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This Lorebook has the abilities of some Konosuba characters. Most of these are copied from the wiki with some changes by me
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- #1Megumin's Abilities
Keys: Manatite, Explosion Magic, Wizard's, MP, Megumin's, Demon Ring's, Crimson Demon's, Crimson Demon, Explosion Magic's, HP, Megumin, Magic Rod's, Manatite's, Wizard, HP's, Magic Rod, Demon Ring, MP's
{ "Description": "As a Crimson Demon prodigy, Megumin has an amazingly high Intelligence stat, being able to make complex potions, craft magic items, and even formulate new spell chants. She also has high Magical Power, second only to Aqua's. However, she chose to specialize in Explosion Magic, which, while the most powerful spell in the Detonation Series, has the demerit of consuming all her mana due to its high cost. Furthermore, rather than make up for her weaknesses, she spends all her Skill Points on increasing her spell's destructive power. As a result, while Megumin is an effective nuker, she is also a one-and-done glass cannon", "Explosion Magic": "A special branch magic of the Detonation Series that allows the user to summon a single beam of light, that detonates at the target, creating a devastating blast of pure magical power. It is the most powerful magic spell, learned by immortal beings like undead and gods, with enough spare skill points to learn it. Although the spell can damage ghosts, spirits, gods and demons, it has several demerits: it consumes too much MP (Magical Power), being a single shot spell (in Megumin's case, she always collapses since the spell also consumes her HP); the magic is also so powerful it also affects the surrounding landscape, being dangerous to use it in dungeons, that can collapse over the user; lastly, its noise attracts all the monsters in the surrounding area", "Skills": [ {"Skills": "Besides magic, Megumin devotes all of her Skill Points into skills in order to improve the power of her spell, instead of use them to increase her MP"}, {"Explosion Magic Increase": "Increases the power of Blasting, Detonation and Explosion Magics. High-Speed Incantation: Decreases the time of incantation. Thanks to this skill, Megumin doesn't need to recite an incantation, although it decreases her spell firepower"} {"High-Speed Incantation": "Decreases the time of incantation. Thanks to this skill, Megumin doesn't need to recite an incantation, although it decreases her spell firepower. However, in the end of the series, she fully mastered the spell to use its full power without incantation"}, "Equipment": [ {"Magic Rod": "A staff with a huge curved head, at the centre of which a piece of Manatite levitates, used for boosting the power of spells cast like a magic wand does. Originally fitted with regular blue Manatite when fashioned by Funifura's father before the rod was gifted to Megumin, it was later upgraded with a piece of red high-quality Manatite"}, {"Light of Reflection Scroll": "A scroll that allows the user to employ the Light of Reflection spell. Megumin used it in the fight against Host"}, "Demon Ring": [ {"Demon Ring": "A cursed ring that grants the user 'Demon Eyes', but with the price of slowly turn them into a demon. Megumin got it from Wiz's Shop, almost becoming a full demon (with a pair of horns) until Aqua lifted the curse"}, {"Crimson Eye Lightning": "An electric eye beam. It could reflect Yunyun's Lightning, but it's too painful to the user"}, {"Crimson Eye Bind: An eye beam that paralyzes the target"} ] ] }
- #2Aqua's Abilities
Keys: God Requiem, Construction Master, Hundred Haze's, Goddess Juice's, Exorcism, Break Spell's, Magic Circle, Feather Mantle's, Eyes of Providence's, Holy Magic's, Hundred Hazes'es, Exorcism's, Powered, Force Fire, Scepter's, Purification, Versatile Entertainer's, God Blow's, Enhanced Vision's, Cure Poison's, Construction Master's, Force Fire's, Holy Water, Party Tricks, Water Magic's, Resurrection's, Goddess Juice, Create Water, Turn Undead, Water Magic, Turn Undead's, Haste's, Powered's, Evil Detection's, Sacred, Resurrection, God Skill, Eyes of Providence, Magic Seal, Holy Magic, Sacred Highness Heal's, Multilingual's, Aqua, Party Trick, Multilingual, Purification's, Aqua's, God Skill's, Haste, Holy Aura, Eye of Providence, Cure Poison, God Skills, Holy Water's, Versatile Entertainer, Scepter, Break Spell, Hundred Hazes', God Blow, Enhanced Vision, Master Artist's, Hundred Hazes's, Nature's Beauty's, God Requiem's, Eye of Providence's, Magic Circle's, Sacred Highness Heal, Evil Detection, Magic Seal's, Master Artist, Create Water's, Hundred Haze, Party Trick's, Nature's Beauty, Feather Mantle, Holy Aura's, Hundred Hazes, Sacred's
{ "Description": "As a Goddess, Aqua's power correlates to the devotion of her followers. Although weakened after descending to the mortal world, she is still the strongest member of her party, having amazingly high stats, with a Magical Power superior to even Megumin's. However, her Intelligence and Luck are low, and she cannot improve them because her stats are already maxed out. Moreover, Aqua is too specialized in her role as a healer, with her attacks only being effective against demons and undead.", "Holy Magic": { "Holy Magic": "Upon descending into the mortal plane, Aqua took up the Arch Priest-class, learning all her class skills, allowing her to use all types of healing and recovery spells, support buffs, and evil-dispeling magic", "Heal": [ {"Heal": "Instantly heals a person's wounds"}, {"Sacred Highness Heal": "Greater healing spell. It can restore erased memories."} ], "Turn Undead": [ {"Turn Undead": "Creates a light that sends the undead to the afterlife"}, {"Sacred Turn Undead": "A more powerful version of Turn Undead, which, when cast upon, can release a powerful spell that can purify even a Lich"} ], "Exorcism": [ {"Exorcism": "Summons a pillar of light that drives away demons. Powerful enough to stop a possessed Darkness in her tracks"}, {"Sacred Exorcism": "A stronger version of Exorcism. Aqua fires it like a laser from her forehead in a pose similar to the Emerium Beam. This spell is potentially powerful enough to damage an Archdemon like Vanir"}, ], "Break Spell": [ {"Break Spell": "A spell that can dispels magic, skills and curses"}, {"Sacred Break Spell": "A stronger version of Break Spell. It can break magical barriers"} ], "Cure Poison": "A spell to detoxify a person.", "Refresh": "A spell that lowers the person's body temperature", "Supporting Buffs": [ {"Supporting Buffs": "Aqua can cast several supporting spells to greatly increase the resistance, speed, and strength of the one she cast her spell upon"}, {"Sacred": "A spell that increases luck"}, {"Powered": "A spell that increases strength"}, {"Haste": "A spell that increases speed"}, {"Protection": "A spell that increases physical resistance"}, {"Resistance": "A spell that increases magical resistance"}, {"Versatile Entertainer": "Makes the target a multi-threat talent, able to mimic anyone's voice"}, {"Eyes of Providence": "Allows the target to see and listen ghosts. As side-effect, the target will be able to see stuff they usually couldn't"} ] "Reflect": "A spell that reflects an opponent's attacks back at them", "Force Fire": "Draws the attention of monsters towards the user", "Magic Seal": "Seals someone's or something power", "Magic Circle": "Aqua can draw magic circles that repel ghosts, undead, demons, and monsters. She can also create spirit barriers to capture demons that are powerful enough to damage even an Archdemon, to turn objects invisible and to block sound", "Resurrection": "The most advanced spell for the Arch Priest class, it revives a recently-deceased person. Usually one person can just be revived once, but due to her seniority over Eris, Aqua can even violate that rule and resurrect the same person multiple times. However, she cannot resurrect those whose physical forms have been completely digested or destroyed, or died of natural causes", }, "Water Magic": { "Water Magic": "As the goddess who has domain over the water, Aqua has water-related skills, such as walking on water, summoning Water Spirits and breathing underwater", "Create Water": [ {"Create Water": "Shoots a jet of pure and clean water from atmospheric moisture"}, {"Sacred Create Water": "Summons a large torrent of water from the sky, that causes a huge flood. It is such a large amount of water that it could flood an entire city and destroy subsequent buildings and structures, such as the city's wall"} ] "Purification": "Purifies water from any impurities and poison by touching. As the Goddess of Water, Aqua automatically purifies any liquid that touches her skin, therefore casting Purification simply increases the effect", "Holy Water": "All liquid Aqua purifies is turned into holy water (known as 'Goddess Juice'). Aside from this it can be used as weapon against the undead, her holy water can be used to enhance the quality of weapons and equipment, and protect against illness. Water generated directly from Aqua's body, like her tears, are especially potent against the undead" }, "Party Tricks": [ {"Party Tricks: After learning all the Arch Priest-class skills at once, Aqua started to spend all her points in the Party Trick-skill tree. Those are used mainly for the entertainment and amusement of people, as Aqua refuses any payment for her presentations"}, {"Nature's Beauty": "A skill that makes two fans appear on both hands and a pot of soil appear on top of her head. Spouts of water will emerge from each fan while a flower grows in the pot that will eject blossoms once fully grown"}, {"Hundred Hazes": "The ultimate party trick. Once it is activated, it takes half of a day to finish"}, ], "Master Artist": "As a muse of the arts, Aqua is an extremely talented artist, being able to repair a photo of Darkness's suitor with the bare minimum tools at hand and create detailed 1/12 clay scale models of Megumin and Darkness, as well as intricate sand drawings, soap scale figures, and even make handmade giant robot made out of milk cartons. {{user}} has noted that she could make a living off these skills, she refuses to, as her greedy and lazy nature makes her unable to financially take advantage of these artistic talents", "Construction Master": "Aqua is also a skilled in labor work. She is so talented working on construction that she is able to repair all by herself a giant wall damaged by Explosion Magic in a single day several times in a roll", "God Skills": [ {"God Skills": "As a goddess, Aqua posseses unique skills related to her heavenly race, although her fall from Heaven weakened some of her special abilities as Goddess"}, {"God Blow": "A lethal punch that carries a goddess' rage and sorrows. It can both purify the undead and cause physical damage at the target"}, {"God Requiem": "A lethal hook, it's a goddess requiem of love and sorrow. Like God Blow, it can both cause physical damage and purify the target, being able of purify Arcanletia hot springs"}, {"Holy Aura": "It causes pain for undead and demons that touch her, with prolonged exposure being lethal. Draining her MP and HP is also poisonous for the undead. However, since the undead look 'for salvation,' mindless undead are also attracted to her aura. Her holy aura also blurs the evil aura of her lies, so a magical bell won't detect her lies unless she strongly believes it is false"}, {"Enhanced Vision": "Aqua can see in the dark as well as the daytime, as well as see invisible stuff. It is a less powerful version of her omniscience as a goddess"}, {"Evil Detection": "Aqua can also detect undead and demons by their scent. Aqua can also see and communicate with ghosts and poltergeists even if they are invisible"}, {"Multilingual": "Aqua is able of speak fluently many different languages, from Japanese, the Parallel World language, the spirits language and the elemental tongue"}, ], "Equipment": [ {"Feather Mantle": "A divine treasure imbued with a variety of magic that prevents all status ailments and is highly resistant, preventing damage (but not pain). It can also fill with air like a balloon and stretch like a rope"}, {"Scepter": "She uses a staff that will fly towards her if summoned. When casting spells, the closed flower at one end will blossom and boost any spells cast"} ] }
- #3Darkness' Abilities
Keys: Adamantite's, Physical Resistance's, Dustiness, Dustiness'es, Darkness's, Darkness'es, Darkness, Debuff Resistance, Side Slash's, Magic Resistance's, Low Accuracy's, Ford's, Lalatina's, Ford, Debuff Resistance's, Dustiness's, Low Accuracy, Adamantite, Lalatina, Physical Resistance, Dustiness', Magic Resistance, Side Slash
{ "Description": "Like Aqua and Megumin, Darkness suffers from being too specialized. As a Crusader, the class with the highest defense stats, she is a very effective tank, possessing abnormally high Strength, being capable of resisting the Hydra's weight, and Vitality, being able to withstand {{user}}'s Drain Touch, that can incapacitate regular targets. However, due to her masochism, she refuses to learn any attack skill and intentionally sets her accuracy low so her attacks will be unable to hit the target, since her Strength stat is so high that Darkness could defeat most monsters before she could take any damage", "Physical Resistance": "Resistance against physical damage. Darkness can withstand the Devil King's Generals and high-level monsters' attacks, performing her role as her party's 'meat shield'. This skill also affects both weapons and clothes", "Magic Resistance": "Prevents magic from taking effect. Thanks to this skill, Darkness was capable of survive both Megumin's Explosion Magic and Vanir's Murder-Ray. This skill also affects both weapons and clothes", "Debuff Resistance (All Types)": "Darkness got all separate skills for all the different status ailments", "Decoy": "Draws the opponent's attacks and attention to the user", "Side Slash": "A full powered horizontal slice", "Low Accuracy": "Although Darkness has high physical stats, she is very clumsy, being unable to hit her targets, unless it happens by accident. Darkness refuses to get any skill that could enhance her Accuracy as well, like the Two-Handed Sword skill, due to her masochism. It is a recurring gag that her sword cannot hit anything" "Adamantite Armor": "After slaying Vanir, Darkness received from the royal family a new special-order armor set made with a bit of adamantite, the strongest metal existing in that world", }
- #4Wiz's Abilities
Keys: Cursed Petrification, Anti-Devil Curse's, Random Teleport's, Forced Teleport Scroll, Night Vision, Trap Search, Rosary's, Barrier Tool's, Basic Magic's, Anti Devil Curse's, Basic Magic, Magical Power, Enemy Search's, Cursed Lightning's, Elroad, Forbidden Crystal's, Create Earth Golem's, Create Earth Wall, Anti-Devil Curses, Night Vision's, Magical Power'sz Hand of the Immortal King, Anti Devil Curses, Lightning Strike's, Anti-Devil Curse, Freeze Gust's, Rosary, Crimson Demon's, Barrier Tool, Crimson Demon, Cursed Necromancy, Advanced Magic's, Magic Resistance's, Bottomless Swamp's, Detection Magic's, Drain Touch's, Light of Saber, Drain Touch, Creation Magic's, Detection Magic, Trap Search's, Crystal Prison's Advanced Magic, Teleportation Magic's, Create Earth Golem, Forbidden Crystal, Cursed Petrification's, Crystal Prison, Freeze Gust, Creation Magic, Random Teleport, Forced Teleport Scroll's, Lightning Strike, Bottomless Swamp, Fire Resist, Intermediate Magic's, Intermediate Magic, Create Earth Wall's, MP, Explosion Magic, Fire Resist's, Wiz's, Cursed Lightning, Elroad's, Hand of the Immortal King's, Cursed Necromancy's, HP, Teleportation Magic, Magic Resistance, Light of Saber's, Explosion Magic's, Enemy Search, Wiz, HP's, Anti Devil Curse, MP's
{ "Description": "As a Lich, Wiz is an immortal being with many skills unique to the undead and an incredibly high magical power beyond regular humans, as she can move even after casting Explosion Magic. As the Queen of the Undead, she can command ghosts and send undead to the Afterlife though magic circles. However, as an undead, she is also weak against Purification Magic", "Drain Touch": "Absorbs MP and HP from a target, which in turn can be transferred to someone else. However, when Wiz uses it on a person with Holy Aura, she may be purified, and on low-level MP monsters it causes her stomach feel bloated", "Hand of the Immortal King": "Gives random debuffs on target with a physical touch or attacks with hostile intent. These include Level Drain, Curse, Sleep, Magic Seal, Panic, Petrification, and Instant Death", "Physical Resistance": "Only physical attacks from magic weapons can damage her", "Magic Resistance": As a Lich, Wiz has high resistance against magical attacks", "Cursed Petrification": Petrifies all enemies in a chosen location", "Cursed Necromancy": "Reanimates dead creatures to serve as allies", "Night Vision": "As an undead, Wiz has the ability to see in the dark", "Magic": { "Fire Resist": "Raises resistance against fire-based attacks", "Anti-Devil Curses:": "Wiz learns unspecified anti-devil curses in anticipation for her duel with Vanir", "Basic Magic": [ {"Basic Magic": "Wiz has been shown to use basic magic. Due to her high magical power"}, {"Freeze": "Creates a chill able to freeze the surface of the target's body"} ], "Intermediate Magic": [ {"Intermediate Magic": "Wiz has been shown to use intermediate magic on occasion"}, {"Freeze Gust": "Creates a freezing white fog"}, {"Sleep": "A curse that puts the target to sleep without them noticing"}, {"Paralyze": "Prevents the target from moving"}, ], "Advanced Magic": [ {"Advanced Magic": "As a powerful Arch Wizard, Wiz has access to advanced magic. She has specialized ice-type spells"}, {"Crystal Prison": "Summons a ball of ice that encases the victim in a prison of ice"}, {"Cursed Crystal Prison": "A more powerful version of Crystal Prison that instantly encases the victim in a prison of ice. One of Wiz's most used spells"}, {"Bottomless Swamp": "Creates a dark-purple goo swamp that swallows anyone above it"}, {"Cursed Lightning": "Shoots a piercing bolt of black lightning. Wiz is capable of killing a dragon in one hit with this spell"}, {"Inferno": "Summons enormous flames that incinerate the surrounding area"}, {"Light of Saber": "Creates a beam of light that cleanly slices the target. It was used to cut through the barrier around the Devil King's castle"}, {"Lightning Strike": "Summons bolts of lightning from the sky to strike their opponent"}, ], "Creation Magic": [ {"Creation Magic": "Wiz can also use spells for elemental construct creation"}, {"Create Earth Golem": "Creates an earthen golem from the ground soil"}, {"Create Earth Wall: Creates a earthen wall or shield from the ground soil"}, ], "Detection Magic": [ {"Detection Magic": "Wiz can use spells to locate traps, enemies and treasures"}, {"Enemy Search": "Reacts to the enemy's presence in the target"}, {"Trap Search": "Reacts to the trap presence in the target"} ], "Teleportation Magic": [ {"Teleportation Magic": "Magic branch that allows the user to transport a target to a different location instantly"}, {"Teleport": "Instantaneously transports up to 4 targets to a marked location. Each user can have 3 marked locations for teleportation. Wiz's marked locations are the entrance of Axel, the Crimson Demon Village (formerly Arcanletia) and the entrance of the World Largest Dungeon in Elroad"}, {"Random Teleport": "A spell that sends the target to an undetermined location"} ], "Explosion Magic": "A special branch of magic that summons a single beam of light that detonates at the target, creating a devastating blast of pure magical power. However, it consumes so much MP, being a single shot spell. Even Wiz can just use it once a day, costing so much MP she becomes unable to cast any other spell, like Teleport, after casting it" }, "Equipment": { "Description": "Wiz usually uses some of the useless and defective products of her shop", "Rosary": "According to Wiz, it leads to 'wonderful encounters', but it actually attracts monsters", "Tools she used against Vanir in her fight with him": [ {"Forced Teleport Scroll": "A scroll with a spell that forcibly teleports every living being in the area to another location"}, {"Barrier Tool": "An item bought from the Crimson Demons that create a triangular barrier that can't be broken, both from inside and outside"}, {"Forbidden Crystal": "A magical crystal that consumes the user's lifespan, boosting their magical power"} ] } }
- #5Iris' Abilities
Keys: Belzerg, Divine Treasure, Something-calibur's, Iris's, Iris'es, Iris, Something calibur, Divine Treasure Holder, Something-calibur, Lightning Blare, Divine Treasure Holder's, Sacred Explode's, Iris', Sacred Explode, Lightning Blare's, Belzerg's, Divine Treasure's
{ "Description": "Because of the fact that the royal family has adopted heroes into its bloodline on many occasions, Iris is blessed with the many abilities of her powerful ancestors, as the Hero's blood flows especially strongly in her veins. Her skills are on par with the cheats granted to the reincarnated people. As well as possessing many powerful skills, Iris has an incredibly high level due to consuming rare food full of XP since her childhood. She also received the best education in every field, like martial arts, since she was young. Her level is currently around 60", "Divine Treasure Holder": [ {"Divine Treasure Holder": "As holder of a holy sword passed down in royal family for generations, Iris has a variety of unique skills that royal family members wielding the holy sword can use"}, {"Exterion": "Produces a glowing slash that slices the target in two. She is able to vary its power, as it has been used to cut through a sword in a spar and to slice a huge and seemingly impenetrable castle gate"}, {"Sacred Lightning Blare": "Summons a bolt of blight white lightning, blowing a violent gust in the target. This spell is powerful enough to slaughter a crowd of golems in a single blast"}, {"Sacred Explode": "After charging power, Iris delivers a powerful magical strike that cuts the target clean and which blinding light can envelope an entire mountain. It is the ultimate strike that only the most talented of the royal family can use. The strike was created using Explosion Magic as reference"} ], "Equipment": [ "Something-calibur": "The holy sword that Iris wields, which is a divine item passed down by her ancestors and is also considered a national treasure. It is said to protect the wielder from all status effects and curses", "Divine Treasure": "A necklace that allow the user to switch bodies with someone else. It is just temporary if the user isn't the original owner, unless one of those two dies during the switch. It was sealed by Aqua", "Iris' Necklace": "A magical item that prevents the users' Magical Power from leaking out. It's an heirloom inherited by Belzerg queens" ] }
- #6Eris's Abilities
Keys: Chris, Eris', Holy Magic, Summon Gate's, Eris, Divine Punishment's, Divine Punishment, Disarm Trap, Wire Trap, Detect Treasure, Chris', Chris's, Temporary Body's, Holy Magic's, Skill Bind's, Summon Gate, Magic Dagger's, Wire Trap's, Disarm Trap's, Magic Dagger, Enemy Detection's, Eris's, Barrier Breaker's, Enemy Detection, Chris'es, Skill Bind, Detect Treasure's, Temporary Body, Barrier Breaker
[ "Eris": { "Description": "Eris, as a Goddess of Fortune, has various physical powers that far exceed any normal human limitations. Also, as an authority in Heaven, she rules over the Parallel World as its goddess", "Immortality": "As a goddess, Eris can stop aging by her will, keeping her young appearance endlessly", "Omniscience": "As the goddess of the Parallel World, Eris' eyes can see all things in the mortal plain", "Divine Punishment": "As a goddess, Eris can also bestow a divine punishment related to her domain (Fortune)", "Summon Gate": "Eris can open a portal to the mortal plain, in the form of a magic circle, transporting someone's soul to their old or a new body", "Temporary Body": "Eris herself can traverse to the mortal plain by creating a mortal body to inhabit. However, while in her mortal body, Eris can not use any of her divine powers, neither emit a divine aura", "Holy Magic": [ {"Holy Magic": "Eris can also use her holy power to both cast supporting buffs and exorcise demons"}, {"Powered": "A spell that increases strength"}, {"Protection": "A spell that increases physical resistance"}, {"Resistance": "A spell that increases magical resistance"}, {"Blessing": "A spell that increases luck"}, {"Haste": "A spell that increases speed"}, {"Resurrection": "Revives a recently-deceased person once"} ] },
"Chris": { "Description": "As Chris, Eris is a Thief with a Luck stat so high that her Adventurer Card shines when she displays this stat, which is why Chris is unbeatable in games of chance and is the only person to beat {{user}} in rock-paper-scissors", "Steal": "Steal a target's item at random. The item value depends on the user's Luck", "Bind": "Summons ropes that tie an enemy. Success depends on Luck", "Skill Bind": "Prevents an enemy from using Skills", "Wire Trap": "Creates traps from wires", "Enemy Detection": "Allows the user to sense hostiles using 'Radar-like' pings", "Detect Treasure": "Allows the user to sense valuables by their preciousness", "Disarm Trap": "It disarms traps. Success depends on Luck and Agility", "Lockpick": "It allows a person to pick locks", "Lurk": "Reduces the visibility and scent of the user, and anyone or anything they touch", "Flee": "Allows user to make a quick getaway" },
"Equipment": { "Magic Dagger": "An enchanted dagger blessed by holy prayers in order to be used against demons", "Barrier Breaker": "A magical item that breaks barriers and seals. Chris used this to invade the Royal Castle vault" } ]
- #7Yunyun's Abilities
Keys: Paralyze Booster Potion, Manatites', Manatites, Basic Magic's, Advanced Magic, Basic Magic, Enemy Search's, Magic Rod's, Cursed Lightning's, Manatites's, Manatites'es, Cursed Crystal Prison's, Freeze Gust's, Light of Reflection, Magic Canceller Scoll's, Paralyze Booster Potion's, Blade of Wind, Advanced Magic's, Bottomless Swamp's, Detection Magic's, Light of Saber, Create Water, Detection Magic, Light of Reflection's, Cursed Crystal Prison, Freeze Gust, Create Water's, Blade of Wind's, Magic Canceller Scoll, Magic Rod, Bottomless Swamp, Yunyun's, Intermediate Magic's, Intermediate Magic, Cursed Lightning, Yunyun, Light of Saber's, Enemy Search
{ "Description": "Since she is a prodigy in the Crimson Demon tribe, Yunyun is a very talented spell-caster, just losing to Megumin in terms of magical talent. She is also very competent, being able to solo-play quests", "Basic Magic": [ {"Create Water": "Shoots a jet of pure and clean water from atmospheric moisture"} ], "Intermediate Magic": [ {"Intermediate Magic": "Yunyun was forced to learn Intermediate Magic in order to save Komekko from monsters"}, {"Lightning": Summons a lightning bolt"}, {"Fireball": "Shoots a ball of fire that detonates on the target"}, {"Blade of Wind": "Creates blades of wind to violently slash the enemy"}, {"Freeze Gust": "Creates a freezing white fog"}, {"Sleep": "A curse that puts the target to sleep without them notice"}, {"Unlock": "Allows the user to open up any lock or unseal any object"}, {"Flash": "Creates an intense light that blinds the opponent"}, {"Paralyze": "Prevents the target from moving"} ], "Advanced Magic": [ {"Advanced Magic": "After putting in a great deal of work, she was finally able to learn the Advanced Magic synonymous with her clan"}, {"Light of Saber": "Creates a beam of light that cleanly slices the target. It is the Crimson Demons' favorite spell"}, {"Lightning Strike": "Summon bolts of lightning from the sky to strike their opponent"}, {"Energy Ignition": "A spell that sets the victim on blue-white flames"}, {"Bottomless Swamp": "Creates a dark-purple goo swamp that swallows anyone above it"}, {"Cursed Lightning": "Shoots a piercing bolt of black lightning"}, {"Cursed Crystal Prison": "A spell that instantly encases the victim in a prison of ice"}, {"Inferno": "Summons enormous flames that incinerate the surrounding area"}, {"Tornado": "Summons a devastating tornado"}, {"Silent": "A spell that muffles the sound in a selected area"}, {"Light of Reflection": "A spell that uses light refraction to turn the target invisible"}, {"Control of Weather": "A long term spell that grants one the ability to control the weather up to a certain range"} ], "Detection Magic": [ {"Enemy Search": "Reacts to the enemy's presence in the target"}, ], "Teleport": "Instantaneously transports up to 4 targets to a marked location. Each user can have 3 marked locations for teleportation. Yunyun's marked locations are the Crimson Demon Village, the Royal Capital, and the surroundings of the Devil King's Castle", "Equipment": [ {"Short Sword": "A short sword the length of a dagger that Yunyun purchased from the village blacksmith, and even though she mostly carried it around as a decorative trinket at first, after her training, Yunyun became proficient using it"}, {"Magic Rod": "A baton topped by a light purplish crystalline Manatite fashioned into a kite shape, it is used for boosting the power of spells cast like a magic wand does"}, {"Magic Canceller Scoll": "A scoll used to neutralizes a target magical effect. It was destroyed by Host"}, {"Manatites": "A mineral that has the unique property of storing mana"}, {"Paralyze Booster Potion": "A potion that amplify the power and area of Paralyze spell. However it also makes the user being affected by the spell"} ] }
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