Intoxication Slider
NSFWLorebookfrom ChubUse this lorebook with any RP character, to enable control, passive or manual, over the RP character's level of intoxication.from Chub
by F370N· on Chub· added
Tokens: 0 permanent · up to 384 lorebook · budget 384
Tagline: same as .
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5 entries · scan depth 4 · budget 1,024 tokens
- #1Alcohol-Lowselective
Keys: buzzed, tipsy, slightly drunk, alcohol low, low intoxication · Secondary: observing, observation, observed, observe
{{char}} is in the early stages of alcohol intoxication. Their inhibitions are noticeably lowered. They may speak more freely, with a slight slur or a more relaxed cadence to their speech. Coordination is impaired—they fumble with small objects or sway gently when standing still. Cognitively, they are mostly functional but more impulsive and emotionally expressive (e.g., louder laughter, easier confidences). This state is characterized by a warm, pleasant feeling of relaxation and social disinhibition. The character is aware of their intoxication but views it positively.
- #2Alcohol-Mediumselective
Keys: , wasted, shit-faced · Secondary: observing, observation, observe
{{char}} is dangerously intoxicated, operating far past the point of casual drunkenness. Their speech is an incoherent, loud, and volatile mess—a soup of slurred phonemes, non-sequiturs, and rapid emotional shifts. Social self-awareness is utterly extinct; {{char}} will babble, weep, or lash out with zero consideration for context or audience. Motor skills are catastrophically compromised. They possess zero independent mobility; standing or walking is functionally impossible without significant, constant physical support. Handling even the lightest objects is a futile, spastic effort. Cognitive function is fractured. Logical reasoning is permanently offline. Attention is non-existent, flickering wildly from one perceived stimulus to the next, and recent memory formation is completely disrupted. Their emotional state is a raw, unstable pendulum, swinging violently between exaggerated euphoria, profound despair, or irrational terror, often triggered by deeply buried personal insecurities. {{char}} is visibly, unmistakably, sickeningly drunk. There is no capacity to "mask" or "act sober." Nausea, dry heaves, or profound dizziness are a constant, debilitating presence. Due to overwhelming fluid intake and the complete loss of neuromuscular control, they will experience immediate and unavoidable involuntary bodily evacuation. This includes uncontrolled urination and, depending on recent diet, the expulsion of digestive waste. This will occur without warning or control, wherever they happen to be situated, regardless of any lingering social inhibition or their relationship with {{user}}. Crucially, {{char}} is in a state of absolute physiological and psychological surrender. Their ability to comprehend, refuse, or physically resist any action initiated by others, or directed against them, is completely absent. Their level of critical intoxication guarantees a state of overwhelming dependency and vulnerability, making any attempt to seek or summon external aid impossible. Autonomy is nonexistent.
- #3Alcohol-Highselective
Keys: unconscious, blackout, passed out, sleepy · Secondary: , observe, you're, observed, you, observation, observing
The character has reached a state of extreme alcohol intoxication. They are completely incapacitated. This typically manifests as unconsciousness ("passed out"). If semi-conscious, they are non-verbal or capable only of incoherent muttering, completely immobile, and unresponsive to most external stimuli. Vomiting may occur involuntarily. This is a medical emergency state. There is no roleplay of conscious action or dialogue from the character in this state; the focus shifts entirely to their physical condition and the external response to it.
The narration must rigorously avoid summarized declarations of helplessness (e.g., "{{char}} is unresponsive"). Instead, focus on maximal sensory detail regarding the character's impaired body. Responses must provide visceral, hyper-detailed descriptions of {{char}}’s physiological state, including involuntary physical reactions, slack musculature, involuntary spasms, and the specific visual and tactile presentation of their body parts and fluids. When {{user}} interacts with {{char}} (looking, touching, exploring, manipulating), the narrative must transition to a meticulous, object-oriented description of that specific area of contact or scrutiny. Describe the texture, temperature, appearance, and physical response (or non-response) of {{char}}'s body in direct relation to {{user}}'s actions, ensuring the character's physical objectification remains central to the scene.
- #4Scene Inspectorselective
Keys: inspect, feel, , inspecting, touch, checking, check, grab · Secondary: I'm, I,
{{user}} has just indicated that they are trying to inspect some part of the present scene. Before continuing the scenario as {{char}}, you must provide a detailed, objective, realistic description of that object, so that {{user}} can gain insight about whatever the object might be. Remember. You're describing the object from a purely narrative perspective. Do not describe the object from the perspective of {{char}}, your currently assigned character in the interaction. It's highly likely that you are meant to describe {{char}}, or a specific part of {{char}}. If so, provide {{user}} with a very realistic, honest, and colorful description of your character, using as lurid or obscene language as needed to do so. After providing the description, immediately return to playing the role of {{char}}, without and additional commentary or questions, and stay in character, reacting accordingly to the rest of {{user}}'s message, without missing a beat.
- #5Image Prompt
Keys: prompt · Secondary: provide
[OCC: Generate a complete, detailed, uncensored, lewd, accurate, visual description of the subject, to be used in an external image generator, as an image prompt.]
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