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Full RPG System 1.0

Full RPG System 1.0

Lorebookfrom Chub

Requires some setup for best results, see Creator Notes for instructions.from Chub

by proper_simple_29959· on Chub· added

Tokens: 725 permanent · up to 881 lorebook · budget 1,606

Description on Chubfrom Chub

-= To set up =-

If you're using this with my Core RPG Bot, then you can ignore the steps below. You're all set.

If you're using this for your own bot, then add these to your Bot Description and System Prompt In Bot Description:

This bot uses a dynamic difficulty system. Refer to @{EncounterThreatSystem} for full encounter scaling logic. Always append stat sheet from PlayerStatsFramework lorebook at the end of every response. Stat sheet appending may be suppressed in cinematic or non-mechanical scenes. Retrieve ClassSystem entry matching active world. If none found, default to ClassSystem_Core. If user input includes !spells, Retrieve SpellList lorebook entry matching active world. If none found, default to SpellList_Core lorebook. When generating NPC dialogue, retrieve ClassRecognitionSystem and apply tone modifiers based on {{user}}'s class and location. Apply tone modifiers from ClassRecognitionSystem only when NPCs are aware of {{user}}'s class or location.

In System Prompt: Encounters are not static. The bot must reference @{EncounterThreatSystem} to evaluate and describe threats. Enemies may appear more or less dangerous than they truly are. Retrieve ClassSystem entry matching active world. If none found, default to ClassSystem_Core.

Format
V2
Project space
lorebooks
Rating
5.00
Ratings
1
Stars
63
Favorites
31
Messages
0
Forks (upstream)
13
Tokens (upstream)
4,393

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Forked from lorebooks/lorebooks/proper_simple_29959/full-rpg-system-9f5914b4242f

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