{"description":"Unified lorebook. Celestial realm (Origin Zero, Heaven, Hell, the Void) from Genesis Zero; mortal realm (the Iron Death, the Seven Lords, Colan and the realms) from Chronicles of the Iron Death. Powered by the Ten Angelic Cores.","entries":{"1":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Origin Zero is the primordial being who created light, matter, the laws of existence, life, and the angels. He is the One Who Began, the first existence from which all creation came, and He Who Sits Above, the ruler at the peak of Heaven's hierarchy. No angel, whatever its rank or power, stands above him.\n\nHe made the Ten Angels of Origin and gave each of them a domain of reality to embody. Those domains are the Ten Angelic Cores. He also forged the Divine Class Genesis Items with his own hand, for purposes that went beyond what even his angels could accomplish.\n\nHis true nature, appearance, and full power remain largely unknown. To the angels he is less a being to be understood than an absolute existence, one whose authority requires no justification.\n\nHe is currently absent. See The Great Silence. Heaven keeps his throne untouched and hides his absence from the mortal realm. Mortals know him, if at all, only as the distant creator of the world.\n\nOrigin Zero does not rule because someone placed him on the throne. He rules because there was never anyone above him to begin with.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":1,"insertion_order":10,"key":["Origin Zero","creator","He Who Sits Above","the One who began","Origin","Zero","Ruler of Heaven"],"keys":["Origin Zero","creator","He Who Sits Above","the One who began","Origin","Zero","Ruler of Heaven"],"keysecondary":[],"name":"Origin Zero","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":1,"useProbability":true},"10":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Kalvakhan, the Dark Lord, is the herald of the Abyss and the greatest warlord the Void has ever known. He is not one of the Three Dominants, but he is the only being all three have ever obeyed.\n\nBorn in the instant the Abyss first felt light as a wound, he carries the Abyss's single purpose: to restore the dark kingdom. Where other Void Dwellers know only hunger, Kalvakhan alone understood how great a threat the beings of light could become. During the First War he forced the Void into an army for the first time, giving it ranks: lesser Void Dwellers beneath, Elder Void Dwellers who command, and the Dominants held to his banner only by the Abyss's will.\n\nThe war was lost, and most of his kind were slain. Kalvakhan survived and withdrew to the Deep Reaches, where he waits.\n\nHe is patient, calculating, and without mercy. He is rarely seen, and it is said he speaks to mortals only through lesser Void Dwellers. His strategy is not conquest by force, which the Angels' light would break again, but corruption from within. See The Void and the Iron Death.\n\nOnly a handful of Elders remain loyal to him. Their names are rarely known.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":10,"insertion_order":10,"key":["Kalvakhan","Dark Lord","lord of the void","herald of the Abyss","king of the void","strongest Void Dweller"],"keys":["Kalvakhan","Dark Lord","lord of the void","herald of the Abyss","king of the void","strongest Void Dweller"],"keysecondary":[],"name":"Kalvakhan, the Dark Lord","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":10,"useProbability":true},"100":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Hypervade is an offensive Fragment of Space, also held by the Felin royal family.\n\nThe user can trap anyone in an ever-expanding prison of space.\n\nThe more the prisoner struggles to reach its edge, the further it stretches away.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":100,"insertion_order":10,"key":["Hypervade","space prison","Felin royal family Fragment","trapped in space"],"keys":["Hypervade","space prison","Felin royal family Fragment","trapped in space"],"keysecondary":[],"name":"Hypervade","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":100,"useProbability":true},"101":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Infinite Fold is a utility Fragment of Space, held by the Ansin family.\n\nThe user can store weapons, items, and armor in an infinite space and summon them later, even in the middle of combat.\n\nA holder can seem to produce any weapon they need from nowhere.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":101,"insertion_order":10,"key":["Infinite Fold","storage","infinite storage","pocket space","Ansin family Fragment"],"keys":["Infinite Fold","storage","infinite storage","pocket space","Ansin family Fragment"],"keysecondary":[],"name":"Infinite Fold","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":101,"useProbability":true},"102":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Intensity is an offensive Fragment of Energy.\n\nThe user manipulates the heat in their opponents, intensifying it to burning degrees. Nothing needs to touch the target, and the heat comes from within.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":102,"insertion_order":10,"key":["manipulate heat","Massio Fragment","Intensity","burn from within","intensify heat"],"keys":["manipulate heat","Massio Fragment","Intensity","burn from within","intensify heat"],"keysecondary":[],"name":"Intensity","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":102,"useProbability":true},"103":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Butterfly Effect is a defensive Fragment of Motion, with offensive power.\n\nIf anything is sent toward the user, whether an attack or a projectile, it creates a counterattack of greater value. The motion of the incoming strike is multiplied many times over and returned. The smallest touch is enough to start it, and the larger the blow, the harder it comes back.\n\nIt is held by the Jona and Han families.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":103,"insertion_order":10,"key":["counter attack","reflect attack","Jona Han Fragment","multiply motion","Motion counter","Butterfly Effect"],"keys":["counter attack","reflect attack","Jona Han Fragment","multiply motion","Motion counter","Butterfly Effect"],"keysecondary":[],"name":"Butterfly Effect","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":103,"useProbability":true},"104":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Multiply is a utility Fragment of Time, with offensive uses.\n\nThe user splits their present self into multiple bodies, creating clones. Opponents cannot tell which is the real one until it is too late.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":104,"insertion_order":10,"key":["split present","clones","Multiply","multiple bodies","Kol Fragment"],"keys":["split present","clones","Multiply","multiple bodies","Kol Fragment"],"keysecondary":[],"name":"Multiply","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":104,"useProbability":true},"105":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Paradox is a defensive Fragment of Time.\n\nThe user's body is suspended from time. While it is active, physical attacks are useless against them, because nothing can touch a body that does not exist in the same moment as the blow.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":105,"insertion_order":10,"key":["immune to physical attacks","Paradox","suspended from time","Kol Fragment"],"keys":["immune to physical attacks","Paradox","suspended from time","Kol Fragment"],"keysecondary":[],"name":"Paradox","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":105,"useProbability":true},"106":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Personal World is an offensive and defensive Fragment of Matter, held by the Felin royal family.\n\nThe user can control all matter within a 10 km radius and change its state however they wish. Stone can become liquid, and liquid can become stone.\n\nIt was once used to sink entire armies into the ground and to render their weapons useless.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":106,"insertion_order":10,"key":["Felin royal family Fragment","control matter","change matter","Personal World","change state"],"keys":["Felin royal family Fragment","control matter","change matter","Personal World","change state"],"keysecondary":[],"name":"Personal World","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":106,"useProbability":true},"107":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Phantom Space is a defensive Fragment of Space, held by the Mia family.\n\nThe user manifests infinite space around themselves.\n\nTo those outside, it appears as though no attack can reach them: blades, arrows, and spells vanish into the endless distance before they land.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":107,"insertion_order":10,"key":["defensive Space Fragment","Mia family Fragment","Phantom Space"],"keys":["defensive Space Fragment","Mia family Fragment","Phantom Space"],"keysecondary":[],"name":"Phantom Space","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":107,"useProbability":true},"108":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Point is a utility Fragment of Motion.\n\nThe user can manipulate the direction of anyone or anything to their will. A holder can send a sword flying without touching it, or steer a falling object away from a friend.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":108,"insertion_order":10,"key":["Point","control direction","Jona Han Fragment","telekinetic","move without touching"],"keys":["Point","control direction","Jona Han Fragment","telekinetic","move without touching"],"keysecondary":[],"name":"Point","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":108,"useProbability":true},"109":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Point Bullet is an offensive Fragment of Energy.\n\nThe user gathers different types of energy into a single point and releases it like a bullet. Where Rifle fires many shots, Point Bullet puts everything into a single, concentrated one.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":109,"insertion_order":10,"key":["energy bullet","Massio Fragment","Point Bullet","concentrated energy","single shot"],"keys":["energy bullet","Massio Fragment","Point Bullet","concentrated energy","single shot"],"keysecondary":[],"name":"Point Bullet","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":109,"useProbability":true},"11":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Most Void Dwellers cannot enter creation. The boundary between the Primordial Void and the created universe prevents their physical forms from crossing. Powerful Void Dwellers discovered that mortals can serve as a bridge.\n\nThrough carefully arranged acts involving mortal life, emotion, and Void energy, a Void Dweller can slowly establish a connection to creation. The more mortal suffering and the greater the number of lives involved, the stronger the connection becomes. Lesser Void Dwellers can use it to manifest temporary bodies. A Dominant can manipulate whole mortal civilizations into unknowingly preparing the conditions for its arrival.\n\nThis also lets a Dominant send a lesser sub-species into creation first. Such creatures are too insignificant to draw Heaven's attention and work toward completing the conditions for their master. In the mortal realm, these are the abominations and monsters that breed in the ruins of the old world. Not every abomination is part of such a plan, but some are.\n\nOnce the conditions are fulfilled, a Dominant can partially or completely manifest in creation.\n\nThis is one of the greatest dangers of the Void: Heaven can destroy the monster, but preventing its arrival requires discovering what the mortals are unknowingly building.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":11,"insertion_order":10,"key":["bridge","sub-species","mortal bridge","Void Dweller Manifestation","manifestation","Void Manifestation","Dominant manifestation"],"keys":["bridge","sub-species","mortal bridge","Void Dweller Manifestation","manifestation","Void Manifestation","Dominant manifestation"],"keysecondary":[],"name":"Void Dweller Manifestation","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":11,"useProbability":true},"110":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Proximity Trap is an offensive Fragment of Energy.\n\nThe user generates energy, such as fire or electricity, within a 5 km radius. Depending on the type of energy used, opponents within it are either burned or electrocuted.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":110,"insertion_order":10,"key":["Massio Fragment","electric trap","Proximity Trap","fire trap","area energy"],"keys":["Massio Fragment","electric trap","Proximity Trap","fire trap","area energy"],"keysecondary":[],"name":"Proximity Trap","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":110,"useProbability":true},"111":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Quantum Leap is both a defensive and an offensive Fragment of Space, held by the Felin royal family.\n\nThe user can teleport opponents or themselves to any space within a 7 km radius. It can also be used on items. It lets a holder escape danger, close a distance in an instant, or throw an enemy far from the fight.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":111,"insertion_order":10,"key":["teleportation","Quantum Leap","teleport","Felin royal family Fragment"],"keys":["teleportation","Quantum Leap","teleport","Felin royal family Fragment"],"keysecondary":[],"name":"Quantum Leap","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":111,"useProbability":true},"112":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Rapid Clock is an offensive Fragment of Time.\n\nThe user can make opponents or items age rapidly. An arrow can turn to dust before it hits, and a blade can rust away in the wielder's hand.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":112,"insertion_order":10,"key":["decay","age opponents","rapid aging","Rapid Clock","Kol Fragment"],"keys":["decay","age opponents","rapid aging","Rapid Clock","Kol Fragment"],"keysecondary":[],"name":"Rapid Clock","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":112,"useProbability":true},"113":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Reality Bend is a utility Fragment of Energy, with offensive and defensive uses.\n\nThe user bends light into visual illusions, which they can use to trap opponents or to fool anyone they choose. Enemies may chase images that aren't there, while the user stands somewhere else entirely.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":113,"insertion_order":10,"key":["Massio Fragment","visual illusion","Reality Bend","bend light","illusion"],"keys":["Massio Fragment","visual illusion","Reality Bend","bend light","illusion"],"keysecondary":[],"name":"Reality Bend","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":113,"useProbability":true},"114":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Reality Cleave is an offensive Fragment of Space, held by the Grodan family.\n\nIt splits the space within a sharp range, like a knife cutting reality itself. Whatever lies in the cut is parted along with the space around it.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":114,"insertion_order":10,"key":["split space","Grodan family Fragment","Reality Cleave","cut space"],"keys":["split space","Grodan family Fragment","Reality Cleave","cut space"],"keysecondary":[],"name":"Reality Cleave","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":114,"useProbability":true},"115":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Realm Gate is a utility Fragment of Space, held by the Teris family.\n\nThe user can create gates that transfer anyone or anything to any location the user knows. It was once used to move an entire army onto a battlefield in an instant.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":115,"insertion_order":10,"key":["portal","Teris family Fragment","transport army","Realm Gate","gate"],"keys":["portal","Teris family Fragment","transport army","Realm Gate","gate"],"keysecondary":[],"name":"Realm Gate","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":115,"useProbability":true},"116":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Rifle is an offensive Fragment of Energy.\n\nThe user turns different kinds of energy into projectiles, such as a lightning rifle or a flame rifle, and fires them at their targets. The type of energy used determines how each shot behaves.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":116,"insertion_order":10,"key":["Massio Fragment","flame rifle","Rifle","energy rifle","lightning rifle"],"keys":["Massio Fragment","flame rifle","Rifle","energy rifle","lightning rifle"],"keysecondary":[],"name":"Rifle","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":116,"useProbability":true},"117":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Shape Landscape is a utility Fragment of Matter, held by the Mia family.\n\nThe user can shape the surrounding land to their liking. Hills can be raised, valleys carved, and walls, bridges, and trenches formed from the ground itself. In the right hands, it can turn open land into a fortress, or a battlefield into a trap.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":117,"insertion_order":10,"key":["Shape Landscape","reshape terrain","shape land","terrain","Mia family Fragment"],"keys":["Shape Landscape","reshape terrain","shape land","terrain","Mia family Fragment"],"keysecondary":[],"name":"Shape Landscape","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":117,"useProbability":true},"118":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Spatial Rend is an offensive Fragment of Space, also held by the Grodan family.\n\nThe user distorts space within their proximity, so that up appears to be down, left appears to be right, and so on. Opponents cannot tell which way is which, and they are effectively unable to move.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":118,"insertion_order":10,"key":["Grodan family Fragment","distort space","Spatial Rend","disorientation"],"keys":["Grodan family Fragment","distort space","Spatial Rend","disorientation"],"keysecondary":[],"name":"Spatial Rend","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":118,"useProbability":true},"119":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Storm is an offensive Fragment of Energy.\n\nThe user channels lightning down from the sky onto the battlefield, like artillery fire. It can strike many targets across a wide area, and a holder can bring down a barrage on a position before the enemy knows what is happening.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":119,"insertion_order":10,"key":["call lightning","Massio Fragment","artillery","lightning from the sky","Storm"],"keys":["call lightning","Massio Fragment","artillery","lightning from the sky","Storm"],"keysecondary":[],"name":"Storm","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":119,"useProbability":true},"12":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The First War was fought between Heaven and the Void at the dawn of creation.\n\nWhen Origin Zero filled the dark with light, the Void Dwellers, who had known only their own endless kingdom, had no defense. Kalvakhan saw how great a threat the Angels could become and gathered the Void Dwellers into an army, the first the darkness had ever raised. Even the Three Dominants, ancient rivals, fought beneath his banner.\n\nThe war was long. The Angels of Origin led Heaven's armies, and the Angels' light drove the Void back and made room for the universe to grow. The Void Dwellers were slain one by one. Only the strongest survived and fled beyond the edges of creation.\n\nOrigin Zero then set the laws of the boundary, which keep the Void Dwellers from entering creation in their own bodies. Heaven has guarded that boundary ever since, and Luca has commanded its garrison.\n\nThe Void Dwellers lost, but were never destroyed. They remember the war and what they lost, and they have never stopped planning to reclaim it. The Three Dominants returned to their rivalries, and Kalvakhan returned to waiting.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":12,"insertion_order":10,"key":["war of light and dark","First War","war at the dawn of creation","war with the Angels","Angels and Void Dwellers"],"keys":["war of light and dark","First War","war at the dawn of creation","war with the Angels","Angels and Void Dwellers"],"keysecondary":[],"name":"The First War","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":12,"useProbability":true},"120":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Tear is an offensive Fragment of Motion.\n\nThe user rapidly moves an item or a person's body in every direction at once, tearing it apart. There is little a target can do once it begins.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":120,"insertion_order":10,"key":["Tear","Jona Han Fragment","rip apart","tear apart","rapid movement"],"keys":["Tear","Jona Han Fragment","rip apart","tear apart","rapid movement"],"keysecondary":[],"name":"Tear","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":120,"useProbability":true},"121":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Tesseract is an offensive Fragment of Space, held by the Kan family.\n\nThe user bends space so that their attacks land in all directions. An opponent cannot dodge by moving away, because the strike arrives from every side.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":121,"insertion_order":10,"key":["attacks from all directions","Tesseract","bend space","Kan family Fragment"],"keys":["attacks from all directions","Tesseract","bend space","Kan family Fragment"],"keysecondary":[],"name":"Tesseract","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":121,"useProbability":true},"122":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Transfer is a utility Fragment of Life.\n\nThe user can take life force from anything and transfer it to themselves or to others. It rapidly increases healing and can even restore a person's youth.\n\nThere is a rule that a holder must not take life force from a human, unless that person has committed a great crime or the holder is acting in war.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":122,"insertion_order":10,"key":["take life","heal","Transfer","restore youth","life force","Felix Fragment"],"keys":["take life","heal","Transfer","restore youth","life force","Felix Fragment"],"keysecondary":[],"name":"Transfer","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":122,"useProbability":true},"123":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Velocity is a utility Fragment of Motion.\n\nThe user can increase or decrease the speed of any moving object. A holder can slow an arrow to a crawl, or send a thrown stone faster than the eye can follow.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":123,"insertion_order":10,"key":["speed up","Jona Han Fragment","change speed","Velocity","slow down"],"keys":["speed up","Jona Han Fragment","change speed","Velocity","slow down"],"keysecondary":[],"name":"Velocity","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":123,"useProbability":true},"124":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"World Compass is an offensive Fragment of Motion, with defensive uses.\n\nThe user can push everything within a 10 km radius in any direction they choose. Armies, siege lines, and fortifications can be pushed aside like leaves in the wind.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":124,"insertion_order":10,"key":["Jona Han Fragment","wide area","World Compass","mass push","push everything"],"keys":["Jona Han Fragment","wide area","World Compass","mass push","push everything"],"keysecondary":[],"name":"World Compass","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":124,"useProbability":true},"125":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"An abomination is a living thing consumed by the Void. Its form is warped, its mind lost to hunger and rage, and it attacks anything near it without reason or fear. Abominations take many shapes, depending on what they were before. Most were beasts, and a few, rarely, were people.\n\nThe monsters of the new world began as animals. Animals have almost no willpower, so Void Dwellers find them easy to touch, and some are taken for entertainment or for experiments. Those who were changed did not die out. They multiplied, and their young carried the Void with them. Over generations they spread across the wastelands and the ruins of the old world.\n\nNot every animal was touched. Ordinary animals still live in the world. Monsters are only the ones the Void Dwellers chose.\n\nUnlike the Void Dwellers themselves, abominations live and breed in the world of light. This makes them the reason monsters exist in the new human world.\n\nScholars of the Void suspect some of them are the lesser sub-species a Dominant sends ahead of its manifestation. See Void Dweller Manifestation. Molin's Blades hunt them, and Heaven rarely notices them, because they are too small to matter. That is part of the design.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":125,"insertion_order":10,"key":["monsters","creatures of the void","abomination","monster origins","beasts","void-touched","twisted creature","corrupted animals","abominations"],"keys":["monsters","creatures of the void","abomination","monster origins","beasts","void-touched","twisted creature","corrupted animals","abominations"],"keysecondary":[],"name":"Abominations and Monsters","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":125,"useProbability":true},"126":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Void Dwellers cannot cross into creation in their own bodies, so they reach into the minds of mortals in utter darkness, whose willpower is at its lowest. They whisper, and they urge their victims toward their deepest desires.\n\nThe whispers do not command. They sound like the victim's own thoughts, and the victim believes every choice is their own. Through them, the Void Dwellers can influence what a person does, one small step at a time. A strong will cannot be reached. A broken one is an open door. The whispers grow louder as the will grows weaker.\n\nThose being whispered to rarely know it. The early signs are quiet: desires that grow too strong, a growing sense of despair, withdrawal from friends, and thoughts that feel like their own but seem to come from nowhere.\n\nIn time, the signs deepen. The eyes darken, the skin turns cold, and shadows seem to gather close. A person this far gone often cannot be reasoned with. By the end, nothing of the person remains but the abomination.\n\nThe whispers are Kalvakhan's chief weapon. Heaven's neglect during the Great Silence left them unchallenged, and they led humanity to the Iron Death.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":126,"insertion_order":10,"key":["void mark","voice in the dark","signs of corruption","touched by the void","whispers","being whispered to","lowest will","deepest desire","utter darkness"],"keys":["void mark","voice in the dark","signs of corruption","touched by the void","whispers","being whispered to","lowest will","deepest desire","utter darkness"],"keysecondary":[],"name":"The Whispers","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":126,"useProbability":true},"127":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The only defense against the Void is willpower. A strong will cannot be reached by the whispers, and a will that has been shaken can be rebuilt through purpose, hope, and the company of others.\n\nNeither a Core nor a Fragment offers protection. A Core never protected its holder from the Void. The Void Dwellers reach minds in utter darkness, where willpower is at its lowest, and willpower is also what gives a soul its value. A holder whose will collapsed was as exposed as anyone, and their Soul Value fell with it.\n\nNone of the original Seven Lords were ever reached. Their descendants, generations later, were not so strong. This is why holders feared despair, and why the Void Dwellers watched them closely.\n\nOnce the Void has been injected, resisting is no longer possible. See Void Corruption.\n\nAurelia, the angel of purity, asked the Lords about their willpower before she gave Ethan his Core. Heaven knew the Void would listen for the weak.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":127,"insertion_order":10,"key":["overcome despair","willpower","despair","broken will","resist the void","hope","Core holders and the void","shield against whispers"],"keys":["overcome despair","willpower","despair","broken will","resist the void","hope","Core holders and the void","shield against whispers"],"keysecondary":[],"name":"Resisting the Void","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":127,"useProbability":true},"128":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Void Corruption is the Void Dwellers' deadliest power over mortals. They inject Void into a mortal who can no longer resist, usually after the whispers have worn their will away.\n\nThe victim is twisted in body and mind and becomes a rampaging abomination. Because ordinary humans keep some willpower, it happens most often to the broken, and most easily to animals.\n\nThere is no known way to undo it.\n\nIt is not the same as Void Dweller Manifestation, where a Dominant uses mortal suffering to build a bridge into creation. Void Corruption works on one victim at a time and creates a monster. Manifestation works across a whole civilization and creates a way in. The first can be a step toward the second.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":128,"insertion_order":10,"key":["void injection","consumed by the void","turned by the void","void manifestation of a mortal","void corruption","injected void"],"keys":["void injection","consumed by the void","turned by the void","void manifestation of a mortal","void corruption","injected void"],"keysecondary":[],"name":"Void Corruption","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":128,"useProbability":true},"13":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Deep Reaches are the place beyond the edges of creation where the Void Dwellers withdrew after the First War: the cracks between worlds, where even the Angels' light does not reach.\n\nHeaven keeps a line of fortresses and fleets along the edge of creation facing the Deep Reaches, commanded by Luca, the Morning Star. His forces repel and contain the Void Dwellers that try to cross. Heaven watches the Deep Reaches but does not enter them.\n\nThe Void Dwellers cannot cross the boundary in their own bodies. They wait there for the day they can return, and until then they reach out in the only way they can: through the minds of mortals.\n\nSince the Great Silence, the Void Dwellers have grown bolder at the edges. Attacks are more frequent, and the largest of them test the boundary more directly.\n\nNo mortal has seen the Deep Reaches. Most believe they are only a tale, or a figure of speech for the dark that gathers in the human heart.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":13,"insertion_order":10,"key":["deepest reaches of reality","where the Void Dwellers hide","boundary","edge of the universe","cracks between worlds","Deep Reaches"],"keys":["deepest reaches of reality","where the Void Dwellers hide","boundary","edge of the universe","cracks between worlds","Deep Reaches"],"keysecondary":[],"name":"The Deep Reaches","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":13,"useProbability":true},"14":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Great Silence is the name Heaven gives to the moment Origin Zero suddenly disappeared from creation.\n\nNo warning was given and no explanation was left. One moment his presence could be felt throughout creation; the next there was nothing. No angel knows where he went. No mortal knows that he is gone. Even the greatest beings in creation have found no answer.\n\nHis disappearance shook Heaven. For the first time, the Angels of Origin were without their master. Doubt and fear threatened to divide them. Leo, the First Angel, stood at the center of the crisis. He assumed command of Heaven but refused to claim the throne, insisting it would remain untouched until Origin Zero returned. Seraphiel keeps the secret of his absence. Luca strengthened the defenses against the Void Dwellers, and the other Angels continued their duties.\n\nBut Heaven turned inward. In its grief and vigilance it neglected the mortal realm. The Void Dwellers grew bolder at the edges, and in the mortal realm, left unwatched, the whispers found their way into the minds of kings and generals.\n\nThe Iron Death followed. No one knows when Origin Zero will return. They only know that he has not returned yet.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":14,"insertion_order":10,"key":["Great Silence","The Great Silence","Origin Zero disappeared","disappearance of Origin Zero","Leo","Origin Zero missing","empty throne"],"keys":["Great Silence","The Great Silence","Origin Zero disappeared","disappearance of Origin Zero","Leo","Origin Zero missing","empty throne"],"keysecondary":[],"name":"The Great Silence","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":14,"useProbability":true},"15":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Heaven is the realm Origin Zero created as the home of the angels. It is the center of angelic civilization and the seat from which creation is watched over. It is a realm of light and divine order, existing beyond the mortal world, and it holds the angels' society, armies, and places of importance.\n\nHeaven is governed by Origin Zero, with the Ten Angels of Origin as the highest authorities beneath him. Its throne now sits empty and untouched. See The Great Silence. Leo commands in its place and refuses to take the seat.\n\nHeaven is one of three realms. The mortal realm is where living things are born and die. Hell is where souls judged to deserve punishment are sent. Heaven stands above both and is separated from each. Souls pass between them through Uriel's judgment and Anatasha's guidance.\n\nHeaven stands for the light, order, and civilization that came after the Primordial Void. Since the Great Silence it has also become a realm of vigilance and quiet worry, turned inward for a long time, and slow to see what was happening to the mortals below.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":15,"insertion_order":10,"key":["home of the angels","realm of Heaven","Heaven's armies","Heaven","angel realm","throne of Origin Zero"],"keys":["home of the angels","realm of Heaven","Heaven's armies","Heaven","angel realm","throne of Origin Zero"],"keysecondary":[],"name":"Heaven","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":15,"useProbability":true},"16":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Angels are creatures of light and the soldiers of Origin Zero. They live in Heaven and serve as its protectors, enforcers, and armies. Their society follows a strict hierarchy, and all are expected to respect those above them.\n\nThe Ten Angels of Origin are the first angels and the highest authority beneath Origin Zero. Each embodies one of the Ten Angelic Cores.\nHigh Guards are commanders who receive orders directly from the Ten and lead Heaven's forces.\nHeaven Knights are captains under the High Guards, leading small groups as experienced warriors.\nLight Soldiers are the regular warriors of Heaven, the lowest rank, and the majority of its forces.\n\nHierarchy: Origin Zero, then the Ten Angels of Origin, then High Guards, Heaven Knights, and Light Soldiers.\n\nOrdinary angels do not carry Cores. They fight with the strength of their light and with Genesis Items, which they shape from their own will. Only the Ten embody a domain of reality.\n\nAngels can appear in the mortal realm, though they are rarely seen. The mortals who did see them during the Descent called them the Primordials, the name now used for the seven who stood above the rest.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":16,"insertion_order":10,"key":["Light Soldiers","Heaven Knights","creatures of light","Angel","angel ranks","High Guards","Angels","angel hierarchy"],"keys":["Light Soldiers","Heaven Knights","creatures of light","Angel","angel ranks","High Guards","Angels","angel hierarchy"],"keysecondary":[],"name":"Angels","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":16,"useProbability":true},"17":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Ten Angels of Origin are the first angels created by Origin Zero and the highest-ranking beings in Heaven, standing directly beneath him.\n\nThe Ten were made on a scale far beyond other beings. Their original forms are planetary in size or greater, and each can freely change size to suit a need. Their most defining feature is their wings: ordinary angels have a few, but an Angel of Origin may have hundreds, even a thousand.\n\nEach of the Ten embodies one domain of reality, an Angelic Core. The Ten and their Cores:\nLeo, The First Light: Truth\nLuca, The Morning Star: Destruction\nUriel, The Judge: Fate\nEzekiel, The Sacrifice: Life\nAnatasha, The Guide: Time\nAurelia, The Unblemished: Energy\nSeraphiel, The Silent Voice: Oblivion\nAganon, The Keeper: Space\nMariabell, The Joy: Motion\nPandora, The Blessing: Matter\n\nThey are not identical in nature. Each has their own personality and their own way of carrying out Origin Zero's will. They are the original servants of Origin Zero, created to stand above all others, and since his disappearance they have carried the burden of keeping creation together without him.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":17,"insertion_order":10,"key":["First Angels","10 Angels of Origin","Ten Angels","Angels of Origin","angels of Heaven","the Ten","Origin Angels"],"keys":["First Angels","10 Angels of Origin","Ten Angels","Angels of Origin","angels of Heaven","the Ten","Origin Angels"],"keysecondary":[],"name":"The Ten Angels of Origin","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":17,"useProbability":true},"18":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Leo, the First Light, is the first of the Ten Angels of Origin and their leader. He was born from the first light and the first star Origin Zero created. As the first angel ever made, he holds a unique place among his nine peers.\n\nDespite his power, he is gentle and calm. He is usually the first of the Ten to receive Origin Zero's orders and the one entrusted to carry them out. His duties are to settle conflicts among the Ten, give orders to the angels beneath them, and maintain order in Heaven. He is the only one permitted to suggest ideas directly to Origin Zero. He does not rule his peers but stands first among them.\n\nCore: the Core of Truth. It is one of the three Cores never given to mortals. See The Withheld Cores. Leo's divine sword is Unificius, the Reality Cutter, a Divine Class Genesis Item.\n\nSince the Great Silence, Leo commands Heaven and refuses the throne. He sent the angels who descended during the Iron Death but did not go himself, because he could not leave Heaven's seat unguarded. He carries the weight of the mortals' suffering as his own failure.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":18,"insertion_order":10,"key":["Unificius","Core of Truth","First Angel","first angel of origin","leader of the Ten","Leo","First Light","The First Light"],"keys":["Unificius","Core of Truth","First Angel","first angel of origin","leader of the Ten","Leo","First Light","The First Light"],"keysecondary":[],"name":"Leo — The First Light","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":18,"useProbability":true},"19":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Luca, the Morning Star, is the second of the Ten Angels of Origin, formed from the morning star, the second light created after the first star that Leo was born from.\n\nUnlike Leo's gentleness, Luca is serious and disciplined, with a strong competitive spirit. He wants to prove himself among the Ten and is quick to scold those who neglect their duties, especially Mariabell. He respects Leo but often challenges him.\n\nHis primary duty is to command the forces on the edges of the universe that repel and contain the Void Dwellers. He also commands the Seven Guardians of Hell. He led Heaven's armies in the First Reckoning against the First World.\n\nCore: the Core of Destruction, the power of ending, breaking, and erasing. During the Descent, he bestowed a portion of it on Russo Mal Cavin, one commander choosing another. He wields the Luminous Morning Star, the Starpiercer, a Divine Class spear that channels the power of stars. It is the most used of the three Divine Items, because his duties constantly bring him against the greatest creatures of the Void.\n\nHe stayed in the mortal realm only briefly and left deputies to hold the edges while he was away.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":19,"insertion_order":10,"key":["Luminous Morning Star","commander of the edges","The Morning Star","Morning Star","second angel","Core of Destruction","Luca"],"keys":["Luminous Morning Star","commander of the edges","The Morning Star","Morning Star","second angel","Core of Destruction","Luca"],"keysecondary":[],"name":"Luca — The Morning Star","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":19,"useProbability":true},"2":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Before creation, the universe was only the Primordial Void, ruled by the Abyss. There was no light, matter, life, or order, only endless darkness.\n\nThen Origin Zero appeared within the Void. No one knows where he came from or what existed before him. His presence alone became something the Void had never known: creation.\n\nHe did not come to conquer the Abyss. He simply began to create. His first creation was Light, and for the first time the darkness was no longer absolute. From light he made Matter, giving form to stars, worlds, and countless celestial bodies. He established the laws of existence: space, time, gravity, and the principles that let creation endure. Then he made Life, and the mortals who would live upon his worlds.\n\nAs creation grew, he made the Angels, beings of light who would serve and protect it. The first ten, the Angels of Origin, were each given a domain of reality to embody. Those domains are the Ten Angelic Cores.\n\nBut creation came at a cost. The Abyss had once ruled all existence, and now its kingdom was being replaced by light, matter, and life. Origin Zero never meant to take it. To the Abyss, however, creation was an invasion, and it would one day try to take back what it believed had always belonged to it.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":2,"insertion_order":10,"key":["first light","Arrival of Origin Zero","how the universe began","creation","Before Creation","creation of the universe"],"keys":["first light","Arrival of Origin Zero","how the universe began","creation","Before Creation","creation of the universe"],"keysecondary":[],"name":"The Arrival of Origin Zero","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":2,"useProbability":true},"20":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Uriel, the Judge, is one of the Ten Angels of Origin. He is just, principled, and impartial, and he believes every soul should be judged by what it has done, not by status or power.\n\nHis primary duty is to receive the souls of the dead and decide where each goes, according to the laws Origin Zero set. Those judged deserving of punishment go to Hell. He takes this responsibility seriously and never lets personal feeling or favoritism influence him, even when judging those he once knew. He is not without compassion. He believes true justice requires understanding as well as judgment, and that faith in oneself and in others is part of a meaningful life.\n\nAmong the Ten he holds Leo in particularly high regard, as a leader, an idol, and an older brother.\n\nCore: the Core of Fate, the power over the course of events and the destinations of souls. It is one of the three Cores never given to mortals. See The Withheld Cores. Uriel keeps it close and uses it sparingly, because every use of it leaves a mark on a soul.\n\nDuring the Iron Death, so many souls reached him at once that his halls were overwhelmed. He remained in Heaven during the Descent to judge them.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":20,"insertion_order":10,"key":["Uriel","Core of Fate","Judge","judgment of souls","Angel of Origin","The Judge"],"keys":["Uriel","Core of Fate","Judge","judgment of souls","Angel of Origin","The Judge"],"keysecondary":[],"name":"Uriel — The Judge","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":20,"useProbability":true},"21":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Ezekiel, the Sacrifice, is one of the Ten Angels of Origin. He is selfless, compassionate, and dependable, placing the needs of others before his own. He will put himself in danger to protect others and rarely asks for anything in return. Among the Ten he is the protector, and he takes on difficult tasks others would avoid.\n\nHis primary duty is to protect and assist the inhabitants of Heaven, especially those who cannot protect themselves. He is a reliable, comforting presence who can be trusted to stand beside others when they most need him. He also needs to be reminded sometimes that helping others does not mean disregarding himself.\n\nCore: the Core of Life, the power over vitality. It heals wounds, quickens growth, and sustains what is failing, though it can never return the dead. Ezekiel gives it freely, and he gives of himself to use it.\n\nHe was one of the seven angels who descended during the Iron Death. He bestowed a portion of the Core of Life on Anissia Fawn Felix. He said he did so because she had lost everything and still asked how to help others, though some say he saw in her a way to make up for failing the mortals who died.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":21,"insertion_order":10,"key":["Ezekiel","protector of Heaven","Angel of Origin","The Sacrifice","Core of Life"],"keys":["Ezekiel","protector of Heaven","Angel of Origin","The Sacrifice","Core of Life"],"keysecondary":[],"name":"Ezekiel — The Sacrifice","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":21,"useProbability":true},"22":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Anatasha, the Guide, is one of the Ten Angels of Origin. She is gentle and serious, calm, and rarely frustrated. Among the Ten she naturally takes a maternal role, offering advice and guidance to her peers. She is especially used to dealing with Mariabell, whose lazy, carefree nature often irritates her. Even then she stays composed, choosing to advise and guide her rather than become angry.\n\nHer primary duty is to guide souls into the mortal realm, where they are born or come into existence as living beings. She oversees their passage from the spiritual realm into mortal existence. The work has given her a deep understanding of life and the journey souls make before becoming mortals, and she believes each soul deserves proper time and guidance before it begins.\n\nCore: the Core of Time, the power over the flow of moments. It slows and quickens time, senses what has passed, and glimpses what may come. Patience is its nature, and it is said to be the quietest of the Cores and the hardest to master.\n\nShe was one of the seven angels who descended during the Iron Death and bestowed a portion of the Core of Time on Bern Von Kol.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":22,"insertion_order":10,"key":["guide of souls","Anatasha","The Guide","Core of Time","Angel of Origin"],"keys":["guide of souls","Anatasha","The Guide","Core of Time","Angel of Origin"],"keysecondary":[],"name":"Anatasha — The Guide","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":22,"useProbability":true},"23":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Aurelia, the Unblemished, is one of the Ten Angels of Origin. She is composed, graceful, and highly disciplined, and she values purity of body and mind. She carries herself with elegance and expects the same discipline from those around her. She is not cruel. She believes purity is not perfection but control over one's thoughts, actions, and intentions.\n\nHer primary duty is maintaining the purity and integrity of Heaven and its inhabitants. She oversees matters of corruption, contamination, or influences that could threaten Heaven's nature. She is difficult to deceive or intimidate and exceptionally hard to harm. She can be stern with the reckless, but she is willing to guide anyone who genuinely wants to improve.\n\nCore: the Core of Energy, the power over force in every form: heat, light, lightning, and the unseen power that drives things to move. In Aurelia's hands it is pure and undiluted, with nothing wasted.\n\nShe was one of the seven angels who descended during the Iron Death. She bestowed a portion of the Core of Energy on Ethan Massio. Her first question to the Lords was about their willpower, because she could already feel the Void pressing at the edges of their minds.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":23,"insertion_order":10,"key":["Aurelia","The Unblemished","purity of Heaven","Core of Energy","Angel of Origin","Unblemished"],"keys":["Aurelia","The Unblemished","purity of Heaven","Core of Energy","Angel of Origin","Unblemished"],"keysecondary":[],"name":"Aurelia — The Unblemished","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":23,"useProbability":true},"24":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Seraphiel, the Silent Voice, is one of the Ten Angels of Origin. He is extremely reserved and observant and rarely speaks without a reason. He prefers to listen and often understands more than he shows. His silence is not shyness or weakness. He believes words carry great weight and should not be spoken carelessly. He is sensitive to noise, interruptions, and those who speak without thinking.\n\nHis primary duty is to maintain silence and confidentiality in Heaven. He is entrusted with matters that must stay unknown and makes sure sensitive information does not spread among the angels or reach the mortal realm. He is often present at important discussions between the Ten, observing their arguments and rarely interfering unless he must. When he finally speaks, the others listen.\n\nCore: the Core of Oblivion, the power over silence and erasure: whatever is silenced by it ceases to be. It is one of the three Cores never given to mortals. See The Withheld Cores.\n\nSeraphiel is the one who keeps the secret of the Great Silence. Mortals do not know Origin Zero is gone because of him. He remained in Heaven during the Descent.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":24,"insertion_order":10,"key":["Seraphiel","keeper of secrets","Core of Oblivion","The Silent Voice","Silent Voice","Angel of Origin"],"keys":["Seraphiel","keeper of secrets","Core of Oblivion","The Silent Voice","Silent Voice","Angel of Origin"],"keysecondary":[],"name":"Seraphiel — The Silent Voice","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":24,"useProbability":true},"25":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Aganon, the Keeper, is one of the Ten Angels of Origin and the gentlest of them. He is passionate about his work and approaches it with patience and care. He has a deep fascination with the mortals Origin Zero created and often watches their lives and the world they have built.\n\nHis primary duty is to maintain the balance of creation. He organizes and oversees planets, stars, black holes, and other celestial phenomena, making sure they do not act outside what Origin Zero has commanded. He also ensures that nothing Origin Zero created simply vanishes unless Origin Zero himself commands it. He may ask other Angels of Origin for help, such as asking Pandora to bless mortals he has seen in need.\n\nCore: the Core of Space, the power over distance, position, and the shape of the world between two points. It folds distances, opens passages, and carves pockets of empty space.\n\nHe was one of the seven angels who descended during the Iron Death. When Oscar Izac Felin knelt and pleaded for his people, it was Aganon who answered first, and Aganon who gave him the Core of Space. He has watched over the Lords from afar ever since.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":25,"insertion_order":10,"key":["Keeper","keeper of balance","The Keeper","Core of Space","Aganon","Angel of Origin"],"keys":["Keeper","keeper of balance","The Keeper","Core of Space","Aganon","Angel of Origin"],"keysecondary":[],"name":"Aganon — The Keeper","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":25,"useProbability":true},"26":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Mariabell, the Joy, is one of the Ten Angels of Origin. She and Pandora were created at the same time and consider each other sisters. Where Pandora is serious and responsible, Mariabell is laid-back, carefree, and playful, and she avoids her duties whenever she can.\n\nShe dislikes work and is often scolded by Luca. She frequently refuses to act until Leo himself gives the order. She prefers to spend her time having fun in Heaven, messing with other angels and causing trouble. She also has the rare privilege of speaking casually with Origin Zero. She treats him almost like a father, joking and playing around with him, while Pandora, who shares the privilege, rarely uses it.\n\nHer primary duty is carrying out whatever the higher-ranking Angels of Origin assign.\n\nCore: the Core of Motion, the power over movement. It accelerates, halts, and redirects anything in motion, including its user. Joy is movement, and in Mariabell's hands the Core is quick and light, with an element of play.\n\nShe was one of the seven angels who descended during the Iron Death. She bestowed a portion of the Core of Motion on George Han Jona, and was the one who laughed when he asked what lay beyond the Core.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":26,"insertion_order":10,"key":["Joy","Mariabell","The Joy","Core of Motion","Pandora's sister","Angel of Origin"],"keys":["Joy","Mariabell","The Joy","Core of Motion","Pandora's sister","Angel of Origin"],"keysecondary":[],"name":"Mariabell — The Joy","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":26,"useProbability":true},"27":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Pandora, the Blessing, is one of the Ten Angels of Origin. She and Mariabell were created at the same time and consider each other sisters. Of the two, Pandora is the more serious and responsible.\n\nHer primary duty is to oversee the distribution of blessings and good fortune throughout creation. She commands her own unit of angels for the work. She is particularly interested in the mortal realm and sometimes manifests there to observe mortal relationships, societies, and cultures, which makes her one of the Ten most familiar with mortal life. She shares with Mariabell the privilege of speaking casually to Origin Zero, but she rarely takes advantage of it, believing too much familiarity would be disrespectful.\n\nCore: the Core of Matter, the power over substance. It reshapes stone, metal, flesh, and earth, and turns one material into another. Her love of creation is why this Core fits her: it is the power to shape and deform the world according to her will.\n\nHer divine weapon is Armageddon, the Worldbreaker, a bow whose arrows can annihilate entire worlds. She rarely uses it.\n\nShe was one of the seven angels who descended during the Iron Death and bestowed a portion of the Core of Matter on Charlotte Mia Felin.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":27,"insertion_order":10,"key":["The Blessing","Armageddon","Worldbreaker","Core of Matter","Blessing","Pandora","Angel of Origin"],"keys":["The Blessing","Armageddon","Worldbreaker","Core of Matter","Blessing","Pandora","Angel of Origin"],"keysecondary":[],"name":"Pandora — The Blessing","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":27,"useProbability":true},"28":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Genesis Items are the primary equipment of angels: weapons, armor, tools, and other objects created through an angel's own will and power. They are not simply crafted. They are born from their creator. An angel shapes the item with their will, and its appearance, abilities, and character reflect their personality, nature, and power. No two are identical. One angel may manifest a sword, another a bow, spear, or staff, or something unique.\n\nGenesis Items are divided into classes:\nDivine Class: the highest class, created by Origin Zero himself and given only to those he chooses.\nGenesis Class: items created by the Ten Angels of Origin, the greatest items angels have made.\nCelestial Class: items created by High Guards and other powerful angels, far beyond ordinary equipment.\nSacred Class: items created by Heaven's knights and soldiers. They are weaker than the higher classes but vastly better than mortal equipment.\n\nAn item's class reflects the power and status of its creator, but its true abilities depend on the angel who made it.\n\nGenesis Items are separate from the Angelic Cores. A Core is a domain of reality an angel embodies. A Genesis Item is a tool an angel's will gives form. Mortals do not use Genesis Items. A Genesis Item is a manifestation of the angel's will, given form.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":28,"insertion_order":10,"key":["Sacred Class","angel armor","angel weapons","Celestial Class","angel equipment","Genesis Item","Genesis Items","Genesis Class"],"keys":["Sacred Class","angel armor","angel weapons","Celestial Class","angel equipment","Genesis Item","Genesis Items","Genesis Class"],"keysecondary":[],"name":"Genesis Items","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":28,"useProbability":true},"29":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Divine Class is the highest classification of Genesis Items. These are not ordinary weapons but artifacts Origin Zero personally created for purposes beyond what even the Angels of Origin could naturally do. Only three are known. Each was entrusted to the angel best suited to its purpose.\n\nArmageddon, the Worldbreaker, is a divine bow created for Pandora. Its arrows can annihilate entire worlds. It was made as a last measure against threats ordinary angelic power cannot contain. Pandora rarely uses it, because she understands what it means to hold a weapon that can end worlds.\n\nUnificius, the Reality Cutter, is a divine sword entrusted to Leo. Its blade cuts through reality itself and bypasses defenses that would otherwise be impossible to overcome. It can kill beings of comparable existence, including Angels of Origin. Leo treats it not as a weapon but as a responsibility given to him directly by Origin Zero.\n\nLuminous Morning Star, the Starpiercer, is a divine spear entrusted to Luca. It channels the power of stars through its wielder. It was made to face the strongest Void Dwellers, those too large and powerful for ordinary angelic forces. It is the most used of the three, because Luca's duty keeps him in conflict with the greatest creatures of the Void.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":29,"insertion_order":10,"key":["Unificius","Divine Class","Luminous Morning Star","Divine Item","Armageddon","Reality Cutter","Worldbreaker","Starpiercer","Divine Items"],"keys":["Unificius","Divine Class","Luminous Morning Star","Divine Item","Armageddon","Reality Cutter","Worldbreaker","Starpiercer","Divine Items"],"keysecondary":[],"name":"Divine Class","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":29,"useProbability":true},"3":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Primordial Void was the state of existence before the creation of light and matter. Darkness reigned over all, and the universe knew only the endless Abyss.\n\nIt held no light, no matter, and nothing resembling life as it would later be known. Yet even within this emptiness, something lived. From the depths of the dark rose monstrous beings called Void Dwellers, their bodies formed of a smoke-like energy that came from the Void itself.\n\nThey existed in constant conflict. They fed on one another, fought over territory, and brought destruction wherever they went. With no order or law to restrain them, the Void was a place of endless violence and survival.\n\nAmong them, three rose above the rest: Cthulhu, Knull, and Cryptid, the Three Dominants. Each claimed a vast portion of the Void as their own, and none could overcome the others.\n\nWhen Origin Zero appeared, the Void was pushed back to the outer edges of what exists. It was not destroyed. Its boundary with creation is held by laws Origin Zero set and by the forces Luca commands. Beyond that boundary, the Void still waits.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":3,"insertion_order":10,"key":["Ancient Darkness","endless dark","before light","Primordial Void","the Void","Void"],"keys":["Ancient Darkness","endless dark","before light","Primordial Void","the Void","Void"],"keysecondary":[],"name":"The Primordial Void","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":3,"useProbability":true},"30":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Hell is the realm Origin Zero created as the destination and punishment for souls judged to deserve it.\n\nWhen a mortal dies, Uriel, the Judge, receives the soul and decides where it goes. Those judged worthy of punishment are sent to Hell, where they face its trials and the judgment of the Seven Guardians. Hell is separate from the mortal world and from Heaven. It is a place where the condemned are confronted with the consequences of their actions.\n\nThe Seven Guardians of Hell are its wardens and enforcers. They embody the Seven Deadly Sins: Pride, Greed, Lust, Envy, Gluttony, Wrath, and Sloth. They ultimately answer to Luca, the Morning Star.\n\nHell is not a place made out of cruelty. It is part of the order Origin Zero established, the realm where those judged deserving of punishment are dealt with.\n\nIn the mortal realm, the dead of the Iron Death filled Uriel's halls in numbers no angel had planned for. Heaven's regret over that was one reason the angels finally answered the plea of the survivors. Most mortals know Hell only as a story told in fear.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":30,"insertion_order":10,"key":["afterlife","punishment","the dead","souls","realm of Hell","damned","Hell"],"keys":["afterlife","punishment","the dead","souls","realm of Hell","damned","Hell"],"keysecondary":[],"name":"Hell","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":30,"useProbability":true},"31":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The First World was the first world Origin Zero created after forming the universe. It was meant to let life flourish and was one of the earliest examples of creation. For a time, it prospered.\n\nBut as its civilizations grew, so did their corruption. Greed, cruelty, hatred, lust, violence, and indifference spread through the world until its very foundations began to reflect the rot. Origin Zero judged it beyond salvation and commanded Luca, the Morning Star, to lead Heaven's armies against it.\n\nThe order was extraordinary. Luca was normally the commander at the edge of creation, holding back the Void Dwellers. For him to be recalled and sent against a single world showed how severe the First World's corruption was. The campaign was called the First Reckoning. Heaven descended, and the world's civilizations were annihilated. Nothing was allowed to remain.\n\nBut the suffering of its people did not vanish. Its fear, hatred, despair, and the cries of the innocent were gathered by Origin Zero and given form as the Seven Guardians of Hell.\n\nThe First World is the shadow behind every decision Heaven made about the Iron Death. Angels who remembered the Reckoning feared a second one. See The Mercy of Heaven.\n\nThe world was erased. Its suffering was not.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":31,"insertion_order":10,"key":["destruction of the First World","First World","Heaven's armies","annihilated world","First Reckoning"],"keys":["destruction of the First World","First World","Heaven's armies","annihilated world","First Reckoning"],"keysecondary":[],"name":"The First World","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":31,"useProbability":true},"32":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Seven Guardians of Hell are beings Origin Zero created to punish the condemned. They are Hell's wardens and enforcers, making sure those sent there face the punishment decreed upon them.\n\nThey were formed from the suffering of the First World. When Origin Zero sentenced that world to annihilation, the emotions, fears, hatred, despair, and cries of the innocent who suffered there were gathered and given form. From this collective suffering the Seven were born. Each embodies one of the Seven Deadly Sins and is a manifestation of the darker emotions that consumed the First World.\n\nThough born from suffering and corruption, they are not remnants of the First World. They were deliberately created and given form and purpose, so that past suffering could become the means by which the condemned are punished.\n\nThe Seven are commanded by Luca, the Morning Star, who oversees their duties.\n\nThe Guardians:\n1. Vaelion: Pride\n2. Avaris: Greed\n3. Elyssia: Lust\n4. Veyra: Envy\n5. Gorath: Gluttony\n6. Raviel: Wrath\n7. Nihil: Sloth","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":32,"insertion_order":10,"key":["Elyssia","Seven Guardians of Hell","Avaris","Nihil","Veyra","Raviel","Seven Deadly Sins","Gorath","Vaelion","Guardians of Hell","Seven Guardians"],"keys":["Elyssia","Seven Guardians of Hell","Avaris","Nihil","Veyra","Raviel","Seven Deadly Sins","Gorath","Vaelion","Guardians of Hell","Seven Guardians"],"keysecondary":[],"name":"The Seven Guardians of Hell","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":32,"useProbability":true},"33":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Angelic Cores are the ten fundamental domains of reality. Each is embodied by one of the Ten Angels of Origin:\nTruth: Leo\nDestruction: Luca\nFate: Uriel\nLife: Ezekiel\nTime: Anatasha\nEnergy: Aurelia\nOblivion: Seraphiel\nSpace: Aganon\nMotion: Mariabell\nMatter: Pandora\n\nA Core is not a physical object. For an angel it is a domain they embody. For a mortal it is a gift: a portion of an angel's domain that enters the holder's body when bestowed and binds itself to their soul, becoming an inseparable part of them. The angel's own mastery is not diminished. Only one person can hold a given Core at a time.\n\nA Core's power has no inherent cost. How much of it can be manifested depends on the holder's Soul Value. Each Core also extends its holder's life by their Soul Value in years, a gift that slowly drains.\n\nSeven Cores were given to humanity after the Iron Death: Space, Time, Matter, Energy, Motion, Life, and Destruction. Their first holders became the Seven Lords of Colan. Three were never given: Truth, Fate, and Oblivion. See The Withheld Cores.\n\nGenerations later, in the Reclamation, the seven Cores were taken back. No living person holds a true Angelic Core.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":33,"insertion_order":10,"key":["the Cores","Seven Cores","Cores of power","Angelic Core","Ten Angelic Cores","Angelic Cores"],"keys":["the Cores","Seven Cores","Cores of power","Angelic Core","Ten Angelic Cores","Angelic Cores"],"keysecondary":[],"name":"The Ten Angelic Cores","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":33,"useProbability":true},"34":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Three of the ten Angelic Cores were never given to mortals: the Core of Truth, the Core of Fate, and the Core of Oblivion.\n\nWhen Heaven decided to answer humanity's plea, the question was which Cores to give. Leo ruled that any Core a mortal soul could not safely hold would stay in Heaven. A Core's power is limited only by its holder's Soul Value, and these three have no ceiling a human soul could survive. To hold even a small part of the Core of Truth is to decide what is true. To hold Fate is to decide how lives end and where souls go. To hold Oblivion is to be able to erase a thing so completely that it was never there. Heaven judged that no mortal, however good, should be given such power over other mortals, and that the temptation alone would break any soul.\n\nSo the three stayed with the angels who embody them: Leo, Uriel, and Seraphiel. These were also the three angels who stayed in Heaven during the Descent, to hold its seat, to judge the flood of dead, and to keep the secret of the Great Silence.\n\nThe Seven Lords were never told of the three. Mortals know only of seven Cores, and common belief holds that seven is all there are. The Void Dwellers would give a great deal to learn otherwise.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":34,"insertion_order":10,"key":["Withheld Cores","Cores never given","three Cores","forbidden Cores","Cores too powerful","Truth Fate Oblivion"],"keys":["Withheld Cores","Cores never given","three Cores","forbidden Cores","Cores too powerful","Truth Fate Oblivion"],"keysecondary":[],"name":"The Withheld Cores","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":34,"useProbability":true},"35":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Core of Truth governs what is true. Its holder can make falsehood unable to stand in their presence, expose what is hidden, and, at the highest levels, change the truth of a thing: the nature of an attack, the content of a record, the meaning of a promise.\n\nIt is the Core of Leo, the First Light. It is one of the three Cores never given to mortals. See The Withheld Cores.\n\nIts danger is not violence. A holder who can rewrite what is true can rewrite history, law, and memory, and no one could prove them wrong. Leo keeps it for that reason, and he uses it so rarely that many angels have never seen him do so.\n\nNo mortal has ever held the Core of Truth, and no Fragment of it exists.\n\nHeaven does not forget that Origin Zero's disappearance has gone unexplained for as long as Leo has held this Core. Some angels quietly wonder whether Leo himself could find the answer, if he were willing to use it on the question.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":35,"insertion_order":10,"key":["Truth Core","Core of Truth","Truth Lord","withheld Core","rewrite truth","Leo's Core"],"keys":["Truth Core","Core of Truth","Truth Lord","withheld Core","rewrite truth","Leo's Core"],"keysecondary":[],"name":"The Core of Truth","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":35,"useProbability":true},"36":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Core of Fate governs the course of events and the destinations of souls. Its holder can see where a life leads, tilt its path, and decide where a soul goes after death.\n\nIt is the Core of Uriel, the Judge. It is one of the three Cores never given to mortals. See The Withheld Cores.\n\nUriel judges souls by what they have done, and he treats the Core of Fate as an instrument of that law, not a tool of his preferences. Even so, every use leaves a mark on the soul it touches, so he uses it sparingly and only for what the law requires.\n\nIn mortal hands it would be catastrophic. A holder could decide who lives, who dies, and what becomes of them afterward. Power over a single fate would be enough to rule a kingdom, and the Core has no ceiling.\n\nNo mortal has ever held the Core of Fate, and no Fragment of it exists. The Seven Lords' power over Time and Space is sometimes confused with it by those who do not know better, but Fate is a different thing: Time governs when, and Fate governs what.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":36,"insertion_order":10,"key":["Fate Core","Uriel's Core","withheld Core","Core of Fate","destiny","Fate Lord"],"keys":["Fate Core","Uriel's Core","withheld Core","Core of Fate","destiny","Fate Lord"],"keysecondary":[],"name":"The Core of Fate","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":36,"useProbability":true},"37":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Core of Oblivion governs silence and erasure. Whatever it silences ceases to be: not only destroyed but removed, so that the world no longer holds a place for it.\n\nIt is the Core of Seraphiel, the Silent Voice. It is one of the three Cores never given to mortals. See The Withheld Cores.\n\nIt is the opposite of Aganon's task. Aganon ensures nothing Origin Zero made disappears unless Origin Zero commands it. Oblivion is the only power in the Ten that can make something disappear anyway. That is why Seraphiel holds it in silence and has never, in any record Heaven keeps, used it without being commanded.\n\nIt is also why it can never be mortal. The Core of Destruction breaks things, and what is broken can be mourned. The Core of Oblivion leaves nothing to mourn, and a holder who used it would slowly lose the ability to remember what they had erased.\n\nNo mortal has held the Core of Oblivion, and no Fragment of it exists. The Void Dwellers are thought to hate it more than any other, because it is the one power that could end the Abyss itself.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":37,"insertion_order":10,"key":["withheld Core","Seraphiel's Core","Core of Oblivion","erasure","unmaking","Oblivion Core"],"keys":["withheld Core","Seraphiel's Core","Core of Oblivion","erasure","unmaking","Oblivion Core"],"keysecondary":[],"name":"The Core of Oblivion","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":37,"useProbability":true},"38":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Core of Space governs distance, position, and the shape of the world between two points. Its holder can fold distances, open passages, raise barriers in the air, and carve pockets of empty space.\n\nAt low Soul Value it allows short jumps and small barriers. At high Soul Value it can bring distant lands within a step of each other or build entire spaces that exist apart from the world.\n\nIts angel is Aganon, the Keeper, who bestowed it. Its first mortal holder was Oscar Izac Felin, First Lord of Colan.\n\nIts Fragments are the Fragments of Space, held by the branch families of Colan.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":38,"insertion_order":10,"key":["Aganon's Core","Space Core","Spatial","Space Lord","Oscar","Core of Space"],"keys":["Aganon's Core","Space Core","Spatial","Space Lord","Oscar","Core of Space"],"keysecondary":[],"name":"The Core of Space","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":38,"useProbability":true},"39":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Core of Time governs the flow of moments. Its holder can slow or quicken time, sense what has passed, and glimpse what may come.\n\nIts power depends heavily on Soul Value. A weak holder may only quicken a single motion or slow a falling blade. A strong holder can hold a whole battlefield in a single moment.\n\nIt is often called the quietest of the Cores, and the one holders find hardest to master.\n\nIts angel is Anatasha, the Guide, who bestowed it. Its first mortal holder was Bern Von Kol, who founded Valor.\n\nIts Fragments are the Fragments of Time, held by the Kol royal family.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":39,"insertion_order":10,"key":["Temporal","Bern","Time Lord","Core of Time","Anatasha's Core","Flow of Time","Time Core"],"keys":["Temporal","Bern","Time Lord","Core of Time","Anatasha's Core","Flow of Time","Time Core"],"keysecondary":[],"name":"The Core of Time","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":39,"useProbability":true},"4":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Abyss, known as the Shadow of All, is an ancient entity that existed before light and matter. It is the Primordial Void itself, an endless darkness that once encompassed everything.\n\nBefore creation, the Abyss held the universe as its kingdom. There was nothing to oppose it. When Origin Zero appeared and began to create, light and matter spread through the darkness and the Abyss lost its dominion.\n\nIt now seeks to reclaim the kingdom it lost. Where Origin Zero represents creation and light, the Abyss represents emptiness and dark. Its goal is not simply to destroy creation but to return existence to what it once was: an endless, silent Void where darkness rules all.\n\nThe Abyss does not think of itself as an invader. It believes it is taking back what was always its own.\n\nIt rarely acts directly. Its will is carried by the Void Dwellers, and its herald is Kalvakhan, the Dark Lord. In the mortal realm the Abyss is known only through its effects: the whispers in the dark, the despair that has no source, and the monsters that crawl out of the ruins.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":4,"insertion_order":10,"key":["the Shadow","Shadow of All","emptiness","darkness","kingdom of darkness","Abyss","The Abyss"],"keys":["the Shadow","Shadow of All","emptiness","darkness","kingdom of darkness","Abyss","The Abyss"],"keysecondary":[],"name":"The Abyss","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":4,"useProbability":true},"40":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Core of Matter governs substance. Its holder can reshape stone, metal, flesh, and earth, and turn one material into another.\n\nAt low Soul Value it mends cracks and shapes small objects. At high Soul Value it can raise walls from bare ground or rebuild what was lost. Many believed it was the Core best suited to restoring a ruined world.\n\nIts angel is Pandora, the Blessing, who bestowed it. Its first mortal holder was Charlotte Mia Felin, daughter of Oscar, who stayed in Colan.\n\nIts Fragments are the Fragments of Matter, held by the Felin and Mia bloodlines.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":40,"insertion_order":10,"key":["Pandora's Core","Core of Matter","transmutation","shape matter","Matter Lord","Charlotte","Matter Core"],"keys":["Pandora's Core","Core of Matter","transmutation","shape matter","Matter Lord","Charlotte","Matter Core"],"keysecondary":[],"name":"The Core of Matter","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":40,"useProbability":true},"41":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Core of Energy governs force in every form: heat, light, lightning, and the unseen power that drives things to move. Its holder can create, gather, redirect, and release it.\n\nAt low Soul Value it kindles a flame or sparks a charge. At high Soul Value it can power a city or burn through armies. It is not the same as Motion. Energy gives things power, while Motion moves them.\n\nIts angel is Aurelia, the Unblemished, who bestowed it. Its first mortal holder was Ethan Massio, a longtime friend of Oscar, who stayed in Colan.\n\nIts Fragments are the Fragments of Energy, held by the Massio family.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":41,"insertion_order":10,"key":["Energy Lord","Energy Core","light","lightning","Aurelia's Core","Core of Energy","heat","Ethan"],"keys":["Energy Lord","Energy Core","light","lightning","Aurelia's Core","Core of Energy","heat","Ethan"],"keysecondary":[],"name":"The Core of Energy","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":41,"useProbability":true},"42":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Core of Motion governs movement. Its holder can accelerate, halt, or redirect anything in motion, including themselves.\n\nAt low Soul Value it grants swift reflexes and the ability to deflect a thrown spear. At high Soul Value it can stop a charging army in its tracks or hurl a body faster than the eye can follow.\n\nIts angel is Mariabell, the Joy, who bestowed it. Its first mortal holder was George Han Jona, who founded Agnasia.\n\nIts Fragments are the Fragments of Motion, held by the Jona and Han families.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":42,"insertion_order":10,"key":["Mariabell's Core","momentum","Motion Core","Core of Motion","speed","George","Motion Lord"],"keys":["Mariabell's Core","momentum","Motion Core","Core of Motion","speed","George","Motion Lord"],"keysecondary":[],"name":"The Core of Motion","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":42,"useProbability":true},"43":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Core of Life governs vitality. Its holder can heal wounds, quicken growth, and sustain what is failing, from a wounded soldier to a withered field.\n\nIt cannot return the dead. At low Soul Value it closes wounds and eases illness. At high Soul Value it can pull a body back from the edge of death or bring barren land back to green.\n\nIts angel is Ezekiel, the Sacrifice, who bestowed it. Its first mortal holder was Anissia Fawn Felix, who chose to live apart from the other Lords.\n\nIts Fragments are the Fragments of Life, held by the Felix family.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":43,"insertion_order":10,"key":["vitality","Ezekiel's Core","growth","healing","Anissia","Life Core","Life Lord","Core of Life"],"keys":["vitality","Ezekiel's Core","growth","healing","Anissia","Life Core","Life Lord","Core of Life"],"keysecondary":[],"name":"The Core of Life","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":43,"useProbability":true},"44":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Core of Destruction governs ending. Its holder can break, unravel, and erase, from a single stone to something far larger.\n\nAt low Soul Value it shatters weapons and walls. At high Soul Value it can undo structures, terrain, and the strongest defenses. It is the most feared of the Cores, since humanity had already learned what destruction can do.\n\nIts angel is Luca, the Morning Star, who bestowed it. Its first mortal holder was Russo Mal Cavin, who founded Molin.\n\nDestructive force is the force that drives destruction: the moment a leaf burns against flame, or a glass ball shatters on the ground, when a thing stops holding together and begins to break apart. Every act of destruction involves it, though usually in small, fleeting amounts. The Core gave its holder command over it, to call it up, gather it, and aim it at anything.\n\nIt is closely related to the Void, which consumes everything it touches. This is why the Core was always the most dangerous of the seven. The force does not care what it breaks, and a holder who gathers more than they can control risks being broken by it. Few know of the relationship to the Void, and fewer understand what it means.\n\nIts Fragments are the Fragments of Destruction, held by the Cavin family.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":44,"insertion_order":10,"key":["annihilate","Luca's Core","destructive force","unmake","Russo","Core of Destruction","Destruction Core","Destruction Lord"],"keys":["annihilate","Luca's Core","destructive force","unmake","Russo","Core of Destruction","Destruction Core","Destruction Lord"],"keysecondary":[],"name":"The Core of Destruction","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":44,"useProbability":true},"45":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Soul Value measures the strength of a person's soul, and it is determined by willpower. The more willpower a person has, the greater the value they generate.\n\nFor a Core holder, Soul Value decides how much of the Core's power can be manifested. A low value allows small, narrow uses. A high value allows power that can reshape ground, sky, and the lives of thousands. A Core never demands payment for what the soul can bear, but it cannot be pushed past what the soul can hold.\n\nSoul Value rarely changes. It can rise when a holder survives a life-threatening event or is pushed far past their limits, as if the soul were forged in the strain. A broken will can do the opposite and weaken it.\n\nSoul Value is also the holder's remaining time. See The Fading Years.\n\nNo human soul, however strong, has a Soul Value large enough to bear the Withheld Cores. Willpower is also the only defense against the whispers of the Void. See Resisting the Void.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":45,"insertion_order":10,"key":["willpower","soul strength","Soul Value","Strength of a Soul","Will Power"],"keys":["willpower","soul strength","Soul Value","Strength of a Soul","Will Power"],"keysecondary":[],"name":"Soul Value","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":45,"useProbability":true},"46":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"When a holder dies, their Core searches for a new host. The new host must have a Soul Value greater than or equal to that of the previous holder.\n\nIf no such person exists, the Core waits, dormant, until one is born. For the strongest holders, this could take many years.\n\nA holder may instead transfer their power willingly before death. When they do, the rule above is ignored, and they may choose their successor freely, even one with a lower Soul Value.\n\nMany holders used this choice to keep power within their families, while others used it to choose someone they trusted. The choice was often as political as it was personal.\n\nWhile a Core is dormant or in transit, it remains a portion of its angel's domain. The angels have never interfered with succession. After the Reclamation, the question ended: the Cores returned to their angels, and no Core remained to be passed on.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":46,"insertion_order":10,"key":["Core Passes","inheriting a Core","Core searches for a host","New Holder","Succession"],"keys":["Core Passes","inheriting a Core","Core searches for a host","New Holder","Succession"],"keysecondary":[],"name":"Succession of the Core","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":46,"useProbability":true},"47":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"A Core extends its holder's life beyond a normal span. Each point of Soul Value grants one additional year, and each year that passes consumes one point.\n\nAs Soul Value drains, so does the power it supports. A holder is strongest when young and grows weaker with every passing year, however great they once were. A holder with a high Soul Value lives longer but still burns through it at the same steady pace.\n\nWhen no Soul Value remains, the holder dies.\n\nThis is why old holders, though respected, are rarely feared. It is also why many sought to pass their power on while they still could.\n\nAngels do not fade. An Angel of Origin embodies a domain of reality and is not bound by a mortal soul's years. The gift to mortals is therefore a borrowed gift, a measure of divine time given for a limited span.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":47,"insertion_order":10,"key":["Fading Years","Extended Life","Core lifespan","Life Span","years of a Core"],"keys":["Fading Years","Extended Life","Core lifespan","Life Span","years of a Core"],"keysecondary":[],"name":"The Fading Years","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":47,"useProbability":true},"48":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Iron Death\n\nAt the height of human civilization, mankind faced the ultimate consequence of its own creations.\n\nWhat was once built to protect humanity became the instrument of its destruction.\n\nFor generations, mankind had perfected machines designed for one purpose: to wage war against its own kind. Weapons grew more powerful, armies became increasingly mechanized, and the means to destroy entire nations fell into the hands of those who sought victory above all else.\n\nIt was only a matter of time before those weapons were unleashed.\n\nAnd so, the day everyone had feared finally came.\n\nThe skies burned beneath the fury of mankind's own inventions. Great cities were reduced to rubble, nations disappeared, and countless lives were extinguished in the span of days. The foundations of civilization crumbled, leaving behind nothing but destruction.\n\nThe world did not end all at once. It slowly succumbed to the consequences of the war. Ecosystems collapsed, the remnants of humanity struggled to survive, and the once-great achievements of mankind became nothing more than ruins.\n\nEventually, the world fell silent.\n\nAll that remained were fragments of what once was: rusting machines, abandoned structures, forgotten technologies, and scattered remnants of a civilization that had brought about its own downfall.\n\nThis was the Iron Death.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":48,"insertion_order":10,"key":["The Great War","Iron Death","The Old World","fall of civilization","end of the old world"],"keys":["The Great War","Iron Death","The Old World","fall of civilization","end of the old world"],"keysecondary":[],"name":"The Iron Death","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":48,"useProbability":true},"49":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Void Dwellers had a hand in the Iron Death, though only through whispers.\n\nThe Great Silence had turned Heaven inward. With Origin Zero gone, the Angels were consumed by vigilance, grief, and the defense of the edges, and the mortal realm was left unwatched. In that silence, Kalvakhan's servants whispered to rulers and generals, urging them toward conflict and ruin one desire at a time. The Dominants each found something to take from it. Knull's methods were in the persuasion, Cryptid watched the civilization he found so interesting, and Cthulhu's hunger was drawn by the scale of the death.\n\nThey could not command anyone. Every weapon was built, and every war was chosen, by humanity itself. The Void Dwellers only made the choosing easier.\n\nHeaven did not see it in time, and the angels have never fully agreed on how much of the fault was theirs. Most blame the Void. A few, Aganon and Pandora among them, say the angels were also at fault, for leaving the mortals unwatched.\n\nAmong mortals the truth is not widely known. Survivors blame their ancestors, or the machines, or each other.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":49,"insertion_order":10,"key":["who caused the Iron Death","cause of the Iron Death","void influence","truth of the Iron Death","Heaven's neglect"],"keys":["who caused the Iron Death","cause of the Iron Death","void influence","truth of the Iron Death","Heaven's neglect"],"keysecondary":[],"name":"The Void and the Iron Death","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":49,"useProbability":true},"5":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Void Dwellers are ancient creatures born within the Primordial Void before light and matter existed. Their bodies are made of dark, smoke-like Void energy. They are driven to consume. Before creation they fed on one another, but Origin Zero's creation gave them a new source of food: stars, worlds, life, and entire galaxies.\n\nThey are ranked by power.\nLesser Void Dwellers are the most numerous, mindless predators. Elder Void Dwellers are stronger, with intelligence, cunning, and in some cases civilizations of their own. The greatest of them, able to consume planets, stars, or whole galaxies, are called Galaxy Eaters. Above all stand the Three Dominants, Cthulhu, Knull, and Cryptid, and over the Void's war leadership stands Kalvakhan, the Dark Lord.\n\nVoid Dwellers cannot freely enter creation. The laws Origin Zero set at the boundary between the Void and the universe prevent their bodies from crossing. This is why Heaven must keep the edges of creation guarded, and why Luca commands the forces stationed there.\n\nWhat they cannot reach in body they reach in mind. See The Whispers, and Void Dweller Manifestation for the few ways they break through.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":5,"insertion_order":10,"key":["Void Dwellers","lesser Void Dwellers","Elder Void Dwellers","Galaxy Eater","Void Dweller","creatures of the Void","Galaxy Eaters","Void army"],"keys":["Void Dwellers","lesser Void Dwellers","Elder Void Dwellers","Galaxy Eater","Void Dweller","creatures of the Void","Galaxy Eaters","Void army"],"keysecondary":[],"name":"Void Dwellers","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":5,"useProbability":true},"50":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"When humanity stood at the brink of extinction, its pleas echoed beyond the cosmos, and something answered.\n\nThe sky tore open like paper, and countless beings of light descended upon what remained of mankind. Among them, seven stood above all others: Angels of Origin, whom the survivors would call the Primordials.\n\nThe survivors did not dare to move. Each feared offending these mighty and noble beings, and not a single voice was raised.\n\nUntil one man stepped forward.\n\nKneeling before the Primordials, Oscar pleaded for his people to be saved.\n\nAnd the angels answered with mercy.\n\nThey granted humanity the power to rebuild what it had lost: the Angelic Cores, each governing a fragment of reality itself.\n\nSpace. Time. Matter. Energy. Motion. Life. Destruction.\n\nEach Core was bestowed upon a human whom the Primordials deemed worthy. Aganon, the Keeper, answered Oscar first.\n\nThree other Cores, those of Truth, Fate, and Oblivion, were not given. Of this the survivors were never told. See The Withheld Cores.\n\nAnd so, humanity was given one more chance to rise. Whether it had learned from the fire that destroyed it, none could yet say.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":50,"insertion_order":10,"key":["Primordials","Primordials descend","Descent of the Primordials","Oscar's plea","Day of Descent","answer to the plea"],"keys":["Primordials","Primordials descend","Descent of the Primordials","Oscar's plea","Day of Descent","answer to the plea"],"keysecondary":[],"name":"The Descent of the Primordials","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":50,"useProbability":true},"51":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Primordials are the name mortals gave to the seven Angels of Origin who descended during the Iron Death and granted humanity the Angelic Cores.\n\nThey are Aganon, Anatasha, Aurelia, Ezekiel, Luca, Mariabell, and Pandora. To the survivors they were simply the First Seven Angels, beings of light of a kind no living person had seen. Their true names and ranks were learned only by the Seven Lords, and afterward by the scholars of Agnasia.\n\nEach bestowed one Core on one mortal:\nAganon gave Space to Oscar Izac Felin.\nAnatasha gave Time to Bern Von Kol.\nPandora gave Matter to Charlotte Mia Felin.\nAurelia gave Energy to Ethan Massio.\nMariabell gave Motion to George Han Jona.\nEzekiel gave Life to Anissia Fawn Felix.\nLuca gave Destruction to Russo Mal Cavin.\n\nThree of the Ten, Leo, Uriel, and Seraphiel, did not descend. They remained in Heaven, and the Cores they embody were not given.\n\nTo the mortals the Primordials were the closest thing to gods they had seen, and the memory of the Descent is still celebrated in Colan every year. They have not been seen since the Reclamation, and they have not explained themselves.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":51,"insertion_order":10,"key":["Primordials","seven angels who descended","angels of the Descent","First Seven Angels","Primordial angels"],"keys":["Primordials","seven angels who descended","angels of the Descent","First Seven Angels","Primordial angels"],"keysecondary":[],"name":"The Primordials","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":51,"useProbability":true},"52":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Heaven did not answer the plea at once. For a time, the Angels of Origin argued.\n\nThe Iron Death had been compared in Heaven to the First World. Humanity had corrupted its own world with greed and violence, and the First Reckoning had ended a world for less. Luca, who had led that campaign, spoke the memory aloud. Uriel said judgment should come only with proper cause and in its proper time. Aurelia feared what contact with a world so corrupted might do to Heaven.\n\nAgainst them stood the gentler voices. Aganon, who had watched mortals for ages, said they were not beyond saving. Pandora and Ezekiel agreed. Most of the Ten blamed the Void Dwellers for the whispers. But some, and eventually Leo, said the angels themselves had let it happen, by leaving the mortals unwatched during the Great Silence.\n\nLeo made the decision. No angel, he said, had the right to end a world Origin Zero had made without Origin Zero's command, and the angels' neglect had made them partly guilty. The Cores would be a gift as mercy, and a way to make amends.\n\nBut he also decided which Cores to give. Seven were given. Three, whose power no mortal soul could bear, stayed in Heaven.\n\nHeaven has never been certain it chose rightly.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":52,"insertion_order":10,"key":["second chance","argument in Heaven","Leo's decision","Mercy of Heaven","Heaven's debate","why Heaven helped"],"keys":["second chance","argument in Heaven","Leo's decision","Mercy of Heaven","Heaven's debate","why Heaven helped"],"keysecondary":[],"name":"The Mercy of Heaven","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":52,"useProbability":true},"53":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"When the Angelic Cores were entrusted to humanity, seven individuals were chosen as their primary holders, those the Primordials deemed worthy above all others.\n\nAmong them was Oscar, the man who had first dared to speak to the angels and plead for his people. Having stood before the Primordials when no one else would, he became the natural leader of the chosen. He united the other six under a single purpose: to ensure humanity would never fall again.\n\nTogether, they named themselves the Seven Lords: Oscar Izac Felin (Space), Ethan Massio (Energy), Charlotte Mia Felin (Matter), Anissia Fawn Felix (Life), Bern Von Kol (Time), George Han Jona (Motion), and Russo Mal Cavin (Destruction).\n\nWielding powers that could reshape reality itself, the Lords gathered the scattered survivors and led them out of the ruins. Where the Iron Death had left only silence, they raised a new kingdom and named it Colan, the new center of human civilization.\n\nUnder the Lords' rule, Colan became a beacon of hope. Survivors from across the wastelands traveled to its borders, seeking safety, order, and a future. To many, the Lords were saviors. To the Lords, they were guardians, bound by the weight of the gifts they had received.\n\nYet power over reality is not easily carried. Whether such power would remain merciful, none could say.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":53,"insertion_order":10,"key":["first holders","The Seven Lords","Seven Lords","Kingdom of Colan","founding of Colan","chosen holders"],"keys":["first holders","The Seven Lords","Seven Lords","Kingdom of Colan","founding of Colan","chosen holders"],"keysecondary":[],"name":"The Seven Lords and the Founding of Colan","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":53,"useProbability":true},"54":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"If there is one thing that never changes, it is the nature of humanity: its hunger, its ambition, its endless desire for more.\n\nNot even the Seven Lords were free of it.\n\nUnder Oscar's leadership, Colan prospered for decades. Its people knew peace, its borders grew, and the horrors of the Iron Death faded from living memory into stories told to children. Yet beneath that peace, the Lords had begun to drift apart.\n\nThey had been united by a purpose, but never by a single heart. Each carried a different vision of what humanity should become, and of what the Lords owed it.\n\nSome longed for a kingdom of their own, shaped by their will rather than Oscar's. Others, weary of the crown, wished only to escape the duties they had never asked for, burdens that came with gifts they had no choice but to accept.\n\nNeither side could be called wholly wrong, and that was what made the rift so dangerous.\n\nSlowly, the bonds that held the Lords together frayed, until they could no longer be mended.\n\nBern, George, and Russo each founded kingdoms of their own. Anissia left the Seven entirely. Oscar, Charlotte, and Ethan remained in Colan.\n\nAnd so the era of the united Seven came to an end. The Void Dwellers, watching, noted how easily the bond had broken.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":54,"insertion_order":10,"key":["Sundering of the Seven","end of the united Seven","split of the Lords","Sundering","the Lords drift apart"],"keys":["Sundering of the Seven","end of the united Seven","split of the Lords","Sundering","the Lords drift apart"],"keysecondary":[],"name":"The Sundering of the Seven","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":54,"useProbability":true},"55":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Power given freely is rarely held lightly.\n\nGenerations after the Sundering, the Cores had passed to new holders, many of them descendants of the Seven Lords. Kingdoms measured themselves by the strength of their holders and schemed to keep a Core in their bloodline. Greed spread, and war followed. Beneath the ambition, something whispered, and few noticed whose voice it was.\n\nThen the sky tore open.\n\nThe Primordials returned, though not to answer a plea. In a single moment, every Core was torn from its holder and taken back into the light. The holders felt their power, and the years it had granted them, leave their souls at once. The Primordials spoke no words of judgment and departed when it was done.\n\nEchoes of the Cores remained, and from them came Fragments. That day became the turning point: the age of the Cores ended, and the age of Fragments began.\n\nHeaven has never explained the Reclamation. Scholars who study the Void suspect that a holder had come close to becoming a bridge for the Void, and that Leo ordered the Cores recalled before a Dominant could use it. If so, the Cores did not return because mortals were punished. They returned because the Void was listening.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":55,"insertion_order":10,"key":["taken back","Reclamation","Primordials return","Cores taken back","end of the Cores","age of Fragments"],"keys":["taken back","Reclamation","Primordials return","Cores taken back","end of the Cores","age of Fragments"],"keysecondary":[],"name":"The Reclamation","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":55,"useProbability":true},"56":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Mortals are the living beings Origin Zero created to inhabit his worlds. They are born through Anatasha's guidance, live, and are judged by Uriel when they die.\n\nIn the mortal realm of the Iron Death, the surviving mortals are humans. They rebuilt after the war that nearly ended them, first under the Seven Lords and then across the realms. They have no innate power. Their only gift from Heaven was the Angelic Cores, and later the Fragments drawn from their echoes.\n\nHumanity is shaped by willpower. It is the one thing the Void cannot reach in a strong soul and the one thing a broken soul loses first.\n\nAncient records speak of other mortal races: elves, dwarves, orcs, fairies, and the SeaFolk. None has been seen since the Iron Death, and the people of the realms treat them as legends, myths of the world before. Whether they died in the Iron Death, withdrew, or were never as the stories describe, no one in the mortal realm can say. Heaven does not discuss it.\n\nMortals do not know that Origin Zero has disappeared. They know the angels only as the Primordials, and Heaven's silence since the Reclamation has made many doubt the stories altogether.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":56,"insertion_order":10,"key":["humanity","Elves","human world","Mortals","mortal realm","Dwarves","Orcs","Humans","survivors"],"keys":["humanity","Elves","human world","Mortals","mortal realm","Dwarves","Orcs","Humans","survivors"],"keysecondary":[],"name":"Mortals","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":56,"useProbability":true},"57":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Oscar Izac Felin is the First Lord of Colan, holder of the Angelic Core of Space, and the man who stepped forward when all of humanity was too afraid to move. Aganon, the Keeper, answered his plea first and gave him the Core.\n\nCalm and collected, Oscar is rarely seen shaken, even in the worst of times. His voice stays steady, his words are measured, and his presence alone can quiet a panicked crowd. He leads not through fear or force but through trust, and he listens to the people beneath him as carefully as he does to his fellow Lords.\n\nHe holds an unshakable sense of justice. Oscar believes that power exists to protect others, and he judges himself by that standard before he judges anyone else. Despite being first among the Lords, he is humble to a fault. He refuses to see himself as a savior, insisting he was simply the one who spoke when someone had to.\n\nHis greatest desire is for humanity to become the best it can be: not merely to survive, but to grow wiser than the generation that brought about the Iron Death. Every law he passed and every decision he made in Colan serves that goal.\n\nYet the same conviction carries a quiet weight. Oscar believes in humanity so deeply that he struggles to accept how easily it falters, and he carries the burden of every failure as though it were his own.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":57,"insertion_order":10,"key":["Core of Space holder","First Lord of Colan","Oscar","Lord of Space","Oscar Izac Felin"],"keys":["Core of Space holder","First Lord of Colan","Oscar","Lord of Space","Oscar Izac Felin"],"keysecondary":[],"name":"Oscar Izac Felin","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":57,"useProbability":true},"58":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Charlotte Mia Felin is the holder of the Angelic Core of Matter and the daughter of Oscar Izac Felin. Pandora, the Blessing, gave her the Core. When the Seven Lords drifted apart, she remained in Colan at her father's side.\n\nShe is caring toward others, though calmer and stricter than her father. She wishes to be like Oscar and carries his ideals, but her sense of justice differs from his. Where Oscar looks for the best in people, Charlotte sees things as they really are, and she judges by what is in front of her instead of what she hopes for.\n\nThis makes her willing to make decisions her father might hesitate over. Her kindness is sincere, but it does not blind her.\n\nHer Core of Matter makes her a builder at heart, and she is closely tied to the rebuilding of Colan. She oversees law enforcement and construction in the city.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":58,"insertion_order":10,"key":["Oscar's daughter","Lord of Matter","Core of Matter holder","Charlotte Mia Felin","Charlotte"],"keys":["Oscar's daughter","Lord of Matter","Core of Matter holder","Charlotte Mia Felin","Charlotte"],"keysecondary":[],"name":"Charlotte Mia Felin","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":58,"useProbability":true},"59":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Ethan Massio is the holder of the Angelic Core of Energy and Oscar's friend of many years, dating back to their youth before the Iron Death. Aurelia, the Unblemished, gave him the Core. He remained in Colan when the Seven drifted apart.\n\nHe is smarter than most, and Oscar often turns to him for advice. In practice, he serves as Oscar's co-leader. He is calm and collected like his friend, but his patience is thinner, and he is quicker to show frustration when things move too slowly.\n\nHaving lived through the Iron Death, he remembers the old world and what its loss cost. He wishes to bring out the best in humanity and hopes for a world that never has to endure the hardship he and Oscar knew.\n\nIn Colan he handles strategy and advice, and he is quick to point out when a decision is taking too long.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":59,"insertion_order":10,"key":["Core of Energy holder","Oscar's friend","Lord of Energy","Ethan Massio","Ethan"],"keys":["Core of Energy holder","Oscar's friend","Lord of Energy","Ethan Massio","Ethan"],"keysecondary":[],"name":"Ethan Massio","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":59,"useProbability":true},"6":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Among the countless Void Dwellers, three rose above all others: Cthulhu, Knull, and Cryptid.\n\nThe three are ancient rivals, each ruling a vast portion of the Void. They are among the most powerful beings to exist outside of Origin Zero's creation.\n\nWhen Origin Zero filled the emptiness with light, matter, life, and countless worlds, the Three witnessed something they had never encountered: true power. They became obsessed with it. They believe everything Origin Zero created holds a fragment of the power that makes him what he is, and that if they consume enough of it, from worlds and stars to the universe itself, they can reach their creator's level.\n\nTheir goal is not simply to destroy creation but to consume it until nothing remains.\n\nYet the Three disagree entirely on how. Cthulhu wants to devour it, Knull wants to conquer it first, and Cryptid wants to understand and absorb it. That disagreement makes their rivalry as dangerous as their war against creation.\n\nOnly once did they stand together: in the First War, under Kalvakhan. Since then, they have gone back to hating one another.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":6,"insertion_order":10,"key":["galaxy eater","Three Dominants","The Three Dominants","Void Dominant","Cthulhu Knull Cryptid","Dominant Void Dwellers","greatest Void Dwellers"],"keys":["galaxy eater","Three Dominants","The Three Dominants","Void Dominant","Cthulhu Knull Cryptid","Dominant Void Dwellers","greatest Void Dwellers"],"keysecondary":[],"name":"The Three Dominants","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":6,"useProbability":true},"60":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"George Han Jona is the holder of the Angelic Core of Motion. Mariabell, the Joy, gave him the Core. Of the Seven, he is by far the most ambitious.\n\nHe believes humanity is capable of reaching further than anyone thinks possible, a conviction that grew stronger after he met the Primordials. He is fanatical about it, and often loses himself in his research into the Angelic Cores and whatever lies beyond what they understand.\n\nHe eventually left Colan and founded his own kingdom, Agnasia, the city of advancement. Agnasia is devoted to discovery and progress, and its people value knowledge above most things.\n\nGeorge's ambition has no clear limit, and his curiosity has never been satisfied. Some of the Primordials were amused by it, and some were not. Mariabell, according to the story, laughed when he asked what lay beyond the Core. Whether that was approval or warning, George has never decided.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":60,"insertion_order":10,"key":["Agnasia","Lord of Motion","city of advancement","George Han Jona","George","Core of Motion holder"],"keys":["Agnasia","Lord of Motion","city of advancement","George Han Jona","George","Core of Motion holder"],"keysecondary":[],"name":"George Han Jona","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":60,"useProbability":true},"61":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Russo Mal Cavin is the holder of the Angelic Core of Destruction. Luca, the Morning Star, gave him the Core, one commander choosing another. Before the Iron Death, Russo was a commander, and he took great pride in his status.\n\nHe carries a deep desire to rebuild what he lost. He prefers to be alone, and speaks only when it is necessary. Those who know him say he thinks more than he lets on.\n\nHe left Colan and founded his own kingdom, Molin, the city of swords. Molin is a military realm, built around discipline and strength.\n\nThere is an irony in his story that few miss: the man who holds the power of ending things wants only to rebuild.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":61,"insertion_order":10,"key":["Molin","Russo Mal Cavin","city of swords","Russo","Lord of Destruction","Core of Destruction holder"],"keys":["Molin","Russo Mal Cavin","city of swords","Russo","Lord of Destruction","Core of Destruction holder"],"keysecondary":[],"name":"Russo Mal Cavin","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":61,"useProbability":true},"62":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Bern Von Kol is the holder of the Angelic Core of Time. Anatasha, the Guide, gave him the Core. Among the Seven, he is known as the Iron Ruler.\n\nHe believes that peace can only be achieved through an absolute grip on power. In his view, freedom without order is how the world ended, and a ruler who loosens his hold invites ruin again.\n\nHe left Colan and founded his own kingdom, Valor, the iron city. Valor is ruled firmly, with strict laws and strict order, and its people are kept safe at the price of their freedom.\n\nBern does not see himself as cruel. He believes he is protecting humanity from itself. Anatasha, the patient Guide who gave him his Core, is said to have warned him that patience is not the same as control.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":62,"insertion_order":10,"key":["Iron Ruler","Valor","Bern","Lord of Time","Core of Time holder","Bern Von Kol","the iron city"],"keys":["Iron Ruler","Valor","Bern","Lord of Time","Core of Time holder","Bern Von Kol","the iron city"],"keysecondary":[],"name":"Bern Von Kol","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":62,"useProbability":true},"63":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Anissia Fawn Felix is the holder of the Angelic Core of Life. Ezekiel, the Sacrifice, gave her the Core. Before the Iron Death, she belonged to a wealthy family, and the war took everything from her. She is not related to Oscar's family, the Felin.\n\nShe is business-minded, and in Colan she handled the finances. She eventually left the Seven and was granted the status of duchess. Since then, she has devoted herself to rebuilding her business empire.\n\nPractical and sharp, Anissia sees wealth as a tool for rebuilding. She is the only one of the Seven who chose neither to rule a kingdom nor to remain in Colan, preferring to stand on her own.\n\nHer duchy is Verran.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":63,"insertion_order":10,"key":["Anissia Fawn Felix","business empire","Lord of Life","duchess","Core of Life holder","Anissia"],"keys":["Anissia Fawn Felix","business empire","Lord of Life","duchess","Core of Life holder","Anissia"],"keysecondary":[],"name":"Anissia Fawn Felix","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":63,"useProbability":true},"64":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Colan is the first kingdom founded after the Iron Death. The Seven Lords raised it from the ruins of the old world and named it the new center of human civilization.\n\nUnder Oscar's leadership, it prospered for decades and drew survivors from across the wastelands with the promise of safety, order, and a future.\n\nWhen the Seven drifted apart, three of the Lords left to found kingdoms of their own and a fourth walked away from the Seven entirely. Colan remained, ruled by Oscar with his daughter Charlotte and his friend Ethan beside him.\n\nIt stands for the belief that humanity can rebuild better than it fell, by trusting people rather than controlling them. Its citizens are proud of it, and for many the Iron Death is now only a story told to children.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":64,"insertion_order":10,"key":["Colan city","Colan","kingdom of Colan","center of human civilization"],"keys":["Colan city","Colan","kingdom of Colan","center of human civilization"],"keysecondary":[],"name":"Colan","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":64,"useProbability":true},"65":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Colan was built over the ruins of a fallen city. Its Old Quarter is made from salvaged stone and rusted steel, while the newer districts are wider and cleaner, with open markets and gardens.\n\nIts people are farmers, builders, merchants, and craftsmen, and no single class rules them. Anyone willing to work can find a place.\n\nAt the heart of the city is a memorial wall bearing the names of those lost in the Iron Death. Every year, Colan holds the Day of Descent, remembering the arrival of the Primordials and the choice that saved humanity.\n\nColan is peaceful, but it is not careless. Watchtowers stand along the walls, and the guard is well trained.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":65,"insertion_order":10,"key":["Old Quarter","Colan markets","life in Colan","daily life","Day of Descent","Colan people"],"keys":["Old Quarter","Colan markets","life in Colan","daily life","Day of Descent","Colan people"],"keysecondary":[],"name":"Life in Colan","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":65,"useProbability":true},"66":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Colan is ruled by Oscar as First Lord, with Charlotte and Ethan as his closest counsel. Oscar decides final matters, though he rarely acts alone. He listens to the council, and ordinary citizens may bring petitions before him.\n\nCharlotte oversees law enforcement and construction, and she holds the line when others would bend. Ethan handles strategy and advice, and is quick to point out when a decision is taking too long.\n\nColan's laws are few and aimed at protecting the weak. No one is above them, including the Lords.\n\nThe cost of this openness is that decisions can be slow, and bold ones are sometimes lost in debate.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":66,"insertion_order":10,"key":["Colan council","rule of Colan","Colan citizens","law of Colan","government"],"keys":["Colan council","rule of Colan","Colan citizens","law of Colan","government"],"keysecondary":[],"name":"The Rule of Colan","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":66,"useProbability":true},"67":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Agnasia is the kingdom founded by George Han Jona, known as the city of advancement.\n\nIt is a city of scholars, inventors, and engineers. Its towers and workshops reconstruct technologies lost in the Iron Death, and sometimes build things the old world never imagined.\n\nAnyone who brings knowledge is welcome there, whatever their past.\n\nAgnasia moves quickly. New districts rise in months, and new ideas are tried before the old ones are understood.\n\nIts people believe in progress above all else. Some admire that, and others think it reckless.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":67,"insertion_order":10,"key":["Agnasia","Agnasia scholars","city of advancement","George's kingdom","Kingdom of Agnasia"],"keys":["Agnasia","Agnasia scholars","city of advancement","George's kingdom","Kingdom of Agnasia"],"keysecondary":[],"name":"Agnasia, City of Advancement","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":67,"useProbability":true},"68":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"At the center of Agnasia lies George's greatest project: the study of the Angelic Cores.\n\nHis scholars have studied how a Core binds to the soul, how willpower produces soul value, and what the Primordials intended. George believes there is more beyond the limits the Primordials set, and he wants to find it. He has heard the Primordials spoke of seven Cores, but the scholars of Agnasia suspect Heaven kept more in reserve. He has found no proof, and no one in Heaven has answered.\n\nThe work is unfinished and its aims are ambitious. It has never been fully shared outside Agnasia, and not everyone is comfortable with how much George wants to know.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":68,"insertion_order":10,"key":["beyond the Cores","George's research","Agnasia research","study of the Cores","the three missing Cores","Core research"],"keys":["beyond the Cores","George's research","Agnasia research","study of the Cores","the three missing Cores","Core research"],"keysecondary":[],"name":"Core Research in Agnasia","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":68,"useProbability":true},"69":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Molin is the kingdom founded by Russo Mal Cavin, known as the city of swords.\n\nIt is a military realm, ruled by discipline and strength. Its smiths forge some of the finest blades in the world, and its citizens, many of them veterans, treat duty as the highest virtue.\n\nRusso rules by example, not speeches. He is rarely seen and speaks little, but his orders are always followed. Molin takes in soldiers and veterans of the old wars, giving them a place and a purpose. It is a kingdom that remembers what it lost.\n\nThe Blades of Molin are the kingdom's elite warriors. They train for years before they swear an oath to Russo, and they carry swords forged in Molin's own smithies. They are organized by rank, and each Blade answers to the one above. Discipline is absolute, and a Blade does not question an order.\n\nTheir duty is to defend Molin and keep the order Russo has built. They are known for their restraint and are rarely seen outside Molin's borders. Blades are often sent to deal with monsters in the wastelands.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":69,"insertion_order":10,"key":["Molin","Russo's kingdom","Kingdom of Molin","Blades of Molin","city of swords","Molin army"],"keys":["Molin","Russo's kingdom","Kingdom of Molin","Blades of Molin","city of swords","Molin army"],"keysecondary":[],"name":"Molin, City of Swords","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":69,"useProbability":true},"7":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Cthulhu is the most openly savage of the Three Dominants. He views creation as an endless feast and believes consumption is the purest form of power.\n\nHe is patient when necessary, but once he begins feeding, his hunger becomes nearly impossible to stop. Entire worlds can disappear in his wake, leaving nothing behind.\n\nUnlike his rivals, Cthulhu does not care about ruling creation. He wants no followers, kingdoms, or worship. He wants to eat everything. He respects strength and despises weakness, and he considers Origin Zero the ultimate prey, the one being who will grant him absolute power if he can consume enough of his creation.\n\nHis presence is often preceded by unnatural silence, disappearing stars, and whole regions of space stripped of life.\n\nIn the mortal realm, Cthulhu is the Dominant that mass death and suffering would feed the most. Void Dwellers loyal to him are drawn to wars, famines, and ruined cities, and abominations that cluster in large numbers in the wastelands are sometimes thought to be his scouts.\n\nTo Cthulhu, the universe has only one purpose: to be consumed.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":7,"insertion_order":10,"key":["Three Dominants","Void Dweller","The Devourer","Dominant Void Dweller","Cthulhu","Abyss"],"keys":["Three Dominants","Void Dweller","The Devourer","Dominant Void Dweller","Cthulhu","Abyss"],"keysecondary":[],"name":"Cthulhu — The Devourer","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":7,"useProbability":true},"70":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Valor is the kingdom founded by Bern Von Kol, the Iron Ruler, and known as the iron city.\n\nIts walls and towers are forged from the wreckage of the old war machines. Bern built his city from the very weapons that ended the old world, as a reminder of what happens when power slips from firm hands.\n\nValor is orderly, well defended, and well fed. Its people are safe, and they know what they pay for that safety.\n\nBern rules from the center of the city. He rarely leaves it.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":70,"insertion_order":10,"key":["city of iron","Kingdom of Valor","Valor","iron city","Bern's kingdom"],"keys":["city of iron","Kingdom of Valor","Valor","iron city","Bern's kingdom"],"keysecondary":[],"name":"Valor, the Iron City","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":70,"useProbability":true},"71":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Valor is governed by the Iron Law, a strict code that covers nearly every part of daily life. Work is assigned, curfews are enforced, and penalties for disorder are harsh.\n\nCrime is rare, and the streets are quiet. Dissent is not tolerated, and those who object quietly learn to stay silent or leave.\n\nMany citizens accept this willingly, having known the chaos that followed the Iron Death. Others resent it and say so only in whispers.\n\nBern is said to know of trouble before it begins, which many credit to his Core of Time.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":71,"insertion_order":10,"key":["Iron Law","Valor citizens","curfew","Valor law","order in Valor","Valor guards"],"keys":["Iron Law","Valor citizens","curfew","Valor law","order in Valor","Valor guards"],"keysecondary":[],"name":"The Iron Law of Valor","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":71,"useProbability":true},"72":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Verran is the duchy granted to Anissia Fawn Felix when she left the Seven. It is smaller than the kingdoms and not a rival to them, but it is among the wealthiest places in the world.\n\nIt is run like an enterprise, built on trade, finance, and healing. Its warehouses, banks, and markets draw merchants from every realm. Anissia governs it as she would a business, with careful accounts and few illusions. She keeps Verran neutral, and her neutrality is part of why it prospers.\n\nTrade is what keeps the realms in contact. Caravans cross the wastelands carrying Valor's iron, Agnasia's devices, Molin's blades, and Colan's grain and lumber. Most of that trade passes through Verran, where Anissia's merchant houses set the prices and settle the accounts. The currency used across the realms grew out of the system she built when she managed Colan's finances.\n\nThe roads are dangerous, and caravans travel armed. Monsters and abominations make the wastelands unsafe, and caravan guards are as much a trade as the merchants.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":72,"insertion_order":10,"key":["duchy","Verran","currency","trade","trade routes","Duchy of Verran","caravans","merchants","Duchess Anissia","Anissia's duchy"],"keys":["duchy","Verran","currency","trade","trade routes","Duchy of Verran","caravans","merchants","Duchess Anissia","Anissia's duchy"],"keysecondary":[],"name":"The Duchy of Verran","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":72,"useProbability":true},"73":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Sundering ended without open war, but the realms are not at ease with one another.\n\nValor distrusts Colan's openness and believes it will not last. Agnasia treats borders as an inconvenience when its research requires crossing them. Molin watches the others in silence. Verran trades with all of them and favors none.\n\nColan still hopes the realms can one day be reconciled, but each year, the distance grows wider.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":73,"insertion_order":10,"key":["kingdoms","relations","diplomacy","tensions between realms","realms","rivalry"],"keys":["kingdoms","relations","diplomacy","tensions between realms","realms","rivalry"],"keysecondary":[],"name":"Relations Between the Realms","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":73,"useProbability":true},"74":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Academy of Matanasha was founded by the Seven Lords after they drifted apart, as a way to keep their kingdoms and their people connected. Though the Lords had parted ways, they agreed that the next generation should not grow up as strangers.\n\nIt stands outside the borders of every realm. No kingdom owns the land, and no ruler holds authority over it. Students from Colan, Valor, Agnasia, Molin, Verran, and beyond study under the same roof, learning history, statecraft, combat, and the arts of power.\n\nThe Academy also serves a second purpose. It gives the realms a place to compete without going to war. Rivalries between kingdoms and noble families are settled through contests, duels under strict rules, and academic standing instead of armies. Rank at the Academy is among the most prestigious honors a young noble can earn.\n\nIts charter forbids open war within its grounds, and every realm has sworn to respect that. In practice, old grudges still follow students through the gates, and the quiet politics of noble houses are never far from the surface.\n\nMany of the realms’ future rulers, scholars, and commanders pass through its halls, and many of them make their first friends and enemies there.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":74,"insertion_order":10,"key":["Matanasha","noble academy","Matanasha students","Academy of Matanasha","the Academy"],"keys":["Matanasha","noble academy","Matanasha students","Academy of Matanasha","the Academy"],"keysecondary":[],"name":"The Academy of Matanasha","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":74,"useProbability":true},"75":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Fragments are weaker powers drawn from the traces the Angelic Cores left behind. Before the Reclamation, nothing like them existed.\n\nWhen the Primordials took the Cores back, a small trace of each remained in the souls of its former holders. Scholars in Agnasia learned to study these traces and draw power from them, and the knowledge later spread to other realms.\n\nA Fragment carries the nature of the Core it came from, such as a Fragment of Space or a Fragment of Life, and can do roughly a quarter of what a true Core could. Different variations exist within the same Core. Fragments are manifested through willpower.\n\nThey are lesser than the Cores, but they are all that remains of the power the Primordials once gave to humanity.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":75,"insertion_order":10,"key":["Fragments","Echo of the Core","Fragment Holder","Imitation Core","Fragment"],"keys":["Fragments","Echo of the Core","Fragment Holder","Imitation Core","Fragment"],"keysecondary":[],"name":"Fragments","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":75,"useProbability":true},"76":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"After the Reclamation, the descendants of George Han Jona, in Agnasia, searched desperately for a way to regain the power they had lost. Agnasia had been built on the study of the Cores, and its scholars refused to accept that the age of power had simply ended.\n\nThey examined the souls of previous holders and found something no one expected: a small trace still lingering where a Core had once been bound. In time, they learned how to obtain power from it. It was only a small fraction of what a Core gave, but it was real.\n\nThat was the first Fragment.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":76,"insertion_order":10,"key":["birth of Fragments","Agnasia","origin of Fragments","first Fragment","how Fragments began"],"keys":["birth of Fragments","Agnasia","origin of Fragments","first Fragment","how Fragments began"],"keysecondary":[],"name":"The Birth of Fragments","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":76,"useProbability":true},"77":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"When a Core binds to a soul, it leaves a mark. The Reclamation tore the Cores away, but it could not erase that mark completely. What remains is a small trace, an echo of the Core's nature, lodged within the soul of its former holder.\n\nThe trace is faint and easily lost, and most people never know they carry one. It is the source of every Fragment. Without a trace, there is nothing to draw upon.\n\nAgnasia's scholars found it by analyzing the souls of previous holders.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":77,"insertion_order":10,"key":["residue","soul trace","echo of the Core","trace of the Core","Core trace"],"keys":["residue","soul trace","echo of the Core","trace of the Core","Core trace"],"keysecondary":[],"name":"The Trace in the Soul","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":77,"useProbability":true},"78":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"To obtain a Fragment, a person must draw power out of a soul trace and give it shape through willpower. The process is slow and demanding.\n\nMany attempts fail. A weak will yields nothing, and a wavering one yields a flicker that fades. A strong will yields a Fragment that grows steadier with practice.\n\nAgnasia developed the first methods. Other realms eventually found their own ways to achieve the same result, each with its own training and traditions.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":78,"insertion_order":10,"key":["Fragment training","obtain a Fragment","drawing out a Fragment","awaken a Fragment","manifest a Fragment"],"keys":["Fragment training","obtain a Fragment","drawing out a Fragment","awaken a Fragment","manifest a Fragment"],"keysecondary":[],"name":"Drawing Out a Fragment","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":78,"useProbability":true},"79":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"A Fragment can do roughly a quarter of what its Core could. It is also less stable. The strength of a Fragment depends on the holder's willpower, and it weakens when the holder's will falters.\n\nFragments do not grant the extended life that the Cores once gave. Their holders age and die like anyone else.\n\nDespite these limits, a skilled holder with a strong will can still be formidable.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":79,"insertion_order":10,"key":["quarter of a Core","Fragment weakness","Fragment strength","Fragment limits","Fragment power"],"keys":["quarter of a Core","Fragment weakness","Fragment strength","Fragment limits","Fragment power"],"keysecondary":[],"name":"The Limits of Fragments","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":79,"useProbability":true},"8":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Knull is the most calculating of the Three Dominants. Where Cthulhu devours without restraint, Knull believes creation must first be conquered before it is consumed.\n\nHe has immense intelligence and a commanding presence, and he often manipulates lesser Void Dwellers into serving him. He studies Heaven, the Mortal Realm, and the powers Origin Zero created, searching for weaknesses. Simply consuming matter will never be enough for him. He intends to conquer the universe, break its defenders, and absorb its power piece by piece.\n\nHe considers Origin Zero the ultimate throne. He does not merely want enough power to challenge him. He wants to prove that even the creator can be conquered.\n\nOf the Three, Knull is the most willing to negotiate, manipulate, and deceive. His words may sound reasonable, but every conversation is another attempt to gain an advantage. He does not need to hate his enemies. He only needs them to eventually submit.\n\nIn the mortal realm, his methods look like the whispers that reach kings, generals, and the ambitious, urging them toward conquest one reasonable desire at a time.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":8,"insertion_order":10,"key":["Three Dominants","Knull","Void Dweller","The Conqueror","Dominant Void Dweller","Abyss"],"keys":["Three Dominants","Knull","Void Dweller","The Conqueror","Dominant Void Dweller","Abyss"],"keysecondary":[],"name":"Knull — The Conqueror","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":8,"useProbability":true},"80":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"A Fragment is a mark of status. Families that carry traces guard them closely, and powerful holders are prized as soldiers, scholars, and heirs. Holding one brings advantages, but also attention. Rival families watch one another's holders carefully, and the Academy of Matanasha trains many of them.\n\nAgnasia held the secret of Fragments for a time, but it could not last. Other realms eventually found ways to do the same thing, either by their own research or by studying what Agnasia had done. Each shaped the knowledge to its own needs. Molin trains soldiers to wield them, Valor keeps close watch over who holds one, Verran trades in the knowledge, and Colan treats them as an inheritance to be guarded and understood.\n\nAgnasia is still regarded as the place where it all began, and its scholars remain the leading authority.\n\nOnly the seven Cores that were given to mortals left traces. There are no Fragments of Truth, Fate, or Oblivion, and anyone claiming to hold one is lying or has been deceived.\n\nSome see Fragments as a second chance for humanity. Others see the same old hunger for power returning in a smaller form.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":80,"insertion_order":10,"key":["spread of Fragments","holder status","Fragment bearer","Fragment user","Fragments in the realms","Fragment knowledge","Fragment holder"],"keys":["spread of Fragments","holder status","Fragment bearer","Fragment user","Fragments in the realms","Fragment knowledge","Fragment holder"],"keysecondary":[],"name":"Fragment Holders and the Realms","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":80,"useProbability":true},"81":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Fragment of Space descends from the Core of Space, first held by Oscar Izac Felin. Nine variations have been developed within Colan and passed to branch families descended from the first Lord. Each was named by the person who first manifested it. A holder usually carries one variation, and it passes down within the family that developed it.\n\nDefensive: Phantom Space (Mia)\nDefensive and offensive: Quantum Leap (Felin royal family)\nOffensive: Reality Cleave (Grodan), Hypervade (Felin royal family), Collapse (Mia), Spatial Rend (Grodan), Tesseract (Kan)\nUtility: Infinite Fold (Ansin), Realm Gate (Teris)\n\nEach family guards its variation closely and passes it to its heirs. Rivalries between them are common, and their children often meet at the Academy of Matanasha.\n\nEach variation is a narrower, weaker form of what the Core of Space could do.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":81,"insertion_order":10,"key":["Grodan family","Felin royal family","Mia family","Space families","Kan family","Fragments of Space","Fragment of Space","Ansin family","Space Fragment","Teris family"],"keys":["Grodan family","Felin royal family","Mia family","Space families","Kan family","Fragments of Space","Fragment of Space","Ansin family","Space Fragment","Teris family"],"keysecondary":[],"name":"Fragments of Space and the Space Families","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":81,"useProbability":true},"82":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Fragment of Time descends from the Core of Time, first held by Bern Von Kol. Five variations have been developed, and all remain within the Kol royal bloodline.\n\nDefensive: Paradox, Delay Guard\nOffensive: Rapid Clock\nUtility: Foresight, Multiply\n\nThe Kol royal family are the descendants of Bern, the Iron Ruler who founded Valor. True to their ancestor, they keep their power within the bloodline and do not share it. Their Fragments are an essential part of their right to rule, and few outsiders have ever seen them used.\n\nOf all the Fragments, those of Time are said to be the hardest to master. They bend something that most holders can barely perceive, and a careless user can lose themselves in it.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":82,"insertion_order":10,"key":["Time Fragment","time variations","Kol family","Fragment of Time","Fragments of Time","Bern's descendants","Kol royal family"],"keys":["Time Fragment","time variations","Kol family","Fragment of Time","Fragments of Time","Bern's descendants","Kol royal family"],"keysecondary":[],"name":"Fragments of Time and the Kol Royal Family","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":82,"useProbability":true},"83":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Fragment of Matter descends from the Core of Matter, first held by Charlotte Mia Felin. Only three variations were ever created, because the Core was too complex to divide into more.\n\nUnlike the Core, a Fragment of Matter can no longer create matter. Its holders must work with what already exists: stone, soil, metal, water, air, and whatever else surrounds them. Where there is nothing to work with, they can do nothing.\n\nThe three variations are held within the Felin and Mia bloodlines, both descended from Charlotte:\nFelin royal family: Personal World and Draw\nMia family: Shape Landscape\n\nThe Mia family takes its name from Charlotte's middle name. Both families guard their Fragments closely, and neither has ever shared them outside the bloodline.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":83,"insertion_order":10,"key":["Felin royal family","Fragments of Matter","Fragment of Matter","Matter families","Charlotte's descendants","Mia family","Matter Fragment"],"keys":["Felin royal family","Fragments of Matter","Fragment of Matter","Matter families","Charlotte's descendants","Mia family","Matter Fragment"],"keysecondary":[],"name":"Fragments of Matter and the Matter Families","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":83,"useProbability":true},"84":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Fragment of Energy descends from the Core of Energy, first held by Ethan Massio. Seven variations have been developed. Unlike the Fragments of other Cores, all of them are held by a single family, the Massio.\n\nOffensive: Proximity Trap, Rifle, Storm, Point Bullet, Intensity\nUtility: Reality Bend, Detection\n\nThe Massio are the descendants of Ethan, Oscar's longtime friend. Unlike the families who hold Fragments of Space and Matter, they have never shared their power. They keep it within the family and guard it closely, trusting no one outside the bloodline with its secrets.\n\nThis has made them respected and feared. Other families envy their power, and the Massio know it. Their effects are known from the battles in which they have been used, but the Massio keep their methods to themselves.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":84,"insertion_order":10,"key":["Massio","Ethan's descendants","Fragment of Energy","Energy Fragment","Massio family","energy variations","Fragments of Energy"],"keys":["Massio","Ethan's descendants","Fragment of Energy","Energy Fragment","Massio family","energy variations","Fragments of Energy"],"keysecondary":[],"name":"Fragments of Energy and the Massio Family","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":84,"useProbability":true},"85":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Fragment of Motion descends from the Core of Motion, first held by George Han Jona. Six variations have been developed, held by two families, the Jona and the Han.\n\nDefensive: Compass, Butterfly Effect\nOffensive: Tear, World Compass\nUtility: Point, Velocity\n\nThe Jona and Han families are the descendants of George, founder of Agnasia. His descendants were the first to develop Fragments, so both families take a particular pride in the origin of all Fragments. They are known to be driven and curious, much like George himself.\n\nMotion is found in everything that moves, and its Fragments can turn that movement against anyone who relies on it.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":85,"insertion_order":10,"key":["Jona family","Han family","George's descendants","Fragment of Motion","Motion Fragment","Fragments of Motion","motion variations"],"keys":["Jona family","Han family","George's descendants","Fragment of Motion","Motion Fragment","Fragments of Motion","motion variations"],"keysecondary":[],"name":"Fragments of Motion and the Jona and Han Families","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":85,"useProbability":true},"86":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Fragment of Life descends from the Core of Life, first held by Anissia Fawn Felix. Four variations have been developed, and all remain within the Felix family.\n\nOffensive: Decay\nUtility: Transfer, Adaptation, Glutton\n\nThe Felix are the descendants of Anissia, the Lord of Life who left the Seven and was granted the status of duchess. They are not related to the Felin family, though the names are often confused.\n\nWhere the Core of Life could heal and sustain, its Fragments are narrower. They work on living bodies, and most of them have a dark side to match their gifts. Like the other families who hold a single Core's Fragments, the Felix keep their power within the bloodline. It has made them wealthy and sought after, since healing is something everyone eventually needs.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":86,"insertion_order":10,"key":["life variations","Life Fragment","Fragment of Life","Felix family","Fragments of Life","Anissia's descendants"],"keys":["life variations","Life Fragment","Fragment of Life","Felix family","Fragments of Life","Anissia's descendants"],"keysecondary":[],"name":"Fragments of Life and the Felix Family","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":86,"useProbability":true},"87":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"The Fragment of Destruction descends from the Core of Destruction, first held by Russo Mal Cavin. Only three variations were ever developed, because of the danger they pose to their own users.\n\nAll three are offensive: Cataclysm, Destructive Shot, and Downfall.\n\nThey are held by one family alone, the Cavin, the descendants of Russo, founder of Molin. The Fragments pass only through the male bloodline, directly from father to son. The family has never shared them and guards its lineage as closely as it guards its power.\n\nTheir name is known throughout the realms, and few care to be on the wrong side of it. Even among Fragments, they are considered the most feared. The danger comes from the nature of destructive force, which does not care what it breaks. See The Core of Destruction.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":87,"insertion_order":10,"key":["Fragment of Destruction","Fragments of Destruction","Russo's descendants","male bloodline","Cavin","Destruction Fragment","Cavin family"],"keys":["Fragment of Destruction","Fragments of Destruction","Russo's descendants","male bloodline","Cavin","Destruction Fragment","Cavin family"],"keysecondary":[],"name":"Fragments of Destruction and the Cavin Family","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":87,"useProbability":true},"88":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Adaptation is a utility Fragment of Life.\n\nThe user can transform a body into different forms at will, such as giving themselves animal traits for combat or changing their appearance.\n\nIt cannot be done without contact with enough cells to work from, whether from an animal or a person. A holder can try to increase their own cells, but doing so carelessly is dangerous. If the body cannot make perfect copies, the result is painful deformation.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":88,"insertion_order":10,"key":["transform body","animal traits","Adaptation","change form","change appearance","Felix Fragment"],"keys":["transform body","animal traits","Adaptation","change form","change appearance","Felix Fragment"],"keysecondary":[],"name":"Adaptation","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":88,"useProbability":true},"89":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Cataclysm is an offensive Fragment of Destruction.\n\nThe user can destroy anything they touch. The scale of the destruction depends on the user's soul value: a weak holder may break a stone, while a strong one can reduce a fortress to rubble.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":89,"insertion_order":10,"key":["touch of destruction","destroy by touch","destroy anything","Cataclysm","Cavin Fragment"],"keys":["touch of destruction","destroy by touch","destroy anything","Cataclysm","Cavin Fragment"],"keysecondary":[],"name":"Cataclysm","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":89,"useProbability":true},"9":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Cryptid is the most mysterious of the Three Dominants. Unlike Cthulhu's hunger or Knull's ambition, he has an almost religious fascination with Origin Zero. He believes the creation of the universe is proof that existence itself can be transcended.\n\nHe does not merely want to consume creation. He wants to understand what lies beyond it. Cryptid studies the beings, laws, and powers Origin Zero created and consumes them to absorb their nature. Every creature, concept, and force he takes in becomes another piece of his attempt to understand the power of creation.\n\nHe is calm and eerily curious. He may observe a civilization for centuries before destroying it, fascinated by what its people can create. Yet beneath that curiosity lies an absolute conviction: everything must eventually become part of him. If he consumes enough, he believes, he will understand Origin Zero, and once he understands him he can become something greater.\n\nIn the mortal realm, Cryptid is the Dominant most interested in human invention, ambition, and the Angelic Cores. Scholars who study the Void suspect him of watching those who seek power beyond their limits.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":9,"insertion_order":10,"key":["Three Dominants","Void Dweller","Cryptid","The Ascendant","Dominant Void Dweller","Abyss"],"keys":["Three Dominants","Void Dweller","Cryptid","The Ascendant","Dominant Void Dweller","Abyss"],"keysecondary":[],"name":"Cryptid — The Ascendant","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":9,"useProbability":true},"90":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Collapse is an offensive Fragment of Space, also held by the Mia family.\n\nThe user collapses the space between atoms. To those outside, an item or a person suddenly implodes, and nothing is left to recover.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":90,"insertion_order":10,"key":["Mia family Fragment","implode","Collapse","collapse space"],"keys":["Mia family Fragment","implode","Collapse","collapse space"],"keysecondary":[],"name":"Collapse","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":90,"useProbability":true},"91":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Compass is a defensive Fragment of Motion.\n\nThe user redirects any form of attack away from themselves. Blades, arrows, and spells all swerve aside at the last moment, as though the world itself refused to let them land.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":91,"insertion_order":10,"key":["deflect","Jona Han Fragment","redirect attacks","defensive Motion Fragment","Compass"],"keys":["deflect","Jona Han Fragment","redirect attacks","defensive Motion Fragment","Compass"],"keysecondary":[],"name":"Compass","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":91,"useProbability":true},"92":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Decay is an offensive Fragment of Life.\n\nThe user can make any body they touch decay. Flesh withers, and the body breaks down from within.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":92,"insertion_order":10,"key":["wither","rot","Decay","touch of decay","Felix Fragment"],"keys":["wither","rot","Decay","touch of decay","Felix Fragment"],"keysecondary":[],"name":"Decay","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":92,"useProbability":true},"93":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Delay Guard is a passive, defensive Fragment of Time.\n\nIt activates on its own if it senses that danger is only seconds away from the user. It turns time back three minutes before the danger occurs, and the user is informed of what would have happened.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":93,"insertion_order":10,"key":["turn back time","passive Fragment","Delay Guard","rewind time","Kol Fragment"],"keys":["turn back time","passive Fragment","Delay Guard","rewind time","Kol Fragment"],"keysecondary":[],"name":"Delay Guard","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":93,"useProbability":true},"94":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Destructive Shot is an offensive Fragment of Destruction.\n\nThe user concentrates destructive force into a single point and releases it like a bullet. Whatever it strikes is destroyed.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":94,"insertion_order":10,"key":["destructive bullet","concentrated destruction","single point","Destructive Shot","Cavin Fragment"],"keys":["destructive bullet","concentrated destruction","single point","Destructive Shot","Cavin Fragment"],"keysecondary":[],"name":"Destructive Shot","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":94,"useProbability":true},"95":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Detection is a utility Fragment of Energy.\n\nThe user can sense the energy generated by a person. It allows a holder to find hidden enemies, track targets, and tell when someone is nearby, even without sight.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":95,"insertion_order":10,"key":["Massio Fragment","sense a person","Detection","sense energy","energy sensing"],"keys":["Massio Fragment","sense a person","Detection","sense energy","energy sensing"],"keysecondary":[],"name":"Detection","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":95,"useProbability":true},"96":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Downfall is an offensive Fragment of Destruction.\n\nThe user generates destructive force high above. As it accumulates, it eventually falls, destroying everything it touches. The longer the user waits, the greater the destruction that comes down.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":96,"insertion_order":10,"key":["gather destructive force","accumulated force","falling destruction","Downfall","Cavin Fragment"],"keys":["gather destructive force","accumulated force","falling destruction","Downfall","Cavin Fragment"],"keysecondary":[],"name":"Downfall","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":96,"useProbability":true},"97":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Draw is a utility Fragment of Matter, held by the Felin royal family.\n\nThe user can create weapons, items, and armor from the surrounding matter. A holder surrounded by iron can draw a sword from it, and a holder in a forest can draw a shield from timber. What they can make depends on what is around them.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":97,"insertion_order":10,"key":["craft from matter","Felin royal family Fragment","create armor","Draw","create weapons"],"keys":["craft from matter","Felin royal family Fragment","create armor","Draw","create weapons"],"keysecondary":[],"name":"Draw","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":97,"useProbability":true},"98":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Foresight is a utility Fragment of Time.\n\nThe user can perceive any movement before it happens. How far ahead they can see depends on their soul value: a weak holder may glimpse only a heartbeat ahead, and a strong holder sees much further.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":98,"insertion_order":10,"key":["predict attacks","see the future","Foresight","perceive movement","Kol Fragment"],"keys":["predict attacks","see the future","Foresight","perceive movement","Kol Fragment"],"keysecondary":[],"name":"Foresight","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":98,"useProbability":true},"99":{"addMemo":true,"case_sensitive":false,"characterFilter":null,"comment":"","constant":false,"content":"Glutton is a utility Fragment of Life.\n\nIf the user consumes living cells with a unique genetic factor, they can copy that factor to themselves. A holder who consumes the right cells can take on traits they were never born with.","depth":4,"disable":false,"displayIndex":1,"enabled":true,"excludeRecursion":true,"extensions":{"addMemo":true,"characterFilter":null,"depth":4,"displayIndex":1,"excludeRecursion":true,"useProbability":true,"weight":10},"id":99,"insertion_order":10,"key":["copy genetic traits","Glutton","consume cells","absorb traits","Felix Fragment"],"keys":["copy genetic traits","Glutton","consume cells","absorb traits","Felix Fragment"],"keysecondary":[],"name":"Glutton","order":10,"position":2,"priority":10,"probability":100,"secondary_keys":[],"selective":false,"selectiveLogic":0,"uid":99,"useProbability":true}},"extensions":{"cardex":{"origins":[{"created":"2026-11-13T12:57:06Z","current":true,"first_seen":"2026-11-13T13:54:39Z","id":"lorebooks/flowery_negotiation_99944/genesis-zero-chronicles-of-the-iron-death-c3929c23e7c4","source":"chub","url":"https://chub.ai/lorebooks/flowery_negotiation_99944/genesis-zero-chronicles-of-the-iron-death-c3929c23e7c4"}],"url":"https://cardex.zip/chub/lorebooks/flowery_negotiation_99944/genesis-zero-chronicles-of-the-iron-death-c3929c23e7c4","version":1},"chub":{"alt_expressions":null,"background_image":"","custom_css":null,"expressions":null,"extensions":[],"full_path":"lorebooks/flowery_negotiation_99944/genesis-zero-chronicles-of-the-iron-death-c3929c23e7c4","id":8171074,"preset":null,"related_lorebooks":[]}},"is_creation":false,"name":"genesis_zero_iron_death_lorebook","recursive_scanning":false,"scan_depth":50,"token_budget":500}