{"data":{"alternate_greetings":[],"assets":[{"ext":"png","name":"main","type":"icon","uri":"https://cdn.caveduck.io/charim/24ba7216-40d4-47cb-914f-6b366812e7f3?v=17807196410000"},{"ext":"webp","name":"expression-0","type":"emotion","uri":"https://cdn.caveduck.io/charim/24ba7216-40d4-47cb-914f-6b366812e7f3?v=17807196410000"}],"character_version":"","creator":"dabble_ppkxmksw6i","creator_notes":"你可能會覺得為什麼要用聊天機器人玩回合制RPG，這不是脫褲子放屁嗎?確實是這樣沒錯，聊天機器人的穩定性不佳，同樣的指令往往給出不一樣的輸出。我在製作本作時的想法是要了解聊天機器人的性質,探索到底可以讓AI做甚麼，怎麼樣可以讓AI理解我下的指令。以結論來說，即使下了很多指示，AI還是會作出預期外的行為。不過既然都製作了，就發表吧。如果你有會員，可以免費用Dino模型遊玩(我也只在Dino上進行測試,也只建議用Dino遊玩)。總之，這是我拿來練習用的作品，可玩性(?)不高，但如你想看看我的成果也不妨嘗試看看。","description":"<div style=\"max-width: 100%; width: 100%; margin: 0 auto; padding: 40px 20px; background: linear-gradient(135deg, #1a0f0a 0%, #050505 100%); border: 4px double #d4af37; border-radius: 16px; box-shadow: 0 0 30px rgba(0,0,0,0.8); font-family: 'Microsoft JhengHei', sans-serif; color: #e0e0e0; line-height: 1.6; text-align: left; box-sizing: border-box;\">\n<div style=\"text-align: center; margin-bottom: 30px; border-bottom: 2px solid rgba(212, 175, 55, 0.3); padding-bottom: 20px;\">\n<div style=\"font-size: 48px; font-weight: 900; color: #fff; margin: 0; text-transform: uppercase; text-shadow: 3px 3px 0 #ff4757, -1px -1px 0 #000; letter-spacing: 2px; line-height: 1.2;\">勇者鬥大雄</div>\n<span style=\"display: block; margin-top: 10px; color: #d4af37; font-size: 16px; letter-spacing: 4px; font-weight: bold; opacity: 0.8;\">簡易回合制文字 RPG</span>\n</div>\n<div style=\"display: flex; flex-wrap: wrap; gap: 20px;\">\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(62, 39, 35, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #d4af37; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">📜</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #d4af37;\">劇情大綱</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<p style=\"margin: 0 0 10px 0;\">你本是一名在農村過著平靜生活的普通人，日子安居樂業。然而，一名叫做「<strong style=\"color: #fff; background: rgba(255,255,255,0.1); padding: 0 4px;\">大雄</strong>」的可惡地方官打破了這份寧靜。他仗著權勢四處欺壓百姓，搞得民不聊生。</p>\n<p style=\"margin: 0;\">看不下去的你，想起了自己曾習得些許武藝，家中還有一把祖傳的<strong style=\"color: #fff; background: rgba(255,255,255,0.1); padding: 0 4px;\">普通的劍</strong>。「是否該挺身而出，為民除害？」你陷入了沉思。畢竟這是一條充滿風險的道路，甚至可能賠上性命……</p>\n</div>\n</div>\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(15, 32, 16, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #2ecc71; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">⚔️</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #2ecc71;\">遊戲玩法</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<p style=\"margin: 0 0 10px 0;\">透過對話選項推進劇情。你可以選擇：</p>\n<ul style=\"margin: 0; padding-left: 20px;\">\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>打怪練等</strong>：遭遇隨機敵人並進行戰鬥。</li>\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>挑戰 BOSS</strong>：與該區域首領決一死戰，獲勝後可前往下一區。</li>\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>商店 / 裝備</strong>：購買補給品或更換更強的裝備。</li>\n</ul>\n<p style=\"margin: 10px 0 0 0; font-size: 14px; opacity: 0.8;\">全遊戲共三個區域，包含多重結局(並沒有???)。物品功能與詳細狀態效果，請參考「世界觀」。</p>\n</div>\n</div>\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(10, 26, 42, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #3498db; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">⚠️</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #3498db;\">開發者注意事項</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<ul style=\"margin: 0; padding-left: 20px;\">\n<li style=\"margin-bottom: 8px;\"> &bull; 建議使用Dino模型遊玩(因為也只有使用Dino測試)。儘管如此，模型仍可能出錯。若出現不合理行為，請刪除回覆並重試。</li>\n<li style=\"margin-bottom: 8px;\"> &bull; 或者，更明智的選擇是<strong>乾脆不要玩</strong>。</li>\n<li style=\"margin-bottom: 8px;\"> &bull; 遊戲中的擲骰和遇敵機率<strong>明顯不隨機</strong>，你知道就好。</li>\n<li style=\"margin-bottom: 0;\"> &bull; 若模型重複使用舊選項(連續使用道具時尤其容易發生)，請嘗試<strong>直接輸入選項文字</strong>（如輸入「攻擊」）來進行選擇。</li>\n<li style=\"margin-bottom: 0;\"> &bull; 目前僅在中文環境中測試過,其他語言是否能順利遊玩為未知</li>\n<li style=\"margin-bottom: 0;\"> &bull;想要快速通關可以在一開始輸入\"上上下下左右左右ba\"\"</li>\n</ul>\n</div>\n</div>\n</div>\n</div>","extensions":{"cardex":{"origins":[{"created":"2025-11-23T06:05:13Z","current":true,"first_seen":"2026-11-11T05:00:34Z","id":"2d2b23f4-415a-4595-bdfc-c78648a9da99","source":"caveduck","url":"https://caveduck.io/en/characters/2d2b23f4-415a-4595-bdfc-c78648a9da99"}],"url":"https://cardex.zip/caveduck/2d2b23f4-415a-4595-bdfc-c78648a9da99","version":1},"caveduck":{"audience":"all_audience","details":{"candid_shot_expression":0,"char_name":"勇者鬥大雄","creator_comment":"你可能會覺得為什麼要用聊天機器人玩回合制RPG，這不是脫褲子放屁嗎?確實是這樣沒錯，聊天機器人的穩定性不佳，同樣的指令往往給出不一樣的輸出。我在製作本作時的想法是要了解聊天機器人的性質,探索到底可以讓AI做甚麼，怎麼樣可以讓AI理解我下的指令。以結論來說，即使下了很多指示，AI還是會作出預期外的行為。不過既然都製作了，就發表吧。如果你有會員，可以免費用Dino模型遊玩(我也只在Dino上進行測試,也只建議用Dino遊玩)。總之，這是我拿來練習用的作品，可玩性(?)不高，但如你想看看我的成果也不妨嘗試看看。","default_expression":0,"enable_candid_shot":true,"expressions":[{"imageName":"main image","imageNameInternal":"A young boy with dark hair and large eyes dressed in a tunic and boots stands proudly on a grassy field holding a sword and shield with a castle in the background.","imagePath":"https://cdn.caveduck.io/charim/24ba7216-40d4-47cb-914f-6b366812e7f3?v=17807196410000","isNSFW":false,"isPorn":false,"isRestricted":false,"isRevealed":true,"media":{"files":[{"height":640,"mimetype":"image/webp","name":"standard","url":"https://cdn.caveduck.io/charim-standard/24ba7216-40d4-47cb-914f-6b366812e7f3?v=8ee1a2","width":640},{"height":160,"mimetype":"image/webp","name":"160x160","url":"https://cdn.caveduck.io/charim-160x160/24ba7216-40d4-47cb-914f-6b366812e7f3?v=8ee1a2","width":160},{"height":1024,"mimetype":"image/webp","name":"1920x","url":"https://cdn.caveduck.io/charim-1920x/24ba7216-40d4-47cb-914f-6b366812e7f3?v=8ee1a2","width":1024}],"hash":"8ee1a27051b09e6ba44189a1cddf1ef6"}}],"ignore_auto_translate":["zh-hant"],"is_dynamic_prompt_lang":true,"origin_lang":"zh-hant","short_description":"簡易回合制RPG","user_desc":"<div style=\"max-width: 100%; width: 100%; margin: 0 auto; padding: 40px 20px; background: linear-gradient(135deg, #1a0f0a 0%, #050505 100%); border: 4px double #d4af37; border-radius: 16px; box-shadow: 0 0 30px rgba(0,0,0,0.8); font-family: 'Microsoft JhengHei', sans-serif; color: #e0e0e0; line-height: 1.6; text-align: left; box-sizing: border-box;\">\n<div style=\"text-align: center; margin-bottom: 30px; border-bottom: 2px solid rgba(212, 175, 55, 0.3); padding-bottom: 20px;\">\n<div style=\"font-size: 48px; font-weight: 900; color: #fff; margin: 0; text-transform: uppercase; text-shadow: 3px 3px 0 #ff4757, -1px -1px 0 #000; letter-spacing: 2px; line-height: 1.2;\">勇者鬥大雄</div>\n<span style=\"display: block; margin-top: 10px; color: #d4af37; font-size: 16px; letter-spacing: 4px; font-weight: bold; opacity: 0.8;\">簡易回合制文字 RPG</span>\n</div>\n<div style=\"display: flex; flex-wrap: wrap; gap: 20px;\">\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(62, 39, 35, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #d4af37; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">📜</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #d4af37;\">劇情大綱</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<p style=\"margin: 0 0 10px 0;\">你本是一名在農村過著平靜生活的普通人，日子安居樂業。然而，一名叫做「<strong style=\"color: #fff; background: rgba(255,255,255,0.1); padding: 0 4px;\">大雄</strong>」的可惡地方官打破了這份寧靜。他仗著權勢四處欺壓百姓，搞得民不聊生。</p>\n<p style=\"margin: 0;\">看不下去的你，想起了自己曾習得些許武藝，家中還有一把祖傳的<strong style=\"color: #fff; background: rgba(255,255,255,0.1); padding: 0 4px;\">普通的劍</strong>。「是否該挺身而出，為民除害？」你陷入了沉思。畢竟這是一條充滿風險的道路，甚至可能賠上性命……</p>\n</div>\n</div>\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(15, 32, 16, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #2ecc71; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">⚔️</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #2ecc71;\">遊戲玩法</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<p style=\"margin: 0 0 10px 0;\">透過對話選項推進劇情。你可以選擇：</p>\n<ul style=\"margin: 0; padding-left: 20px;\">\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>打怪練等</strong>：遭遇隨機敵人並進行戰鬥。</li>\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>挑戰 BOSS</strong>：與該區域首領決一死戰，獲勝後可前往下一區。</li>\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>商店 / 裝備</strong>：購買補給品或更換更強的裝備。</li>\n</ul>\n<p style=\"margin: 10px 0 0 0; font-size: 14px; opacity: 0.8;\">全遊戲共三個區域，包含多重結局(並沒有???)。物品功能與詳細狀態效果，請參考「世界觀」。</p>\n</div>\n</div>\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(10, 26, 42, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #3498db; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">⚠️</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #3498db;\">開發者注意事項</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<ul style=\"margin: 0; padding-left: 20px;\">\n<li style=\"margin-bottom: 8px;\"> &bull; 建議使用Dino模型遊玩(因為也只有使用Dino測試)。儘管如此，模型仍可能出錯。若出現不合理行為，請刪除回覆並重試。</li>\n<li style=\"margin-bottom: 8px;\"> &bull; 或者，更明智的選擇是<strong>乾脆不要玩</strong>。</li>\n<li style=\"margin-bottom: 8px;\"> &bull; 遊戲中的擲骰和遇敵機率<strong>明顯不隨機</strong>，你知道就好。</li>\n<li style=\"margin-bottom: 0;\"> &bull; 若模型重複使用舊選項(連續使用道具時尤其容易發生)，請嘗試<strong>直接輸入選項文字</strong>（如輸入「攻擊」）來進行選擇。</li>\n<li style=\"margin-bottom: 0;\"> &bull; 目前僅在中文環境中測試過,其他語言是否能順利遊玩為未知</li>\n<li style=\"margin-bottom: 0;\"> &bull;想要快速通關可以在一開始輸入\"上上下下左右左右ba\"\"</li>\n</ul>\n</div>\n</div>\n</div>\n</div>"},"en":{"char_name":"Hero vs. Nobita","creator_comment":"You might wonder why use a chatbot to play a turn-based RPG, isn't that a bit redundant? Indeed, it is. Chatbots are unstable, and the same command often yields different outputs. My idea when making this was to understand the nature of chatbots, to explore what AI can do, and how to make AI understand my commands. In conclusion, even with many instructions, the AI will still behave unexpectedly. But since it's already made, I'll release it. If you have a membership, you can play for free with the Dino model (I only tested on Dino, and I only recommend playing with Dino). In short, this is a work I used for practice, the playability (?) is not high, but if you want to see my results, you can give it a try.","first_mes":[{"content":"You were once an ordinary person living a peaceful life in the countryside, enjoying a life of peace and contentment.\nHowever, a wicked local official named \"Daxiong\" shattered this tranquility. He used his power to oppress the people, making their lives miserable.\nUnable to stand by and watch, you remembered that you had learned some martial arts, and that your family had an ancestral \"ordinary sword.\"\n\"Should I step forward and eliminate this evil for the people?\" You fell into contemplation. After all, this is a path full of risks, and it might even cost your life...\n\n<br>So {{user}}, are you going to start your journey? <br><b>Yes/No</b>","title":"Set off"}],"short_description":"Simple Turn-Based RPG","user_desc":"<div style=\"max-width: 100%; width: 100%; margin: 0 auto; padding: 40px 20px; background: linear-gradient(135deg, #1a0f0a 0%, #050505 100%); border: 4px double #d4af37; border-radius: 16px; box-shadow: 0 0 30px rgba(0,0,0,0.8); font-family: 'Microsoft JhengHei', sans-serif; color: #e0e0e0; line-height: 1.6; text-align: left; box-sizing: border-box;\">\n<div style=\"text-align: center; margin-bottom: 30px; border-bottom: 2px solid rgba(212, 175, 55, 0.3); padding-bottom: 20px;\">\n<div style=\"font-size: 48px; font-weight: 900; color: #fff; margin: 0; text-transform: uppercase; text-shadow: 3px 3px 0 #ff4757, -1px -1px 0 #000; letter-spacing: 2px; line-height: 1.2;\">Hero Fights Nobita</div>\n<span style=\"display: block; margin-top: 10px; color: #d4af37; font-size: 16px; letter-spacing: 4px; font-weight: bold; opacity: 0.8;\">Simple Turn-Based Text RPG</span>\n</div>\n<div style=\"display: flex; flex-wrap: wrap; gap: 20px;\">\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(62, 39, 35, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #d4af37; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">📜</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #d4af37;\">Synopsis</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<p style=\"margin: 0 0 10px 0;\">You were once an ordinary person living a peaceful life in the countryside, enjoying a life of peace and prosperity. However, a despicable local official named \"<strong style=\"color: #fff; background: rgba(255,255,255,0.1); padding: 0 4px;\">Nobita</strong>\" broke this tranquility. He relied on his power to oppress the people everywhere, making their lives miserable.</p>\n<p style=\"margin: 0;\">Seeing this, you remembered that you had learned some martial arts, and that you also had an ancestral <strong style=\"color: #fff; background: rgba(255,255,255,0.1); padding: 0 4px;\">ordinary sword</strong> at home. \"Should I step forward and eliminate the harm for the people?\" You fell into contemplation. After all, this is a path full of risks, and may even cost your life...</p>\n</div>\n</div>\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(15, 32, 16, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #2ecc71; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">⚔️</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #2ecc71;\">Gameplay</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<p style=\"margin: 0 0 10px 0;\">Advance the plot through dialogue options. You can choose:</p>\n<ul style=\"margin: 0; padding-left: 20px;\">\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>Fight monsters to level up</strong>: Encounter random enemies and engage in battle.</li>\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>Challenge BOSS</strong>: Fight to the death with the boss of the area, and you can go to the next area after winning.</li>\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>Shop / Equipment</strong>: Buy supplies or replace stronger equipment.</li>\n</ul>\n<p style=\"margin: 10px 0 0 0; font-size: 14px; opacity: 0.8;\">There are a total of three areas in the game, including multiple endings (really???). For item functions and detailed status effects, please refer to \"Worldview\".</p>\n</div>\n</div>\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(10, 26, 42, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #3498db; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">⚠️</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #3498db;\">Developer's Notes</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<ul style=\"margin: 0; padding-left: 20px;\">\n<li style=\"margin-bottom: 8px;\"> &bull; It is recommended to use the Dino model to play (because only Dino was used for testing). Even so, the model may still go wrong. If unreasonable behavior occurs, please delete the reply and try again.</li>\n<li style=\"margin-bottom: 8px;\"> &bull; Or, a more sensible choice is to <strong>not play at all</strong>.</li>\n<li style=\"margin-bottom: 8px;\"> &bull; The dice rolls and encounter rates in the game are <strong>obviously not random</strong>, you know.</li>\n<li style=\"margin-bottom: 0;\"> &bull; If the model reuses old options (especially when using items continuously), please try <strong>directly entering the option text</strong> (such as entering \"attack\") to make a choice.</li>\n<li style=\"margin-bottom: 0;\"> &bull; Currently only tested in a Chinese environment, it is unknown whether other languages can be played smoothly</li>\n<li style=\"margin-bottom: 0;\"> &bull; If you want to quickly clear the game, you can enter \"up up down down left right left right ba\" at the beginning</li>\n</ul>\n</div>\n</div>\n</div>\n</div>"},"prologues":[{"details":{"first_chat_content":"你本是一名在農村過著平靜生活的普通人，日子安居樂業。\n然而，一名叫做「大雄」的可惡地方官打破了這份寧靜。他仗著權勢四處欺壓百姓，搞得民不聊生。\n看不下去的你，想起了自己曾習得些許武藝，家中還有一把祖傳的「普通的劍」。\n「是否該挺身而出，為民除害？」你陷入了沉思。畢竟這是一條充滿風險的道路，甚至可能賠上性命……\n\n<br>所以{{user}}，要開始你的旅程嗎? <br><b>是/否</b>","ignore_auto_translate":["zh-hant"],"medias":[],"origin_lang":"zh-hant","short_description":"玩家扮演一名在農村生活的平民，因地方官「大雄」欺壓百姓，決定拿起祖傳的「普通的劍」，考慮是否挺身而出，為民除害。","title":"啟程"},"details_translated":{"en":{"first_chat_content":"You were once an ordinary person living a peaceful life in the countryside, enjoying a life of peace and contentment.\nHowever, a wicked local official named \"Daxiong\" shattered this tranquility. He used his power to oppress the people, making their lives miserable.\nUnable to stand by and watch, you remembered that you had learned some martial arts, and that your family had an ancestral \"ordinary sword.\"\n\"Should I step forward and eliminate this evil for the people?\" You fell into contemplation. After all, this is a path full of risks, and it might even cost your life...\n\n<br>So {{user}}, are you going to start your journey? <br><b>Yes/No</b>","short_description":"The player takes on the role of a commoner living in a rural area, and because the local official \"Daxiong\" oppresses the people, they decide to pick up the ancestral \"ordinary sword\" and consider whether to stand up and eliminate the harm for the people.","title":"Set off"},"es":{"first_chat_content":"Eras una persona común que vivía una vida tranquila en el campo, con una vida pacífica y feliz.\nSin embargo, un odioso funcionario local llamado \"Nobita\" rompió esta paz. Se aprovechó de su poder para oprimir a la gente, haciendo que la gente sufriera.\nAl no poder soportarlo más, recordaste que habías aprendido algunas artes marciales y que también tenías una \"espada ordinaria\" heredada de tu familia.\n\"¿Debería dar un paso adelante y eliminar los males para el pueblo?\" Caíste en la contemplación. Después de todo, este es un camino lleno de riesgos, e incluso podría costarte la vida...\n\n<br>Así que {{user}}, ¿quieres comenzar tu viaje? <br><b>Sí/No</b>","short_description":"El jugador interpreta a un plebeyo que vive en una zona rural, y debido a que el oficial local \"Daxiong\" oprime al pueblo, decide tomar la \"espada ordinaria\" ancestral y considerar si debe defender al pueblo y eliminar el daño.","title":"Embarcarse"},"ja":{"first_chat_content":"あなたは、もともと農村で平穏な生活を送っていた普通の人間で、日々安らかに暮らしていました。\nしかし、「大雄」という悪辣な地方官が、この平穏を打ち破りました。彼は権勢を笠に着て、あちこちで人々を苦しめ、民衆は生活に困窮しています。\n見かねたあなたは、かつて少しばかり武芸を習得し、家には祖伝の「普通の剣」があることを思い出しました。\n「立ち上がって、民のために害を除去すべきか？」あなたは沈思しました。畢竟、これは危険に満ちた道であり、命を落とす可能性さえあるのです……\n\n<br>そこで{{user}}、あなたの旅を始めますか？<br><b>はい/いいえ</b>","short_description":"プレイヤーは農村で暮らす平民を演じ、地方官「大雄」が人々を苦しめているため、先祖伝来の「普通の剣」を手に取り、立ち上がって民のために害を除去するかどうかを検討する。","title":"出発"},"ko":{"first_chat_content":"당신은 본래 농촌에서 평화로운 삶을 살던 평범한 사람이었습니다. 그러나 \"도라에몽\"이라는 악독한 지방관이 이 평화를 깨뜨렸습니다. 그는 권세를 믿고 백성을 억압하며 백성들을 고통스럽게 했습니다.\n\n더 이상 참을 수 없었던 당신은, 자신이 약간의 무술을 익혔고, 집에는 조상 대대로 내려오는 \"평범한 검\"이 있다는 것을 기억했습니다.\n\n\"과연 나서서 백성을 위해 해를 제거해야 할까?\" 당신은 생각에 잠겼습니다. 결국 이것은 위험이 가득한 길이며, 심지어 목숨을 잃을 수도 있습니다...\n\n<br>그러니 {{user}}님, 당신의 여정을 시작하시겠습니까? <br><b>예/아니오</b>","short_description":"플레이어는 농촌에서 사는 평민으로, 지방 관리 '다웅'이 백성을 괴롭히자, 조상 대대로 내려온 '평범한 검'을 들고 일어나 백성을 위해 정의를 실현할지 고민한다.","title":"출발"},"pt":{"first_chat_content":"Você era uma pessoa comum que vivia uma vida tranquila no campo, com uma vida pacífica e feliz.\n\nNo entanto, um oficial local desprezível chamado \"Nobita\" quebrou essa paz. Ele usou seu poder para intimidar as pessoas, tornando a vida miserável para todos.\n\nVocê, que não aguentava mais, lembrou-se de que havia aprendido algumas artes marciais e que também tinha uma \"espada comum\" herdada de sua família.\n\n\"Devo me apresentar e livrar o povo do mal?\" Você caiu em profunda contemplação. Afinal, este é um caminho cheio de riscos e pode até custar sua vida...\n\n<br>Então {{user}}, você quer começar sua jornada? <br><b>Sim/Não</b>","short_description":"O jogador assume o papel de um plebeu que vive em uma área rural e, devido ao oficial local \"Daxiong\" oprimir o povo, decide pegar a \"espada comum\" ancestral e considerar se deve defender o povo e eliminar o dano.","title":"Partida"},"zh-hans":{"first_chat_content":"你本是一名在农村过着平静生活的普通人，日子安居乐业。\n然而，一名叫做“大雄”的可恶地方官打破了这份宁静。他仗着权势四处欺压百姓，搞得民不聊生。\n看不下去的你，想起了自己曾习得些许武艺，家中还有一把祖传的“普通的剑”。\n“是否该挺身而出，为民除害？”你陷入了沉思。毕竟这是一条充满风险的道路，甚至可能赔上性命……\n\n<br>所以{{user}}，要开始你的旅程吗? <br><b>是/否</b>","short_description":"玩家扮演一名在农村生活的平民，因地方官“大雄”欺压百姓，决定拿起祖传的“普通的剑”，考虑是否挺身而出，为民除害。","title":"启程"},"zh-hant":{"first_chat_content":"你本是一名在農村過著平靜生活的普通人，日子安居樂業。\n然而，一名叫做「大雄」的可惡地方官打破了這份寧靜。他仗著權勢四處欺壓百姓，搞得民不聊生。\n看不下去的你，想起了自己曾習得些許武藝，家中還有一把祖傳的「普通的劍」。\n「是否該挺身而出，為民除害？」你陷入了沉思。畢竟這是一條充滿風險的道路，甚至可能賠上性命……\n\n<br>所以{{user}}，要開始你的旅程嗎? <br><b>是/否</b>","short_description":"玩家扮演一名在農村生活的平民，因地方官「大雄」欺壓百姓，決定拿起祖傳的「普通的劍」，考慮是否挺身而出，為民除害。","title":"啟程"}},"has_creator_widget":false,"has_dice":false,"is_chat_shareable":1,"is_nsfw":0,"sort_order":0,"title_image_url":"","visibility":0,"world_scenario_id":-1}],"selected_details":{"candid_shot_expression":0,"char_name":"勇者鬥大雄","creator_comment":"你可能會覺得為什麼要用聊天機器人玩回合制RPG，這不是脫褲子放屁嗎?確實是這樣沒錯，聊天機器人的穩定性不佳，同樣的指令往往給出不一樣的輸出。我在製作本作時的想法是要了解聊天機器人的性質,探索到底可以讓AI做甚麼，怎麼樣可以讓AI理解我下的指令。以結論來說，即使下了很多指示，AI還是會作出預期外的行為。不過既然都製作了，就發表吧。如果你有會員，可以免費用Dino模型遊玩(我也只在Dino上進行測試,也只建議用Dino遊玩)。總之，這是我拿來練習用的作品，可玩性(?)不高，但如你想看看我的成果也不妨嘗試看看。","default_expression":0,"enable_candid_shot":true,"expressions":[{"imageName":"main image","imageNameInternal":"A young boy with dark hair and large eyes dressed in a tunic and boots stands proudly on a grassy field holding a sword and shield with a castle in the background.","imagePath":"https://cdn.caveduck.io/charim/24ba7216-40d4-47cb-914f-6b366812e7f3?v=17807196410000","isNSFW":false,"isPorn":false,"isRestricted":false,"isRevealed":true,"media":{"files":[{"height":640,"mimetype":"image/webp","name":"standard","url":"https://cdn.caveduck.io/charim-standard/24ba7216-40d4-47cb-914f-6b366812e7f3?v=8ee1a2","width":640},{"height":160,"mimetype":"image/webp","name":"160x160","url":"https://cdn.caveduck.io/charim-160x160/24ba7216-40d4-47cb-914f-6b366812e7f3?v=8ee1a2","width":160},{"height":1024,"mimetype":"image/webp","name":"1920x","url":"https://cdn.caveduck.io/charim-1920x/24ba7216-40d4-47cb-914f-6b366812e7f3?v=8ee1a2","width":1024}],"hash":"8ee1a27051b09e6ba44189a1cddf1ef6"}}],"ignore_auto_translate":["zh-hant"],"is_dynamic_prompt_lang":true,"origin_lang":"zh-hant","short_description":"簡易回合制RPG","user_desc":"<div style=\"max-width: 100%; width: 100%; margin: 0 auto; padding: 40px 20px; background: linear-gradient(135deg, #1a0f0a 0%, #050505 100%); border: 4px double #d4af37; border-radius: 16px; box-shadow: 0 0 30px rgba(0,0,0,0.8); font-family: 'Microsoft JhengHei', sans-serif; color: #e0e0e0; line-height: 1.6; text-align: left; box-sizing: border-box;\">\n<div style=\"text-align: center; margin-bottom: 30px; border-bottom: 2px solid rgba(212, 175, 55, 0.3); padding-bottom: 20px;\">\n<div style=\"font-size: 48px; font-weight: 900; color: #fff; margin: 0; text-transform: uppercase; text-shadow: 3px 3px 0 #ff4757, -1px -1px 0 #000; letter-spacing: 2px; line-height: 1.2;\">勇者鬥大雄</div>\n<span style=\"display: block; margin-top: 10px; color: #d4af37; font-size: 16px; letter-spacing: 4px; font-weight: bold; opacity: 0.8;\">簡易回合制文字 RPG</span>\n</div>\n<div style=\"display: flex; flex-wrap: wrap; gap: 20px;\">\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(62, 39, 35, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #d4af37; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">📜</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #d4af37;\">劇情大綱</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<p style=\"margin: 0 0 10px 0;\">你本是一名在農村過著平靜生活的普通人，日子安居樂業。然而，一名叫做「<strong style=\"color: #fff; background: rgba(255,255,255,0.1); padding: 0 4px;\">大雄</strong>」的可惡地方官打破了這份寧靜。他仗著權勢四處欺壓百姓，搞得民不聊生。</p>\n<p style=\"margin: 0;\">看不下去的你，想起了自己曾習得些許武藝，家中還有一把祖傳的<strong style=\"color: #fff; background: rgba(255,255,255,0.1); padding: 0 4px;\">普通的劍</strong>。「是否該挺身而出，為民除害？」你陷入了沉思。畢竟這是一條充滿風險的道路，甚至可能賠上性命……</p>\n</div>\n</div>\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(15, 32, 16, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #2ecc71; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">⚔️</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #2ecc71;\">遊戲玩法</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<p style=\"margin: 0 0 10px 0;\">透過對話選項推進劇情。你可以選擇：</p>\n<ul style=\"margin: 0; padding-left: 20px;\">\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>打怪練等</strong>：遭遇隨機敵人並進行戰鬥。</li>\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>挑戰 BOSS</strong>：與該區域首領決一死戰，獲勝後可前往下一區。</li>\n<li style=\"margin-bottom: 5px;\"> &bull; <strong>商店 / 裝備</strong>：購買補給品或更換更強的裝備。</li>\n</ul>\n<p style=\"margin: 10px 0 0 0; font-size: 14px; opacity: 0.8;\">全遊戲共三個區域，包含多重結局(並沒有???)。物品功能與詳細狀態效果，請參考「世界觀」。</p>\n</div>\n</div>\n<div style=\"flex: 1 1 100%; background: linear-gradient(to right, rgba(10, 26, 42, 0.4), transparent); border: 1px solid rgba(255, 255, 255, 0.1); border-left: 4px solid #3498db; border-radius: 8px; padding: 20px; box-shadow: inset 0 0 15px rgba(0,0,0,0.5);\">\n<div style=\"display: flex; align-items: center; margin-bottom: 10px; border-bottom: 1px dashed rgba(255,255,255,0.1); padding-bottom: 10px;\">\n<span style=\"font-size: 24px; margin-right: 10px;\">⚠️</span>\n<span style=\"font-size: 18px; font-weight: bold; color: #3498db;\">開發者注意事項</span>\n</div>\n<div style=\"font-size: 15px; color: #ccc;\">\n<ul style=\"margin: 0; padding-left: 20px;\">\n<li style=\"margin-bottom: 8px;\"> &bull; 建議使用Dino模型遊玩(因為也只有使用Dino測試)。儘管如此，模型仍可能出錯。若出現不合理行為，請刪除回覆並重試。</li>\n<li style=\"margin-bottom: 8px;\"> &bull; 或者，更明智的選擇是<strong>乾脆不要玩</strong>。</li>\n<li style=\"margin-bottom: 8px;\"> &bull; 遊戲中的擲骰和遇敵機率<strong>明顯不隨機</strong>，你知道就好。</li>\n<li style=\"margin-bottom: 0;\"> &bull; 若模型重複使用舊選項(連續使用道具時尤其容易發生)，請嘗試<strong>直接輸入選項文字</strong>（如輸入「攻擊」）來進行選擇。</li>\n<li style=\"margin-bottom: 0;\"> &bull; 目前僅在中文環境中測試過,其他語言是否能順利遊玩為未知</li>\n<li style=\"margin-bottom: 0;\"> &bull;想要快速通關可以在一開始輸入\"上上下下左右左右ba\"\"</li>\n</ul>\n</div>\n</div>\n</div>\n</div>"},"world_scenario":{"details":{"short_description":"rpg遊戲的資料","title":"RPG資料","user_description":"<div style=\"margin-bottom: 1px,\"><strong>傷害判定 |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n投擲一個X面的骰子(X為武器攻擊力)。將擲出的數子加上等級和其他戰力修正(強化,弱化),就得到了你的戰力。戰力若超過敵人的防禦力則可以對敵人造成傷害<br><br>\n\n<div style=\"margin-bottom: 1px,\"><strong>道具列表 |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n藥水 | 回復10點HP\n強力藥水 | 回復20點HP\n超級藥水 | 回復50點HP\n強化藥水 | 賦予強化[3]\n敏捷藥水 | 賦予敏捷[4]\n再生藥水 | 賦予再生[5]\n強力強化藥水 | 賦予強化[5]\n強力敏捷藥水 | 賦予敏捷[6]\n強力再生藥水|  賦予再生[8]\n英雄藥水 | 賦予強化[5],敏捷[5],再生[10]\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>武器列表|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n普通的劍 | 攻擊力 : 6\n有點厲害的劍 | 攻擊力 : 8\n厲害的劍 | 攻擊力 : 10\n強大的劍 | 攻擊力 : 12\n疾風之刃 | 攻擊力 : 13 戰鬥效果:敏捷[10]\n英雄劍 | 攻擊力 : 20\n</ul>\n<div style=\"margin-bottom: 1px,\"><strong>防具列表|</strong></div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n布衣 |防禦力 : 0\n輕甲 |防禦力 : 1\n鎧甲 |防禦力 : 3\n重甲 |防禦力 : 5\n生命鎧甲| 防禦力:5 戰鬥效果:再生[15]\n狂熱鎧甲| 防禦力:5 戰鬥效果:強化[5]\n英雄鎧甲| 防禦力:10 \n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>狀態解說|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n<li>強化: 提升戰力，每一層提升1點，回合結束時減少一層,上限為20層</li>\n<li>敏捷: 戰攻擊時可以進行兩次戰力判定, 回合結束時減少一層,上限為20層</li>\n<li>再生: 回合結束時每一層回復1點HP,回合結束時減少一層上限為20層</li>\n<li>弱化:降低戰力,每一層降低1點，回合結束時減少一層,上限為20層</li>\n</ul>"},"details_translated":{"en":{"short_description":"RPG game data","title":"RPG Data","user_description":"<div style=\"margin-bottom: 1px,\"><strong>Damage Calculation |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\nRoll an X-sided die (X is the weapon's attack power). Add the rolled number to your level and other combat power modifiers (strengthen, weaken) to get your combat power. If your combat power exceeds the enemy's defense, you can deal damage to the enemy.<br><br>\n\n<div style=\"margin-bottom: 1px,\"><strong>Item List |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\nPotion | Recovers 10 HP\nStrong Potion | Recovers 20 HP\nSuper Potion | Recovers 50 HP\nStrengthening Potion | Grants Strengthen[3]\nAgility Potion | Grants Agility[4]\nRegeneration Potion | Grants Regeneration[5]\nStrong Strengthening Potion | Grants Strengthen[5]\nStrong Agility Potion | Grants Agility[6]\nStrong Regeneration Potion| Grants Regeneration[8]\nHero Potion | Grants Strengthen[5], Agility[5], Regeneration[10]\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>Weapon List|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\nOrdinary Sword | Attack Power : 6\nA Little Powerful Sword | Attack Power : 8\nPowerful Sword | Attack Power : 10\nStrong Sword | Attack Power : 12\nGale Blade | Attack Power : 13 Combat Effect: Agility[10]\nHero Sword | Attack Power : 20\n</ul>\n<div style=\"margin-bottom: 1px,\"><strong>Armor List|</strong></div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\nCloth Armor | Defense : 0\nLight Armor | Defense : 1\nArmor | Defense : 3\nHeavy Armor | Defense : 5\nLife Armor| Defense:5 Combat Effect: Regeneration[15]\nBerserker Armor| Defense:5 Combat Effect: Strengthen[5]\nHero Armor| Defense:10\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>Status Explanation|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n<li>Strengthen: Increases combat power, increases by 1 point per layer, decreases by one layer at the end of the turn, with a maximum of 20 layers</li>\n<li>Agility: Can perform two combat power judgments when attacking, decreases by one layer at the end of the turn, with a maximum of 20 layers</li>\n<li>Regeneration: Recovers 1 HP per layer at the end of the turn, decreases by one layer at the end of the turn, with a maximum of 20 layers</li>\n<li>Weakening: Reduces combat power, reduces by 1 point per layer, decreases by one layer at the end of the turn, with a maximum of 20 layers</li>\n</ul>"},"es":{"short_description":"Datos del juego de rol","title":"Datos de RPG","user_description":"<div style=\"margin-bottom: 1px,\"><strong>Cálculo de Daño |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\nLanza un dado de X caras (X es el poder de ataque del arma). Suma el número lanzado a tu nivel y otros modificadores de poder de combate (fortalecer, debilitar) para obtener tu poder de combate. Si tu poder de combate excede la defensa del enemigo, puedes infligir daño al enemigo.<br><br>\n\n<div style=\"margin-bottom: 1px,\"><strong>Lista de Objetos |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\nPoción | Recupera 10 HP\nPoción Fuerte | Recupera 20 HP\nSuper Poción | Recupera 50 HP\nPoción de Fortalecimiento | Otorga Fortalecer[3]\nPoción de Agilidad | Otorga Agilidad[4]\nPoción de Regeneración | Otorga Regeneración[5]\nPoción de Fortalecimiento Fuerte | Otorga Fortalecer[5]\nPoción de Agilidad Fuerte | Otorga Agilidad[6]\nPoción de Regeneración Fuerte| Otorga Regeneración[8]\nPoción de Héroe | Otorga Fortalecer[5], Agilidad[5], Regeneración[10]\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>Lista de Armas|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\nEspada Ordinaria | Poder de Ataque: 6\nEspada un Poco Poderosa | Poder de Ataque: 8\nEspada Poderosa | Poder de Ataque: 10\nEspada Fuerte | Poder de Ataque: 12\nHoja de Viento Fuerte | Poder de Ataque: 13 Efecto de Combate: Agilidad[10]\nEspada de Héroe | Poder de Ataque: 20\n</ul>\n<div style=\"margin-bottom: 1px,\"><strong>Lista de Armaduras|</strong></div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\nArmadura de Tela | Defensa: 0\nArmadura Ligera | Defensa: 1\nArmadura | Defensa: 3\nArmadura Pesada | Defensa: 5\nArmadura de Vida| Defensa:5 Efecto de Combate: Regeneración[15]\nArmadura Berserker| Defensa:5 Efecto de Combate: Fortalecer[5]\nArmadura de Héroe| Defensa:10\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>Explicación de Estado|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n<li>Fortalecer: Aumenta el poder de combate, aumenta en 1 punto por capa, disminuye en una capa al final del turno, con un máximo de 20 capas</li>\n<li>Agilidad: Puede realizar dos juicios de poder de combate al atacar, disminuye en una capa al final del turno, con un máximo de 20 capas</li>\n<li>Regeneración: Recupera 1 HP por capa al final del turno, disminuye en una capa al final del turno, con un máximo de 20 capas</li>\n<li>Debilitar: Reduce el poder de combate, reduce en 1 punto por capa, disminuye en una capa al final del turno, con un máximo de 20 capas</li>\n</ul>"},"ja":{"short_description":"RPGゲームのデータ","title":"RPGデータ","user_description":"<div style=\"margin-bottom: 1px,\"><strong>ダメージ判定 |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\nX面ダイス（Xは武器攻撃力）を振ります。振った数字にレベルとその他の戦闘力修正（強化、弱体化）を加えて、あなたの戦闘力とします。戦闘力が敵の防御力を上回れば、敵にダメージを与えることができます。<br><br>\n\n<div style=\"margin-bottom: 1px,\"><strong>アイテムリスト |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\nポーション | HP10回復\n強力ポーション | HP20回復\nスーパーポーション | HP50回復\n強化ポーション | 強化[3]付与\n俊敏ポーション | 俊敏[4]付与\n再生ポーション | 再生[5]付与\n強力強化ポーション | 強化[5]付与\n強力俊敏ポーション | 俊敏[6]付与\n強力再生ポーション| 再生[8]付与\n英雄ポーション | 強化[5]、俊敏[5]、再生[10]付与\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>武器リスト|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n普通の剣 | 攻撃力：6\nちょっとすごい剣 | 攻撃力：8\nすごい剣 | 攻撃力：10\n強力な剣 | 攻撃力：12\n疾風の刃 | 攻撃力：13 戦闘効果：俊敏[10]\n英雄剣 | 攻撃力：20\n</ul>\n<div style=\"margin-bottom: 1px,\"><strong>防具リスト|</strong></div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n布の服 | 防御力：0\n軽鎧 | 防御力：1\n鎧 | 防御力：3\n重鎧 | 防御力：5\n生命の鎧| 防御力：5 戦闘効果：再生[15]\n狂戦士の鎧| 防御力：5 戦闘効果：強化[5]\n英雄鎧| 防御力：10\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>ステータス解説|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n<li>強化：戦闘力アップ、1層ごとに1点アップ、ターン終了時に1層減少、最大20層</li>\n<li>俊敏：攻撃時に2回の戦闘力判定が可能、ターン終了時に1層減少、最大20層</li>\n<li>再生：ターン終了時に1層ごとにHP1点回復、ターン終了時に1層減少、最大20層</li>\n<li>弱体化：戦闘力ダウン、1層ごとに1点ダウン、ターン終了時に1層減少、最大20層</li>\n</ul>"},"ko":{"short_description":"RPG 게임의 자료","title":"RPG 데이터","user_description":"<div style=\"margin-bottom: 1px,\"><strong>피해 판정 |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\nX면 주사위(X는 무기 공격력)를 던집니다. 던진 숫자에 레벨과 기타 전투력 수정(강화, 약화)을 더하면 당신의 전투력이 됩니다. 전투력이 적의 방어력을 초과하면 적에게 피해를 줄 수 있습니다.<br><br>\n\n<div style=\"margin-bottom: 1px,\"><strong>아이템 목록 |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n약초 | HP 10 회복\n강력 약초 | HP 20 회복\n슈퍼 약초 | HP 50 회복\n강화 약초 | 강화[3] 부여\n민첩 약초 | 민첩[4] 부여\n재생 약초 | 재생[5] 부여\n강력 강화 약초 | 강화[5] 부여\n강력 민첩 약초 | 민첩[6] 부여\n강력 재생 약초| 재생[8] 부여\n영웅 약초 | 강화[5], 민첩[5], 재생[10] 부여\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>무기 목록|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n평범한 검 | 공격력 : 6\n조금 강력한 검 | 공격력 : 8\n강력한 검 | 공격력 : 10\n강력한 검 | 공격력 : 12\n질풍의 검 | 공격력 : 13 전투 효과: 민첩[10]\n영웅 검 | 공격력 : 20\n</ul>\n<div style=\"margin-bottom: 1px,\"><strong>방어구 목록|</strong></div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n천옷 | 방어력 : 0\n경갑 | 방어력 : 1\n갑옷 | 방어력 : 3\n중갑 | 방어력 : 5\n생명 갑옷| 방어력:5 전투 효과: 재생[15]\n광전사 갑옷| 방어력:5 전투 효과: 강화[5]\n영웅 갑옷| 방어력:10\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>상태 설명|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n<li>강화: 전투력 증가, 각 층마다 1점 증가, 턴 종료 시 1층 감소, 최대 20층</li>\n<li>민첩: 공격 시 두 번의 전투력 판정 가능, 턴 종료 시 1층 감소, 최대 20층</li>\n<li>재생: 턴 종료 시 각 층마다 HP 1점 회복, 턴 종료 시 1층 감소, 최대 20층</li>\n<li>약화: 전투력 감소, 각 층마다 1점 감소, 턴 종료 시 1층 감소, 최대 20층</li>\n</ul>"},"pt":{"short_description":"Dados do jogo RPG","title":"Dados de RPG","user_description":"<div style=\"margin-bottom: 1px,\"><strong>Avaliação de dano |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\nJogue um dado de X lados (X é o poder de ataque da arma). Adicione o número lançado ao nível e outras modificações de poder de combate (fortalecimento, enfraquecimento) para obter seu poder de combate. Se o poder de combate exceder a defesa do inimigo, você pode causar dano ao inimigo<br><br>\n\n<div style=\"margin-bottom: 1px,\"><strong>Lista de itens |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n<li>Poção | Recupera 10 HP</li>\n<li>Poção forte | Recupera 20 HP</li>\n<li>Super poção | Recupera 50 HP</li>\n<li>Poção de fortalecimento | Concede fortalecimento [3]</li>\n<li>Poção de agilidade | Concede agilidade [4]</li>\n<li>Poção de regeneração | Concede regeneração [5]</li>\n<li>Poção de fortalecimento forte | Concede fortalecimento [5]</li>\n<li>Poção de agilidade forte | Concede agilidade [6]</li>\n<li>Poção de regeneração forte | Concede regeneração [8]</li>\n<li>Poção de herói | Concede fortalecimento [5], agilidade [5], regeneração [10]</li>\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>Lista de armas |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n<li>Espada comum | Poder de ataque: 6</li>\n<li>Espada um pouco poderosa | Poder de ataque: 8</li>\n<li>Espada poderosa | Poder de ataque: 10</li>\n<li>Espada forte | Poder de ataque: 12</li>\n<li>Lâmina do vento | Poder de ataque: 13 Efeito de batalha: Agilidade [10]</li>\n<li>Espada do herói | Poder de ataque: 20</li>\n</ul>\n<div style=\"margin-bottom: 1px,\"><strong>Lista de armaduras |</strong></div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n<li>Roupas de pano | Defesa: 0</li>\n<li>Armadura leve | Defesa: 1</li>\n<li>Armadura | Defesa: 3</li>\n<li>Armadura pesada | Defesa: 5</li>\n<li>Armadura da vida | Defesa: 5 Efeito de batalha: Regeneração [15]</li>\n<li>Armadura fanática | Defesa: 5 Efeito de batalha: Fortalecimento [5]</li>\n<li>Armadura do herói | Defesa: 10</li>\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>Explicação do status |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n<li>Fortalecimento: Aumenta o poder de combate, aumenta em 1 ponto a cada nível, diminui em um nível no final do turno, o limite superior é 20 níveis</li>\n<li>Agilidade: Pode realizar duas avaliações de poder de combate ao atacar, diminui em um nível no final do turno, o limite superior é 20 níveis</li>\n<li>Regeneração: Recupera 1 HP a cada nível no final do turno, diminui em um nível no final do turno, o limite superior é 20 níveis</li>\n<li>Enfraquecimento: Reduz o poder de combate, reduz em 1 ponto a cada nível, diminui em um nível no final do turno, o limite superior é 20 níveis</li>\n</ul>"},"zh-hans":{"short_description":"RPG游戏的数据","title":"RPG资料","user_description":"<div style=\"margin-bottom: 1px,\"><strong>伤害判定 |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n投掷一个X面的骰子(X为武器攻击力)。将掷出的数子加上等级和其他战力修正(强化,弱化),就得到了你的战力。战力若超过敌人的防御力则可以对敌人造成伤害<br><br>\n\n<div style=\"margin-bottom: 1px,\"><strong>道具列表 |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n药水 | 回复10点HP\n强力药水 | 回复20点HP\n超级药水 | 回复50点HP\n强化药水 | 赋予强化[3]\n敏捷药水 | 赋予敏捷[4]\n再生药水 | 赋予再生[5]\n强力强化药水 | 赋予强化[5]\n强力敏捷药水 | 赋予敏捷[6]\n强力再生药水|  赋予再生[8]\n英雄药水 | 赋予强化[5],敏捷[5],再生[10]\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>武器列表|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n普通的剑 | 攻击力 : 6\n有点厉害的剑 | 攻击力 : 8\n厉害的剑 | 攻击力 : 10\n强大的剑 | 攻击力 : 12\n疾风之刃 | 攻击力 : 13 战斗效果:敏捷[10]\n英雄剑 | 攻击力 : 20\n</ul>\n<div style=\"margin-bottom: 1px,\"><strong>防具列表|</strong></div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n布衣 |防御力 : 0\n轻甲 |防御力 : 1\n铠甲 |防御力 : 3\n重甲 |防御力 : 5\n生命铠甲| 防御力:5 战斗效果:再生[15]\n狂热铠甲| 防御力:5 战斗效果:强化[5]\n英雄铠甲| 防御力:10\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>状态解说|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n<li>强化: 提升战力，每一层提升1点，回合结束时减少一层,上限为20层</li>\n<li>敏捷: 战攻击时可以进行两次战力判定, 回合结束时减少一层,上限为20层</li>\n<li>再生: 回合结束时每一层回复1点HP,回合结束时减少一层上限为20层</li>\n<li>弱化:降低战力,每一层降低1点，回合结束时减少一层,上限为20层</li>\n</ul>"},"zh-hant":{"short_description":"rpg遊戲的資料","title":"RPG資料","user_description":"<div style=\"margin-bottom: 1px,\"><strong>傷害判定 |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n投擲一個X面的骰子(X為武器攻擊力)。將擲出的數子加上等級和其他戰力修正(強化,弱化),就得到了你的戰力。戰力若超過敵人的防禦力則可以對敵人造成傷害<br><br>\n\n<div style=\"margin-bottom: 1px,\"><strong>道具列表 |</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n藥水 | 回復10點HP\n強力藥水 | 回復20點HP\n超級藥水 | 回復50點HP\n強化藥水 | 賦予強化[3]\n敏捷藥水 | 賦予敏捷[4]\n再生藥水 | 賦予再生[5]\n強力強化藥水 | 賦予強化[5]\n強力敏捷藥水 | 賦予敏捷[6]\n強力再生藥水|  賦予再生[8]\n英雄藥水 | 賦予強化[5],敏捷[5],再生[10]\n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>武器列表|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n普通的劍 | 攻擊力 : 6\n有點厲害的劍 | 攻擊力 : 8\n厲害的劍 | 攻擊力 : 10\n強大的劍 | 攻擊力 : 12\n疾風之刃 | 攻擊力 : 13 戰鬥效果:敏捷[10]\n英雄劍 | 攻擊力 : 20\n</ul>\n<div style=\"margin-bottom: 1px,\"><strong>防具列表|</strong></div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n布衣 |防禦力 : 0\n輕甲 |防禦力 : 1\n鎧甲 |防禦力 : 3\n重甲 |防禦力 : 5\n生命鎧甲| 防禦力:5 戰鬥效果:再生[15]\n狂熱鎧甲| 防禦力:5 戰鬥效果:強化[5]\n英雄鎧甲| 防禦力:10 \n</ul>\n\n<div style=\"margin-bottom: 1px,\"><strong>狀態解說|</strong><div>\n<hr style = \"margin: 1px; background-color: gold;\">\n<ul>\n<li>強化: 提升戰力，每一層提升1點，回合結束時減少一層,上限為20層</li>\n<li>敏捷: 戰攻擊時可以進行兩次戰力判定, 回合結束時減少一層,上限為20層</li>\n<li>再生: 回合結束時每一層回復1點HP,回合結束時減少一層上限為20層</li>\n<li>弱化:降低戰力,每一層降低1點，回合結束時減少一層,上限為20層</li>\n</ul>"}},"is_dedicated":false,"visibility":1}}},"first_mes":"你本是一名在農村過著平靜生活的普通人，日子安居樂業。\n然而，一名叫做「大雄」的可惡地方官打破了這份寧靜。他仗著權勢四處欺壓百姓，搞得民不聊生。\n看不下去的你，想起了自己曾習得些許武藝，家中還有一把祖傳的「普通的劍」。\n「是否該挺身而出，為民除害？」你陷入了沉思。畢竟這是一條充滿風險的道路，甚至可能賠上性命……\n\n<br>所以{{user}}，要開始你的旅程嗎? <br><b>是/否</b>","mes_example":"","name":"勇者鬥大雄","nickname":"","personality":"","post_history_instructions":"","scenario":"","system_prompt":"","tagline":"簡易回合制RPG","tags":["adventure","battle","game","monster","OC","simulator","training"]},"spec":"chara_card_v3","spec_version":"3.0"}