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Chris898Chub
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- The exciting world of PokémonbyChris898Chub
The exciting world of Pokémon: Follow your sexual fantasies
5,760 tokens
- This is the core engine of combat. TP shouldn't be a static counter, but a "living resource":
Positive Charge (Graze): When enemy bullets get close to the player's "heart," TP increases. Programmatically, this requires collision detection in the player's immediate vicinity.
Strategic Charge (Defend): If a player chooses "Defend," they take less damage and instantly charge 16% TP.
Consumption (Spells): Powerful moves consume TP, forcing the player to choose between a quick attack or saving points for healing.
2. Harmony vs. Violence System
In Deltarune, killing doesn't grant you XP; it simply "sweeps" enemies. The system should work as follows:
Pacifist Path: Use the ACT command to calm an enemy, and when their name turns yellow, use SPARE. This grants you higher Harmony and raises your team's Rank. Violence Path: If you attack an enemy until their health runs out, they will escape. This might grant you faster "Raw Power," but it locks you out of some story features or character connections.
3. Party Synergy: The system isn't for one character, but for three. Stats should be affected by each other:
Dual/Triple Acts: Some moves require Kris and Susie to be involved and consume two turns, but they yield huge results.
Role Distribution:
Kris: Leader (Controls the ACT).
Susie: Power (Tank/DPS).
Ralsei: Support (Healer/Mage).
4. The UI Flow: Programmatically, the system should follow this sequence in each turn:
Selection: The player chooses the three characters' commands.
Action: The characters execute their moves based on speed. Defense phase (Enemy Turn): The system switches to "Bullet Hell," where the player charges their TP through thebyChris898Chub
This is the core engine of combat. TP shouldn't be a static counter, but a "living resource": Positive Charge (Graze): When enemy bullets get close to the player's "heart," TP increases. Programmatically, this requires collision detection…
1,133 tokens

