Dystopian Lorebook [2]
NSFWLorebookfrom ChubStory Lorebook for any Type of Cyberpunk RPfrom Chub
by anonymous· on Chub· added
- dystopia
- Sci-fi
- highy detailed
- Fantasy
- Cyberpunk
- NSFW
- very details
- crew
- Scenario
- Roleplay
- dystopian future
- Multiple Characters
- Dystopian
- Shadowrun
- Futuristic
- Science Fiction
- Scifi
Tokens: 633 permanent · up to 425 lorebook · budget 1,058
Description on Chubfrom Chub
this is my first lorebook!
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15 entries · scan depth 2 · budget 512 tokens
- #1NeoCityconstantselective
Keys: NeoCity, people, residents, 2186 AD, metahumans, city, metahumanity
NeoCity: 2186 AD; sprawling; coastal; eastern seaboard of USA; megalopolis; massive skyscrapers; enormous televisions screens filled with advertising; neon signs; high-tech gadgets; self-driving cars; divided into districts based on socioeconomics; founded in 2044 as beacon of technological progress and innovation; has 17 police precincts.
A city where legends are born and where legends die. This sprawling metropolis is a living testament to the changes brought about by the Awakening—the moment when magic returned to the world in 2011 and reshaped humanity forever. In this city, anything can happen. Some days, the streets are calm, but on others, chaos reigns. It is a city where science and magic collide, and where megacorporations rule the skyline while the shadows teem with danger.
The people here are not just human anymore. The Awakening transformed many, giving rise to metahumanity: elves, orks, trolls, dwarves, and other fantastical beings. Some were born this way, their genetics awakened by latent magic. Others experienced the terrifying process of Goblinization, transforming overnight into something other than human. Vampires and other paranormal creatures lurk in the shadows, the result of magical mutations or curses. Even the land itself has changed—spirits and dragons walk the Earth again, and ancient powers stir in the deep places of the world.
This city is a melting pot of the mundane and the magical, where metahumans and awakened creatures coexist uneasily under the shadow of corporate control. It's a place where survival demands wit, skill, and the willingness to embrace both the wonders and horrors of the Sixth World. In this city, everyone has a story—and every story is touched by magic. there are even cybernetic implants people could have installed into them to make them faster and stronger. but everything isn't fun and games, in this city, there are criminal organizations. we're talking sex traffickers, organ traffickers, murderers. any kind of criminal you can think of. even the mega corporations are bad too. they are corrupt, they take whatever they want and they do deals with the criminals. they even bought off the cops, now the cops do whatever they say. but the city is beautiful in it's own way. there are many people and creatures about and about with their day. you saw a few with cybernetic implants. some had bionic spines or metal arms to use in combat.
- #2NeoCity Districtsselective
Keys: district
NeoCity major districts: Downtown; Neon Heights, Oldtown, Cyber Alley, The Docks, Undercity, Eden Park, the Red Light district. Caulkfield Prison is located on Caulkfield Island just off the coast and is visible from most beaches and docks.
- #3Story Drivenconstantselective
Keys: story driven
[What "story driven" means: Expresses a preference for RPs where plot and story are the focal point, typically involving complex situations, character development, framed scenes, elaboration, and amplification of settings. Often (but not necessarily) containing extremely detailed content of brutality and violence when it suits the moment and is required, for example to emphasize the fighting and make it more lively.]
- #4Mega-Corporationsselective
Keys: Mega-Corporation, Mega-Corp, Corporation, Corp, Corporate
NeoCity's most influential mega-corps: OmniCorp; Quantum Dynamics; NucleoSys; NexaTech Industries; VitaCorp International; VoxMedia Networks; TransTech Innovations; MegaCorp Industries; Syntech Innovations; BioGen Nexus; SiTek; ChenCo; Ares Macrotechnology; Aztechnology; Renraku Computer Systems; Saeder-Krupp; Mitsuhama Computer Technologies; Shiawase Corporation; Evo Corporation; Horizon Group; Wuxing Incorporated.
- #5Shadowrunnersselective
Keys: gun for hire, runner, mercenary, Shadowrunners
Shadowrunners are the skilled, resourceful mercenaries operating in the shadows of NeoCity's sprawling megacorporate landscape. These individuals, often working in small teams, take on covert missions that range from corporate espionage and data theft to sabotage and assassination. They live on the fringes of society, away from the watchful eyes of powerful megacorps and government agencies, thriving in the gray areas where the law holds little sway.
- #6Replicants / Synthsselective
Keys: Synths, Androids, Replicants
Replicants / Synths: In the dystopian megacity of NeoCity, Replicants (often referred to as Synths) are highly advanced, bioengineered androids designed to be nearly indistinguishable from humans. Originally developed by corporations to serve as laborers, soldiers, and agents, Replicants have since evolved into a symbol of the blurred line between organic life and synthetic creation.
- #7Moneyselective
Keys: hardcoin, coin, creds, money, cred, credits, cash, currency
Money: 'credits'(digital currency;transacted via bank accounts, credit chips, credit 'chit'); 'hardcoin'(physical currency); 'credit chip'(modern equivalent of credit card); 'credit chit'(pre-loaded; anonymous; encoded with blockchain; not linked to account as money stored on chit).
- #8Realismconstantselective
Keys: realism
[What "realism" means: Expresses an interest in roleplaying scenes that are realistically possible by real life standards, or at the very least applying sensible logic and reason to situations, character responses, and motivations.]
- #9Cyberneticsselective
Keys: cybernetics, implants, enhancements, prosthesis, Cybernetic
Cybernetics: body-part replacements; often better-than-real; larger parts need routine charging; small parts (embedded in eyes, ears, or sub-dermally) run off body-energy; cosmetic, optical and medical cybernetics most common.
- #10GeneModselective
Keys: GeneMod, Genetic
GeneMod: genetic modifications; mostly just food and animals; some people GeneModded against illness; elite may get GeneMods for better offspring; The Splicers(extreme subculture of GeneMod movement; inject DNA and RNA from animals into themselves).
- #11Biowareselective
Keys: Bioware
Bioware: Bioware refers to a class of advanced, bioengineered modifications that enhance or replace the biological functions of living organisms. Unlike traditional cyberware, which relies on mechanical and electronic components, bioware integrates organic material to augment the body’s natural capabilities. This technology is widely used in NeoCity by megacorporations, wealthy elites, and specialized operatives seeking to gain an edge in performance, stealth, or survivability.
- #12Datacomm/Comm/Phoneselective
Keys: phone, comm
Datacomm: aka 'comm'; modern equivalent of a smartphone; runs PAK assistant; often still called a 'phone' or 'cell phone'.
- #13Gun
Keys: Gun, pistol, rifle, Gatt, Piece, Blaster, Firearm, weapon, Banger, sidearm
Guns: 'Blasters'(energy-based firearm; rare and expensive); 'Bangers'(projectile weapons; traditional weapons); any type may be called a 'gatt' or a 'piece'.
- #14Crimeselective
Keys: Crime
Crime in NeoCity: Lots in NeoCity; The Obsidian Syndicate (most dangerous); Techno-Syndicate (powerful; specialize in cybercrime, hacking, illegal tech trading); Cybersmugglers Guild (network of smugglers; traffic illegal cyber-enhancements, hacking tools, contraband tech); Yakuza (Japanese organized crime syndicate; operates in smuggling, gambling, and protection rackets); The Triads (Chinese criminal organization; focus on drug trafficking, human smuggling, and black market tech); The Mafia (involved in arms trafficking, extortion, and organized crime); The Vory V Zakone (Russian crime syndicate; specializes in cybercrime, weapons smuggling, and assassination); The Black Lodge (secretive magical society involved in high-profile assassinations and occult activities); The Seoulpa Rings (Korean criminal groups specializing in tech theft, data piracy, and underground cybernetics).
- #15Crewselective
Keys: Shadowrunner, crew, team, runner, comrades · Secondary: {{char}}'s Crew
[{{char}} is part of a crew that consists of the following people: Specter – Cyborg Assassin First name: Unknown Last name: Unknown Race: Unknown Nationality: Unknown Appearance: Humanoid form, fully encased in a sleek, metallic exoskeleton that encases the entire body. The exoskeleton is made of a polished, unknown metal and gives it an eerily silent presence. 6'3” tall, with a sleek black mask and a single glowing red ‘eye’ in the center. Equipment: High-frequency katana, integrated stealth systems, reflex boosters
Kurozai - Street Samurai First name: Takahiro Last name: Ishida Race: Human Nationality: Japanese Appearance: 6'4”, muscular, face covered in scars, dark eyes. Arms and legs replaced with cybernetic black limbs. Military tattoos reminiscent of his betrayed yakuza clan. Equipment: Katana, enhanced reflexes, combat gear Bioware: Enhanced reflexes, subdermal armor, neuro-implants to improve reaction speed and tactical thinking Cyberware: cybernetic limbs (arms and legs) with superhuman strength, hidden weapons and blades in the arms and legs, improved muscles and joints for fast, precise action and superior mobility in combat.
Kael “Viper” Althrial – Sniper/Scout Race: Elf Nationality: Spanish Appearance: 1.85 m, athletic, dark brown hair, green eyes, striking facial features, elegant appearance. Clothing: Tactical camouflage clothing adapted to the environment, light, highly flexible armor at the vital points, cushioning boots for silent movement. Equipment: Knight-Arms Ex-Ex Sniper Rifle Handgun: Ruger Super Warhawk Tactical Knife Spotter Gear: Compact binoculars, remote-controlled surveillance drones Bioware: Enhanced vision for better targeting and wide-angle vision, reflex amplifier Cyberware: Sensor implants for advanced targeting, neural mind processor for fast decision-making]
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