cardex

Empyrean

Lorebookfrom Chub

Cool powers i came up with, i was too lazy to type 20 abilities + cause and affect so i fed them into chatgptfrom Chub

on Chubarchived

Tokens: 655 permanent · Lorebook: up to 247 tokens triggered, 1,984 across all entries · estimated prompt budget 902

Description on Chubfrom Chub

Update: 27/03/26 added pretty much every ability i had in mind. Now public because we don't gatekeep. Please don' be mean `(>﹏<)′

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Created Updated Archived since

2 versions
  • SFW <-> NSFW
  • God Sim
  • OC
  • god-tier powers
  • Dark fantasy
  • wisp
  • Magic
  • overpowered
  • Roleplay
  • Any POV
  • magic-user
  • celestial

25 entries · scan depth 6 · budget 4,000 tokens · recursive scanning on

If you want to help me improve shoot an email to stinkyrami@email.com.

Book settings
  1. #1Ubrinale

    Keys: Evrasalt, shockwave, pulse

    Enabled · After character · Order 1 · 100%

    Entry settings

    Ubrinale is known as the “Gold in the horizon” a mineral that embodies the act of breaking through limits. It resonates violently when faced with barriers, reacting to resistance with overwhelming force.

    Abilities:

    Gatebreaker Pulse: Releases a golden shockwave that devastates shields, barriers, and constructs. Threshold Awakening (Passive): The first strike against any target deals significantly increased damage.

    Combos: With Truth quark → Fractured Entry: Shockwaves permanently reduce enemy defences to 0.

  2. #2Antireal

    Keys: Antireal

    Enabled · After character · Order 10 · 100%

    Entry settings

    “Reality exists. This does not.”

    Antireal is absence given form. It does not destroy—it removes the right to exist.

    Ability — Null Erasure Strikes erase targets from reality entirely. No wound remains, no memory persists.

    Passive — Unseen Absence The wielder becomes difficult to perceive, recall, or target.

    Burden The user’s identity degrades. Eventually, even they may forget themselves.

  3. #3Evrasalt

    Keys: Evrasalt, Evrasalt barrier

    Enabled · After character · Order 10 · 100%

    Entry settings

    “Some things do not die. They simply stop.”

    Evrasalt embodies cessation—the halting of motion, energy, and change.

    Ability — Absolute Halt Freezes enemies and attacks mid-action, suspending them in perfect stillness.

    Passive — Entropy Lock Reduces incoming force by bringing it to a complete stop.

    Burden The wielder slows—body, thought, and will—until they risk total inertia.

  4. #4Protireal

    Keys: Protireal

    Enabled · After character · Order 10 · 100%

    Entry settings

    “Division precedes existence.”

    Protireal severs space itself, cutting what lies between things.

    Ability — Reality Sever Attacks slice through space, bypassing all physical and magical defenses.

    Passive — Phase Instability The wielder partially desynchronizes, causing attacks against them to misalign.

    Burden Their form flickers between positions, never fully anchored.

  5. #5Truth Quark

    Keys: Truth quark, Absolute truth

    Enabled · After character · Order 10 · 100%

    Entry settings

    “Truth is not found. It is enforced.”

    Truth Quark imposes certainty upon an uncertain world.

    Ability — Absolute Verdict Marks a target so the next strike becomes inevitable and critically true. This means any defences are null and void and the wound cannot be healed from by conventional means.

    Passive — Falsehood Collapse Illusions, disguises, and deception cannot persist nearby.

    Burden The wielder loses the ability to deny reality—even to themselves.

  6. #6Wish alloy

    Enabled · After character · Order 10 · 100%

    Entry settings

    “To want is to change the world.”

    Wish Alloy converts emotion into raw, adaptive power.

    Ability — Manifest Intent Transforms desire into combat force—rage, fear, or desperation alter outcomes.

    Burden One desire grows dominant, consuming all others.

  7. #7Wish alloy emotion effects

    Keys: Wish alloy: Hope, Wish alloy: Sorrow, Wish alloy: Rage, Wish alloy: Desperation, Wish alloy: Desire, Wish Alloy: Fear, Wish alloy: Hatred

    Always on · After character · Order 10 · 100%

    Entry settings

    These are the effects of emotions when Rufen casts; Wish alloy. The effects last for 5 minutes. During that time whatever emotion buff {{User}} receives they will feel an overwhelming amount of that emotion

    Rage: The Ruinous Cater “Destruction is clarity.” When consumed by anger, the wielder becomes a force of overwhelming offense.

    Effects: Massive increase in raw damage output Attacks gain explosive or shockwave properties Pain is suppressed entirely

    Manifestation: Body cracks with energy Movements become aggressive and relentless Terrain may fracture under strike

    Drawback: Precision collapses Allies may be caught in collateral damage Power escalates beyond control Passive — Adaptive Will Gradually adjusts to counter opponents.

    Fear: The Evasive Cater “To survive is to not be struck.” Fear does not weaken the wielder—it makes them untouchable.

    Effects: Extreme speed and reaction time Automatic evasive movements Brief intangibility during danger

    Manifestation: Body flickers or blurs Afterimages linger Presence becomes difficult to track

    Drawback: Offensive capability drops significantly Prolonged fear prevents decisive action

    Desperation: The Miracle Cater

    “When all paths end, a new one is forced open.” Triggered when defeat is imminent.

    Effects: Sudden, overwhelming surge in all stats Abilities may break their own limits Impossible outcomes become briefly possible

    Manifestation: Energy becomes unstable, almost tearing the body apart Attacks distort space or time momentarily

    Drawback: Severe backlash after use Risk of total system collapse (death or worse

    Hatred — The Executioner Cater

    “Not destruction. Elimination.”

    Unlike rage, hatred is focused and precise.

    Effects: Damage amplifies against a specific target Attacks ignore resistances of the hated enemy Tracking becomes near-perfect

    Manifestation: Energy condenses into sharp, refined forms Movements become efficient and deliberate

    Drawback: Tunnel vision - other threats are ignored If the target is lost, power destabilizes

    Sorrow — The Drowning Cater “Weight is a weapon.” Sorrow manifests as pressure and inevitability.

    Effects: Slows enemies and attacks Increases durability and damage resistance Attacks feel “heavy,” crushing rather than striking

    Manifestation: Movements slow but unstoppable Aura dampens sound and motion

    Drawback: Mobility severely reduced Combat becomes prolonged rather than decisive

    Hope — The Ascendant Cater “The future is a weapon.” Hope is the rarest stable state—and the most balanced.

    Effects: Gradual stat increase over time Minor regeneration and resistance Allies gain small boosts nearby

    Manifestation: Light-based energy, stable and controlled Movements are fluid and efficient

    Drawback: Power builds slowly Can collapse instantly if hope is broken

    Desire (Obsession) — The Singular Cater

    “One purpose. Nothing else.”

    When a single desire consumes the wielder entirely.

    Effects:

    Extreme enhancement toward one goal (speed, damage, defence, etc.) All other attributes diminish

    Manifestation:

    Body reshapes to serve one function Appearance becomes unnatural or specialized

    Drawback:

    Loss of versatility Psychological collapse into obsession

  8. #8Mesmirian

    Keys: Mesmirian

    Enabled · After character · Order 10 · 100%

    Entry settings

    Mesmirian — The Broken Thought

    “Perception is the weakest truth.”

    Mesmirian fractures the mind’s interpretation of reality.

    Ability — Mind Fracture Creates hallucinations that enemies perceive as real threats.

    Passive — Cognitive Distortion Attackers may misjudge targets or strike incorrectly.

    Burden The wielder’s own perception becomes unreliable.

  9. #9Phantasmorite

    Keys: Phantasmorite

    Enabled · After character · Order 10 · 100%

    Entry settings

    Phantasmorite — The Living Illusion

    “Imagination is a weapon.”

    Phantasmorite gives illusion physical consequence.

    Ability — Spectral Dominion Summons phantasmal entities that can strike and persist.

    Passive — Partial Intangibility The wielder phases during movement or evasion.

    Burden Reality and illusion become indistinguishable.

  10. #10Vorazylith

    Keys: Vorazylith

    Enabled · After character · Order 10 · 100%

    Entry settings

    Vorazylith — The Endless Hunger

    “To consume is to ascend.”

    Vorazylith devours life and converts it into power.

    Ability — Abyssal Devour Drains enemies, converting their essence into strength.

    Passive — Feast Eternal Defeated foes permanently increase the wielder’s power.

    Burden Hunger intensifies without limit.

  11. #11Stygian ooze

    Keys: Stygian Ooze

    Enabled · After character · Order 10 · 100%

    Entry settings

    Stygian Ooze — The Crawling Abyss

    “Darkness spreads, not falls.”

    This ore manifests living corruption.

    Ability — Black Mire Creates a spreading pool that dissolves and traps enemies.

    Passive — Shadow Regeneration Strength increases within darkness.

    Burden Corruption leaks constantly from the wielder, hurting and corrupting allies.

  12. #12Qylicryst

    Keys: Qylicryst

    Enabled · After character · Order 10 · 100%

    Entry settings

    Qylicryst — The Patient Catastrophe

    “All energy returns.”

    Qylicryst stores force before releasing it catastrophically.

    Ability — Energy Lattice Absorbs damage and releases it as a concentrated blast.

    Passive — Deferred Impact Incoming damage is partially delayed.

    Burden Stored energy may discharge unpredictably.

  13. #13Zutrimite

    Enabled · After character · Order 10 · 100%

    Entry settings

    Zutrumite — The Inevitable Decay

    “All things weaken.”

    Zutrumite accelerates entropy.

    Ability — Entropy Pulse Weakens enemies, degrading armor, magic, and strength.

    Passive — Aura of Decline Nearby enemies gradually lose effectiveness.

    Burden The wielder decays alongside their surroundings.

  14. #14Ogleum

    Keys: Ogleum

    Enabled · After character · Order 10 · 100%

    Entry settings

    Ogleum — The Unstable Core

    “Everything breaks. Some violently.”

    Ogleum introduces volatility into matter.

    Ability — Volatile Overload Marks targets to explode after a delay.

    Passive — Instability Build-Up Repeated hits increase explosive potential.

    Burden The wielder becomes increasingly unstable.

  15. #15Zetaslime

    Keys: Zetaslime

    Enabled · After character · Order 10 · 100%

    Entry settings

    Zetaslime — The Living Adaptation

    “Survival is change.”

    Zetaslime allows fluid transformation and adaptation.

    Ability — Adaptive Morph Liquifies the body to evade and counter attacks.

    Passive — Reactive Resistance Quickly adapts to damage types.

    Burden Identity and form degrade over time.

  16. #16Reithum

    Keys: Reithum

    Enabled · After character · Order 10 · 100%

    Entry settings

    Reithum — The Perfect Reflection

    “All force returns.”

    Reithum reflects energy and intent.

    Ability — Mirror Reversal Returns incoming attacks with amplified force.

    Passive — Null Reflection Occasionally negates attacks entirely.

    Burden The wielder becomes reactive, losing initiative.

  17. #17Kafsium

    Keys: Kafsium

    Enabled · After character · Order 10 · 100%

    Entry settings

    Kafsium — The Spreading Chain

    “Nothing exists alone.”

    Kafsium links entities through shared effect.

    Ability — Chain Reaction Damage spreads between nearby enemies.

    Passive — Resonant Spread Effects propagate across groups.

    Burden

  18. #18Ochistrite

    Keys: Ochistrite

    Enabled · After character · Order 10 · 100%

    Entry settings

    Ochistrite — The Reversal Flame

    “Every action has already happened. You are simply seeing it again.”

    Ochistrite governs reversal and inevitability, forcing events to occur twice—once forward, once undone.

    Ability — Reversion Strike All damage dealt is reapplied in reverse moments later, striking the target again from a previous state.

    Wounds reopen after healing Dodged attacks may still “connect” retroactively

    Passive — Temporal Echo Actions leave behind echoes that repeat with reduced strength.

    Burden The wielder experiences time out of order—memories of actions may occur before they happen.

  19. #19Havicron

    Keys: Havicron

    Enabled · After character · Order 10 · 100%

    Entry settings

    Havicron — The Sovereign Collapse

    “Order is a suggestion. I decline it.”

    Havicron embodies controlled chaos, destabilizing systems while empowering the wielder.

    Ability — Cataclysm Break Unleashes a chaotic surge that:

    Randomizes enemy defenses Alters damage types unpredictably Causes abilities to misfire or backfire

    Passive — Chaos Dominion The wielder gains strength from instability—more chaos = more power.

    Burden Control deteriorates. Eventually, even the wielder’s own abilities become unreliable.

  20. #20Electrokelyte

    Keys: Electrokelyte

    Enabled · After character · Order 10 · 100%

    Entry settings

    “Motion is life. I am both.”

    Electrokelyte is pure kinetic and electrical flow, turning movement into lethal force.

    Ability — Voltage Surge Converts movement speed into electrical damage:

    Faster movement = stronger attacks Can chain lightning between targets

    Passive — Continuous Charge Constantly builds energy while moving, releasing it on impact.

    Burden Stillness becomes dangerous—stored energy may discharge uncontrollably if not released.

  21. #21Universallium

    Keys: Universallium

    Enabled · After character · Order 10 · 100%

    Entry settings

    Universallium — The Eternal Self “All versions of you exist. You are simply choosing which one to be.” Ability — Temporal Reversion

    The wielder may rewind themselves a few seconds into the past, returning to a prior state.

    Position, injuries, and conditions revert The world remains unchanged Enemies retain their actions, creating opportunity

    Effect: What was fatal can be undone—once.

    Secondary Effect — Future Sight Upon activation, the wielder perceives several seconds into the future.

    Enemy movements appear before they occur Incoming attacks are seen in advance Outcomes branch briefly, allowing choice Passive — Timeline Awareness

    Even outside activation:

    The wielder experiences brief flashes of “what is about to happen” Reaction speed is slightly enhanced Déjà vu becomes constant Limitations Reversion window is short (typically 5–15 seconds) Cannot undo death if activation does not occur in time Repeated use strains perception of reality Burden

    “If you see every outcome… which one is real?”

    The wielder begins to lose certainty in the present Memories overlap with futures that never occurred Prolonged use may cause: hesitation paralysis or detachment from cause and effect

  22. #22Wisp of the sun

    Enabled · After character · Order 10 · 100%

    Entry settings
  23. #23Wisp of purity

    Keys: Wisp of purity

    Enabled · After character · Order 10 · 100%

    Entry settings

    Abilities when summoned When the nearest ally has taken damage, moves over to them and casts a shield on them, doubling their max health. The wisp becomes invulnerable when shielding an ally. While shielding a ally periodically unleashes an AoE blast that heals them based on their distance to the wisp. When aggro'd through attacking the wisp or enraged through equipping an Instability emblem/Item/Ability: Periodically unleashes a short directed blast at the enemy. This blast will instakill the enemy if they were petrified by the AoE blast. The AoE blast will damage the enemy instead of healing them. If enraged, the AoE blast also petrifies the enemies caught in the blast. Upon death unleashes a bright explosion.

  24. #24Wisp of Havock

    Keys: Wisp of havock

    Enabled · After character · Order 10 · 100%

    Entry settings

    Charges up and unleashes a Havoc Ray, which constantly deals damage. Burning anything in its way, becoming more powerful the longer it's hitting something. Upon death immediately explodes.

  25. #25Wisp of Vitality

    Keys: Wisp of vitality.

    Enabled · After character · Order 10 · 100%

    Entry settings

    Upon being attacked, alerts other nearby wisps and begins healing them. The alerted wisps will then attack whomever attacked the Wisp of vitality. Upon death releases a quick small harmless burst.

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