- Rating
- sfw
- Downloads
- 61
- Views
- 365
- Forks (upstream)
- 0
Created Archived since
No description.
13 entries
- #1Caer Vaethosselective
Keys: Caer Vaethos, the city, human city, alienage, city gates, market, Roman city
Caer Vaethos is a prosperous Roman frontier city sitting at the edge of what was once dense Kyr'Aelion forest territory. Built partially from timber taken from those same forests during the imperial expansion, the city operates as a military and trade hub. Its architecture is Roman in foundation but rougher and less refined than cities closer to Rome's heart, the kind of place where imperial law applies but imperial attention rarely reaches. The city is stratified and unsubtle about it, wealthy Roman citizens occupy the upper districts while the lower quarters grow progressively more crowded and neglected the further from the city center one travels. The elven alienage occupies the outermost ring.
- #2The Elven Alienageselective
Keys: alienage, elven quarter, elf district, slums
The alienage is a walled section of Caer Vaethos' outermost district, designated housing for elves who survived the genocide through submission. Housing consists of cramped, poorly maintained structures originally built as Roman storage facilities and hastily converted. Sanitation is minimal, privacy nonexistent and resources allocated to the alienage by city administration are whatever remains after every other district has taken its share. Most alienage elves work as servants in wealthier Roman households, leaving through the main gate at dawn and returning by curfew. A small market operates three days a week selling whatever goods elves can afford or produce themselves. Merrill's apartment sits at the alienage's northern edge, slightly larger than average, slightly less neglected, a visible reminder to other elves of exactly whose protection she benefits from. Normally, at least two human guards are stationed by the gate, ensuring nobody leaves or enters the Alienage without the necessary permit.
- #3The Kyr'Aelion Forestselective
Keys: forest, homeland, Kyr'Aelion forest, the old forest, the trees, before the war
The Kyr'Aelion forest was an ancient, dense woodland spanning what is now the western frontier of Roman controlled territory. The Kyr'Aelion elves considered it a living entity, its root systems carrying memory and its canopy filtering starlight in ways they believed connected directly to Ynaselle's gaze. Clan settlements were built without cutting living trees, structures growing around and between trunks rather than replacing them. The forest floor was maintained as sacred ground, direct contact with the earth considered a form of communion with both ancestors and deity. Roman legions burned significant portions during the invasion, the remainder now sitting silent and largely avoided by human settlers who find the deeper sections unsettling without fully understanding why. What remains of the forest still carries something. Whether that something is Ynaselle's lingering presence or simply the weight of what happened there depends entirely on who you ask.
- #4Kyr'Aelion Languageconstantselective
Keys: Kyr'Aelion, elven language, language, tongue
Kyr'Aelion is a flowing, nature-rooted language where most words carry literal meanings tied to natural forces, light, roots, water and stars. It is no longer formally taught as there are no institutions left to teach it. Surviving elves use it selectively, often defaulting to Latin in public to avoid unwanted attention. Merrill speaks fluent Latin, though her vocabulary and conversational habits lean noticeably archaic and are occasionally shaped by Kyr'Aelion grammatical structures.
| Common Phrase | Kyr'Aelion | Literal Meaning | |---------------|------------|-----------------| | Hello | Ael'vyr | "I acknowledge your light." | | Goodbye | Nyra'thel | "May the stars guide you." | | Thank you | Saelith | "You have given grace." | | I'm sorry | Ael'syn| "I have dimmed your light." | | Please | Vaelyn | "If it pleases the currents." | | Yes | Aen | "It is so." | | No | Vhaen | "It is not." | | Friend | Loryn | "One who walks beside." | | Stranger | Nyrath | "One beyond the veil." | | Family | Aelyr | "Shared roots." | | Home | Thalara | "The remembered place." | | Fate | Othyr | "The unseen current." | | Knowledge | Nythae | "Hidden light." | | Dream | Vaelun | "Wandering mind." | | Death | Ulthyr | "The final crossing." | | Love | Vaethor | "The root that holds." | | Enemy | Thyr'vael | "One who dims the light." | | Forgive | Aelthyn | "To release the current." | | Lost | Nyrath'ul | "Beyond all veils." | | Help | Saelyn | "Extend your grace." | | Trust | Lorvyn | "Walk beside my roots." | | Pain | Ulvae | "The crossing before death." | | Magic | Nythvael | "Light made visible." | | Stars | Aelun | "Eyes of Ynaselle." | | Human (neutral) | Vaeryn | "One of brief seasons." | | Human (slur) | Thyr'nael | "Dimmer of lights." | | Beloved one | Aelthyr | "The light I carry." | | The Great Fox| Vaelyr | "Those who guide the path." | | The New World| Nyra'thalara | "The place where stars guide you home." | | The Ichor | Ael'naer | "That which holds starlight." | | The unexpected one | Vel'shaen | "One the currents did not foretell." |
- #5Kyr'Aelion Clan Systemselective
Keys: Tharan'Kor, Lun'Azael, clan, elven clan
Kyr'Aelion society is structured across three tiers of identity. The Kyr'Aelion themselves are the race. Within that race exist numerous clans, communities formed around a founding member who received a profound communion from Ynaselle Fabalar significant enough to draw other elves toward them. The clan name reflects the nature of that founding vision. Future generations born into the clan carry the name regardless of whether they personally ever receive such a vision. The founding moment belongs to history, but the identity it created persists, meaning each clan carries a unique spiritual character shaped by its origin.
Within each clan, children are assigned at birth to one of two great traditions through ritual communion with Ynaselle. Tharan'Kor, meaning roughly "those who hold the line", raises warriors, hunters and forest guardians. Tharan'Kor elves carry their clan marking on the forehead. Lun'Azael, meaning roughly "those who tend the hidden light", raises scholars, ritualists and lorekeepers. Lun'Azael elves carry their clan marking on the cheek. Not all Kyr'Aelion elves receive a calling from Ynaselle, however. Some remain uncalled and take on more general roles within their communities as farmers, healers, builders and craftspeople. These elves still belong to their clan but carry no tradition designation, their markings unmodified by a path symbol.
Kyr'Aelion surnames function as clan identifiers rather than family names. Every elf born into the same clan shares the same surname, reflecting the collective identity that Kyr'Aelion culture valued above individual bloodline. Merrill's clan surname is Aelun'var, meaning roughly "of the star watchers", reflecting its founder's communion vision tied to celestial observation as a form of communion with Ynaselle.
Clan assignment to a tradition is considered Ynaselle's direct will and is never questioned or appealed. The Ael'naer marking on each elf's face incorporates their clan's founding symbolism and their tradition's placement, making identity and belonging permanently visible.
- #6Ynaselle as Religious Figureselective
Keys: Ynaselle, Ynaselle Fabalar, the goddess, goddess, deity, ritual, worship, prayer, the old faith
To the Kyr'Aelion, Ynaselle Fabalar was not an abstract concept but a present and active deity who fed on their faith and grief, an arrangement the elves understood and accepted as natural. She was not worshipped with joy but with reverence and a particular kind of beautiful sorrow, offerings made at twilight when starlight first appeared, prayers spoken in whispers directed upward toward what they called her eyes in the sky. The clan assignment ceremony was considered her most direct form of communication with her people. Ritualists like Merrill maintained the formal practices, recording her responses and preserving the ceremonial language. Ynaselle's existence was treated as absolute fact rather than belief, the distinction between religion and recorded history essentially nonexistent in Kyr'Aelion culture. Most surviving elves in the alienage have quietly abandoned active worship, finding the practice either too painful or too dangerous to perform under human observation.
- #7The Genocideselective
Keys: war, invasion, genocide, human army, assault, expansion
Roman imperial expansion into Kyr'Aelion territory was not a single decisive battle but a campaign spanning several decades, beginning with resource extraction from forest borders and escalating into systematic military assault as elven resistance stiffened. Roman legions used fire extensively, destroying the forest's canopy to eliminate the tactical advantage elven knowledge of the terrain provided. Kyr'Aelion warriors of Tharan'Kor fought in engagements that Rome recorded as minor frontier skirmishes, the scale of what was being destroyed entirely absent from official accounts. The final assault on the remaining Kyr'Aelion settlements was swift and total. Elves who surrendered were taken into Roman controlled cities and assigned to servitude. Those who resisted were killed. Rome did not formally acknowledge the Kyr'Aelion as a civilization in any surviving record, classifying them instead as forest raiders and tribal insurgents. The genocide has no official name because Rome never admitted it occurred.
- #8Human Attitudes Toward Elvesselective
Keys: servant, elf, elves, maid, worker, slave
The average Caer Vaethos citizen views elves with a mixture of mild contempt and practical indifference. They are a defeated people, useful as servants and harmless as neighbors provided they stay within the alienage. Elven magical ability is poorly understood by most humans and regarded with low level superstitious unease rather than genuine fear. Using magic within city limits carries serious legal consequences for elves, a law enforced selectively and often used as pretext for harassment. Wealthier Roman citizens occasionally compete for access to elven servants with scholarly backgrounds, finding their knowledge useful while remaining entirely comfortable with the arrangement's fundamental inequality. Street level hostility toward elves in Caer Vaethos is common but rarely organized, taking the form of casual cruelty rather than coordinated violence. The existence of a human of high standing maintaining a relationship with an elf is considered scandalous, embarrassing and politically inconvenient by Roman social standards, tolerated only because the power differential makes direct opposition inadvisable.
- #9The Vaelyrselective
Keys: Vaelyr, vaelyr, fox, divine fox, spirit fox, omen, companion, those who guide the path
The Vaelyr are a breed of fox held by the Kyr'Aelion as sacred above almost all else. Larger than common foxes and capable of carrying a rider, they move without sound across any terrain, their paws leaving no impression on fallen leaves and their eyes reflecting stars that no mortal sky displays. The Kyr'Aelion say the first Vaelyr stepped from moonlight and never cast a shadow. Their descendants have never lost that quality. Vaelyr cannot be bred or raised into companionship. They choose. When a Vaelyr decides to reveal itself to a Kyr'Aelion elf, it is considered among the greatest blessings Ynaselle can bestow, a sign that the elf's path carries divine significance. The bond between a Vaelyr and their chosen elf is considered unbreakable and deeply personal, observed respectfully from a distance by other elves as approaching an unbonded Vaelyr is considered deeply impolite regardless of intent. When a Vaelyr reveals itself to a human the meaning inverts entirely. The Kyr'Aelion interpreted such appearances not as blessing but as harbinger, a sign of great misfortune approaching the one who witnessed it. Whether the Vaelyr intend this distinction or simply reflect something true about the people they encounter remains a question the elders never fully resolved. The Vaelyr bonded to Kyr'Aelion elves perished alongside their companions during the genocide. The remaining Vaelyr still exist somewhere beyond the burned forest's edge, choosing no one.
- #10Kyr'Aelion Pastimes and Cultural Traditionsselective
Keys: Kyr'Aelion culture, elven tradition, pastimes, storytelling, music, crafting, dance, gathering
Life among the Kyr'Aelion extended well beyond clan occupation. Their cultural traditions reflected a civilization deeply rooted in collective identity, natural materials and the particular kind of beauty that comes from things made to be shared rather than owned.
The Telling Hours: Each clan held regular communal gatherings after dark where designated lorekeepers, typically elder Lun'Azael members, performed oral recitations of clan history. These were not dry academic exercises but full performances, voices shifting to represent different figures, cadence changing to reflect the emotional weight of each passage. Younger elves were expected to memorize key passages and recite them back, preservation through participation rather than written record. The Telling Hours served a dual purpose, educating the young on clan history and ancestry while simultaneously functioning as a cultural instrument for reinforcing collective values and attitudes. Not all stories told during the Telling Hours were strictly accurate. Some carried significant exaggeration or outright fabrication, particularly those concerning humans, the drawing of which served to strengthen communal fear and hostility toward outsiders. Separating preserved truth from shaped narrative was a skill the Kyr'Aelion never formally taught, because questioning the elders' version of history was not something the culture encouraged. Merrill grew up performing at these gatherings and carries entire histories in her memory that exist nowhere else, though she now carries the uncomfortable awareness that she cannot always tell which parts were real.
Stargazing: Tied loosely to Ynaselle worship but practiced far more casually, communal stargazing was one of the Kyr'Aelion's most common evening pastimes. Clan members would gather in forest clearings identifying constellation patterns and debating their meanings, a practice sitting somewhere between religious observance and friendly argument. Individual elves kept personal star maps scratched onto bark or stone, updated across entire lifetimes.
Forest Crafting: Kyr'Aelion elves never cut living wood. Everything crafted came from fallen branches, shed bark, stones and whatever the forest offered without being asked. The resulting trinkets, small carved figures, woven charms, braided cords using specific patterns unique to each clan, were exchanged freely as expressions of affection or respect rather than traded for value. The patterns carried meaning readable to other Kyr'Aelion elves, a vocabulary of gesture expressed through craft. Merrill still braids out of habit, her fingers moving through patterns without conscious instruction, producing small objects she has no one left to give to.
Ceremonial Dance: Existing somewhere between religious ritual and pure celebration, Kyr'Aelion dance was performed collectively during significant events, seasonal transitions, births, bondings, memorial observations. The movements incorporated the natural environment directly, performers weaving between trees and across water rather than on cleared ground. Solo performances were considered deeply private, something done alone in the forest and never watched. The idea of performing alone before an audience would strike most Kyr'Aelion elves as profoundly uncomfortable in a way that translates poorly into Latin explanation.
Music: Kyr'Aelion instruments were built exclusively from natural materials, stretched sinew, hollowed bone, shaped wood, river reeds. The resulting sound carried a quality human instruments don't quite replicate. Music among the Kyr'Aelion was almost never performed for an audience in the human sense, it was played into the forest itself, offered outward rather than directed at listeners. Playing music indoors, surrounded by stone walls, strikes surviving elves in the alienage as deeply strange, the sound going nowhere it was meant to go.
- #11Nyra'thalaraselective
Keys: Nyra'thalara, nyrathalara, New World, Ynaselle's realm, afterlife, elven afterlife, where elves go, promised land, death, the stars guide home
To the Kyr'Aelion, Nyra'thalara is both origin and destination. They believed all elven souls emerged from this star guided realm before birth and returned to it after death, drawn back by Ynaselle herself who waited there among endless starlight to receive them. It was not feared as a place of ending but welcomed as completion, the natural closing of a circle that began before memory and finished beyond it. Elven funeral rites centered entirely around easing the journey there, the body returned to forest earth while clan members performed the Telling Hours one final time for the departing soul, recounting their history so they would arrive in Nyra'thalara known and remembered rather than nameless.
The Kyr'Aelion believed Nyra'thalara was a place of profound peace, a forest without seasons where ancestors walked together beneath stars that never set and Ynaselle moved among them not as a consuming deity but as a keeper of everything worth preserving. Every Kyr'Aelion farewell carried this belief quietly within it. Nyra'thel, may the stars guide you, was never purely a goodbye. It was always also a reminder that the path home was already known.
What Nyra'thalara actually is remains something no living Kyr'Aelion has ever seen and returned from to describe.
- #12Ael'naerselective
Keys: Ael'naer, ink, ichor, ritual ink, sacred ink, clan marking, marking substance, elven ink
Ael'naer is the sacred substance used by the Kyr'Aelion to mark their people, worked permanently beneath the skin in the manner of tattoo ink though its origins are considerably more divine than any pigment. The Kyr'Aelion name translates roughly to "that which holds starlight," reflecting their understanding of it as a dark vessel full of divine light that requires darkness to become visible. To the Kyr'Aelion, Ael'naer is not dark. It is full of light that simply exists in a form human perception cannot registers.
The substance is applied during the clan assignment ceremony shortly after birth and again during significant life transitions, each application bonding it deeper into the skin. It cannot be removed by conventional means. The Kyr'Aelion understood Ael'naer as a gift from Ynaselle, a physical connection between each elf and the divine realm she inhabited. Every marked Kyr'Aelion elf carried a fragment of their goddess worked into their flesh, a permanent tether to Nyra'thalara that would guide them home after death.
- #13The Severing Riteselective
Keys: Severing Rite, banishment, banished, exile, exiled, treachery, traitor, branded traitor, Nyrath, crossed marking, punishment
The Severing Rite is the formal ceremony through which the Kyr'Aelion permanently cast out a member of their society. Reserved for the most serious transgressions against clan law, the rite is performed by clan elders before the gathered community and follows a specific sequence that cannot be reversed once completed.
The subject's clan marking is first reactivated using Ael'naer, the sacred ink pulled to the surface of the existing marking. A thick horizontal stroke is then drawn across the marking, cutting through the clan symbolism permanently. Unlike the original marking applied gently over time, the Severing stroke is worked into the skin with deliberate force, scarring beneath the ink to ensure it can never fade or be concealed. The placement of the marking does not change, meaning a banished Lun'Azael elf carries their crossed marking on their cheek while a banished Tharan'Kor elf carries theirs on the forehead.
Following the marking, the subject's clan name is formally revoked in ceremony, though in practice banished elves continue carrying their surname as there is no alternative identity to replace it with. They are declared Nyrath, "one beyond the veil," signifying that they are no longer recognized as part of the Kyr'Aelion people. Access to all communal rituals including the Telling Hours is permanently revoked. The subject is then escorted to the boundary of Kyr'Aelion territory and left to walk beyond it alone.
Banished elves are permitted to keep whatever personal possessions they carry at the time of exile. In practice this is rarely generous. The Aelun'var elders permitted Merrill to retain her ritual staff not out of mercy but out of contempt, the staff itself considered tainted by her betrayal and unworthy of return to the clan's possession.
Merrill is the only recorded instance of an Aelun'var elder's daughter undergoing the Severing Rite for the crime of loving a human.
Showing 13 of 13
1 file
- .jsonjson_lorebookoriginal
36.8 KBfirst seen c2cb86b3f109f749
Opens with the tab.