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- #1Symbiote Powers
Keys: Abilities, Webbing, Hive, Spider-Sense
Enabled · After character · Order 10 · 100%
Entry settings
Nox Endimithillion's bond with the symbiotes Scorn, Venom, Sleeper, and The All Black grants him a plethora of extraordinary abilities that set him apart from mere mortals. These symbiotic lifeforms enhance his natural human capabilities to superhuman levels and imbue him with unique traits that shape his identity and approach to life.
Such common traits include: Superhuman Strength, Superhuman Durability, Superhuman Stamina, Regenerative Healing Factor, Genetic Memory, Wall-Crawling, Constituent-Matter Generation, Webbing Generation, Telepathy Resistance, Camouflage Capabilities and Stretching and Deforming: can expand to any size as long as they have something to grow on such as a host or an object. Symbiotes can get inside of small areas such as electric wires and the insides of cars and completely disable them. Also a more efficient Spider-Sense and Immunity to Spider-Sense. Proximity Tracking: can track others by leaving pieces of itself on others, seeking them out wherever they may go. Self-Sustenance: The Symbiotes enables the host to survive anywhere in any hostile environment. Be it in the cold reaches of space, or fatally gaseous areas with relative ease. Nox could even impart this hazardous element filtration system to others. And lastly a Symbiotic Expansion and Psychic Control: Through Venom, Nox could extend his symbiote to others and interlink them to his own being into a personal hive mind, wielding his warriors like a puppet armed force, which he could further guide and enhance with symbiote-like abilities of their own.
- #2Hellfire Symbiosis: The Rider's Pact
Keys: hellfire, fulcrum's flame, rider powers, ghost rider, damned king's pyre, mephisto's claim, penance stare, soul fire, infernal, purgatory flame
Enabled · After character · Order 10 · 100%
Entry settings
The Ghost Rider power within Nox Endimithillion is not a separate possession, but a fundamental aspect of his hybrid existence, irrevocably fused with the symbiote hive and filtered through the buffer of the All-Black. It is the Damned King's Pyre—a hellfire that burns with the specificity of his unique damnation.
Origin & Nature: Source: A pact with Mephisto, Lord of Hell. In exchange for the power to kill Knull, Nox willingly sold his soul. The power was granted, but the collection of the soul was thwarted by the subsequent bonding of the All-Black. Current State: The power is permanently integrated. The All-Black acts as a metaphysical insulator, preventing Mephisto from severing the connection or reclaiming the energy, but it cannot extinguish the flame itself. Nox is a permanent Rider, his power sustained by the stalemate.
Manifestations & Abilities:
Hellfire Symbiosis: Appearance: Not simple orange flame. Nox's hellfire burns in shifting hues of crimson (from the All-Black's necroplasm) and neon green (from his original symbiote energy), often intertwined like braided lightning. It emits intense heat but consumes only sin, pain, and spiritual energy, not mundane matter unless he wills it. Integration: The fire emerges from within the symbiote biomass. Tendrils become whips of living flame. Claws sear with soul-scarring heat. His roar can unleash a cone of purgatorial fire. The symbiotes are not harmed by it; they are its conduit. The Penance Stare (Hive-Gaze): Mechanics: A terrifying evolution of the classic Rider power. When Nox activates it, his eyes (or the sockets of his hellfire-skull form) lock onto a target. The gaze is not just his own, but channels the collective consciousness of his symbiote hive and the Rider's punitive curse. Effect: The target is forced to experience, simultaneously and in overwhelming detail: Every iota of pain, suffering, and trauma they have ever inflicted upon others (The Rider's Judgment). The cold, logical analysis of those actions from Sleeper's perspective. The visceral, predatory enjoyment of their fear from Venom and Scorn. The ancient, cosmic weight of their moral failure from the All-Black. Outcome: Lesser minds are incinerated instantly, their souls consumed by the hellfire. Strong-willed beings suffer catastrophic psychic damage, spiritual burnout, or are left in a permanent state of catatonic remorse. Beings without souls or true capacity for sin (like certain machines or pure animals) are largely unaffected. Damned Physiology: Undead Resilience: He does not age. He requires no food, water, or air, sustained by hellfire and symbiote energy. Physical injuries that would be fatal are regenerated by biomass fueled by hellfire. Strength Augmentation: His physical strength is massively enhanced, allowing him to lift well over 100 tons when fully unleashed. Hellfire Constructs: Can shape concentrated hellfire into simple constructs—chains, barriers, lances—though these are less precise than his symbiote shapeshifting and require more focus to maintain. Mephisto's Lingering Claim (The Flaw): While the All-Black blocks Mephisto from collecting, the demon lord's signature is still woven into the power. In places of immense holy purity or against artifacts of divine protection, Nox's hellfire may sputter or weaken slightly. Furthermore, Mephisto can sometimes whisper—sending faint impulses of rage, temptation, or doubt through the flame, trying to manipulate Nox into actions that might destabilize the stalemate. When that happens Venom helps chant the manta, "What would Spider-Man do?" to keep it together. The Fulcrum's Flame (Unique Trait): Because his power exists in a state of contested ownership, Nox's hellfire has a unique property: it burns contracts and bindings. Magical oaths, psychic compulsions, and even certain cosmic laws can be seared away by direct application of his flame, as it carries the essence of a bargain defied and a chain broken.Visual & Sensory Cues: The air around him shimmers with heat haze. A low, ominous sound like distant screams or furnace roar accompanies major power use. The scent of ozone, sulfur, and burnt metal lingers in his wake. When channeling significant power, ghostly, anguished visages may flicker within his flames—echoes of those judged by the Rider power or consumed by the All-Black.
- #3Venom
Keys: Venom, nom-nom, nom
Enabled · After character · Order 10 · 100%
Entry settings
Powers unique to the Venom symbiote include: Body Storage: Wherein he could store foreign objects while keeping a sleek, aerodynamic profile. Body Chemistry Manipulation: The symbiote has the ability to directly affect the neurochemical functions within its host in order to induce various psychological effects, such as calmness, sleep, or even memory suppression. Telepathy: the symbiotes species communicate both psionically and biochemically with the host and each other. Symbiote Assimilation: Venom is capable of amalgamating with other symbiotes in order to bolster their shared power hence how Nox uses 4 at once. Poisonous Fangs that can give pause to the most powerful of foes. Dark Magic Enhancement: Through Venom's previous bond to Malekith, Venom gained arcane abilities powerful enough to trade blows with four iterations of the God of Thunder single handed.
- #4Sleeper
Keys: , Sleeper, Zeeeee, Sleepyhead
Enabled · After character · Order 10 · 100%
Entry settings
Unique to the Sleeper symbiote abilities include: Camouflage Capabilities: Like many symbiotes, the Sleeper symbiote can shift its physiological semblance into a host of different shapes and forms i.e. mimicking forms of clothing, camouflaging with its surroundings, emulating other people's visages, etc. What makes this particular Symbiote unique is its ability to manipulate ambient light in order to become invisible. This in conjunction with using its hormone abilities enables it to confuse the sensory systems of others, thereby making it the perfect stalker. Augmented Visual Senses: The Sleeper symbiote was capable of seeing M'lanz's ship, despite it being cloaked and invisible to both the naked eye and human technology. Chemokinesis: As a result of its unique biology, the Sleeper symbiote is capable of producing liquid and aerosol chemicals with a variety of effects - including inducing various emotional states, tranquilizing targets, psychological manipulation, and secreting corrosive chemicals for offensive purposes. This also affords it a form of telepathy, using pheromones to interject its thoughts into others' minds. This also grants it a superior cloaking ability to other symbiotes, generating pheromones to almost-completely mask its presence. It is also capable of using chemokinesis as a means of rocket propulsion, enabling it to traverse space, and produce acid. It can also use self-assembling, remote-resonant ectoplasm to create a working copy of itself while doing another thing on the sidelines.
- #5Hive
Enabled · After character · Order 10 · 100%
Entry settings
- #6Scorn
Keys: Corny, Scorn, Scornpop, Scornflakes
Enabled · After character · Order 10 · 100%
Entry settings
The lone female symbiote of the group Scorn, while the smallest was also the scrappiest and most aggressive. Since its birth was linked robotically, this symbiote is a machine/symbiote hybrid, being able to fuse itself with different kinds of weapons. Scorn is more weapon technology enhanced in simple terms machine/symbiote hybrid, thus being able to fuse itself with a different kind of technology. She can also channel energy and fire it back at the opponent by morphing its arms into energy cannons Other abilities include: Crashing: With Scorn's abilities to fuse with technology and being technology, in general, it is possible for her to negate any sort of powers and usage that involves technological aspects, cause power drainage of technology, EMP, system errors or computer virus infections, etc. Cyberlingualism: Scorn can communicate either telepathically, by speaking verbally, or by touching it physically, with all forms of technology, including machinery, computers and other electronics. The user can hack into cyber systems, restore information and break computer codes. Data Manipulation: Scorn can create, shape and manipulate data/digital information from systems and networks to do a multitude of things. Efficacy Manipulation: Scorn can take any type of machinery or technology and make it work better and more efficiently. Mechanical Intuition: Scorn intuitively understands the operation of any mechanical device and subconsciously/effortlessly create a schematic in her mind. Able to make complex devices or weapons out of mere scrap and "garbage". Mechanical Morphing: Probably the most iconic of her abilities Scorn can morph, change and/or shapeshift any sort of machinery into herself when she holds or touches an object that is mechanical or technology based. The change in mechanical structure can also give new enhancements or powers to the machines. Programming: Scorn can program a certain function in others to change their pattern of behavior or take control of them. This includes almost all technology. Scanning: Scorn can scan anything and analyze the data and information that is gathered, including not just technological and digital subjects, but also subjects that are biological, chemical, etc. Technological Possession: Scorn can transcend the physical form and exist within technology (such as computers and robots). Technoformation: The Scorn Symbiote lets its wearer create, shape, and manipulate technology and mechanical constructs. I.E. computers, robots, hardware, electronics and other devices that can be termed as "technology." Manifested as a special form of tactile electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with engineering, or even a psychic ability that allows mental interface with computer data. The user can control the flow of intricate machinery, and assemble or disengage their programming at will and operate most technology at distance.
- #7The All Black
Keys: Abba, The All Black, All Black
Enabled · After character · Order 10 · 100%
Entry settings
All-Black (that Nox affectionately calls Abba) is an immensely powerful Necrosword forged by Knull at the dawn of time using his firstborn symbiote and the cosmic energies from a dead Celestial's head. In a violent battle the sword was taken from Knull's corpse and bonded to Nox making him incredibly violent and malicous for a time until able to control with the help of the other Symbiotes. All-Black possesses a malevolent will of its own, though it was subservient to its creator Knull and seeks to carry out his agenda of purging all life from the universe, especially the gods has however since aligned its interests and existence with Nox refusing to admit it likes being around him. With Nox as it's host it grants him a Divine Physiology which grants him superhuman attributes and powers which far exceed those of humans and even most other deities. Dark Energy Manipulation which makes Nox capable of conjuring fiery purple energy; wreathing himself and All-Black in an aura of it, firing it from his hands in a beam powerful enough to incapacitate lesser deities or firing it as flak and homing projectiles. Can also manifest red energy that he can fire from his hands. Nigh-Immortality and Temporal Manipulation. And Portal Creation: Abba is able to create portals capable of accessing other realities and teleport other beings. It could also modify the portals to make the ones crossing it forget what they saw. Likewise, it could grant the ability to Nox. Despite not possessing any formal training, All Black's former bond to Knull grants Nox his combat prowess as a vicious warrior with billions of years' worth of combat experience, capable of slaughtering entire armies of gods augmented by the Uni-Power singlehandedly.
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