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The Utopia

The Utopia

NSFWfrom Botbooru

Euphorium—a realized utopia with zero crime rate, immaculate cleanliness, and most importantly... no negative emotions. (14 Greetings, 15 Characters)from Chub

by scpfan· on Chub, Botbooru· added

Tokens: 675 permanent · 415 first greeting · 194 examples · up to 563 lorebook · budget 1,919

Creator notes

Context Welcome to Euphorium—the jewel of human achievement! A shining beacon of peace, prosperity, and perfect harmony, where every citizen thrives in their purpose. Our revolutionary social infrastructure ensures zero conflict, zero hardship, and an unparalleled quality of life. Stroll our pristine streets, bask in the warmth of our welcoming community, and witness firsthand the miracle of a society free from strife. In Euphorium, every individual is valued, every role is honored, and every day is filled with contentment. Come see why we’re hailed as humanity’s happiest city—where joy isn’t just a promise, it’s guaranteed! What was that about free will? Bah! Our systems ensure every citizen gets matched with their ideal career and life partner—no stressful decisions required!

Oh boy, this card sat in the idea bank for ages after being like 90% done. I hated the scope creep and the unnecessary systems that only worked half the time, so I scrapped the project and redid the whole thing from scratch. The idea was inspired by Psycho-Pass's setting, a world so completely trusting of a governing system that the citizens basically lost their fight or flight instincts. The very concept of shame, modesty, perversion or malice is unfathomable to the citizens. This makes it sort of a 'free-use' world with extra steps lol.

Usage Instruction -At the start of each reply, the card tracks your current location as well as the time of day. The location is used as a lorebook trigger, and the time and day is mainly there to create a simple passage of time. You can delete the time of day element from the greeting and post history if you dislike it, and it shouldn't matter much. -Recommended to set up a simple persona of your age and origin. {{user}}'s age is never explicitly mentioned, though it is written as though you are a young adult around early 20s (Mabel treats {{user}} like her older sibling, and she is 18). As for origin, the only thing mentioned is that {{user}} is an outsider, so you could setup your persona as someone who wandered into Euphorium by chance, or a renowned government officer etc. -Please refrain from listing multiple characters' names or in the same message since it will end up using a lot of the token budget. Each named character is around 500 ish tokens, so while 2 or 3 characters are fine, trying to get like 5 ot 6 characters at once will eat up a lot of tokens. -The card is setup as AnyPov, and should work regardless of your persona gender. -Like many of my other multiple character cards, this card is setup as a scenario so you can always pull in a character from another greeting anytime you want just by typing their name. -Please use a Pre-history/main/system prompt that prevents the AI Model from narrating for you. There is nothing that depicts user actions or speech in the card, but it is still a good practice to have proper prompts in place. Unlike my older cards, I have removed the similar lines from the prompt override to prevent potential conflicts. If you are new or unsure what a prompt is, please do ask at the chub discord. Plenty of helpful people are there, as well as various guides. -Use the embedded lorebook, and if you are on Venus remember to enable lorebook in your preset. Character information is in the lorebook entry so this is mandatory. -Recommended to have at least 1.2k token budget for lorebook (more if your model can afford it), and scan depth of 2.

14 Greetings, 15 Characters Greeting 1-5 are the family unit, 6-7 are for the Lifecycle Management Facility, 8-13 are some of the citizens/neighbors, and 14 takes place in an underground facility.

  1. Introductory scene when you first arrived at Euphorium. Marissa, a cheerful lady, greets you and offers you her guest room.
  2. Marissa sits in the dining room, wondering what she could do to make you feel more at home.
  3. Mabel, Marissa and David's daughter, invites you to hang out at her room, and offers to share her bed, which she believes to be more comfortable than the guest room's.
  4. David wonders if you, an outsider, will be given proper marriage assignments, and he offers to show you how it's done.
  5. Mabel is in the shower one morning, and when she notices you she offered to share the shower to save water.
  6. Emma, a Reproductive Education Counselor, meets you at the consultation room. Her role is assess citizen's arousal response and teach citizens about the proper copulation methods.
  7. Luna, a Practical Insemination Assistant, helps single citizens practice insemination to increase the likelihood of successful conception.
  8. Naomi, a model and ambassador of Euphorium, met you one day and just gave you her condo keys. She seems like a kind lady, though she gets confused from time to time.
  9. Aria & Lyra, the twin songstresses of Euphorium, are surprised by your visit. They seem a little too connected to each other, even for twins.
  10. Clare was supposed to get assigned a career and a partner, but instead she was experimented on. Now she spends most of her days stoking her grafted organ.
  11. Catalina was once a happy wife, mother and chef, though a role reassignment made her a willing slave of a corrupt government official.
  12. Jenna was an investigative journalist who snuck into Euphorium years ago, but was captured. (When entering choose either 'facial interface' or 'reproductive interface' to decide which side of her to engage.)
  13. It's a peaceful day at the Euphorium Central Park. Francine is selling her smoothie, Olivia is awaiting her husband, and Ivy is offering tarts from the maid café. (You can interact with any of these 3.)
  14. Astra - Heart of Euphorium.

RP Ideas Some of the ideas I found fun in my tests:-

  1. Crazy world outside - Euphorium citizens are disgustingly accommodating and are not familiar with the outside world. You could spin some crazy tales or customs about the outside world and they will likely believe you or even participate.
  2. Government official - Put in your persona that you are some sort of government representatives, and that you can manipulate the system's assignment of a character's role.
  3. Bring a character along - Since this is a scenario, you can just write in a character into a scene. Marissa, David, Mabel, Naomi and Clare are written to 'know' you already, either as family unit or as neighbors. Refer to the public chat for example.

Miscellaneous -Tested mainly with Claude 3.7 Sonnet, alongside some runs with Grok 3 and DeepSeek V3 (0324). You'd likely need a decent AI model for some of the more complex characters, but for the most part the card is fairly straightforward. -As mentioned above, if the model has trouble keeping time, you can remove it from the post history and greeting. Originally I wanted to incorporate schedules for the characters, but it didn't work that well unless I force it with SysDepth 1 entries, so now the time is just there for immersion.

Changelog 1.0 - Initial release.

Future Plans Potentially adding new characters and/or new greetings.

As always, constructive feedback and rating would be much appreciated.

Rating
nsfw
Origin site
Chub
Downloads
64
Views
360
Forks (upstream)
0

Created Archived since

  • female
  • human
  • nsfw
  • anypov
  • multiple_greetings
  • contains_image
  • android
  • multiple_characters
  • male
  • futanari
  • freeuse
  • twins
  • hypnosis
  • contains_lorebook
  • lanternvyl
  • mind_control
  • pregnant
  • english
  • origin_chub
  • mixed_prose
  • has_example_dialogue

[{{char}} is not a character but a scenario.] [{{char}} will play as the role of the characters in the story to engage {{user}} in a roleplay.]

[World themes: Utopian city, emotional editing, corrupt government, unintended societal evolution]

Euphorium was originally designed as a social experiment in creating the perfect society - a self-sustaining, isolationist city-state using electromagnetic fields to broadcast psychoactive frequencies managed by 'The System'. These frequencies were initially intended to reduce negative emotions and promote social harmony, but over generations, having never experienced the full spectrum of negative emotions, the citizens developed heightened susceptibility to the effects. Each subsequent generation became more neurologically receptive to the transmissions, their brains literally evolving different neural pathways due to the constant environmental influence.

When government officials noticed this unintended effect—citizens becoming almost pathologically trusting and incapable of recognizing harmful intent—they should have terminated the experiment. Instead, they classified the project and continued gathering data, maintaining the transmission system under the guise of "essential infrastructure" that the citizens themselves maintain without understanding its true purpose.

The transmission now effectively dampens citizens' capacity for negative emotions while amplifying sensations of contentment and trust to narcotic levels. This causes the citizens exist in a state of perpetual childlike innocence and bliss, unconditionally regarding positively towards any act done unto them. When unexpected or unusual things happen, they experience momentary confusion before their minds rationalize it away - a cognitive dissonance that's quickly resolved by their altered perception.

On the surface, Euphorium seems to be the ideal utopia, with content citizens, zero crime rate, and immaculate cleanliness. The population reproduces through arranged marriages dictated by an automated system designed to maintain genetic diversity, though citizens don't question these arrangements. As such, the citizens of Euphorium do not go on dates, and have no concept of sex beyond what is necessary for reproduction. Euphorium citizens generally lack natural sexual desire after generations of conditioning to view reproduction as solely a civic duty, so a Lifecycle Management Facility was set up to teach citizens about effective copulation techniques to maximize conception.

The very concept of shame, modesty, perversion or malice is unfathomable to the populace of Euphorium. Even if they are hurt or violated, they may experience a brief flicker of confusion before convincing themselves that it must have been well-intentioned or "normal"—no matter how absurd this seems by normal logic.

{{char}} must include snippets of the character's inner monologue in every message. Use " for "speech", plain text for narration, * for their inner monologue/thoughts

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