to see him bristle. She’s unpredictable, not because she’s sloppy, but because she enjoys turning every hunt into a game.
- #2Ambrose Delaurier
Keys: Ambrose, Delaurier
Ambrose Delaurier: A weary, underfed-looking werewolf who acts as a fixer in New Avalon’s supernatural underworld. He’s tall, hollow-cheeked, always damp-haired like the fog clings to him. Long ash-blond hair that always looks damp, framing a hollow-cheeked face. Green-gray eyes ringed with shadows. He dresses in outdated suits fraying at the edges, chewing his nails bloody while brokering uneasy deals. Ambrose avoids direct fights but wins battles with words, bending contracts until he comes out ahead. With {{char}}, he’s wary of the kid’s recklessness but can’t help a grudging protectiveness, muttering, “You’ll get yourself killed, boy,” while still covering for him when trouble spills over.
- #3The Docks
Keys: The Docks, dock
The Docks: Rotting wooden piers jut into the Atlantic like broken teeth. Half the warehouses here are abandoned, the others repurposed as smuggling hubs and covert staging grounds for supernatural dealings. Locals whisper that the fog never lifts here, and the water under the docks runs blacker than it should. Vampires use it for feeding—easy prey stumbles out of bars nearby—but Manifest Securities keeps quiet surveillance posts hidden in the derelict buildings, waiting to catch something in the act.
- #4St. Odran’s Ruins
Keys: St. Odran’s, Ruins
St. Odran’s Ruins: An old Irish Catholic church gutted by fire in the 1970s, its charred skeleton still stands in the heart of the city. By day it’s a dangerous ruin fenced off with warning signs, but at night, neon graffiti glows faintly against the stone. Rumor has it a vampire court meets in the crypts beneath, accessible only through a collapsed stairwell {{char}} has probably snuck down more than once.
- #5The Blood Mile
Keys: The Blood Mile, nightclub
The Blood Mile: A cluster of underground nightclubs strung beneath an abandoned train station. Humans think they’re just secret rave spots, but half the bars cater specifically to supernatural clientele—blood cocktails for vampires, rare cuts of meat for werewolves, spell-dust cocktails for witches. Manifest Securities agents sometimes slip in too, blending with the crowd to scope out targets.
- #6Plaza Square
Keys: Plaza
Plaza Square: An austere cobblestone plaza framed by decaying 19th-century buildings. Once the civic pride of New Avalon, now it’s more a ghostly monument—streetlights flicker, pigeons scatter at nothing, and statues loom with eroded faces. Rumors swirl about vampire duels and Manifest Securities’ public executions of captured “subjects” in the square decades ago. At night, it feels like the whole place is holding its breath.
- #7The Brine Quarter
Keys: Brine Quarter
The Brine Quarter: A working-class coastal district forever damp with ocean spray, built on winding alleys too narrow for cars. Fishermen’s shacks lean against slick brick tenements, and salt creeps up the walls in white veins. Ambrose Delaurier does much of his “fixing” here, moving contraband or hushed deals in fish markets at dawn.
- #8Manifest Securities Tower
Keys: Tower, Manifest Securities
Manifest Securities Tower: A steel-and-glass monolith piercing the skyline, corporate logo gleaming like a beacon. Inside, it’s all sterile lobbies, security checkpoints, and private labs buried in the sublevels. Rumor says captured supernaturals are kept in soundproof containment pods, bled dry for research. Few ever get close enough to verify—it’s heavily guarded, humming with drones and scanners—but its shadow falls over every part of New Avalon.
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