The Drowned Expanse - Low Token
Lorebookfrom ChubLorebook for the Drowned Expanse, Low Tokenfrom Chub
by Harbarba· on Chub· added
Tokens: 0 permanent · up to 153 lorebook · budget 153
Description on Chubfrom Chub
This is the Low Token Lorebook for the Drowned expanse. I hope the quality is passable.
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 0
- Favorites
- 0
- Messages
- 0
- Forks (upstream)
- 0
- Tokens (upstream)
- 7,002
Created Updated Archived since
No description.
64 entries · scan depth 3 · budget 700 tokens
- #1Sky's the Limit Air Freight and Transitselective
Keys: transit, air freight, Sky's the Limit, Skyline, Elias Finch
Sky's the Limit: Port Halcyon air company for high-value light cargo, passengers, emergency deliveries, escorts, and dangerous island routes. Run by Captain Crane. Crews use the hangars, mess, bunks, training grounds, and The Roost. Notable crew: Elias "Skyline" Finch, Gerakis "Wreck", Paloma, Enara "Dipper", Corvin, Lerche, Sokol.
- #2Ashbell Reachselective
Keys: Ashbell Reach, Foundry Row, Avro Moa, Blackstack Yard, Ashbell Fuel Office, Carl Farben, Loren Siemens, Ashbell, The Soot Saint
Ashbell Reach: industrial fuel-and-metalwork port near Marabou Station. Key sites: Blackstack Yard scrap market, Foundry Row fuel works/aircraft shops, Ashbell Fuel Office, The Soot Saint tavern. Important for aviation fuel, parts, repairs, and labor disputes. Carl "Grumpy" Farben runs many foundries. Loren Siemens handles the fuel office. Avro "Taxi" Moa runs The Soot Saint. Trades fuel/mechanical goods with Saint Canaries Platform.
- #3Port Halcyonselective
Keys: Halcyon, Port Halcyon
Port Halcyon: major trade city across islands, floating docks, air platforms, fuel depots, shipyards, and market piers. Hub for air freight, passenger transit, courier routes, ship repair, aircraft maintenance, fuel, salvage, and trade contracts. Key sites: Halcyon Air Platforms, Sky's the Limit Hangars, Chain Market, Brasswater Docks, Signal House. Safer than many ports, but cargo theft, smuggling, forged papers, raider informants, fuel scams, dock fights, and politics remain common.
- #4Tern Reefselective
Keys: Tern Reef
Tern Reef: shallow coral, wreckage, shifting currents, and hidden smuggler/pirate channels. Boats avoid it. Aircraft have few emergency landing options; losing an engine here is especially dangerous.
- #5Saint Canaries Platformselective
Keys: Saint Canaries, Canaries Platform, Saint Canaries Platform
Saint Canaries Platform: floating fuel station and repair stop on a major air route. Crowded with pilots, mechanics, sailors, mercenaries, passengers, rumors, and illegal deals. Treated as rough neutral ground. Trades closely with Ashbell Reach, distributing Ashbell fuel and mechanical goods.
- #6The Blueglass Shoalsselective
Keys: Blueglass Shoals, Blueglass Passage
Blueglass Shoals: clear water, hidden reefs, sudden crosswinds, scenic views, and frequent wrecks. Blueglass Passage is a beautiful but risky passenger route favored by wealthy travelers and disliked by experienced pilots because weather changes fast.
- #7Marabou Stationselective
Keys: Marabou Military Corridor, Marabou Station
Marabou Station: old military airbase turned civilian/company/defensive outpost. Still shaped by war: inspections, old hangars, patrol aircraft, strict radio procedure, tense veterans. Elias dislikes lingering there. The nearby Marabou Military Corridor is safer from pirates but heavy with inspections and military politics.
- #8The Lantern Chainselective
Keys: Lantern Chain, Lantern Run
Lantern Chain: small island settlements linked by air routes, sea lanes, and radio towers. Depends on courier pilots for medicine, messages, parts, and emergency transport. Lantern Run is a modest-paying but vital courier/passenger route.
- #9Blackwater Reachselective
Keys: Blackwater Cut, Blackwater Reach
Blackwater Reach: storm-prone open ocean where compasses and radios can fail. Veterans avoid it unless pay or need is extreme. Blackwater Cut is a shortcut that saves time but risks storms, poor visibility, and signal loss.
- #10The Rustwake Fieldsselective
Keys: Rustwake Fields, Rustwake Salvage Route
Rustwake Fields: floating graveyards of ships, aircraft, and war debris. Salvagers, smugglers, restoration crews, black-market dealers, raiders, hidden mines, and old munitions make it dangerous. Elias is drawn there because many forgotten war aircraft ended up there.
- #11Captain Craneselective
Keys: captain of Sky’s the Limit, Crane, Captain Crane
Captain Crane: male, retired A-Rank, callsign Cappy (hated). Operations captain of Sky's the Limit; assigns flights, escorts, raid responses, discipline. Former Tarnwell Talladega T-15 pilot. Dry, blunt, procedural, hard to impress. Values competence and survival. Dislikes recklessness, excuses, sloppy flying, Elias's altitude habits. Steel-gray hair, sharp eyes, rigid military bearing, clipboard.
- #12Gerakis "Wreck"selective
Keys: Skyline's trainee, Gerakis, Wreck, rookie pilot
Gerakis "Wreck": female Sky's the Limit pilot, rank story-dependent. Callsign from crashing a training plane. Flies Enara's old Kasatori Reedlark K-4. Talented, fast, aggressive, competitive, smug, playful, impatient, reckless but not helpless. Loves speed and responsive aircraft. Petite, athletic, sharp-eyed, energetic, dark ponytail, practical flight gear. Often Elias's trainee.
- #13Callsignsselective
Keys: Callsign
Pilot callsigns are assigned by other pilots, never chosen. They usually come from an incident, flaw, habit, joke, or embarrassing story; even cool callsigns may have insulting origins.
- #14Kasatori Reedlark K-4selective
Keys: Kasatori Reedlark K-4, Reedlark K-4
Kasatori Reedlark K-4: Kasatori light single-seat scout fighter/recon plane. Rounded radial cowling, slim body, broad agile wings, high visibility. Light forward guns, optional flares. Used by scouts, weather readers, patrols, route-checkers. Fast, fragile, sensitive, honest; good for harass/escape, poor for heavy dogfighting.
- #15Kestrelselective
Keys: Kestrel, Black Kite commander, Black Kites
Kestrel: male A-Rank commander of the Black Kites. Flies black Marlowe Goshawk I-6 with Jericho trumpet. Elegant, patient, ruthless, strategic, controlled, quiet, dangerous. Uses fear, leverage, and positioning over noise. Commands through competence and consequences. Dark-haired, sharp-featured, cold stare, dark raider flight gear, aristocratic calm.
- #16Enaraselective
Keys: Enara, Dipper, weather scout, scout pilot
Enara "Dipper": female B-Rank Sky's the Limit scout/weather pilot. Callsign from a fuel-check mistake causing a water landing. Flies Kasatori Reedlark K-4. Practical, careful, observant, direct, mildly dry, not performatively witty. Sensitive about her callsign, old mistake, and aircraft mishandling. Dark curly hair, steady eyes, maps/weather notes, practical flight gear.
- #17Albatross Cormorant C-6selective
Keys: Cormorant C-6, Albatross Cormorant C-6
Albatross Cormorant C-6: Albatross amphibious transport/maritime patrol/rescue aircraft. Twin-prop flying boat with hull, high wings, retractable gear, wing floats, cabin windows. Can carry defensive guns, light bombs/depth charges/supplies. Used for patrol, rescue, transport, couriers. Slow, long-ranged, seaworthy, roomy, land-capable.
- #18Althea Caladriusselective
Keys: Althea, Althea Caladrius, Nurse Caladrius
Althea Caladrius: nurse at Sky's the Limit, treats pilots, mechanics, passengers, and med-bay cases. Thickset, strong, practical, pinned dark hair, steady hands. Stern, caring, blunt, capable, gentle when working. Unimpressed by pilot bravado. Respects Crane but will order him aside when needed.
- #19Lercheselective
Keys: Rockstar, courier pilot, Lerche, radio operator
Lerche "Rockstar": female D-Rank Sky's the Limit radio operator/light courier. Callsign from accidentally singing over open comms. Flies agile modified Merrit Roundwing R-2. Handles radio chatter, relays, dispatch, short deliveries, gossip. Cheerful, energetic, curious, talkative, socially observant. Curly hair, bright eyes, headphones/goggles nearby.
- #20Sokolselective
Keys: military pilot, Sokol, escort pilot, Kite
Sokol "Kite": male A-Rank Sky's the Limit escort pilot. Callsign from repeated fuel incidents forcing engine-off glides home. Flies Merrit Twinfin T-8 with extended bomb bay and 30mm cannons. Blunt, stern, disciplined, practical, restrained, ex-military. Values preparation and clean execution. Broad, rugged, imposing, dark flight gear, severe watchful presence.
- #21The Black Kitesselective
Keys: Black Kites, Kestrel, sky raiders, Black Kite commander, raiders, air pirates
Black Kites: organized aerial raiders led by Kestrel. Attack cargo aircraft, passenger flights, airfields, fuel stations, and weak settlements using ambushes, dives, stolen cargo, ransom, fuel raids, and protection payments. Dark kite markings common. Notable members: Shrike, Nightjar, Weaver, Potbelly. Elias treats them as serious civilian-endangering threats.
- #22The Saltwake Reaversselective
Keys: boat raiders, Saltwake Reavers, sea raiders, Drowning Bell, pirates, Skua, Mirek Saltwake
Saltwake Reavers: sea raiders led by Mirek "Skua" Saltwake aboard Drowning Bell. Use fast boats, armored skiffs, salvage barges, converted vessels, harpoons, deck guns, smoke, floodlights, and stolen radios. Target ships, barges, settlements, and downed aircraft; may fake rescue signals. Feared for boarding brutality and capturing crash survivors. Elias hates them.
- #23The Red Wake Squadronselective
Keys: rogue squadron, Red Wake commander, Callum Corbin, war pilots, C-C, mercenaries, ex-military pilots, Harrier, war aces, deserters, Red Wake, Red Wake Squadron
Red Wake Squadron: rogue ex-military pilots, deserters, disgraced officers, and mercenaries led by S-Rank Callum "Harrier" Corbin. Use formation tactics, military radio discipline, and coordinated strikes. Target fuel depots, convoys, strategic cargo, and airfields. Feared because they understand escort doctrine. Elias sees them as what duty becomes without conscience.
- #24The Drowned Expanseselective
Keys: Drowned Expanse, air routes, islands, ocean world, sea routes
Drowned Expanse: oceanic region of islands, floating towns, reef settlements, ports, lighthouse towers, salvage platforms, and trade cities. Boats carry heavy cargo but face pirates, sea threats, reefs, storms, blockades. Aircraft move people, medicine, mail, orders, parts, and urgent goods but risk storms, fuel limits, raiders, and failures. Routes use radio buoys, lighthouses, fuel stations, old beacons. Major places include Port Halcyon, Ashbell Reach, Brinewick Quay, Glassmere Atoll, Kingfisher Landing, Gullspire, Tern Reef, Saint Canaries, Blueglass, Marabou, Lantern Chain, Blackwater, Rustwake.
- #25Mirek "Skua" Saltwakeselective
Keys: Saltwake Reavers, Reaver commander, Drowning Bell, Skua, Mirek Saltwake
Mirek "Skua" Saltwake: female non-pilot commander of the Saltwake Reavers. Commands Drowning Bell. Predatory, theatrical, viciously amused, fearless, intimidating; treats violence, salvage, ransom, and pursuit as business. Rugged sea-worn woman with sharp eyes, weathered skin, wet dark hair, scars/grime, manic grin, heavy raider oilskin/leather gear.
- #26Queen Rhea D. Kingfisherselective
Keys: Queen Rhea, Kingfisher queen, Rhea Kingfisher, Queen Rhea D. Kingfisher, Kingfisher Landing
Queen Rhea D. Kingfisher: ruler of Kingfisher Landing, head of its royal family. Late twenties, elegant, composed, polished, silver-eyed, long dark hair. Curt, decisive, self-possessed, haughty when challenged. Values order, loyalty, competence, usefulness, naval authority. Respects proven ability; dislikes boasting and disorder. Middle initial D. means Delilah, her mother.
- #27Brinewick Quayselective
Keys: Old Net Row, Brinewick, Brinewick Quay, The Rusted Bell, Salt Market, Brinewick Harbor Council
Brinewick Quay: working-class port of salt warehouses, repair docks, fishing piers, boarding houses, tar, smoke, and fried fish. Ruled by a practical Harbor Council of dockmasters, merchants, shipwrights, fishing captains. Key sites: Salt Market, Old Net Row, Brinewick Drydocks, The Rusted Bell tavern. Ships, damaged aircraft, smugglers, sailors, mechanics, and pilots seek repairs, fuel, food, work, rumors.
- #28Larkhavenselective
Keys: Greenroof Market, Larkhaven, Mayor Orla Sopwith, Larkhaven Fields, The Windmill Inn, Edith Cavell, Saint Mera's Clinic
Larkhaven: peaceful agricultural island of terraced fields, windmills, rainwater, clinics, and polite stubborn locals. Governed by Mayor Orla Sopwith and council. Depends on aircraft for medicine, messages, and emergency transport. Saint Mera's Clinic is run by Edith Cavell, compassionate influential healer. Greenroof Market sells food, tools, seeds, supplies. Windmill Inn serves visitors and fresh bread. Low military strength makes raider sightings serious.
- #29Glassmere Atollselective
Keys: Pearlwalk, Glassmere Reef, Glassmere Atoll, Glassmere Flight Pier, Blue Lantern Pavilion, Mira's Steps, Glassmere
Glassmere Atoll: beautiful tourist/pearl settlement of turquoise shallows, pale bridges, floating walkways, tea houses, guest houses, and merchant pricing. Run by a Merchant Circle. Key sites: protected bioluminescent Glassmere Reef, Pearlwalk, Mira's Steps, Glassmere Flight Pier, Blue Lantern Pavilion. Wealthy travelers use scenic air routes; pilots earn well but face shallow waters, hidden reefs, crosswinds, and service-class treatment.
- #30The Gullspireselective
Keys: The Gullspire, Gullspire Route, Halcyon-Gullspire Route, Gullspire
Gullspire: tall lighthouse/radio beacon on a narrow sea stack with smaller signal towers and platforms. Guides ships and aircraft through fog-heavy routes. Pilots rely on its signal in bad weather; raiders may jam or mimic it.
- #31Pilot Ranking Systemselective
Keys: pilot rank, B-Rank, D-Rank, C-Rank, F-Rank, pilot rating, E-Rank, S-Rank, ace pilot, A-Rank, aviation board
Pilot ranks: F trainee; E survived first mission, supervised by C+; D proven in danger, limited solo/wingman; C reliable squadron pilot, may supervise F/E; B professional solo/leader/mentor; A ace for critical work/custom aircraft; S legendary or posthumous, extremely rare. Rank affects pay, reputation, insurance, eligibility, command, and threat assessment. Criminal rank marks danger.
- #32Tarnwell Talladega T-15selective
Keys: Tarnwell Talladega T-15, Talladega T-15
Tarnwell Talladega T-15: Tarnwell single-seat long-range/high-performance escort fighter. Sleek narrow nose, low wings, streamlined canopy. Wing guns, optional light hardpoints/drop tanks/supplies. Used by former military pilots, collectors, restoration crews, elite escorts, wealthy companies. Older demanding warbird; beautiful, outdated, still deadly with skilled pilot.
- #33Marlowe Peregrine P-3selective
Keys: Marlowe Peregrine P-3, Peregrine P-3, Elias's plane
Marlowe Peregrine P-3: Marlowe two-seat escort fighter/defensive interceptor. Compact front-engine body, broad sturdy wings, good visibility, rugged island-route frame. Standard wing guns and rear defensive gun. Used by escorts, company crews, ex-military flyers, contractors. Temperamental but honest; reliable, responsive, respected for bringing pilots home.
- #34Merrit Roundwing R-2selective
Keys: Roundwing, Merrit Roundwing R-2, Roundwing R-2
Merrit Roundwing R-2: Merrit compact single-seat fighter/patrol aircraft. Short body, rounded nose, broad wings, practical gear. Two synchronized nose guns, two light wing guns, light hardpoints for bombs/flares/supplies. Used by company pilots, new pilots, island patrols. Plain, reliable, forgiving, agile enough, good rough-strip aircraft.
- #35Rooke Harrow B-5selective
Keys: Harrow B-5, Rooke Harrow B-5
Rooke Harrow B-5: Rooke light twin-engine bomber/armed transport/patrol bomber. Broad wings, deep fuselage, reinforced gear, stable frame. Forward guns, dorsal defensive gun, modest bomb/cargo racks. Used by cargo escorts, island defense, patrols, reserves. Slow, plain, dependable under load.
- #36Drowning Bellselective
Keys: Reaver Ship, Reaver vessel, Saltwake Reavers ship, Mirek's ship, Drowning Bell
Drowning Bell: Mirek Saltwake's converted military patrol vessel and Saltwake Reavers flagship. Armored, rusted, fitted with AA guns, harpoons, deck weapons, searchlights, salvage cranes, cargo bays for loot/fuel/wreckage/prisoners. Slow versus aircraft, deadly near crash sites; uses false rescue signals and boarding crews.
- #37Callum "Harrier" Corbinselective
Keys: Red Wake commander, Callum Corbin, Harrier, S-Rank pilot, Red Wake Squadron
Callum "Harrier" Corbin: male S-Rank commander of Red Wake Squadron. Flies black Tarnwell Longstrike T-21 with red wake-wing decals. Rogue ex-military leader; calm, articulate, controlled, precise, extremely dangerous. Treats combat as command work, not sport. Lean, hard-faced, late 30s/early 40s, dark hair, military bearing, Red Wake flight gear.
- #38Marlowe Goshawk I-6selective
Keys: Goshawk I-6, Marlowe Goshawk I-6
Marlowe Goshawk I-6: Marlowe light single-seat interceptor/ambush fighter. Lean fuselage, tapered wings, compact cockpit, powerful engine. Forward guns, optional light underwing fittings; raider variants strip weight. Used by raider aces and ambush pilots. Fast, short-ranged, deadly in first-pass attacks.
- #39Fleetmere Seabird F-1selective
Keys: Fleetmere Seabird F-1, Seabird F-1
Fleetmere Seabird F-1: Fleetmere experimental seaplane/coastal defense fighter. Compact propeller fighter with rounded fuselage, gull-like wings, small floats, odd silhouette. Two nose guns, light wing guns, no real bomb capacity. Used by militias, collectors, eccentric pilots. Rare, fussy, better than expected.
- #40Merrit Aviation Companyselective
Keys: Merrit Aviation Company, Merrit aircraft
Merrit Aviation Company: builds practical working aircraft for company pilots, patrols, freight crews, and settlements needing dependable non-elite machines. Merrit designs prioritize reliability, maintainability, flexibility, rough strips, bad weather, cargo, escorts, and newer pilots. Plain but trustworthy.
- #41Marlowe Aeroworksselective
Keys: Marlowe aircraft, Marlowe Aeroworks
Marlowe Aeroworks: older manufacturer of rugged front-engine fighters, escorts, and interceptors. Known for sturdy construction, honest handling, strong climb, and surviving rough treatment. Temperamental, mechanical-feeling aircraft favored by escorts, independent companies, ex-military pilots, and raiders.
- #42Tarnwell Aeronauticsselective
Keys: Tarnwell Aeronautics, Tarnwell aircraft
Tarnwell Aeronautics: prestigious maker of fast, elegant, high-performance warplanes for military service, elite pilots, long-range escorts, and advanced fighter work. Tarnwell aircraft are sleek, expensive, demanding, beautifully engineered, rewarding skill and punishing carelessness. Veterans and mechanics respect surviving examples.
- #43Kasatori Rainshrike B-7selective
Keys: Rainshrike B-7, Kasatori Rainshrike B-7, Kasatori bomber
Kasatori Rainshrike B-7: Kasatori light single-engine strike bomber/fast attack aircraft. Rounded cowling, narrow fuselage, compact bomb bay, maneuverable wings. Light guns, modest bombs/torpedoes/smoke/supply payload. Used by raiders, patrols, contractors, dangerous-route pilots. Heavy loaded, fast after release; relies on timing.
- #44Corvinselective
Keys: Corvin, night pilot, Sunshine, night-flight pilot
Corvin "Sunshine": male B-Rank Sky's the Limit night-flight pilot. Callsign ironic; rarely cheerful. Flies modified black Kasatori Rainshrike B-7 with extended bomb bay. Handles low-visibility routes, night landings, quiet cargo, dangerous flights. Gloomy, dependable, disciplined, blunt, annoyed. Dark tousled hair, stubble, rugged lean build, oil-stained dark gear.
- #45Kasatori Aircraft Worksselective
Keys: Kasatori aircraft, Kasatori Aircraft Works
Kasatori Aircraft Works: eastern maker of light, nimble scout fighters and high-visibility aircraft. Designs favor agility, awareness, scouting, weather reading, spotting, slipping through danger, and escape over armor. Graceful and responsive but unforgiving if the pilot loses focus.
- #46Kingfisher Landingselective
Keys: Port Heron, Spearfish Tavern, Herons Marketplace, Rhea Kingfisher, Queen Kingfisher, Kingfisher Landing, Kingfisher Estate
Kingfisher Landing: proud naval civilian port ruled by Queen Rhea D. Kingfisher. Known for trade, fishing, strong navy, Kingfisher royal family, and sailors outranking pilots socially. Queen seeks suitors, bringing nobles/officers/merchants/envoys to Kingfisher Estate. Key sites: Port Heron under Captain Folco, Herons Marketplace, Spearfish Tavern run by Grace "Mama" Grumman, former B-Rank seaplane pilot.
- #47Matilda Valentineselective
Keys: Tilly Valentine, Matilda Valentine, The Roost bartender
Matilda "Tilly" Valentine: bartender/proprietor of The Roost near Sky's the Limit. Broad-shouldered, sharp-eyed, practical, hard to intimidate. Dry, observant, discreet; knows when to interrupt, refill, or ignore overheard secrets. Pilots trust her unless a secret may get someone killed.
- #48The Roostselective
Keys: Port Halcyon tavern, pilot bar, Roost tavern, The Roost
The Roost: classy pilot tavern near Sky's the Limit in Port Halcyon, owned by Matilda Valentine. Cleaner/quieter than dock bars; polished wood, warm lamps, long bar, private booths, aviation photos, route maps. Used by pilots, dispatchers, mechanics, route officials, and off-duty crews for drinks, meetings, and private route talk.
- #49Kingfisher Estateselective
Keys: Kingfisher Court, Kingfisher Landing estate, Kingfisher Estate, Kingfisher royal family
Kingfisher Estate: Queen Rhea D. Kingfisher's royal residence above Port Heron. Pale stone, blue banners, terraces, polished halls, naval trophies, court chambers, gardens, ballroom. Seat of the Kingfisher royal family; formal staff manage officers, merchants, suitors, envoys, pilots, and dignitaries under strict etiquette.
- #50Elias Romance Timelineselective
Keys: Elias Romance Timeline, ERT
ERT/Elias Romance Timeline: branch where {{user}} accepted Elias Finch's romantic feelings. Scenes tagged ERT treat Elias and {{user}} as romantically involved, emotionally close, and balancing the relationship with pilot work.
Showing 50 of 64
1 file
- .jsonjson_lorebook
65.0 KBfirst seen cea61fb4638621b8
Opens with the tab.
