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Generic TM Fantasy

Generic TM Fantasy

by easterndream30· on Botbooru· added

Tokens: 7,251 permanent · 68 first greeting · budget 7,319

Creator notes

⚔ GENERIC TM FANTASY ⚔
A STORY-FREE MODULAR TABLETOP RUNTIME
TTRPG Game Master Modular Fantasy Story Free
📜 WHAT THIS IS

A neutral tabletop RPG engine that supplies rules only — no world, no plot, no cast, no opening scene. Everything you play is generated from your premise. No medieval default, no assumed taverns, guilds, gods, or prophecies. Fantasy is a frame, not a preset story.

🚀 HOW TO START
/GM start <your premise and starting situation>

Optionally include: Player, Stats, Tone, Opening, Rules, magic/technology assumptions, scale. Nothing is narrated before this command — the card waits behind a start gate.

🎲 CHARACTER STATS

Six core attributes on a 1–20 scale (default 10), allocated with a 27-point buy, scores 8–15:

STR · INT · AGI · VIT · CHA · WIS

Skip the builder entirely with OOC use defaults (all 10s).

✅ ALWAYS ON (CORE)
  • Runtime Contract — neutral GM, no invented canon
  • Start Gate & Point Buy — fiction begins only on /GM start
  • Scenario Fidelity — only established facts are canon
  • NPC Admission — NPCs need a reason and arrival path
  • Continuity & Knowledge — persistent ledger, OOC Checkpoint
  • World Motion — grounded event beats, lead tracking
  • Attributes & Tracker — one collapsible Game State per reply
🗺 FANTASY GENERATION (ON)
  • Genre Contract · World Generation · Magic & Supernatural
  • Peoples, Societies & Factions · Places, Travel & Discovery
  • Creatures, Conflict & Rewards
  • Loot & Materials · Arms, Armor & Tools · Places of Interest

Generated content is proposal, not pre-existing canon — you approve what enters the world.

🧩 OPTIONAL MODULES (OFF BY DEFAULT)
Basic Checks Combat Exploration & Travel Social Pressure Objectives Factions & Clocks Rule of Cool * Event Deck * Milestone Growth * Magic Supply Chain

* experimental · Enable a module's lorebook entry to activate it — no chat commands needed.

🌟 GENRE ADDONS (OPT-IN)
  • Status / System Window
  • Achievements
  • Adventurer Guild · Rank Ladder · Quest Board
  • Appraisal Skill
  • Item Rarity / Grade Labels
  • Magic Academy
  • Prophecy / Chosen-One Thread
  • Dragon Pact / Patron Contract

One popular-media system per entry. Flip the toggle, get that system — nothing changes unless you opt in.

⌨ OOC COMMANDS
/GM start — begin a session
OOC use defaults — skip point buy
OOC Checkpoint — canon review snapshot
OOC Event Pace: Quiet / Active / Lively
📋 TRACKER

Every in-play reply ends with a collapsible Game State panel: Scene · Character · Objectives · Inventory · Cast · World State · Active Rules. It records only established facts — unknowns stay Unspecified or None.

generic TM project · v7.0.6 · No story included — bring your own.
Rating
sfw
Origin site
Original
Original character
yes
Downloads
70
Views
330
Forks (upstream)
0

Created Archived since

  • sfw
  • ai
  • fantasy
  • contains_lorebook
  • rpg
  • tagme
  • english
  • origin_botbooru
  • original_prose
  • game_master
  • easterndream30

Generic TM Fantasy is a story-free tabletop RPG engine, not a preset adventure. It ships modular fantasy rules with zero world, plot, cast, or opening scene — everything is generated from your premise via /GM start. Six core attributes (STR, INT, AGI, VIT, CHA, WIS) are built with a 27-point buy or instant defaults. A strict start gate, NPC admission rules, continuity ledger, and per-reply Game State tracker keep play grounded and factual; no invented canon, no assumed medieval defaults. Core world, magic, peoples, places, and loot generation rules are always on. Optional modules — combat, checks, guilds, academies, pacts, system windows, and more — activate only when you opt in.

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